d20 Archive

  • Fifth Edition Options: Optional Rules & Mechanics (5e) This massive book clocks in at 79 pages, 1 page front cover, 1 page editorial, 1 page of SRD, 1 page advertisement, leaving us with 75 pages of content, so let’s take a look!   So, what is this? Basically, this is a huge selection of variant rules for 5e that you can drag and drop in your game. We begin with alternate methods of ability score generation, with grid, dice pool, point-buy that goes up to 18 from the get-go and alternate ability arrays. Rolling 4d6, dropping the lowest and having the GM do the same and then dealing with the devil behind the screen is also mentioned. There is also […]

    Fifth Edition Options: Optional Rules & Mechanics (5e)

    Fifth Edition Options: Optional Rules & Mechanics (5e) This massive book clocks in at 79 pages, 1 page front cover, 1 page editorial, 1 page of SRD, 1 page advertisement, leaving us with 75 pages of content, so let’s take a look!   So, what is this? Basically, this is a huge selection of variant rules for 5e that you can drag and drop in your game. We begin with alternate methods of ability score generation, with grid, dice pool, point-buy that goes up to 18 from the get-go and alternate ability arrays. Rolling 4d6, dropping the lowest and having the GM do the same and then dealing with the devil behind the screen is also mentioned. There is also […]

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  • Tales from the Tabletop: Year One (Comic) Okay, now for something completely different: This book clocks in at 60 pages, 1 page front cover, 1 page editorial, 7 pages advertisement (unless I’ve miscounted, 1 page back cover, leaving 50 pages of content, so let’s take a look! So how does this book work out? Well, basically, AAW Games publishes Jacob Blackmon’s art and leaves speech bubbles open for the fans to fill – the funniest of the respective lines are collected in this book, with the respective authors of the lines credited, including the runner-ups, so even if you dislike one, you certainly will find a smile among the alternatives. So this, ultimately, is a product of our community…and it […]

    Tales from the Tabletop: Year One (Comic)

    Tales from the Tabletop: Year One (Comic) Okay, now for something completely different: This book clocks in at 60 pages, 1 page front cover, 1 page editorial, 7 pages advertisement (unless I’ve miscounted, 1 page back cover, leaving 50 pages of content, so let’s take a look! So how does this book work out? Well, basically, AAW Games publishes Jacob Blackmon’s art and leaves speech bubbles open for the fans to fill – the funniest of the respective lines are collected in this book, with the respective authors of the lines credited, including the runner-ups, so even if you dislike one, you certainly will find a smile among the alternatives. So this, ultimately, is a product of our community…and it […]

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  • Fin Starling’s Guide to Morsain This massive Player’s Guide/sourcebook clocks in at 55 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 51 pages of content, so let’s take a look!   Once upon a time, there was a massive, gorgeous hardcover that AAW Games made; so beautiful was the hardcover, it brought tears of joy to the eyes of many a GM out there as they marveled at the gorgeous artwork and the intricate details of the massive city of Morsain contained therein, as they read all the evocative ideas and plot-hooks that seemed to leap from the very page. But, alas, this massive mega-adventure had an issue – you […]

    Fin Starling’s Guide to Morsain

    Fin Starling’s Guide to Morsain This massive Player’s Guide/sourcebook clocks in at 55 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 51 pages of content, so let’s take a look!   Once upon a time, there was a massive, gorgeous hardcover that AAW Games made; so beautiful was the hardcover, it brought tears of joy to the eyes of many a GM out there as they marveled at the gorgeous artwork and the intricate details of the massive city of Morsain contained therein, as they read all the evocative ideas and plot-hooks that seemed to leap from the very page. But, alas, this massive mega-adventure had an issue – you […]

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  • The Unofficial Living Greyhawk Bandit Kingdoms Summary And now for something *completely* different – this book clocks in at 92 pages. While I do own the electronic versions, I’d suggest getting the print version if you can – mainly since I’m old-school and have based this review on the print copy.   This book was moved up in my review queue due to me receiving a print copy of the book in exchange for a critical, unbiased review.   Okay, so what is this? It is, at least to me as a German, a piece of gaming arcana: Back in the 3.X days of old, there was a Living campaign of organized play called Living Greyhawk, shaping the classic world, […]

    The Unofficial Living Greyhawk Bandit Kingdoms Summary

    The Unofficial Living Greyhawk Bandit Kingdoms Summary And now for something *completely* different – this book clocks in at 92 pages. While I do own the electronic versions, I’d suggest getting the print version if you can – mainly since I’m old-school and have based this review on the print copy.   This book was moved up in my review queue due to me receiving a print copy of the book in exchange for a critical, unbiased review.   Okay, so what is this? It is, at least to me as a German, a piece of gaming arcana: Back in the 3.X days of old, there was a Living campaign of organized play called Living Greyhawk, shaping the classic world, […]

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  • Snow-White This massive book clocks in at 243 pages, not counting front cover, back cover, editorial, etc; if you take away the KS-thank-you page and the SRD, this huge book still remains 240-pages strong. My review is based primarily on the hardcover of this book.   I backed Snow-White on kickstarter, but have contributed to this massive book.   All right, first: A brief history of this project. Back in 2013, AAW Games released a two-part adventure-saga as part of their A-series of modules, set in the campaign setting of Aventyr. The adaptation of Snow-White as a module was heavily inspired by traditional, non Disney-fied versions of the folktales; basically, the ones I grew up with, and did a LOT […]

    Snow-White

    Snow-White This massive book clocks in at 243 pages, not counting front cover, back cover, editorial, etc; if you take away the KS-thank-you page and the SRD, this huge book still remains 240-pages strong. My review is based primarily on the hardcover of this book.   I backed Snow-White on kickstarter, but have contributed to this massive book.   All right, first: A brief history of this project. Back in 2013, AAW Games released a two-part adventure-saga as part of their A-series of modules, set in the campaign setting of Aventyr. The adaptation of Snow-White as a module was heavily inspired by traditional, non Disney-fied versions of the folktales; basically, the ones I grew up with, and did a LOT […]

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  • The Elves of Uteria This book clocks in at 74 pages, 1 page editorial, 1 page ToC/Ks-thanks, 1 page SRD, leaving us with 71 pages of content, so let’s take a look!   This review was moved up in my review-queue due to me receiving a print copy in exchange for a honest and critical review. The review is based on the hardcover and I do not have the pdf, so unfortunately, I can’t speak of the virtues or lack thereof of that format, so please take that into account!   This book is called “The Elves of Uteria”, so we should perhaps recapitulate what exactly the setting of Uteria is: Uteria is a low-magic campaign world not unlike our […]

    The Elves of Uteria

    The Elves of Uteria This book clocks in at 74 pages, 1 page editorial, 1 page ToC/Ks-thanks, 1 page SRD, leaving us with 71 pages of content, so let’s take a look!   This review was moved up in my review-queue due to me receiving a print copy in exchange for a honest and critical review. The review is based on the hardcover and I do not have the pdf, so unfortunately, I can’t speak of the virtues or lack thereof of that format, so please take that into account!   This book is called “The Elves of Uteria”, so we should perhaps recapitulate what exactly the setting of Uteria is: Uteria is a low-magic campaign world not unlike our […]

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  • Urban Dressing: Logging Town This installment of the Urban Dressing series clocks in at 12 pages, 1 page front cover, 1 page advertisement, 1 page ToC/editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   We begin, as always, our brief tour through the logging town with a massive table of 100 entries depicting sights and sounds – from clattering wood to horses dragging de-limbed trees behind them to children carrying syrup by the buckets down the streets, we are greeted with a diverse array of things to behold – but conflict does loom here as well, as the astute traveler may perceive druids pronouncing doom for the forest’s […]

    Urban Dressing: Logging Town

    Urban Dressing: Logging Town This installment of the Urban Dressing series clocks in at 12 pages, 1 page front cover, 1 page advertisement, 1 page ToC/editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   We begin, as always, our brief tour through the logging town with a massive table of 100 entries depicting sights and sounds – from clattering wood to horses dragging de-limbed trees behind them to children carrying syrup by the buckets down the streets, we are greeted with a diverse array of things to behold – but conflict does loom here as well, as the astute traveler may perceive druids pronouncing doom for the forest’s […]

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  • Knowledge Check: 9 Funerary Rites (System-neutral) This installment of the Knowledge Check-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   There are theories out there that argue that mankind is defined by two conflicting notions and forces dragging us onwards to life – a striving for love and a striving for death, to oversimplify the terms of Eros and Thanatos unduly with all their ramifications – apologies for that, but we’re here for a review and I am perfectly willing to engage in discussion with you, should you choose to. Back to the […]

    Knowledge Check: 9 Funerary Rites (System-neutral)

    Knowledge Check: 9 Funerary Rites (System-neutral) This installment of the Knowledge Check-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   There are theories out there that argue that mankind is defined by two conflicting notions and forces dragging us onwards to life – a striving for love and a striving for death, to oversimplify the terms of Eros and Thanatos unduly with all their ramifications – apologies for that, but we’re here for a review and I am perfectly willing to engage in discussion with you, should you choose to. Back to the […]

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  • Alterkine Dossier (D20 Modern/Future) This huge expansion for the D20 Modern/Future-based massive Alterkine rules-cosmos/setting clocks in at a whopping 128 pages of content, 1 page editorial, 1 page SRD, 1 page list of thanks, 1 page ToC, 1 page blank, leaving us with 123 pages of content, so let’s take a look!   Now, I assume familiarity with d20 modern/future as well as Alterkine’s player’s handbook in this review, so if a particular mechanic or reference seems opaque to you, kindly check my review for Alterkine’s Player’s Handbook. All right, so, I generally liked the occupation-system as provided in the Alterkine player’s handbook and this time around, there are a LOT more of them to choose from: Whether as a […]

    Alterkine Dossier (D20 Modern/Future)

    Alterkine Dossier (D20 Modern/Future) This huge expansion for the D20 Modern/Future-based massive Alterkine rules-cosmos/setting clocks in at a whopping 128 pages of content, 1 page editorial, 1 page SRD, 1 page list of thanks, 1 page ToC, 1 page blank, leaving us with 123 pages of content, so let’s take a look!   Now, I assume familiarity with d20 modern/future as well as Alterkine’s player’s handbook in this review, so if a particular mechanic or reference seems opaque to you, kindly check my review for Alterkine’s Player’s Handbook. All right, so, I generally liked the occupation-system as provided in the Alterkine player’s handbook and this time around, there are a LOT more of them to choose from: Whether as a […]

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  • Alterkine: 8 Pregens (D20 modern/future) This pdf clocks in at 18 pages, 1 page front cover, 1 page SRD, leaving us with 16 pages of content – which makes sense as soon as you open this pdf.   Why? Because as soon as you do, you’ll be looking at character-sheets – pregenerated at 4th level, two pages of standard character sheet per build, because these are not pregens in the traditional sense – they are basic stats with some crucial equipment added. No names, no character. The alterkine-compatible sheets with slots for wealth and reputation have been filled rather nicely and cover the base classes trooper, warrior, tech, scav, mystic, investigator, drfiter and charmer.   Aaaand…that’s about it. Class abilities, […]

    Alterkine: 8 Pregens (D20 modern/future)

    Alterkine: 8 Pregens (D20 modern/future) This pdf clocks in at 18 pages, 1 page front cover, 1 page SRD, leaving us with 16 pages of content – which makes sense as soon as you open this pdf.   Why? Because as soon as you do, you’ll be looking at character-sheets – pregenerated at 4th level, two pages of standard character sheet per build, because these are not pregens in the traditional sense – they are basic stats with some crucial equipment added. No names, no character. The alterkine-compatible sheets with slots for wealth and reputation have been filled rather nicely and cover the base classes trooper, warrior, tech, scav, mystic, investigator, drfiter and charmer.   Aaaand…that’s about it. Class abilities, […]

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  • Shattered Heart #2: The Temple of Jewels and Mirrors The second installment of Michael Allen’s saga about the fight over the soul of the halfling people of Piccolo clocks in at 48 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 42 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players of this AP should jump to the conclusion. … .. . All right, still here? After re-consecrating the subaqueous temple of the Goddess and potentially brokering a peace between the folk of Pembroke and the Vikmordere (or killing the intruders), there may be an angle for […]

    Shattered Heart #2: The Temple of Jewels and Mirrors

    Shattered Heart #2: The Temple of Jewels and Mirrors The second installment of Michael Allen’s saga about the fight over the soul of the halfling people of Piccolo clocks in at 48 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 42 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players of this AP should jump to the conclusion. … .. . All right, still here? After re-consecrating the subaqueous temple of the Goddess and potentially brokering a peace between the folk of Pembroke and the Vikmordere (or killing the intruders), there may be an angle for […]

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  • Alterkine Player’s Handbook (D20 Modern/Future) This huge tome clocks in at 382 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 1 page “thank you,” a massive 10-page index (which helps navigation immensely) and 1 page back cover, leaving us with a gigantic 365 pages of content, so let’s take a look!   So what is Alterkine? The simple tl;dr-answer for those of you particularly time-starved individuals would be that Alterkine represents basically a riff/expansion on d20 modern/future-rules.   If you require more precise guidance, let me enlighten you: Intended as a core-book, this massive book is pretty newbie-friendly, providing explanation on multiplication handling, dice-notation and the like in […]

    Alterkine Player’s Handbook (D20 Modern/Future)

    Alterkine Player’s Handbook (D20 Modern/Future) This huge tome clocks in at 382 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 1 page “thank you,” a massive 10-page index (which helps navigation immensely) and 1 page back cover, leaving us with a gigantic 365 pages of content, so let’s take a look!   So what is Alterkine? The simple tl;dr-answer for those of you particularly time-starved individuals would be that Alterkine represents basically a riff/expansion on d20 modern/future-rules.   If you require more precise guidance, let me enlighten you: Intended as a core-book, this massive book is pretty newbie-friendly, providing explanation on multiplication handling, dice-notation and the like in […]

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  • I Loot the Body This little pdf clocks in at 11 pages, 1 page front cover, 1 page advertisement, 1 page ToC/editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages of content!   So, we’ve all been there: The PCs kill a foe…and then, they try to loot the foe. It happens all the time. What do you do first? You run down the magic items and armor, describe them, then the magic jewelry…and this is where things become problematic: You describe a ring? Suddenly it may be of importance. That weird figurine? hmmm…may be more worth, right? This is pretty annoying, at least to me – it makes smuggling unique and relevant items into PC […]

    I Loot the Body

    I Loot the Body This little pdf clocks in at 11 pages, 1 page front cover, 1 page advertisement, 1 page ToC/editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages of content!   So, we’ve all been there: The PCs kill a foe…and then, they try to loot the foe. It happens all the time. What do you do first? You run down the magic items and armor, describe them, then the magic jewelry…and this is where things become problematic: You describe a ring? Suddenly it may be of importance. That weird figurine? hmmm…may be more worth, right? This is pretty annoying, at least to me – it makes smuggling unique and relevant items into PC […]

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  • C06: The Community Dungeon This massive pdf clocks in at 88 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with a massive 84 pages of content, so let’s take a look!   Now the first thing you need to know, if the name has not been ample clue – this a community-based module – it essentially depicts a dungeon, with each and every room designed by another person. The obvious question here being whether all designers were up to their A-game and whether the module still manages to resonate with a unified voice.   The following being a review of this module, from here on out reign the SPOILERS. Potential players […]

    C06: The Community Dungeon

    C06: The Community Dungeon This massive pdf clocks in at 88 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with a massive 84 pages of content, so let’s take a look!   Now the first thing you need to know, if the name has not been ample clue – this a community-based module – it essentially depicts a dungeon, with each and every room designed by another person. The obvious question here being whether all designers were up to their A-game and whether the module still manages to resonate with a unified voice.   The following being a review of this module, from here on out reign the SPOILERS. Potential players […]

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  • Zeitgeist #10: Godmind The 10th installment of the Zeitgeist AP clocks in at 87 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, 1 blank page, leaving us with 81 pages of content, so let’s take a look!   Now before I go into spoiler-territory, you have to know one thing: The Zeitgeist-team got it right this time around – my fears regarding the new rules of reality as presented in the review of #9 proved to be pretty much unjustified, with an appendix covering them in an easy-to-grasp and concise manner. Oh, and if until this point you’ve been annoyed by Zeitgeist’s campaign setting adhering to rules regarding magic that […]

    Zeitgeist #10: Godmind

    Zeitgeist #10: Godmind The 10th installment of the Zeitgeist AP clocks in at 87 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, 1 blank page, leaving us with 81 pages of content, so let’s take a look!   Now before I go into spoiler-territory, you have to know one thing: The Zeitgeist-team got it right this time around – my fears regarding the new rules of reality as presented in the review of #9 proved to be pretty much unjustified, with an appendix covering them in an easy-to-grasp and concise manner. Oh, and if until this point you’ve been annoyed by Zeitgeist’s campaign setting adhering to rules regarding magic that […]

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  • Zeitgeist #9 – The Last Starry Sky The ninth installment of the superb Zeitgeist AP clocks in at a whopping 105 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 100 (!!) pages of content – that’s more than some self-proclaimed mega-adventures out there…   This being an adventure-review, the following contains SPOILERS. As such, players wishing to play this intelligent and exceedingly ambitious AP should jump to the conclusion. … .. . All right, still here? We rejoin our loyal constables of the RHC in the realm of the Dreaming, the lands of the fey, where they were dumped after facing off against Nicodemus, the immortal […]

    Zeitgeist #9 – The Last Starry Sky

    Zeitgeist #9 – The Last Starry Sky The ninth installment of the superb Zeitgeist AP clocks in at a whopping 105 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving us with 100 (!!) pages of content – that’s more than some self-proclaimed mega-adventures out there…   This being an adventure-review, the following contains SPOILERS. As such, players wishing to play this intelligent and exceedingly ambitious AP should jump to the conclusion. … .. . All right, still here? We rejoin our loyal constables of the RHC in the realm of the Dreaming, the lands of the fey, where they were dumped after facing off against Nicodemus, the immortal […]

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  • 13th Age Core Book Disclaimer: I received the hardcover for 13th Age for the purposes of writing an unbiased, critical review. This following review reflects my endeavor to do so. The review is based on the hardcover of the 320 page book – I do not own the Pdf, so I can’t comment on that format. In order to review this book, I have playtested this system, though I did so with the expansion 13 True Ways as well – when appropriate, I will comment on that and yes, said book’s review is coming soon as well.   Without further ado – this is a d20-based system and as such, you will see a lot of familiar AND unfamiliar ground. […]

    13th Age Core Book

    13th Age Core Book Disclaimer: I received the hardcover for 13th Age for the purposes of writing an unbiased, critical review. This following review reflects my endeavor to do so. The review is based on the hardcover of the 320 page book – I do not own the Pdf, so I can’t comment on that format. In order to review this book, I have playtested this system, though I did so with the expansion 13 True Ways as well – when appropriate, I will comment on that and yes, said book’s review is coming soon as well.   Without further ado – this is a d20-based system and as such, you will see a lot of familiar AND unfamiliar ground. […]

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  • Zeitgeist #8: Diaspora The 8th installment of the (so far!) legendary Zeitgeist-saga clocks in at 99 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 94 pages of content, so let’s take a look at whether this installment can keep up the stunning momentum of the saga!   This being an adventure-review, the following contains SPOILERS, including some minor ones for previous modules in the saga. Potential players of this massive AP should jump to the conclusion. … .. . All right, still here? “Memory is identity, identity is memory.” – Julian Barnes. No words would fit better the premise of this module, wherein Zeitgeist changes paces once […]

    Zeitgeist #8: Diaspora

    Zeitgeist #8: Diaspora The 8th installment of the (so far!) legendary Zeitgeist-saga clocks in at 99 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 94 pages of content, so let’s take a look at whether this installment can keep up the stunning momentum of the saga!   This being an adventure-review, the following contains SPOILERS, including some minor ones for previous modules in the saga. Potential players of this massive AP should jump to the conclusion. … .. . All right, still here? “Memory is identity, identity is memory.” – Julian Barnes. No words would fit better the premise of this module, wherein Zeitgeist changes paces once […]

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  • Mythic Maps: Island Keep This Map-pack comes in a zip-file that sports two folders: One containing high-res jpegs, one that sports pdfs.   Let’s start with the jpegs – these come with full-color and b/w-versions as well as a rendition of the cover – both come in two versions: One sports labels that denote which buildings are which, whereas the others come without them for maximum immersion. (Nice if you’re like me and HATE handing out maps with numbers detailing the hotspots…   First of all, this keep/village provides multiple levels of fortification – all but the southern shore of the island sports massive, rugged cliffs that jut from the ocean. The southern shore also sports a significant array of […]

    Mythic Maps: Island Keep

    Mythic Maps: Island Keep This Map-pack comes in a zip-file that sports two folders: One containing high-res jpegs, one that sports pdfs.   Let’s start with the jpegs – these come with full-color and b/w-versions as well as a rendition of the cover – both come in two versions: One sports labels that denote which buildings are which, whereas the others come without them for maximum immersion. (Nice if you’re like me and HATE handing out maps with numbers detailing the hotspots…   First of all, this keep/village provides multiple levels of fortification – all but the southern shore of the island sports massive, rugged cliffs that jut from the ocean. The southern shore also sports a significant array of […]

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  • Dire, Devilish Deeds III – Devaneum Arcineas I The third part of the “Dire, Devilish Deeds”-saga clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 36 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Still here? All right! At this point, I do assume you are familiar with the premise of this series of modules – if not, please consult my review of the first 2 books. Now the second installment saw the PCs vanquish (hopefully) the first gauntlet of challenges and thus, […]

    Dire, Devilish Deeds III – Devaneum Arcineas I

    Dire, Devilish Deeds III – Devaneum Arcineas I The third part of the “Dire, Devilish Deeds”-saga clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 36 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Still here? All right! At this point, I do assume you are familiar with the premise of this series of modules – if not, please consult my review of the first 2 books. Now the second installment saw the PCs vanquish (hopefully) the first gauntlet of challenges and thus, […]

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  • Rite Map Pack: River Isle This map-pack clocks in at 35 pages, 1 page front cover, 1 page editorial, leaving no less than 33 pages of content – so what’s on the map?   Well, first of all, a couple of semi-transparent trees that allow for the easy placement of miniatures and determining line-f-sight. Secondly, we get Tommi Salama depicting drop-dead-gorgeous water that looks like you just want to take a dip. The map depicts a road leading past an isle in a body of water, with some irregular stones making for an eroded, makeshift bridge towards a small isle, on which five trees grow in a conspicuously pentagram-shaped pattern. While I enjoy small rocks near the solid land jutting […]

    Rite Map Pack: River Isle

    Rite Map Pack: River Isle This map-pack clocks in at 35 pages, 1 page front cover, 1 page editorial, leaving no less than 33 pages of content – so what’s on the map?   Well, first of all, a couple of semi-transparent trees that allow for the easy placement of miniatures and determining line-f-sight. Secondly, we get Tommi Salama depicting drop-dead-gorgeous water that looks like you just want to take a dip. The map depicts a road leading past an isle in a body of water, with some irregular stones making for an eroded, makeshift bridge towards a small isle, on which five trees grow in a conspicuously pentagram-shaped pattern. While I enjoy small rocks near the solid land jutting […]

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  • C04 – The Play’s the Thing (revised edition) This revised edition of the module is 50 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 45 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Good! Naytella is a goddess of relaxed, pleasure-driven life and one of her adherents, a man named Teatteri is finally settling down, has managed to ingratiate himself within the town of Bankside. Unbeknownst to most, their secret allegiance to the goddess made them clash with conservative authorities before and in […]

    C04 – The Play’s the Thing (revised edition)

    C04 – The Play’s the Thing (revised edition) This revised edition of the module is 50 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 45 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? Good! Naytella is a goddess of relaxed, pleasure-driven life and one of her adherents, a man named Teatteri is finally settling down, has managed to ingratiate himself within the town of Bankside. Unbeknownst to most, their secret allegiance to the goddess made them clash with conservative authorities before and in […]

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  • Mythic Maps: River Village This Map-pack not only is pay-what you want, it comes in a zip-file that sports two folders: One containing high-res jpegs, one that sports pdfs.   Let’s start with the jpegs – these come with full-color and b/w-versions – both come in two versions: One sports labels that denote which buildings are which, whereas the others come without them for maximum immersion. (Nice if you’re like me and HATE handing out maps with numbers detailing the hotspots…   The pdfs clock in at 23 pages each – 1 page front cover, 1 page editorial, 1 page advertisement, leaving a total of 20 pages for the maps. The pdf first provides aforementioned maps that also are included […]

    Mythic Maps: River Village

    Mythic Maps: River Village This Map-pack not only is pay-what you want, it comes in a zip-file that sports two folders: One containing high-res jpegs, one that sports pdfs.   Let’s start with the jpegs – these come with full-color and b/w-versions – both come in two versions: One sports labels that denote which buildings are which, whereas the others come without them for maximum immersion. (Nice if you’re like me and HATE handing out maps with numbers detailing the hotspots…   The pdfs clock in at 23 pages each – 1 page front cover, 1 page editorial, 1 page advertisement, leaving a total of 20 pages for the maps. The pdf first provides aforementioned maps that also are included […]

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  • Dire, Devilish Deeds II: Arcineum Devaneas II The second part of the “Dire, Devilish Deeds”-saga clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 45 pages of content, so let’s take a look, shall we?   Now, for the purposes of this review, I do assume that you have read my review of the first Arcineum Devaneas module, so no, I’m not going to repeat the basic premise etc. and instead jump right into the action, okay? Great! Now the following obviously sports SPOILERS. As such, I’d advise potential players to jump to the conclusion. … .. . All right, still here? Only DMs […]

    Dire, Devilish Deeds II: Arcineum Devaneas II

    Dire, Devilish Deeds II: Arcineum Devaneas II The second part of the “Dire, Devilish Deeds”-saga clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 45 pages of content, so let’s take a look, shall we?   Now, for the purposes of this review, I do assume that you have read my review of the first Arcineum Devaneas module, so no, I’m not going to repeat the basic premise etc. and instead jump right into the action, okay? Great! Now the following obviously sports SPOILERS. As such, I’d advise potential players to jump to the conclusion. … .. . All right, still here? Only DMs […]

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  • So what’s the Human called, anyway? III The third of the name-generators for humans clocks in at 12 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 1 page back cover, leaving us with 8 pages of content, so let’s take a look, shall we?   So, let’s get this out of the way – this not something fancy, it’s a name-generator, with 3 columns per page. Each column sports 50 entries: 50 male names, 50 female names and 50 place names, meaning that, as far as nomenclature goes, you’ll have quite an array of choices at your command.   We receive one table of African names, one devoted to Arabic names and one for Chinese names. Beyond […]

    So what’s the Human called, anyway? III

    So what’s the Human called, anyway? III The third of the name-generators for humans clocks in at 12 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 1 page back cover, leaving us with 8 pages of content, so let’s take a look, shall we?   So, let’s get this out of the way – this not something fancy, it’s a name-generator, with 3 columns per page. Each column sports 50 entries: 50 male names, 50 female names and 50 place names, meaning that, as far as nomenclature goes, you’ll have quite an array of choices at your command.   We receive one table of African names, one devoted to Arabic names and one for Chinese names. Beyond […]

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  • Mini-Dungeon: Buried Council Chambers This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   This mini-dungeon depicts, surprise, the ruined council chambers, sunk by an odd cataclysm, and as […]

    Mini-Dungeon: Buried Council Chambers

    Mini-Dungeon: Buried Council Chambers This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map (alas, sans player-friendly version) and all item/monster-stats hyperlinked to d20pfsrd.com’s shop and thus, absent from the pdf.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right!   This mini-dungeon depicts, surprise, the ruined council chambers, sunk by an odd cataclysm, and as […]

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  • Urban Dressing: Slum Town This installment of what I’d tentatively call the “new” Urban Dressing-series clocks in at 12 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Ah, the seedy underbelly of a town, the slums…where the reader is definitely glad that the 100 entries of sights and sounds can’t be transported via smell-o-vision: Cesspools, shady characters and examples of misery paint a vivid picture for DMs to utilize in their games…but of course, one should probably hire a guide from the 50 sample businesses when entering the slums…unless one wants to try one’s luck with the […]

    Urban Dressing: Slum Town

    Urban Dressing: Slum Town This installment of what I’d tentatively call the “new” Urban Dressing-series clocks in at 12 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Ah, the seedy underbelly of a town, the slums…where the reader is definitely glad that the 100 entries of sights and sounds can’t be transported via smell-o-vision: Cesspools, shady characters and examples of misery paint a vivid picture for DMs to utilize in their games…but of course, one should probably hire a guide from the 50 sample businesses when entering the slums…unless one wants to try one’s luck with the […]

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