D20pfrsd.com Publishing Archive

  • Starjammer: Races of the Void Book One This supplement for the Starjammer setting/rules clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 35 pages of content, so let’s take a look!   This being a racial book, we don’t waste much space before we’re introduced to the first new race herein, the Aurellians, who gain +2 Dex and Wis, -2 Cha. They are Small aberration (darkvision 60 ft., must eat, breathe and sleep) and they have a limited, natural fly speed (not affected by antimagic fields) of 20 ft., but must remain over a solid surface that can hold their weight. Slightly weird – there is no […]

    Starjammer: Races of the Void Book One

    Starjammer: Races of the Void Book One This supplement for the Starjammer setting/rules clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 35 pages of content, so let’s take a look!   This being a racial book, we don’t waste much space before we’re introduced to the first new race herein, the Aurellians, who gain +2 Dex and Wis, -2 Cha. They are Small aberration (darkvision 60 ft., must eat, breathe and sleep) and they have a limited, natural fly speed (not affected by antimagic fields) of 20 ft., but must remain over a solid surface that can hold their weight. Slightly weird – there is no […]

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  • Starjammer: Medical Marvels This supplement for Starjammer clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   This pdf is framed by the audio logs of Dr. Karer, which adds a nice touch to the crunch-centric focus of the supplement and serves to liven up the material. The pdf begins with one of the components that I love to see in supplements and never would want to do myself: We take the Technology Guide’s items and classify them according to availability: Unrestricted  (UR), Permit necessary (PN), Military Grade (MG) and Highly Restricted (HR); this makes […]

    Starjammer: Medical Marvels

    Starjammer: Medical Marvels This supplement for Starjammer clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   This pdf is framed by the audio logs of Dr. Karer, which adds a nice touch to the crunch-centric focus of the supplement and serves to liven up the material. The pdf begins with one of the components that I love to see in supplements and never would want to do myself: We take the Technology Guide’s items and classify them according to availability: Unrestricted  (UR), Permit necessary (PN), Military Grade (MG) and Highly Restricted (HR); this makes […]

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  • Starjammer Core Rules This massive tome clocks in at 238 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 230 pages of content. Of these, 8 are devoted to a handy index (kudos!).   This review was requested as a non-prioritized review by my patreons.   So, as you can see from the page-count, this is a massive book. As such, I will try to be brief without sacrificing analytical depth.   First of all, we take a look at how to use this book – and, in case you did not know, this is NOT, I repeat, this is NOT a Starfinder-book […]

    Starjammer Core Rules

    Starjammer Core Rules This massive tome clocks in at 238 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 230 pages of content. Of these, 8 are devoted to a handy index (kudos!).   This review was requested as a non-prioritized review by my patreons.   So, as you can see from the page-count, this is a massive book. As such, I will try to be brief without sacrificing analytical depth.   First of all, we take a look at how to use this book – and, in case you did not know, this is NOT, I repeat, this is NOT a Starfinder-book […]

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  • Compendium Arcanum Vol. 4: 3rd-level Spells This installment of the Compendium Arcanum-series clocks in at 114 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 110 pages of content, so let’s take a look, shall we?   So what is this series about? In a nutshell, the compendium arcanum-series takes the concept of 3.X’s Arcana Evolved for the option of heightening/diminishing spells and translates that to PFRPG. This means a spell can be cast as one level higher or as one level lower. The series covers all spells from the core-book, APG, UM and Ultimate Combat. If a class has no level lower (i.e. no cantrip slots), you can’t cast the diminished […]

    Compendium Arcanum Vol. 4: 3rd-level Spells

    Compendium Arcanum Vol. 4: 3rd-level Spells This installment of the Compendium Arcanum-series clocks in at 114 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 110 pages of content, so let’s take a look, shall we?   So what is this series about? In a nutshell, the compendium arcanum-series takes the concept of 3.X’s Arcana Evolved for the option of heightening/diminishing spells and translates that to PFRPG. This means a spell can be cast as one level higher or as one level lower. The series covers all spells from the core-book, APG, UM and Ultimate Combat. If a class has no level lower (i.e. no cantrip slots), you can’t cast the diminished […]

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  • Compendium Arcanum Vol. 3: 2nd Level Spells This installment of the Compendium Arcanum-series clocks in at 121 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 117 pages of content, so let’s take a look, shall we?   So what is this series about? In a nutshell, the compendium arcanum-series takes the concept of 3.X’s Arcana Evolved for the option of heightening/diminishing spells and translates that to PFRPG. This means a spell can be cast as one level higher or as one level lower. The series covers all spells from the core-book, APG, UM and Ultimate Combat. If a class has no level lower (i.e. no cantrip slots), you can’t cast the […]

    Compendium Arcanum Vol. 3: 2nd Level Spells

    Compendium Arcanum Vol. 3: 2nd Level Spells This installment of the Compendium Arcanum-series clocks in at 121 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 117 pages of content, so let’s take a look, shall we?   So what is this series about? In a nutshell, the compendium arcanum-series takes the concept of 3.X’s Arcana Evolved for the option of heightening/diminishing spells and translates that to PFRPG. This means a spell can be cast as one level higher or as one level lower. The series covers all spells from the core-book, APG, UM and Ultimate Combat. If a class has no level lower (i.e. no cantrip slots), you can’t cast the […]

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  • Compendium Arcanum Vol. 2: 1st Level Spells This installment of the Compendium Arcanum-series clocks in at 80 pages, 1 page front cover, 1 page editorial, 2 3/4 pages of SRD, 1 page advertisement, leaving us with 74 1/4 pages of content, so let’s take a look, shall we?   So what is this series about? In a nutshell, the compendium arcanum-series takes the concept of 3.X’s Arcana Evolved for the option of heightening/diminishing spells and translates that to PFRPG. This means a spell can be cast as one level higher or as one level lower. The series covers all spells from the core-book, APG, UM and Ultimate Combat. If a class has no level lower (i.e. no cantrip slots), you […]

    Compendium Arcanum Vol. 2: 1st Level Spells

    Compendium Arcanum Vol. 2: 1st Level Spells This installment of the Compendium Arcanum-series clocks in at 80 pages, 1 page front cover, 1 page editorial, 2 3/4 pages of SRD, 1 page advertisement, leaving us with 74 1/4 pages of content, so let’s take a look, shall we?   So what is this series about? In a nutshell, the compendium arcanum-series takes the concept of 3.X’s Arcana Evolved for the option of heightening/diminishing spells and translates that to PFRPG. This means a spell can be cast as one level higher or as one level lower. The series covers all spells from the core-book, APG, UM and Ultimate Combat. If a class has no level lower (i.e. no cantrip slots), you […]

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  • Pacts & Pawns: New Pact Magic Options This sourcebook clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement and 4 pages of combined content taken from Pact Magic Unleashed Vol. II/SRD, leaving us with 33 pages of content, so let’s take a look!   Or rather…not so fast. The first 9 pages are devoted to explaining the basic terminology of pact magic/how it works – while surely appreciated by someone out there, explaining the base system again in the expansion feels slightly redundant to me, but I’m not one to complain about that – there’s nothing wrong in this approach.   We begin then truly new content herein with a chapter […]

    Pacts & Pawns: New Pact Magic Options

    Pacts & Pawns: New Pact Magic Options This sourcebook clocks in at 41 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement and 4 pages of combined content taken from Pact Magic Unleashed Vol. II/SRD, leaving us with 33 pages of content, so let’s take a look!   Or rather…not so fast. The first 9 pages are devoted to explaining the basic terminology of pact magic/how it works – while surely appreciated by someone out there, explaining the base system again in the expansion feels slightly redundant to me, but I’m not one to complain about that – there’s nothing wrong in this approach.   We begin then truly new content herein with a chapter […]

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