Daniel J. Bishop Archive

  • Dispatches from the Raven Crowking Vol 1. – Choices, Context, and Consequence (DCC) The first of the Dispatches from the Raven Crowking collection of blogposts, miscellanea, new material and the like for DCC clocks in at 53 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 48 pages of content, so let’s take a look!   We begin this book with an essay that discusses roleplaying games under the criteria of the eponymous three Cs, but not before making clear that, what follows, is not intended as a cure-all or as a universal truth – it’s been a while since I’ve seen a subjectivity clause in a GM advice section and […]

    Dispatches from the Raven Crowking Vol 1. – Choices, Context, and Consequence (DCC)

    Dispatches from the Raven Crowking Vol 1. – Choices, Context, and Consequence (DCC) The first of the Dispatches from the Raven Crowking collection of blogposts, miscellanea, new material and the like for DCC clocks in at 53 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 48 pages of content, so let’s take a look!   We begin this book with an essay that discusses roleplaying games under the criteria of the eponymous three Cs, but not before making clear that, what follows, is not intended as a cure-all or as a universal truth – it’s been a while since I’ve seen a subjectivity clause in a GM advice section and […]

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  • CE 6 – The Crimson Void (DCC) This installment of the Campaign Elements-series clocks in at 22 pages, 1 page front cover, 1 page SRD, leaving 20 pages of content…so what do we get here? The answer to this question is surprisingly simple – we are introduced to a new deity, including all those things that accompany her. Lady Kala Môr is a neutral deity of Darkness and the Upper Air, whose portfolio also includes protection and secrecy – from clerical raiment to places of worship, we receive information on her cult in surprising detail, with thematically-fitting b/w-artworks complementing the material.   Kala Môr is classified as a minor power, and author Daniel J. Bishop provides a smooth system to […]

    CE 6 – The Crimson Void (DCC)

    CE 6 – The Crimson Void (DCC) This installment of the Campaign Elements-series clocks in at 22 pages, 1 page front cover, 1 page SRD, leaving 20 pages of content…so what do we get here? The answer to this question is surprisingly simple – we are introduced to a new deity, including all those things that accompany her. Lady Kala Môr is a neutral deity of Darkness and the Upper Air, whose portfolio also includes protection and secrecy – from clerical raiment to places of worship, we receive information on her cult in surprising detail, with thematically-fitting b/w-artworks complementing the material.   Kala Môr is classified as a minor power, and author Daniel J. Bishop provides a smooth system to […]

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  • Faerie Tales from Unlit Shores – The Portsmouth Mermaid (DCC) This module clocks in at 44 pages, 1 page front cover, 1 page SRD, leaving us with a massive 42 pages of content, so let’s take a look, shall we?   This being a review of a module, the following contains SPOILERS. Potential players should jump to the conclusion. You do NOT want to spoil this module, believe me. … .. . All right, only judges remaining? Great! We begin this module in the aftermath of the superb first two DCC-modules in the series, 15 miles south of the Grimmswood wherein the PCs had ample challenges of the most peculiar and interesting kind. If you haven’t read the first two […]

    Faerie Tales from Unlit Shores – The Portsmouth Mermaid (DCC)

    Faerie Tales from Unlit Shores – The Portsmouth Mermaid (DCC) This module clocks in at 44 pages, 1 page front cover, 1 page SRD, leaving us with a massive 42 pages of content, so let’s take a look, shall we?   This being a review of a module, the following contains SPOILERS. Potential players should jump to the conclusion. You do NOT want to spoil this module, believe me. … .. . All right, only judges remaining? Great! We begin this module in the aftermath of the superb first two DCC-modules in the series, 15 miles south of the Grimmswood wherein the PCs had ample challenges of the most peculiar and interesting kind. If you haven’t read the first two […]

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  • Faerie Tales from Unlit Shores – Creeping Beauties of the Wood This module clocks in at 49 pages, 1 page front cover, 1 page SRD, leaving us with 47 pages of content, so let’s take a look, shall we?   This being an adventure review, the following contains SPOILERS. Not only for this module, but also for its direct predecessor, the ennie-nominated, superb Prince Charming, Reanimator. Potential players of either one should definitely jump to the conclusion. Really. You don’t want this spoiled. … .. . Still here? All right! So, after being press-ganged into an adventuring-life by a non-too-friendly Prince Charming, the PCs were witness to the psycho reanimating a girl, only to have his still living head being […]

    Faerie Tales from Unlit Shores – Creeping Beauties of the Wood (DCC)

    Faerie Tales from Unlit Shores – Creeping Beauties of the Wood This module clocks in at 49 pages, 1 page front cover, 1 page SRD, leaving us with 47 pages of content, so let’s take a look, shall we?   This being an adventure review, the following contains SPOILERS. Not only for this module, but also for its direct predecessor, the ennie-nominated, superb Prince Charming, Reanimator. Potential players of either one should definitely jump to the conclusion. Really. You don’t want this spoiled. … .. . Still here? All right! So, after being press-ganged into an adventuring-life by a non-too-friendly Prince Charming, the PCs were witness to the psycho reanimating a girl, only to have his still living head being […]

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  • HT 1 – The Perils of Cinder Claws This supplement clocks in at 32 pages of content, 1 page front cover, 1/2 page editorial, 1.5 pafes of SRD, leaving us with 29 pages of content, so let’s take a look, shall we?   This is officially my most delayed review EVER. It came out last year in December and I didn’t get it done in time for holidays and after that…it just felt odd. So, with about one year delay, here’s finally the review!   This being said, this being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? In medias res – the characters find themselves in a feast hall […]

    HT 1 – The Perils of Cinder Claws (DCC)

    HT 1 – The Perils of Cinder Claws This supplement clocks in at 32 pages of content, 1 page front cover, 1/2 page editorial, 1.5 pafes of SRD, leaving us with 29 pages of content, so let’s take a look, shall we?   This is officially my most delayed review EVER. It came out last year in December and I didn’t get it done in time for holidays and after that…it just felt odd. So, with about one year delay, here’s finally the review!   This being said, this being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? In medias res – the characters find themselves in a feast hall […]

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  • CE 5 -Silent Nightfall This Campaign Element for the DCC-rules is 25 pages long, 1 page front cover, 1 page blank, 1 page SRD, ~ 1/4 of a page editorial, leaving us with 21 3/4 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS: Potential players should jump to the conclusion.   Still here? All right, the first thing you’ll notice here would be a freaky nursery rhyme and a skipping rhyme, setting the scene appropriately – why? Well, once upon a time, there was an advanced society on this planet and said society had access to nuclear power. When magical energies confluxed and made a core snetient, heavy water was used […]

    CE 5 – Silent Nightfall (DCC)

    CE 5 -Silent Nightfall This Campaign Element for the DCC-rules is 25 pages long, 1 page front cover, 1 page blank, 1 page SRD, ~ 1/4 of a page editorial, leaving us with 21 3/4 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS: Potential players should jump to the conclusion.   Still here? All right, the first thing you’ll notice here would be a freaky nursery rhyme and a skipping rhyme, setting the scene appropriately – why? Well, once upon a time, there was an advanced society on this planet and said society had access to nuclear power. When magical energies confluxed and made a core snetient, heavy water was used […]

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  • Faerie Tales from Unlit Shores: Prince Charming, Reanimator This adventure for the DCC-rule-system is 21 pages long, 1 page front cover, 1 page SRD, leaving us with 19 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   Still here? Prince Charming of the fairy-tales – we know him. Or do we? In this series, the character-trope is actually one man. His first wife Cinder Ella, his second wife Snow White – both returned from what could be death, have perished and now he’s set his ice-cold stare on a sleeping beauty. Unfortunately, she sleeps in the cursed ruins from which his men […]

    Faerie Tales from Unlit Shores: Prince Charming, Reanimator (DCC)

    Faerie Tales from Unlit Shores: Prince Charming, Reanimator This adventure for the DCC-rule-system is 21 pages long, 1 page front cover, 1 page SRD, leaving us with 19 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   Still here? Prince Charming of the fairy-tales – we know him. Or do we? In this series, the character-trope is actually one man. His first wife Cinder Ella, his second wife Snow White – both returned from what could be death, have perished and now he’s set his ice-cold stare on a sleeping beauty. Unfortunately, she sleeps in the cursed ruins from which his men […]

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  • CE 4: The 7 Deadly Skills of Sir Amoral the Misbegotten The fourth installment of PDG’s excellent Campaign Elements-series fort the Dungeon Crawl Classics-rule-set is 13 pages long, 1 page front cover, 1 page SRD, leaving us with 11 pages of content, so let’s take a look, shall we?   This being a review of an adventure-locale, this review contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right! Gryffon Keep was once famous…now, it is only a fabled ruin in the forest and Sir Amoral’s ghost still lingers – and with him, his 7 deadly skills, which can be learned, though they come with a price, a geas and a prohibition of teaching […]

    CE 4: The 7 Deadly Skills of Sir Amoral the Misbegotten

    CE 4: The 7 Deadly Skills of Sir Amoral the Misbegotten The fourth installment of PDG’s excellent Campaign Elements-series fort the Dungeon Crawl Classics-rule-set is 13 pages long, 1 page front cover, 1 page SRD, leaving us with 11 pages of content, so let’s take a look, shall we?   This being a review of an adventure-locale, this review contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right! Gryffon Keep was once famous…now, it is only a fabled ruin in the forest and Sir Amoral’s ghost still lingers – and with him, his 7 deadly skills, which can be learned, though they come with a price, a geas and a prohibition of teaching […]

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  • The Folk of Osmon The third installment of Purple Duck Games Campaign Elements-series fort eh Dungeon Crawl Classics-series is 14 pages long, 1 page front cover, 1 page SRD, leaving us with 12 pages of content, so let’s take a look, shall we?   This being a review of an adventure-locale, the following review contains SPOILERS. Potential players should jump to the conclusion.   Still here? The Folk of Osmon are weird – they have no hair. Their skin glistens and gleams and they live in a mire where once a vast city was destroyed by a dread cataclysm, now the home of argodiles, parasitic vines that implant their seeds in their victims and dread psilamanders. (All with full stats, […]

    CE3 – The Folk of Osmon

    The Folk of Osmon The third installment of Purple Duck Games Campaign Elements-series fort eh Dungeon Crawl Classics-series is 14 pages long, 1 page front cover, 1 page SRD, leaving us with 12 pages of content, so let’s take a look, shall we?   This being a review of an adventure-locale, the following review contains SPOILERS. Potential players should jump to the conclusion.   Still here? The Folk of Osmon are weird – they have no hair. Their skin glistens and gleams and they live in a mire where once a vast city was destroyed by a dread cataclysm, now the home of argodiles, parasitic vines that implant their seeds in their victims and dread psilamanders. (All with full stats, […]

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  • CE 2 -The Black Goat This mini-module is 12 pages long, 1 page front cover, 1 page SRD, leaving us with 10 pages of content, so let’s take a look, shall we?   This being a review of a mini-module, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here?   The Pass of the Black Goat is home to two weird types of humanoids – the fox-like Pellas Troth and the elephant-eared Mahmat Troth – which are mortal enemies, though they both worship the same concept, Silence, under the auspice of the mysterious, sphinx-like and utterly silent black goat.   Attuned to silence, the Mahmat Troth can hear those approaching from a mile […]

    CE 2 -The Black Goat

    CE 2 -The Black Goat This mini-module is 12 pages long, 1 page front cover, 1 page SRD, leaving us with 10 pages of content, so let’s take a look, shall we?   This being a review of a mini-module, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here?   The Pass of the Black Goat is home to two weird types of humanoids – the fox-like Pellas Troth and the elephant-eared Mahmat Troth – which are mortal enemies, though they both worship the same concept, Silence, under the auspice of the mysterious, sphinx-like and utterly silent black goat.   Attuned to silence, the Mahmat Troth can hear those approaching from a mile […]

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  • CE 1 – The Falcate Idol This first installment of the Campaign Elements-series is 15 pages long, 1 page front cover, ~1.5 pages SRD, leaving us with12.5 pages of content, so let’s take a look!   The first thing you’ll notice about this mini-supplement is the level range – this one can be run for 2-8 level 2 characters, 1-2 level 3 characters or a level 4 solo thief. That out of the way, this is an adventure-review and thus contains SPOILERS. Potential players should jump to the conclusion.   Still here? All right! After a short background/introduction, we kick off this pdf with one conan-esque quest – infiltrate a hidden temple of the Harrower, a strange, spider-like god. While […]

    CE 1 – The Falcate Idol

    CE 1 – The Falcate Idol This first installment of the Campaign Elements-series is 15 pages long, 1 page front cover, ~1.5 pages SRD, leaving us with12.5 pages of content, so let’s take a look!   The first thing you’ll notice about this mini-supplement is the level range – this one can be run for 2-8 level 2 characters, 1-2 level 3 characters or a level 4 solo thief. That out of the way, this is an adventure-review and thus contains SPOILERS. Potential players should jump to the conclusion.   Still here? All right! After a short background/introduction, we kick off this pdf with one conan-esque quest – infiltrate a hidden temple of the Harrower, a strange, spider-like god. While […]

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  • AL 5: Stars in the Darkness The fifth module/adventure location for the Dungeon Crawl Classics-system, now released by Purple Duck Games and penned by Daniel J. Bishop, is 38 pages long, 1 page front cover, 2 pages SRD, 1/2 a page advertisement, leaving us with 34 1/2 pages of content, so let’s take a look!   This being a review of an adventure-sandbox-locale, this review contains SPOILERS. Potential players will wish to jump to the conclusion.   All right, still here? The world is suffering – the pdf kicks off with a list of 30 different entries that align a lucky star to each birth augur – why? Because the skies are in turmoil. One by one, the lucky stars […]

    AL 5: Stars in the Darkness

    AL 5: Stars in the Darkness The fifth module/adventure location for the Dungeon Crawl Classics-system, now released by Purple Duck Games and penned by Daniel J. Bishop, is 38 pages long, 1 page front cover, 2 pages SRD, 1/2 a page advertisement, leaving us with 34 1/2 pages of content, so let’s take a look!   This being a review of an adventure-sandbox-locale, this review contains SPOILERS. Potential players will wish to jump to the conclusion.   All right, still here? The world is suffering – the pdf kicks off with a list of 30 different entries that align a lucky star to each birth augur – why? Because the skies are in turmoil. One by one, the lucky stars […]

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