David N. Ross Archive

  • Star Log.EM: Zoomer Options (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   This being an expansion for the Zoomer base class, I obviously assume familiarity with the class in this review.   After a brief bit of contextualizing the zoomer, we dive right in with new zoomer stunts. The pdf presents 8 different ones that may be taken at 2nd level. The first one is already pretty interesting in its execution – it halves the time required to take 20, and allows you to execute skill checks that require 2+ rounds in half the time. […]

    Star Log.EM: Zoomer Options (SFRPG)

    Star Log.EM: Zoomer Options (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   This being an expansion for the Zoomer base class, I obviously assume familiarity with the class in this review.   After a brief bit of contextualizing the zoomer, we dive right in with new zoomer stunts. The pdf presents 8 different ones that may be taken at 2nd level. The first one is already pretty interesting in its execution – it halves the time required to take 20, and allows you to execute skill checks that require 2+ rounds in half the time. […]

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  • Mythic Marvels This mythic plug-in clocks in at 22 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 13 pages of content – though, as always, it should be noted that there is quite a lot of content cramped inside of this pdf.   This review was requested to be moved up in my reviewing queue at the request of my patreons.   So, what is this? It is, in short, a book that provides the means for GMs to make mythic rules more than just a template to be added on top of characters […]

    Mythic Marvels

    Mythic Marvels This mythic plug-in clocks in at 22 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 13 pages of content – though, as always, it should be noted that there is quite a lot of content cramped inside of this pdf.   This review was requested to be moved up in my reviewing queue at the request of my patreons.   So, what is this? It is, in short, a book that provides the means for GMs to make mythic rules more than just a template to be added on top of characters […]

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  • Star Log.EM: Weapon Fusions (SFRPG) This Star Log.EM installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction, we begin the new weapon fusions. There are 4 new level 5 weapon fusions included: Boomerang does what it says on the tin, may only be applied to thrown weapons, and makes a thrown weapon return to you your hand one round after it is thrown; this is akin to returning, save that you get a second attack roll  at the original value on a missed one. Conductive makes a weapon’s electric energy charge an opponent’s armor. A […]

    Star Log.EM: Weapon Fusions (SFRPG)

    Star Log.EM: Weapon Fusions (SFRPG) This Star Log.EM installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction, we begin the new weapon fusions. There are 4 new level 5 weapon fusions included: Boomerang does what it says on the tin, may only be applied to thrown weapons, and makes a thrown weapon return to you your hand one round after it is thrown; this is akin to returning, save that you get a second attack roll  at the original value on a missed one. Conductive makes a weapon’s electric energy charge an opponent’s armor. A […]

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  • Star Log.EM: More Alien Feats (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this supplement with a brief piece of cool flavor, which codifies alien species like reptoids, mi-go, etc. as “Enigmalice” – which is genius. Depending on the threat level and your stance on the species, you could emphasize “enigma”, “malice” or “lice.” This is a really clever neologism that made me smile with glee.   So, what do we get?   Grays can choose from 3 new feats:   -Gray Telepathy: Nets a lashunta’s limited telepathy; may be taken additional times […]

    Star Log.EM: More Alien Feats (SFRPG)

    Star Log.EM: More Alien Feats (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this supplement with a brief piece of cool flavor, which codifies alien species like reptoids, mi-go, etc. as “Enigmalice” – which is genius. Depending on the threat level and your stance on the species, you could emphasize “enigma”, “malice” or “lice.” This is a really clever neologism that made me smile with glee.   So, what do we get?   Grays can choose from 3 new feats:   -Gray Telepathy: Nets a lashunta’s limited telepathy; may be taken additional times […]

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  • Path of the Bound This mythic plug-in clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages introduction/how to use, 1 page ToC, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, though it should be noted that there is a ton of information crammed into these pages.   This review was moved up in my reviewing queue at the request of one of my patreon supporters.   So, turns out that not all heroes gain their mythic power by their own deeds and might; some achieve their potent powers by means of Faustian bargains, oaths of fealty and the like […]

    Path of the Bound

    Path of the Bound This mythic plug-in clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages introduction/how to use, 1 page ToC, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, though it should be noted that there is a ton of information crammed into these pages.   This review was moved up in my reviewing queue at the request of one of my patreon supporters.   So, turns out that not all heroes gain their mythic power by their own deeds and might; some achieve their potent powers by means of Faustian bargains, oaths of fealty and the like […]

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  • Path of the Mystic This mythic path clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of how to use/introduction, 1 page ToC, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 17 pages of content, though, as always, it should be noted that there is a lot of content per page.   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, the mystic path is specifically geared towards use with the occult classes, as well as characters like shaman and witch and characters inclined towards the occult. The mythic path nets 3 hit […]

    Path of the Mystic

    Path of the Mystic This mythic path clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of how to use/introduction, 1 page ToC, 3 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 17 pages of content, though, as always, it should be noted that there is a lot of content per page.   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, the mystic path is specifically geared towards use with the occult classes, as well as characters like shaman and witch and characters inclined towards the occult. The mythic path nets 3 hit […]

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  • Everyman Minis: Unchained Bard Masterpieces This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (including a glyph key that denotes descriptors), 2 pages of SRD, leaving us with 2 pages of new bardic masterpieces for the unchained bard, so let’s take a look!   We begin with two different level 1 masterpieces – Song of the People’s Revolt is performed with percussion, song or wind instruments. This one is a 60 ft.-spread and nets all affected allies a teamwork feat you possess; accompaniment allows for the granting of multiple ones. Triple Time also can be performed with these three, and nets allies in a 60-ft.-radius gain scaling bonuses […]

    Everyman Minis: Unchained Bard Masterpieces

    Everyman Minis: Unchained Bard Masterpieces This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (including a glyph key that denotes descriptors), 2 pages of SRD, leaving us with 2 pages of new bardic masterpieces for the unchained bard, so let’s take a look!   We begin with two different level 1 masterpieces – Song of the People’s Revolt is performed with percussion, song or wind instruments. This one is a 60 ft.-spread and nets all affected allies a teamwork feat you possess; accompaniment allows for the granting of multiple ones. Triple Time also can be performed with these three, and nets allies in a 60-ft.-radius gain scaling bonuses […]

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  • Everyman Unchained: Teamwork Feats This installment of the Everyman Unchained-series clocks in at 12 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 7 pages of content, so let’s take a look!   So, I’ve always felt that teamwork feats are a good idea, but not one that has been implemented well – I wholly concur with the assessment of the introduction, that they cost two feat slots for the benefit of one, which is, to boot, situational. This book thus aims to upgrade teamwork feats to make them useful for characters that don’t have a class feature that makes them more viable. Let’s dive in!   Teamwork feats require that […]

    Everyman Unchained: Teamwork Feats

    Everyman Unchained: Teamwork Feats This installment of the Everyman Unchained-series clocks in at 12 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 7 pages of content, so let’s take a look!   So, I’ve always felt that teamwork feats are a good idea, but not one that has been implemented well – I wholly concur with the assessment of the introduction, that they cost two feat slots for the benefit of one, which is, to boot, situational. This book thus aims to upgrade teamwork feats to make them useful for characters that don’t have a class feature that makes them more viable. Let’s dive in!   Teamwork feats require that […]

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  • Star Log.EM: Ydreft (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   The introduction for the ydreft establishes something hardcore: Hailing from a small planet called Yggdroth, the ydreft have a highly collectivist society; their planet is studded with fungi, and those visiting should better beware, for a nasty fungus dubbed Xhalzykan, or “mind-slaver”, and a vast myriad or other lifeforms exist on the home-world of the only vaguely humanoid fungus-folk.   Ydreft begin their life as spores expelled from ydreft spires, growing slowly after being attached to a spawning surface, starting as white mold. Development […]

    Star Log.EM: Ydreft (SFRPG)

    Star Log.EM: Ydreft (SFRPG) This Star Log.EM-installment clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   The introduction for the ydreft establishes something hardcore: Hailing from a small planet called Yggdroth, the ydreft have a highly collectivist society; their planet is studded with fungi, and those visiting should better beware, for a nasty fungus dubbed Xhalzykan, or “mind-slaver”, and a vast myriad or other lifeforms exist on the home-world of the only vaguely humanoid fungus-folk.   Ydreft begin their life as spores expelled from ydreft spires, growing slowly after being attached to a spawning surface, starting as white mold. Development […]

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  • Star Log.EM: Zodiac Solarian Revelations (SFRPG) This installment of the Star Logs.EM-series clocks in at 8 pages,1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 4 pages of content, so let’s take a look!   So, know how the solarian’s powers are drawn from the stars? Yeah, you indubitably are familiar with the flavor of the class…so it’s…kinda weird how the abilities don’t actually tie in with, you know, the stars, right?   Enter this pdf! To explain this: let’s take a look at “Akyrea, the Noble” – a photon revelation, this one lets you target 1 + photon attunement points targets within 30 ft. to dazzle them for one round AND make the target […]

    Star Log.EM: Zodiac Solarian Revelations (SFRPG)

    Star Log.EM: Zodiac Solarian Revelations (SFRPG) This installment of the Star Logs.EM-series clocks in at 8 pages,1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 4 pages of content, so let’s take a look!   So, know how the solarian’s powers are drawn from the stars? Yeah, you indubitably are familiar with the flavor of the class…so it’s…kinda weird how the abilities don’t actually tie in with, you know, the stars, right?   Enter this pdf! To explain this: let’s take a look at “Akyrea, the Noble” – a photon revelation, this one lets you target 1 + photon attunement points targets within 30 ft. to dazzle them for one round AND make the target […]

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  • Star Log.EM: Jury-Rigging Rules (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief and flavorful introduction, we begin with one of the most-requested components in SFRPG; a staple of particularly grittier scifi/science-fantasy, and something I *really* wanted to see: Rules to jury-rig items. A handy table collates objects and related skills – and these skills can be sued to temporarily fix broken or destroyed objects. A successful skill check allows you to temporarily ignore the broken condition, with skill checks that are particularly successful increasing the duration that the item […]

    Star Log.EM: Jury-Rigging Rules (SFRPG)

    Star Log.EM: Jury-Rigging Rules (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief and flavorful introduction, we begin with one of the most-requested components in SFRPG; a staple of particularly grittier scifi/science-fantasy, and something I *really* wanted to see: Rules to jury-rig items. A handy table collates objects and related skills – and these skills can be sued to temporarily fix broken or destroyed objects. A successful skill check allows you to temporarily ignore the broken condition, with skill checks that are particularly successful increasing the duration that the item […]

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  • Star Log.EM: Powered Weaponry (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content – it should be noted that a part of the weapon table is on the first SRD-page, so don’t overlook that part.   After a brief introduction that also contains a bit of fluffy material, we are introduced to the new powered weaponry types within: All but one of the weapons within come in 4 different classes, we have cryobows, composite bows that get a jet of supercooled gas for a C & P combo-base. The weapon is categorized as a longarm, and its usage-values, item-levels, […]

    Star Log.EM: Powered Weaponry (SFRPG)

    Star Log.EM: Powered Weaponry (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content – it should be noted that a part of the weapon table is on the first SRD-page, so don’t overlook that part.   After a brief introduction that also contains a bit of fluffy material, we are introduced to the new powered weaponry types within: All but one of the weapons within come in 4 different classes, we have cryobows, composite bows that get a jet of supercooled gas for a C & P combo-base. The weapon is categorized as a longarm, and its usage-values, item-levels, […]

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  • GM’s Miscellany: The Thingonomicon (system neutral) This massive compilation clocks in at 188 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 2 pages of ToC, 1 page foreword, 1 page SRD, 1 page back cover, leaving us with 179 pages of content, so let’s take a look!   This review was requested as a prioritized review by my patreon supporters and moved up in my reviewing queue accordingly   First of all, this supplement has got to have one of the coolest names ever – kudos there! In case you did not notice, this one represents a compilation of Raging Swan Press’ first 25 installments of the #20 Things-series of dressing files.   This means it […]

    GM’s Miscellany: The Thingonomicon (system neutral)

    GM’s Miscellany: The Thingonomicon (system neutral) This massive compilation clocks in at 188 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 2 pages of ToC, 1 page foreword, 1 page SRD, 1 page back cover, leaving us with 179 pages of content, so let’s take a look!   This review was requested as a prioritized review by my patreon supporters and moved up in my reviewing queue accordingly   First of all, this supplement has got to have one of the coolest names ever – kudos there! In case you did not notice, this one represents a compilation of Raging Swan Press’ first 25 installments of the #20 Things-series of dressing files.   This means it […]

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  • Faerie Bargains This supplement clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page SRD, 2 pages of introduction, 1 page ToC, ½ a page advertisement, 1 page back cover, leaving us with 24.5 pages of content, so let’s take a look!   Disclaimer: While I have joined Legendary Games as lead developer, I have no stake in this product. It was created prior to me joining the team, and it was provided with the intent of getting the usual fair and harsh treatment. I was not involved in the creation of this product in any shape, way or form, and I have nothing to gain from this review.   All right, that […]

    Faerie Bargains

    Faerie Bargains This supplement clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page SRD, 2 pages of introduction, 1 page ToC, ½ a page advertisement, 1 page back cover, leaving us with 24.5 pages of content, so let’s take a look!   Disclaimer: While I have joined Legendary Games as lead developer, I have no stake in this product. It was created prior to me joining the team, and it was provided with the intent of getting the usual fair and harsh treatment. I was not involved in the creation of this product in any shape, way or form, and I have nothing to gain from this review.   All right, that […]

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  • Everyman Minis: Vessel Passengers This Everyman Mini clocks in at 11 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 4 pages of content, so let’s take a look!   First of all: In case you didn’t know: This pdf is an expansion for the vessel class that was originally presented in Paranormal Adventures, itself a love letter to the Supernatural franchise and Occult Adventures’ design-paradigms. The class could be best summed up as: “Do you want to play Castiel, but retain control of your faculties?”-the class. Alternatively, if you had no idea what that sentence meant, one could consider the vessel to be basically a medium-style character in theme. No, it has nothing […]

    Everyman Minis: Vessel Passengers

    Everyman Minis: Vessel Passengers This Everyman Mini clocks in at 11 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 4 pages of content, so let’s take a look!   First of all: In case you didn’t know: This pdf is an expansion for the vessel class that was originally presented in Paranormal Adventures, itself a love letter to the Supernatural franchise and Occult Adventures’ design-paradigms. The class could be best summed up as: “Do you want to play Castiel, but retain control of your faculties?”-the class. Alternatively, if you had no idea what that sentence meant, one could consider the vessel to be basically a medium-style character in theme. No, it has nothing […]

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  • Everyman Minis: Superior Alchemical Items This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   Alchemical items, much to my chagrin, are relegated in usefulness mostly to low levels – at least in PF1. This is one aspect I very much prefer in Pathfinder Playtest, but that’s another can of worms. The pdf remarks that an item that would be fair for 5th level might very much be utterly OP at 1st – as such, the pdf handles the issue by introducing proficiency. This value denotes the minimum number of skill ranks needed to use the […]

    Everyman Minis: Superior Alchemical Items

    Everyman Minis: Superior Alchemical Items This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   Alchemical items, much to my chagrin, are relegated in usefulness mostly to low levels – at least in PF1. This is one aspect I very much prefer in Pathfinder Playtest, but that’s another can of worms. The pdf remarks that an item that would be fair for 5th level might very much be utterly OP at 1st – as such, the pdf handles the issue by introducing proficiency. This value denotes the minimum number of skill ranks needed to use the […]

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  • Star Log.EM: Boarding Rules (SFRPG) This Star Log.EM-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, 1 page blank, leaving us with 3.5 pages of content, so let’s take a look!   We begin this supplement, as has become the tradition with this series, with a brief note on the tradition of boarding and consequences in the Xa-Osoro system.   After that, we begin with, no surprise there, the boarding rules. Docking or Landing a starship are concisely defined as new Piloting tasks, but invading a space station or enemy ship is another deal. One of the options here would be to breach a starship’s hull: When hitting a starship with a […]

    Star Log.EM: Boarding Rules (SFRPG)

    Star Log.EM: Boarding Rules (SFRPG) This Star Log.EM-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, 1 page blank, leaving us with 3.5 pages of content, so let’s take a look!   We begin this supplement, as has become the tradition with this series, with a brief note on the tradition of boarding and consequences in the Xa-Osoro system.   After that, we begin with, no surprise there, the boarding rules. Docking or Landing a starship are concisely defined as new Piloting tasks, but invading a space station or enemy ship is another deal. One of the options here would be to breach a starship’s hull: When hitting a starship with a […]

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  • Everyman Minis: Wild Shape Variants This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introductory page, we receive a new shifter aspect, originally penned by Alexander Augunas for the Know Direction network – that would be the Eagle Aspect, which enhances Cha as per minor form; major form includes good flight, bit and claws and Dazzling Display/Weapon Focus (claw), which synergizes if you have them. Dazzling Display’s action economy also improves.   The first page of the pdf is devoted to druid wild shape variants: These act as though they altered wild shape, though a […]

    Everyman Minis: Wild Shape Variants

    Everyman Minis: Wild Shape Variants This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the introductory page, we receive a new shifter aspect, originally penned by Alexander Augunas for the Know Direction network – that would be the Eagle Aspect, which enhances Cha as per minor form; major form includes good flight, bit and claws and Dazzling Display/Weapon Focus (claw), which synergizes if you have them. Dazzling Display’s action economy also improves.   The first page of the pdf is devoted to druid wild shape variants: These act as though they altered wild shape, though a […]

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  • Star Log.EM: Expansion Bays (SFRPG) This installment of the Star Log-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, so, as always, we begin this with a contextualization of the subject matter at hand regarding the shared and implied setting of the Xa-Osoro galaxy, summarizing two popular starship manufacturers in a nice piece of fluff.   The pdf contains a total of 8 different expansion bays, which feature a proper table with PCU required noted alongside BP cost. One of these, the Null-Space Hold, comes in 3 Mks and basically applies the same tech as the null-space […]

    Star Log.EM: Expansion Bays (SFRPG)

    Star Log.EM: Expansion Bays (SFRPG) This installment of the Star Log-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, so, as always, we begin this with a contextualization of the subject matter at hand regarding the shared and implied setting of the Xa-Osoro galaxy, summarizing two popular starship manufacturers in a nice piece of fluff.   The pdf contains a total of 8 different expansion bays, which feature a proper table with PCU required noted alongside BP cost. One of these, the Null-Space Hold, comes in 3 Mks and basically applies the same tech as the null-space […]

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  • Everyman Minis: Mystery of Riddles This Everyman Mini clocks in at 6 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   On the introduction page, we find a new oracle archetype, namely the erudite seer, whose skills are restricted to Appraise, Bluff, Craft, Knowledge (all), Linguistics, Perception, Sense Motive and Spellcraft, and the archetype only gets 2 + Int skills per level. This would be super annoying, but the archetype, but both spellcastings and revelations are governed by Intelligence as key ability modifier for the archetype – and before you ask, the class remains a spontaneous caster. Really sucky: The spell save DC of […]

    Everyman Minis: Mystery of Riddles

    Everyman Minis: Mystery of Riddles This Everyman Mini clocks in at 6 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 2 pages of content, so let’s take a look!   On the introduction page, we find a new oracle archetype, namely the erudite seer, whose skills are restricted to Appraise, Bluff, Craft, Knowledge (all), Linguistics, Perception, Sense Motive and Spellcraft, and the archetype only gets 2 + Int skills per level. This would be super annoying, but the archetype, but both spellcastings and revelations are governed by Intelligence as key ability modifier for the archetype – and before you ask, the class remains a spontaneous caster. Really sucky: The spell save DC of […]

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  • Ithreians of Porphyra This installment of the „…of Porphyra“-series clocks in at 35 pages of content, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 31 pages of content. These pages have been laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a given sheet of paper if you print this out.   All right, so we begin this supplement with a deity write-up of Ithreia, also known as “Old Mother Owl” or as the “Queen of the Blinding Wind” – a deity of birds, sea and winter. The deity is Lawful neutral, with 4 domains and subdomains and the pilum as favored weapon. The write-up goes […]

    Ithreians of Porphyra

    Ithreians of Porphyra This installment of the „…of Porphyra“-series clocks in at 35 pages of content, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 31 pages of content. These pages have been laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a given sheet of paper if you print this out.   All right, so we begin this supplement with a deity write-up of Ithreia, also known as “Old Mother Owl” or as the “Queen of the Blinding Wind” – a deity of birds, sea and winter. The deity is Lawful neutral, with 4 domains and subdomains and the pilum as favored weapon. The write-up goes […]

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  • Everyman Minis: Paladin Mercies This Everyman Mini clocks in at 5 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   On the introductory page, we get a new spell (most spellcasting classes, including occult ones qualify): Remove pain is either a 2nd or 3rd level spell. The spell nets a +4 morale bonus versus fear effects for 10 minutes, while also suppressing pain effects currently affecting the target, and acting as a counter for inflict pain. Nice one.   The second page contains an assortment of new paladin mercies, grouped by levels at which they become available: At 3rd level, we can find 7 new […]

    Everyman Minis: Paladin Mercies

    Everyman Minis: Paladin Mercies This Everyman Mini clocks in at 5 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   On the introductory page, we get a new spell (most spellcasting classes, including occult ones qualify): Remove pain is either a 2nd or 3rd level spell. The spell nets a +4 morale bonus versus fear effects for 10 minutes, while also suppressing pain effects currently affecting the target, and acting as a counter for inflict pain. Nice one.   The second page contains an assortment of new paladin mercies, grouped by levels at which they become available: At 3rd level, we can find 7 new […]

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  • GM’s Miscellany: Village Backdrops V The fifth compilation of Village Backdrops clocks in at 89 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page of SRD, 2 pages of advertisement, 1 page back cover, leaving us with 82 pages of content, so let’s take a look!   This massive compilation includes the following villages: Black Wyvern, Bleakflat, Byrnfort, Dawnmarsh, Farrav’n, Lanthorn, Needlebriar, Quey’s Glade, Ronak, Skaalhaft, Suurin and Woodridge.   I have written reviews for all of these villages, discussing them in detail, so if you require detailed guidance regarding the individual villages, you may want to check out these reviews. Since I loathe repeating myself, and the actual use of a number of Village Backdrop-reviews […]

    GM’s Miscellany: Village Backdrops V

    GM’s Miscellany: Village Backdrops V The fifth compilation of Village Backdrops clocks in at 89 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page of SRD, 2 pages of advertisement, 1 page back cover, leaving us with 82 pages of content, so let’s take a look!   This massive compilation includes the following villages: Black Wyvern, Bleakflat, Byrnfort, Dawnmarsh, Farrav’n, Lanthorn, Needlebriar, Quey’s Glade, Ronak, Skaalhaft, Suurin and Woodridge.   I have written reviews for all of these villages, discussing them in detail, so if you require detailed guidance regarding the individual villages, you may want to check out these reviews. Since I loathe repeating myself, and the actual use of a number of Village Backdrop-reviews […]

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  • Legendary Hybrids: Skinchanger This installment of the Legendary Hybrids-series clocks in at 33 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 3.5 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20.5 pages of content. Now, as always, Legendary Games’ consumer-friendly layout means that there is a lot of text on these pages, so let’s take a look!   So, what is the skinchanger? Well, the class is a hybrid of druid and vigilante, and gets d8 HD, 6 + Int skills per level, proficiency with simple weapons and all natural weapons gained from skinchanging as well as light armors, but not […]

    Legendary Hybrids: Skinchanger

    Legendary Hybrids: Skinchanger This installment of the Legendary Hybrids-series clocks in at 33 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 3.5 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20.5 pages of content. Now, as always, Legendary Games’ consumer-friendly layout means that there is a lot of text on these pages, so let’s take a look!   So, what is the skinchanger? Well, the class is a hybrid of druid and vigilante, and gets d8 HD, 6 + Int skills per level, proficiency with simple weapons and all natural weapons gained from skinchanging as well as light armors, but not […]

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  • Star Log.EM: Alien Racial Feats (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (including a summary of alien species), 2 pages of SRD, leaving su with 2 pages of content, so let’s take a look!   The feats herein are intended for Alien Archive races, and Dragonkin, Formians, Grays, Nuars and Witchwyrds have their roles in the Xa-Osoro system, as noted, explained on the introductory page.   The feats are:   -Balloon Flight: Requires haan subtype, nets you 30 ft- flight with average maneuverability. You must end movement on solid ground or fall, at least until 5th level.   -Balloon Maneuver: You gain the haan’s balloon […]

    Star Log.EM: Alien Racial Feats (SFRPG)

    Star Log.EM: Alien Racial Feats (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page introduction (including a summary of alien species), 2 pages of SRD, leaving su with 2 pages of content, so let’s take a look!   The feats herein are intended for Alien Archive races, and Dragonkin, Formians, Grays, Nuars and Witchwyrds have their roles in the Xa-Osoro system, as noted, explained on the introductory page.   The feats are:   -Balloon Flight: Requires haan subtype, nets you 30 ft- flight with average maneuverability. You must end movement on solid ground or fall, at least until 5th level.   -Balloon Maneuver: You gain the haan’s balloon […]

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  • Everyman Minis: Fey Shaman Spirit This Everyman mini clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 5.5 pages of SRD, leaving us with 3.5 pages of content, so let’s take a look!   After a brief introduction, which also expounds upon the realms of faerie in a sidebar, we begin with the new shaman spirit included within, the fey spirit: The spirit magic spells provide a nice mixture of fey-related tricks, with invisibility at 2nd and conditional curse at 4th level as remarkable low level tricks. The hexes include a fey-themed disguise self that later upgrades the scaling fey form spells. There is also a 1-minute duration curse that enhances damage taken on a failed Will-save […]

    Everyman Minis: Fey Shaman Spirit

    Everyman Minis: Fey Shaman Spirit This Everyman mini clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 5.5 pages of SRD, leaving us with 3.5 pages of content, so let’s take a look!   After a brief introduction, which also expounds upon the realms of faerie in a sidebar, we begin with the new shaman spirit included within, the fey spirit: The spirit magic spells provide a nice mixture of fey-related tricks, with invisibility at 2nd and conditional curse at 4th level as remarkable low level tricks. The hexes include a fey-themed disguise self that later upgrades the scaling fey form spells. There is also a 1-minute duration curse that enhances damage taken on a failed Will-save […]

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  • Ultimate Covenant Magic This massive supplement clocks in at 160 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of SRD, leaving us with a massive 155 pages of content, so let’s take a look!   So, long, long before, back in 2013, before we even could conceive of Occult Adventures becoming such a great Paizo book, there was a humble pdf that fluttered on my digital shelves. It came with an unpretentious cover that read: Legendary Classes: Covenant Magic. It included a base class, then called “medium”, which proceeded to blow my mind, earning the supplement a spot among my Top Ten PFRPG products. Then, there were expansions, and these actually managed to retain the quality and imaginary […]

    Ultimate Covenant Magic

    Ultimate Covenant Magic This massive supplement clocks in at 160 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of SRD, leaving us with a massive 155 pages of content, so let’s take a look!   So, long, long before, back in 2013, before we even could conceive of Occult Adventures becoming such a great Paizo book, there was a humble pdf that fluttered on my digital shelves. It came with an unpretentious cover that read: Legendary Classes: Covenant Magic. It included a base class, then called “medium”, which proceeded to blow my mind, earning the supplement a spot among my Top Ten PFRPG products. Then, there were expansions, and these actually managed to retain the quality and imaginary […]

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