David Nicholas Ross Archive

  • Random Encounters Remastered: Porphyra This installment of the glorious Random Encounters Remastered-series clocks in at a massive 48 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with a whopping 43 pages of content – quite a bunch, so what precisely do we get?   Well, first of, the obvious: All RER-installments so far have been setting-neutral, though NOT generic – the environments covered have been evocative and interesting throughout the series. Thus, it is a natural fit to expect to see Purple Duck games’ patchwork planet Porphyra with its unique environments to get its due, right?   So, since it has been *A LOT* of time since I covered an installment of this series, […]

    Random Encounters Remastered: Porphyra

    Random Encounters Remastered: Porphyra This installment of the glorious Random Encounters Remastered-series clocks in at a massive 48 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with a whopping 43 pages of content – quite a bunch, so what precisely do we get?   Well, first of, the obvious: All RER-installments so far have been setting-neutral, though NOT generic – the environments covered have been evocative and interesting throughout the series. Thus, it is a natural fit to expect to see Purple Duck games’ patchwork planet Porphyra with its unique environments to get its due, right?   So, since it has been *A LOT* of time since I covered an installment of this series, […]

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  • Legendary Classes: Illuminatus – The Chaos Mage This supplement clocks in at 37 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of SRD, leaving us with 32 pages of content, so let’s take a look!   So what is the chaos illuminate or Illuminatus? First of all, the class would need to be non-lawful. It receives d6,4+Int skills per level, proficiency with simple weapons, 1/2 BAB-progression, good ref and will-saves and spellcasting of up to 9th level via a unique spell-list. Speaking of spellcasting – while it does work via cha and spontaneous, the casting works different than for any other class – Illuminati don’t cast regular spells, rather learning to cast so-called wonders instead. Each wonder is […]

    Legendary Classes: Illuminatus – The Chaos Mage

    Legendary Classes: Illuminatus – The Chaos Mage This supplement clocks in at 37 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of SRD, leaving us with 32 pages of content, so let’s take a look!   So what is the chaos illuminate or Illuminatus? First of all, the class would need to be non-lawful. It receives d6,4+Int skills per level, proficiency with simple weapons, 1/2 BAB-progression, good ref and will-saves and spellcasting of up to 9th level via a unique spell-list. Speaking of spellcasting – while it does work via cha and spontaneous, the casting works different than for any other class – Illuminati don’t cast regular spells, rather learning to cast so-called wonders instead. Each wonder is […]

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  • Random Encounters Remastered: Wold’s Edge and Beyond This pdf is 36 pages long, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 31 pages of content – quite a massive bunch!   It’s been a long time since David Nicholas Ross (the mastermind behind my favorite PFRPG-class EVER in Legendary Classes: Covenant Magic, btw.!) has graced us with an installment of his ridiculously useful Random Encounters Remastered-series. Originally spanning 3 pdfs, this series is essentially devoted to providing a DM a way to create random encounters depending on terrain-type: Essentially, you get basic terrain-features and a table of appropriate clues. And a MASSIVE table of encounters – with usually about 400 -500 entries. You choose […]

    Random Encounters Remastered: Wold’s Edge and Beyond

    Random Encounters Remastered: Wold’s Edge and Beyond This pdf is 36 pages long, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 31 pages of content – quite a massive bunch!   It’s been a long time since David Nicholas Ross (the mastermind behind my favorite PFRPG-class EVER in Legendary Classes: Covenant Magic, btw.!) has graced us with an installment of his ridiculously useful Random Encounters Remastered-series. Originally spanning 3 pdfs, this series is essentially devoted to providing a DM a way to create random encounters depending on terrain-type: Essentially, you get basic terrain-features and a table of appropriate clues. And a MASSIVE table of encounters – with usually about 400 -500 entries. You choose […]

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  • Legendary Classes: Covenant Magic This pdf is 47 pages long, 1 page front cover, 1 page editorial/ToC, 3 pages of SRD, leaving us with 42 pages of content, so let’s take a look!   Without any introduction or wasted space, we are introduced to the new Medium base-class that gets d8, 4+Int skills, 3/4 BAB-progression, good will-saves, proficiency with light armor and simple weapons, as well as spell-like abilities of up to 6th level – and you’d be outrageously gasping by now since they cannot be counterspelled – but: A rather interesting balancing method is being used – a medium can only maintain one spell-like abilities at once, with a new ability immediately ending the first. These abilities also get […]

    Legendary Classes: Covenant Magic

    Legendary Classes: Covenant Magic This pdf is 47 pages long, 1 page front cover, 1 page editorial/ToC, 3 pages of SRD, leaving us with 42 pages of content, so let’s take a look!   Without any introduction or wasted space, we are introduced to the new Medium base-class that gets d8, 4+Int skills, 3/4 BAB-progression, good will-saves, proficiency with light armor and simple weapons, as well as spell-like abilities of up to 6th level – and you’d be outrageously gasping by now since they cannot be counterspelled – but: A rather interesting balancing method is being used – a medium can only maintain one spell-like abilities at once, with a new ability immediately ending the first. These abilities also get […]

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  • Once in a while, I stumble across a humble publication that doesn’t get the attention it deserves. This is one of these books.   Plots & Ploys: A Skill and Feat Collection This pdf is 17 pages long, 1 page front cover, 1/2 a page editorial, 1 page SRD, leaving us with 14 1/2 pages of content, so let’s check this out! This collection offers us first of all new skill uses: You may now use the bluff-skill to fast-talk yourself out of combat, feign injuries or deliver quick secret messages. You may also intimidate foes at massive penalties in a couple of rounds or even as a full round action. Perception-rules to use the skill to listen underwater, soil […]

    Plots & Ploys: A Skill and Feat Collection

    Once in a while, I stumble across a humble publication that doesn’t get the attention it deserves. This is one of these books.   Plots & Ploys: A Skill and Feat Collection This pdf is 17 pages long, 1 page front cover, 1/2 a page editorial, 1 page SRD, leaving us with 14 1/2 pages of content, so let’s check this out! This collection offers us first of all new skill uses: You may now use the bluff-skill to fast-talk yourself out of combat, feign injuries or deliver quick secret messages. You may also intimidate foes at massive penalties in a couple of rounds or even as a full round action. Perception-rules to use the skill to listen underwater, soil […]

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  • Hej everybody!   Time to explore the second level of Purple Mountain, Purple Mountain II: Ruins of the Dwarven Delve The second level of PDG’s old-school dungeon delve in the purple mountain is 28 pages long, 1 page front cover, 1 page editorial, 4 pages SRD/advertisement, leaving 22 pages of content, including one page map, so let’s check this out! This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. Still here? All right! Having jumped in the meat grinder/waste disposal shaft in the temple of the vermin lord and being received enthusiastically by a hungry, young otyugh, the PCs enter what once was a nice little Dwarven colony – unfortunately for the PCs, emphasis […]

    Purple Mountain II – Ruins of the Dwarven Delve

    Hej everybody!   Time to explore the second level of Purple Mountain, Purple Mountain II: Ruins of the Dwarven Delve The second level of PDG’s old-school dungeon delve in the purple mountain is 28 pages long, 1 page front cover, 1 page editorial, 4 pages SRD/advertisement, leaving 22 pages of content, including one page map, so let’s check this out! This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. Still here? All right! Having jumped in the meat grinder/waste disposal shaft in the temple of the vermin lord and being received enthusiastically by a hungry, young otyugh, the PCs enter what once was a nice little Dwarven colony – unfortunately for the PCs, emphasis […]

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  • Today I’m going to take a look at Purple Duck Games’ excellent collection of deities,   The Gods of Porphyra This pdf is 45 pages long, 1 page front cover, 1 page editorial, 2 pages of SRD and 1 page advertisement, leaving 40 pages of content – quite a bunch for this new pantheon, so let’s check out these gods! Porphyra, until recently, as the aptly written introduction tells us, was a world without gods – and then elves and orcs united and saw their world almost torn asunder by the arrival of gods and the integration of the respective divinity’s domains. That’s about the general gist on the fluff-side. Beyond that, this pdf is also the open faith project, […]

    The Gods of Porphyra (aka Open Faiths Proect)

    Today I’m going to take a look at Purple Duck Games’ excellent collection of deities,   The Gods of Porphyra This pdf is 45 pages long, 1 page front cover, 1 page editorial, 2 pages of SRD and 1 page advertisement, leaving 40 pages of content – quite a bunch for this new pantheon, so let’s check out these gods! Porphyra, until recently, as the aptly written introduction tells us, was a world without gods – and then elves and orcs united and saw their world almost torn asunder by the arrival of gods and the integration of the respective divinity’s domains. That’s about the general gist on the fluff-side. Beyond that, this pdf is also the open faith project, […]

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