DCC-compatible Archive

  • The Sea-Queen Escapes! (DCC) This module clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page advertisement 1 page back cover, leaving us with 24 pages of content, so let’s take a look!   This module was designed for 6 third level characters, with the suggestion, as always, of a well-rounded party as an ideal means to tackle this one. Fighters will particularly appreciate the numerous occasions where they may execute special, environment-specific mighty deeds of arms – at least I did. As always with Goodman Games’ DCC-modules, we do receive pretty darn impressive b/w-maps, but alas, as always, we do not get player-friendly iterations of the respective maps. On the plus-side, two massive one-page handouts […]

    The Sea-Queen Escapes! (DCC)

    The Sea-Queen Escapes! (DCC) This module clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page advertisement 1 page back cover, leaving us with 24 pages of content, so let’s take a look!   This module was designed for 6 third level characters, with the suggestion, as always, of a well-rounded party as an ideal means to tackle this one. Fighters will particularly appreciate the numerous occasions where they may execute special, environment-specific mighty deeds of arms – at least I did. As always with Goodman Games’ DCC-modules, we do receive pretty darn impressive b/w-maps, but alas, as always, we do not get player-friendly iterations of the respective maps. On the plus-side, two massive one-page handouts […]

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  • The Haunting of Larvik Island (DCC) This module clocks in at 34 pages, 1 pages of front cover, 1 page editorial/ToC, 1 page of SRD, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   All right, so this is a module for first level characters, and the second adventure that was once intended to be a part of the Princes of Kaimai-storyline, which seems to have been discontinued. Fret not, though, for while the module’s aftermath is intended to provide an angle towards these mystical lands, it is really easy to disjoint the module from this angle.   This module comes with not one, but 6 different hand-outs that basically can be […]

    The Haunting of Larvik Island (DCC)

    The Haunting of Larvik Island (DCC) This module clocks in at 34 pages, 1 pages of front cover, 1 page editorial/ToC, 1 page of SRD, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   All right, so this is a module for first level characters, and the second adventure that was once intended to be a part of the Princes of Kaimai-storyline, which seems to have been discontinued. Fret not, though, for while the module’s aftermath is intended to provide an angle towards these mystical lands, it is really easy to disjoint the module from this angle.   This module comes with not one, but 6 different hand-outs that basically can be […]

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  • Blades Against Death (DCC) This module clocks in at 36 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   It should be noted that this module contains 3 pages of handouts – one depicting one of the more complex environments in b/w, and the other two provide full-color renditions of special cards that feature in the plot of the module. It should be noted that the module does also contain a full-page B/w-artwork of another key-scene, which is a handout in anything but name. As you could glean from the page-count, this review is based on the 2nd printing of the […]

    Blades Against Death (DCC)

    Blades Against Death (DCC) This module clocks in at 36 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   It should be noted that this module contains 3 pages of handouts – one depicting one of the more complex environments in b/w, and the other two provide full-color renditions of special cards that feature in the plot of the module. It should be noted that the module does also contain a full-page B/w-artwork of another key-scene, which is a handout in anything but name. As you could glean from the page-count, this review is based on the 2nd printing of the […]

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  • Pulp Weird Encounters 1: Tomb of the Squonk & The Silent Army (DCC) This supplement clocks in at 15 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   While this supplement is called “encounter series”, the encounters featured within could just as easily be pictured as pretty much two small modules that could be slotted in between longer modules. The presentation of the adventures within adhere to the layout-conventions of Goodman games, with general features noted in the beginning, and fonts used akin to Goodman Games’ modules. Similarly, we have detailed read-aloud texts for the respective encounters. The two modules both […]

    Pulp Weird Encounters 1: Tomb of the Squonk & The Silent Army (DCC)

    Pulp Weird Encounters 1: Tomb of the Squonk & The Silent Army (DCC) This supplement clocks in at 15 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   While this supplement is called “encounter series”, the encounters featured within could just as easily be pictured as pretty much two small modules that could be slotted in between longer modules. The presentation of the adventures within adhere to the layout-conventions of Goodman games, with general features noted in the beginning, and fonts used akin to Goodman Games’ modules. Similarly, we have detailed read-aloud texts for the respective encounters. The two modules both […]

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  • Emirikol was framed! (DCC) This adventure clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Judges: Do NOT show the cover or name of the module to the PCs/players! In a pretty dumb decision, the title is a spoiler. -.- The pdf does contain basically a DCC-version of a spell to alter the visage of targets. (level 2, fyi)   The adventure is intended for 6 4th-level characters, and a well-rounded group is very much recommended. While dangerous, the module […]

    Emirikol was framed! (DCC)

    Emirikol was framed! (DCC) This adventure clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Judges: Do NOT show the cover or name of the module to the PCs/players! In a pretty dumb decision, the title is a spoiler. -.- The pdf does contain basically a DCC-version of a spell to alter the visage of targets. (level 2, fyi)   The adventure is intended for 6 4th-level characters, and a well-rounded group is very much recommended. While dangerous, the module […]

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  • Beyond the Black Gate (DCC) This module clocks in at 36 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page back cover, leaving us with 31 pages of content, so let’s take a look!   This review was requested by one of my patreon supporters, to be undertaken at my convenience.   All right, so this adventure is intended for 6 – 10 level 5+ characters, and it is a tough one; this module can be very punishing for groups accustomed to hack-and-slash, and player skill can be rather crucial in determining success or failure. As always, we have proper read-aloud text for the respective environments, and the module sports a couple of different hooks […]

    Beyond the Black Gate (DCC)

    Beyond the Black Gate (DCC) This module clocks in at 36 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page back cover, leaving us with 31 pages of content, so let’s take a look!   This review was requested by one of my patreon supporters, to be undertaken at my convenience.   All right, so this adventure is intended for 6 – 10 level 5+ characters, and it is a tough one; this module can be very punishing for groups accustomed to hack-and-slash, and player skill can be rather crucial in determining success or failure. As always, we have proper read-aloud text for the respective environments, and the module sports a couple of different hooks […]

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  • In the Prison of the Squid Sorcerer (DCC) This collection of sidetreks, encounters and meta-scenarios clocks in at 46 pages, 1 page front cover,1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   Sometimes, passion can help overcome even a nasty failure – this was a failed IndieGoGo, but it honestly doesn’t show. It’s readily apparent that the creators believed in their book and poured their own money into this supplement, because they believed in it. It’s also a freshman offering – the first thing the company has put out, so let’s take a look at how this turned out, shall we?   This […]

    In the Prison of the Squid Sorcerer (DCC)

    In the Prison of the Squid Sorcerer (DCC) This collection of sidetreks, encounters and meta-scenarios clocks in at 46 pages, 1 page front cover,1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   Sometimes, passion can help overcome even a nasty failure – this was a failed IndieGoGo, but it honestly doesn’t show. It’s readily apparent that the creators believed in their book and poured their own money into this supplement, because they believed in it. It’s also a freshman offering – the first thing the company has put out, so let’s take a look at how this turned out, shall we?   This […]

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  • The Wizardarium of Calabraxis (DCC) This adventure clocks in at 18 pages, 1 page front cover, 2 pages editorial/how to use, 1 page SRD, 1 page back cover, leaving us with 13 pages of content, though it should be noted that these pages are jam-packed with content – there is a ton of material herein, about as much as in many DCC-adventures released by Goodman Games. It should also be noted that, in the editorial/how to use section, we also get the background story of the adventure, which means we’re closer to 14 pages of content.   Credit where credit is due: I’d like to thank Daniel J. Bishop – it’s due to his tireless efforts at cataloguing DCC-material that […]

    The Wizardarium of Calabraxis (DCC)

    The Wizardarium of Calabraxis (DCC) This adventure clocks in at 18 pages, 1 page front cover, 2 pages editorial/how to use, 1 page SRD, 1 page back cover, leaving us with 13 pages of content, though it should be noted that these pages are jam-packed with content – there is a ton of material herein, about as much as in many DCC-adventures released by Goodman Games. It should also be noted that, in the editorial/how to use section, we also get the background story of the adventure, which means we’re closer to 14 pages of content.   Credit where credit is due: I’d like to thank Daniel J. Bishop – it’s due to his tireless efforts at cataloguing DCC-material that […]

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  • The Corpse That Love Built (DCC) This module clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page advertisement, ½ a page SRD, 1 page back cover, leaving us with 15.5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue because a patreon requested the other Halloween modules, and I’m somewhat OCD and needed to get this one done as well.   This module is intended for a 2nd level party, and a well-rounded party is preferable. PCs should be able to carry their weight in combat, but other than that, this has no requirements per se. The pdf presents well-written read-aloud text that oozes atmosphere, and […]

    The Corpse That Love Built (DCC)

    The Corpse That Love Built (DCC) This module clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page advertisement, ½ a page SRD, 1 page back cover, leaving us with 15.5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue because a patreon requested the other Halloween modules, and I’m somewhat OCD and needed to get this one done as well.   This module is intended for a 2nd level party, and a well-rounded party is preferable. PCs should be able to carry their weight in combat, but other than that, this has no requirements per se. The pdf presents well-written read-aloud text that oozes atmosphere, and […]

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  • Null Singularity (DCC) This supplement/one-shot/setting-ish book clocks in at 56 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 52 pages of content (laid out in 6’’ by 9’’(A5), in a landscape orientation), so let’s take a look!   This review was requested and sponsored by one of my patreons, to be undertaken at my convenience.   I can review this book in one sentence: Black Sun Deathcrawl, Scifi-edition. …I jest, of course. Partially. I assume familiarity with my review of Black Sun Deathcrawl in the discussion below. If you haven’t, please take a look at it. You can find it here.   You see, Null Singularity does note on its […]

    Null Singularity (DCC)

    Null Singularity (DCC) This supplement/one-shot/setting-ish book clocks in at 56 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 52 pages of content (laid out in 6’’ by 9’’(A5), in a landscape orientation), so let’s take a look!   This review was requested and sponsored by one of my patreons, to be undertaken at my convenience.   I can review this book in one sentence: Black Sun Deathcrawl, Scifi-edition. …I jest, of course. Partially. I assume familiarity with my review of Black Sun Deathcrawl in the discussion below. If you haven’t, please take a look at it. You can find it here.   You see, Null Singularity does note on its […]

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  • Shadow under Devil’s Reef (DCC) The third DCC-Halloween module clocks in at 24 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page advertisement, 1 page back cover, leaving us with 19.5 pages. Unlike previous Halloween modules, this one is laid out in standard size, so it’s actually a tad bit longer than the two shorter ones I’ve covered so far. But does quantity mean quality here? Let’s take a look!   This review was requested and sponsored by one of my patreons, to be undertaken at my convenience.   It should be noted that the final ½ page of the module contains a couple of pregens, in case you have casualties. The module is intended […]

    Shadow under Devil’s Reef (DCC)

    Shadow under Devil’s Reef (DCC) The third DCC-Halloween module clocks in at 24 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page advertisement, 1 page back cover, leaving us with 19.5 pages. Unlike previous Halloween modules, this one is laid out in standard size, so it’s actually a tad bit longer than the two shorter ones I’ve covered so far. But does quantity mean quality here? Let’s take a look!   This review was requested and sponsored by one of my patreons, to be undertaken at my convenience.   It should be noted that the final ½ page of the module contains a couple of pregens, in case you have casualties. The module is intended […]

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  • The Sinister Sutures of the Sempstress (DCC) The second Halloween adventure for DCC clocks in at 22 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page back cover, leaving us with 18 1/3 pages of content, so let’s take a look! It should be noted that this adventure is laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a sheet of paper when printing this.   This review was requested and sponsored by one of my patreons.   Unlike the previous Halloween-module “They Served Brandolyn Red”, this one begins at the lofty level of 6. It is strongly suggested to have a well-rounded group of characters […]

    The Sinister Sutures of the Sempstress (DCC)

    The Sinister Sutures of the Sempstress (DCC) The second Halloween adventure for DCC clocks in at 22 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page back cover, leaving us with 18 1/3 pages of content, so let’s take a look! It should be noted that this adventure is laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a sheet of paper when printing this.   This review was requested and sponsored by one of my patreons.   Unlike the previous Halloween-module “They Served Brandolyn Red”, this one begins at the lofty level of 6. It is strongly suggested to have a well-rounded group of characters […]

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  • Black Sun Deathcrawl (DCC) This supplement clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 60 pages, laid out for 6’’ by 9’’ (A5), which means that you can fit up to 4 pages on a given sheet of paper when printing this one.   This supplement/module was brought to my attention by one of my patreons, who asked me to review this at my leisure and wished to remain anonymous. Thank you.   So, what is this? Well, “Black Sun Deathcrawl” is an experimental one-shot or basic campaign kit, depending on how you look at it. Others may call it “art”, while for some others, this […]

    Black Sun Deathcrawl (DCC)

    Black Sun Deathcrawl (DCC) This supplement clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 60 pages, laid out for 6’’ by 9’’ (A5), which means that you can fit up to 4 pages on a given sheet of paper when printing this one.   This supplement/module was brought to my attention by one of my patreons, who asked me to review this at my leisure and wished to remain anonymous. Thank you.   So, what is this? Well, “Black Sun Deathcrawl” is an experimental one-shot or basic campaign kit, depending on how you look at it. Others may call it “art”, while for some others, this […]

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