DCC Archive

  • Night Soil #ZERO (DCC) The #ZERO issue of the Night Soil ‘zine for DCC clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 19 pages of content, laid out in approximately 6’’ by 9’’ (A5), meaning that you can theoretically fit up to 4 pages on a given sheet of paper when printing this.   As the editorial page makes clear, the theme of Night Soil as a ‘zine would be art – or, to be more precise, the art of the 4th printing of the DCC core rules. Basically, we get rules that correspond to the artworks in that book. Thus, content herein […]

    Night Soil #ZERO (DCC)

    Night Soil #ZERO (DCC) The #ZERO issue of the Night Soil ‘zine for DCC clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 19 pages of content, laid out in approximately 6’’ by 9’’ (A5), meaning that you can theoretically fit up to 4 pages on a given sheet of paper when printing this.   As the editorial page makes clear, the theme of Night Soil as a ‘zine would be art – or, to be more precise, the art of the 4th printing of the DCC core rules. Basically, we get rules that correspond to the artworks in that book. Thus, content herein […]

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  • Twilight of the Solstice (DCC) This adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 25 pages of content – +1 page bonus pregens. In contrast to earlier Holiday modules for DCC, this is btw. laid out in standard size, not in the 6’’ by 9’’ trade size of previous holiday adventures.   This review was requested by one of my patreon supporters to be undertaken at my convenience. I consciously decided to post this review before New Year’s, as its Christmas/Yule-themes are rather subdued, but I got injured pretty badly – hence the delay. This adventure is intended for 4th level characters, and works in every season equally […]

    Twilight of the Solstice (DCC)

    Twilight of the Solstice (DCC) This adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 25 pages of content – +1 page bonus pregens. In contrast to earlier Holiday modules for DCC, this is btw. laid out in standard size, not in the 6’’ by 9’’ trade size of previous holiday adventures.   This review was requested by one of my patreon supporters to be undertaken at my convenience. I consciously decided to post this review before New Year’s, as its Christmas/Yule-themes are rather subdued, but I got injured pretty badly – hence the delay. This adventure is intended for 4th level characters, and works in every season equally […]

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  • AL 9 – Danger in the Deep! (DCC) This adventure-location/dungeon-module clock in at 47 pages, 1 page front cover, 2 pages of SRD, leaving us with a massive 44 pages of content, which are laid out in booklet-size (6’’ by 9’’/A5), which means you can fit up to 4 pages of content on a sheet of paper when printing this.   This review was moved up in my reviewing queue…because I really wanted to review it.   All righty, so the first thing you’ll notice upon opening the booklet would be the delightfully old-school-y map with its hand-drawn vibe – the PLAYER’S map! Yep, this booklet actually has a proper, player-friendly version of the map. And yes, obviously, there also […]

    AL 9 – Danger in the Deep! (DCC)

    AL 9 – Danger in the Deep! (DCC) This adventure-location/dungeon-module clock in at 47 pages, 1 page front cover, 2 pages of SRD, leaving us with a massive 44 pages of content, which are laid out in booklet-size (6’’ by 9’’/A5), which means you can fit up to 4 pages of content on a sheet of paper when printing this.   This review was moved up in my reviewing queue…because I really wanted to review it.   All righty, so the first thing you’ll notice upon opening the booklet would be the delightfully old-school-y map with its hand-drawn vibe – the PLAYER’S map! Yep, this booklet actually has a proper, player-friendly version of the map. And yes, obviously, there also […]

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  • Trials of the Toy Makers (DCC) This module clocks in at 42 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page back cover, leaving us with 38.5 pages of content, though it should be noted that the content is laid out in booklet format (6’’ by 9’’/A5), and this means that you can theoretically fit multiple pages on a given sheet of paper.   This review is part of a request of one of my patreon supporters, who requested it to be undertaken at my convenience.   Okay, first things first: In spite of the cover being as cutesy as DCC is probably going to get, this is not necessarily for kids – it is […]

    Trials of the Toy Makers (DCC)

    Trials of the Toy Makers (DCC) This module clocks in at 42 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page back cover, leaving us with 38.5 pages of content, though it should be noted that the content is laid out in booklet format (6’’ by 9’’/A5), and this means that you can theoretically fit multiple pages on a given sheet of paper.   This review is part of a request of one of my patreon supporters, who requested it to be undertaken at my convenience.   Okay, first things first: In spite of the cover being as cutesy as DCC is probably going to get, this is not necessarily for kids – it is […]

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  • Advent of the Avalanche Lords (DCC) This holiday adventure for DCC clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 26, though these have been laid out in booklet-size (6’’ by 9’’/A5) in size, meaning that you can fit up to 4 pages on a given sheet of paper, should you choose to do so.   This review was part of a request by one of my patreon supporters, to be undertaken at my convenience.   Okay, while this IS a module with a strong Christmas-vibe, it also is an adventure that isn’t necessarily for kids – instead, picture this adventure as a scenario that embraces the […]

    Advent of the Avalanche Lords (DCC)

    Advent of the Avalanche Lords (DCC) This holiday adventure for DCC clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 26, though these have been laid out in booklet-size (6’’ by 9’’/A5) in size, meaning that you can fit up to 4 pages on a given sheet of paper, should you choose to do so.   This review was part of a request by one of my patreon supporters, to be undertaken at my convenience.   Okay, while this IS a module with a strong Christmas-vibe, it also is an adventure that isn’t necessarily for kids – instead, picture this adventure as a scenario that embraces the […]

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  • The Old God’s Return (DCC) The first holiday adventure for DCC clocks in at 22 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 18 pages. These are laid out in 6’’ by 9’’ (A5), making this a booklet, rather than a regularly-sized DCC-module.   This review was requested by a supporter of my patreon, to be undertaken at my convenience.   This module is intended for level 1 characters, and can be completed in a single session, making it suitable for e.g. oneshots or convention-style gaming. As far as DCC is concerned, it is a challenging module, but does not rank among the most difficult ones. Character death is a […]

    The Old God’s Return (DCC)

    The Old God’s Return (DCC) The first holiday adventure for DCC clocks in at 22 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 18 pages. These are laid out in 6’’ by 9’’ (A5), making this a booklet, rather than a regularly-sized DCC-module.   This review was requested by a supporter of my patreon, to be undertaken at my convenience.   This module is intended for level 1 characters, and can be completed in a single session, making it suitable for e.g. oneshots or convention-style gaming. As far as DCC is concerned, it is a challenging module, but does not rank among the most difficult ones. Character death is a […]

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  • Goodman Games Gen Con 2014 Program Book (DCC/COC/MA) This program book clocks in at a massive 100 pages, 1 page front cover, 1 page editorial/ToC, 1 page autograph page, 1 page back cover, leaving us with 96 pages, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at your convenience.   On the inside of the front cover, we’ll get the Gen Con luck chart, which has been modified for this year – overlaps are there, but yeah. Since Gen Con 2014’s over, this probably won’t be a factor to decide whether you get this.   Now, the first major section of the booklet is an “Age of Cthulhu” scenario, “Transatlantic […]

    Goodman Games Gen Con 2014 Program Book (DCC/COC/MA)

    Goodman Games Gen Con 2014 Program Book (DCC/COC/MA) This program book clocks in at a massive 100 pages, 1 page front cover, 1 page editorial/ToC, 1 page autograph page, 1 page back cover, leaving us with 96 pages, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at your convenience.   On the inside of the front cover, we’ll get the Gen Con luck chart, which has been modified for this year – overlaps are there, but yeah. Since Gen Con 2014’s over, this probably won’t be a factor to decide whether you get this.   Now, the first major section of the booklet is an “Age of Cthulhu” scenario, “Transatlantic […]

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  • The Emerald Enchanter (DCC) This adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 24 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   All righty, first things first: This review is based on the 2nd printing that features a bonus scenario. I will analyze that as well. The adventure is intended for 2nd level characters, and the presence of spellcasters is recommended, as there are some scenes where items may be activated via spell checks. If you happen to have no spellcasters, DCC’s rules still allow for spell checks […]

    The Emerald Enchanter (DCC)

    The Emerald Enchanter (DCC) This adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 24 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   All righty, first things first: This review is based on the 2nd printing that features a bonus scenario. I will analyze that as well. The adventure is intended for 2nd level characters, and the presence of spellcasters is recommended, as there are some scenes where items may be activated via spell checks. If you happen to have no spellcasters, DCC’s rules still allow for spell checks […]

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  • The People of the Pit (DCC) This DCC-adventure clocks in at 36 (!!) pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 32 pages, which are, as always for Goodman games, chock-full with content, so let’s take a look!   This review was requested by a supporter of my patreon.   This is an adventure for DCC – a classic, in fact. Most DCC-groups will have played this already. So why bother reviewing it? Well, for one, I’ve been gifted a couple of DCC adventures by one of my readers, to be reviewed at my convenience. Well, and I’m somewhat OCD. So there you go – consider this an indirectly sponsored […]

    The People of the Pit (DCC)

    The People of the Pit (DCC) This DCC-adventure clocks in at 36 (!!) pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 32 pages, which are, as always for Goodman games, chock-full with content, so let’s take a look!   This review was requested by a supporter of my patreon.   This is an adventure for DCC – a classic, in fact. Most DCC-groups will have played this already. So why bother reviewing it? Well, for one, I’ve been gifted a couple of DCC adventures by one of my readers, to be reviewed at my convenience. Well, and I’m somewhat OCD. So there you go – consider this an indirectly sponsored […]

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  • The Corpse That Love Built (DCC) This module clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page advertisement, ½ a page SRD, 1 page back cover, leaving us with 15.5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue because a patreon requested the other Halloween modules, and I’m somewhat OCD and needed to get this one done as well.   This module is intended for a 2nd level party, and a well-rounded party is preferable. PCs should be able to carry their weight in combat, but other than that, this has no requirements per se. The pdf presents well-written read-aloud text that oozes atmosphere, and […]

    The Corpse That Love Built (DCC)

    The Corpse That Love Built (DCC) This module clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page advertisement, ½ a page SRD, 1 page back cover, leaving us with 15.5 pages of content, so let’s take a look!   This review was moved up in my reviewing queue because a patreon requested the other Halloween modules, and I’m somewhat OCD and needed to get this one done as well.   This module is intended for a 2nd level party, and a well-rounded party is preferable. PCs should be able to carry their weight in combat, but other than that, this has no requirements per se. The pdf presents well-written read-aloud text that oozes atmosphere, and […]

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  • Null Singularity (DCC) This supplement/one-shot/setting-ish book clocks in at 56 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 52 pages of content (laid out in 6’’ by 9’’(A5), in a landscape orientation), so let’s take a look!   This review was requested and sponsored by one of my patreons, to be undertaken at my convenience.   I can review this book in one sentence: Black Sun Deathcrawl, Scifi-edition. …I jest, of course. Partially. I assume familiarity with my review of Black Sun Deathcrawl in the discussion below. If you haven’t, please take a look at it. You can find it here.   You see, Null Singularity does note on its […]

    Null Singularity (DCC)

    Null Singularity (DCC) This supplement/one-shot/setting-ish book clocks in at 56 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 52 pages of content (laid out in 6’’ by 9’’(A5), in a landscape orientation), so let’s take a look!   This review was requested and sponsored by one of my patreons, to be undertaken at my convenience.   I can review this book in one sentence: Black Sun Deathcrawl, Scifi-edition. …I jest, of course. Partially. I assume familiarity with my review of Black Sun Deathcrawl in the discussion below. If you haven’t, please take a look at it. You can find it here.   You see, Null Singularity does note on its […]

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  • Shadow under Devil’s Reef (DCC) The third DCC-Halloween module clocks in at 24 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page advertisement, 1 page back cover, leaving us with 19.5 pages. Unlike previous Halloween modules, this one is laid out in standard size, so it’s actually a tad bit longer than the two shorter ones I’ve covered so far. But does quantity mean quality here? Let’s take a look!   This review was requested and sponsored by one of my patreons, to be undertaken at my convenience.   It should be noted that the final ½ page of the module contains a couple of pregens, in case you have casualties. The module is intended […]

    Shadow under Devil’s Reef (DCC)

    Shadow under Devil’s Reef (DCC) The third DCC-Halloween module clocks in at 24 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page advertisement, 1 page back cover, leaving us with 19.5 pages. Unlike previous Halloween modules, this one is laid out in standard size, so it’s actually a tad bit longer than the two shorter ones I’ve covered so far. But does quantity mean quality here? Let’s take a look!   This review was requested and sponsored by one of my patreons, to be undertaken at my convenience.   It should be noted that the final ½ page of the module contains a couple of pregens, in case you have casualties. The module is intended […]

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  • The Sinister Sutures of the Sempstress (DCC) The second Halloween adventure for DCC clocks in at 22 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page back cover, leaving us with 18 1/3 pages of content, so let’s take a look! It should be noted that this adventure is laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a sheet of paper when printing this.   This review was requested and sponsored by one of my patreons.   Unlike the previous Halloween-module “They Served Brandolyn Red”, this one begins at the lofty level of 6. It is strongly suggested to have a well-rounded group of characters […]

    The Sinister Sutures of the Sempstress (DCC)

    The Sinister Sutures of the Sempstress (DCC) The second Halloween adventure for DCC clocks in at 22 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page back cover, leaving us with 18 1/3 pages of content, so let’s take a look! It should be noted that this adventure is laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a sheet of paper when printing this.   This review was requested and sponsored by one of my patreons.   Unlike the previous Halloween-module “They Served Brandolyn Red”, this one begins at the lofty level of 6. It is strongly suggested to have a well-rounded group of characters […]

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  • They Served Brandolyn Red (DCC) This DCC-module clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page back cover, 1 page SRD, leaving us with 22 pages of content, laid out for 6‘‘ by 9‘‘ (A5), which means that you can fit up to 4 pages on a given sheet of paper if you need to conserve paper.   This review was requested by one of my patreons, to be undertaken at my convenience, and this being October, I felt that a review of a Halloween adventure would be suitable for the month.   This adventure is designed for 8 – 14 0-level characters and acts as a loosely horror-themed funnel adventure. The pdf recommends at […]

    They Served Brandolyn Red (DCC)

    They Served Brandolyn Red (DCC) This DCC-module clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page back cover, 1 page SRD, leaving us with 22 pages of content, laid out for 6‘‘ by 9‘‘ (A5), which means that you can fit up to 4 pages on a given sheet of paper if you need to conserve paper.   This review was requested by one of my patreons, to be undertaken at my convenience, and this being October, I felt that a review of a Halloween adventure would be suitable for the month.   This adventure is designed for 8 – 14 0-level characters and acts as a loosely horror-themed funnel adventure. The pdf recommends at […]

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  • Black Sun Deathcrawl (DCC) This supplement clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 60 pages, laid out for 6’’ by 9’’ (A5), which means that you can fit up to 4 pages on a given sheet of paper when printing this one.   This supplement/module was brought to my attention by one of my patreons, who asked me to review this at my leisure and wished to remain anonymous. Thank you.   So, what is this? Well, “Black Sun Deathcrawl” is an experimental one-shot or basic campaign kit, depending on how you look at it. Others may call it “art”, while for some others, this […]

    Black Sun Deathcrawl (DCC)

    Black Sun Deathcrawl (DCC) This supplement clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 60 pages, laid out for 6’’ by 9’’ (A5), which means that you can fit up to 4 pages on a given sheet of paper when printing this one.   This supplement/module was brought to my attention by one of my patreons, who asked me to review this at my leisure and wished to remain anonymous. Thank you.   So, what is this? Well, “Black Sun Deathcrawl” is an experimental one-shot or basic campaign kit, depending on how you look at it. Others may call it “art”, while for some others, this […]

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  • Dungeon Crawl Classics: Sailors on the Starless Sea (DCC) This adventure clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my leisure.   Now, if you’re playing DCC, chances are that you will be familiar with this adventure, and it being a classic funnel, it has kicked off countless campaigns – it was the first stand-alone adventure released for the system, after all. This is a pretty well-known adventure, but is it still holding up? Does it make sense today, and could it work in other […]

    Dungeon Crawl Classics: Sailors on the Starless Sea (DCC)

    Dungeon Crawl Classics: Sailors on the Starless Sea (DCC) This adventure clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my leisure.   Now, if you’re playing DCC, chances are that you will be familiar with this adventure, and it being a classic funnel, it has kicked off countless campaigns – it was the first stand-alone adventure released for the system, after all. This is a pretty well-known adventure, but is it still holding up? Does it make sense today, and could it work in other […]

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  • Dungeon Crawl Classics: Doom of the Savage Kings (DCC) This module clocks in at 20 pages, 1 page front cover, 2 pages of editorial, 1 page advertisement, 1 page back cover, leaving us with 15 pages of content, so let’s take a look!   This review was sponsored by one of my patreons, to be undertaken at my leisure.   All right, this is a first level module for Dungeon Crawl Classics, and in case you’re not familiar with the system and the offerings by Goodman Games, it should be noted that level 1 is not the lowest level there is. It should also be noted that there are no less than three GORGEOUS b/w-maps, with artwork and everything, included […]

    Dungeon Crawl Classics: Doom of the Savage Kings (DCC)

    Dungeon Crawl Classics: Doom of the Savage Kings (DCC) This module clocks in at 20 pages, 1 page front cover, 2 pages of editorial, 1 page advertisement, 1 page back cover, leaving us with 15 pages of content, so let’s take a look!   This review was sponsored by one of my patreons, to be undertaken at my leisure.   All right, this is a first level module for Dungeon Crawl Classics, and in case you’re not familiar with the system and the offerings by Goodman Games, it should be noted that level 1 is not the lowest level there is. It should also be noted that there are no less than three GORGEOUS b/w-maps, with artwork and everything, included […]

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  • Goodman Games Gen Con 2013 Program Book (DCC/PFRPG) This Program Book, originally released as a means to connect to fans, was released as the first of its kind, for Gen Con 2013. It clocks in at 68 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 65 pages of content, though not all of this would be directly usable gaming material.   For example, the first page is the luck chart – a funny and pretty cool idea: You roll on the chart upon purchasing the book at the booth and get some cool benefits. Okay, you can get freebies if your lucky…but perhaps, you’ll also need to provide bile for Harley Stroh’s inkwell… […]

    Goodman Games Gen Con 2013 Program Book (DCC/PFRPG)

    Goodman Games Gen Con 2013 Program Book (DCC/PFRPG) This Program Book, originally released as a means to connect to fans, was released as the first of its kind, for Gen Con 2013. It clocks in at 68 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 65 pages of content, though not all of this would be directly usable gaming material.   For example, the first page is the luck chart – a funny and pretty cool idea: You roll on the chart upon purchasing the book at the booth and get some cool benefits. Okay, you can get freebies if your lucky…but perhaps, you’ll also need to provide bile for Harley Stroh’s inkwell… […]

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  • DCC/Xcrawl Free RPG Day 2013 (DCC/PFRPG) This offering, originally released for Free RPG Day, clocks in at 26 pages, 1 page front cover, 1 page editorial, 2 pages of advertisements, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This review was requested and made possible by one of my patreons.   This booklet contains two adventures, “The Imperishable Sorceress” by the esteemed Daniel J. Bishop, a DCC adventure for 1st-level characters, and the “2013 Studio City Xcrawl” for Maximum Xcrawl, which employs the Pathfinder rules – penned by none other than Brendan LaSalle. Both adventures come btw. with an array of pregens – big kudos for their inclusion!! The DCC-adventure has […]

    DCC/Xcrawl Free RPG Day 2013 (DCC/PFRPG)

    DCC/Xcrawl Free RPG Day 2013 (DCC/PFRPG) This offering, originally released for Free RPG Day, clocks in at 26 pages, 1 page front cover, 1 page editorial, 2 pages of advertisements, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This review was requested and made possible by one of my patreons.   This booklet contains two adventures, “The Imperishable Sorceress” by the esteemed Daniel J. Bishop, a DCC adventure for 1st-level characters, and the “2013 Studio City Xcrawl” for Maximum Xcrawl, which employs the Pathfinder rules – penned by none other than Brendan LaSalle. Both adventures come btw. with an array of pregens – big kudos for their inclusion!! The DCC-adventure has […]

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  • Campaign Elements: Both Foul and Deep (DCC) This DCC-toolkit clocks in at 53 pages, 1 page front cover, 2 pages SRD, leaving us with a massive 50 pages of content, though these are formatted for 6’’ by 9’’ digest size (A5), which means you can fit multiple pages on one sheet of paper.   This review was moved up in my reviewing queue at the request of my patreons.   So, first things first, in case you’re new to the series: The Campaign Elements-series is basically a collection of set-pieces supplemented with rules, intended to be dropped as is into an ongoing campaign…or to be used as a scavenging ground. As such, this sits squarely on the line between modules […]

    Campaign Elements: Both Foul and Deep (DCC)

    Campaign Elements: Both Foul and Deep (DCC) This DCC-toolkit clocks in at 53 pages, 1 page front cover, 2 pages SRD, leaving us with a massive 50 pages of content, though these are formatted for 6’’ by 9’’ digest size (A5), which means you can fit multiple pages on one sheet of paper.   This review was moved up in my reviewing queue at the request of my patreons.   So, first things first, in case you’re new to the series: The Campaign Elements-series is basically a collection of set-pieces supplemented with rules, intended to be dropped as is into an ongoing campaign…or to be used as a scavenging ground. As such, this sits squarely on the line between modules […]

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  • DCC Free RPG Day 2012 (DCC) This collection of modules clocks in at 20 pages, 1 page front cover, 1 page introduction/SRD, 2 pages mystery map contest (here, you could finish a map and write an adventure to win money), 1 page advertisement, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   This booklet contains 2 adventures: Michael Curtis provides “The undulating Corruption” for level 5 characters, while the second module, “The Jeweler that dealt in Stardust” is penned by Harley Stroh and intended for level 3 characters. Both of the adventures sport a handy encounter table that lists the respective encounter type. The second page provides a fantastic b/w-handout that depicts […]

    DCC Free RPG Day 2012 (DCC)

    DCC Free RPG Day 2012 (DCC) This collection of modules clocks in at 20 pages, 1 page front cover, 1 page introduction/SRD, 2 pages mystery map contest (here, you could finish a map and write an adventure to win money), 1 page advertisement, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   This booklet contains 2 adventures: Michael Curtis provides “The undulating Corruption” for level 5 characters, while the second module, “The Jeweler that dealt in Stardust” is penned by Harley Stroh and intended for level 3 characters. Both of the adventures sport a handy encounter table that lists the respective encounter type. The second page provides a fantastic b/w-handout that depicts […]

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  • AL 8 – Fire in the Mountain (DCC) This adventure for DCC clocks in at 37 pages, 1 page front cover, ½ a page editorial/patreon-thanks, 2 pages of SRD, leaving us with 33.5 pages of content, so let’s take a look!   Okay, so first thing you should know: The pdf actually includes a new race, somewhat goat-like humanoids of fey origin that gain 1d8 hit points per level. They may use blackjack, blowgun, club, sling, spear and shortbow and staff sans penalty, but other weapons suffer from a -2 to attack rolls in addition to the -1d penalty. Attacks with hooves, claws etc. are not penalized. Urisk also balk at armor: Anything beyond a wooden shield nets a +1d […]

    AL 8 – Fire in the Mountain (DCC)

    AL 8 – Fire in the Mountain (DCC) This adventure for DCC clocks in at 37 pages, 1 page front cover, ½ a page editorial/patreon-thanks, 2 pages of SRD, leaving us with 33.5 pages of content, so let’s take a look!   Okay, so first thing you should know: The pdf actually includes a new race, somewhat goat-like humanoids of fey origin that gain 1d8 hit points per level. They may use blackjack, blowgun, club, sling, spear and shortbow and staff sans penalty, but other weapons suffer from a -2 to attack rolls in addition to the -1d penalty. Attacks with hooves, claws etc. are not penalized. Urisk also balk at armor: Anything beyond a wooden shield nets a +1d […]

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  • Purple Mountain II: Desolate Dwarven Delve (DCC) The second level of the conversion of PDG’s old-school dungeon delve in the Purple Mountain is 38 pages long, 1 page front cover, 1 page editorial/patreon-thanks, 2 pages SRD, leaving us with 34 pages of content. The pages are formatted for digest-size (6’’ by 9’’, A5), which means that you can fit approximately 4 pages on a sheet of paper if you’re trying to conserve ink/toner.   All righty, first things first: While this is obviously level 2 of a mega-dungeon, the pdf does come with advice for judges to use the dungeon presented herein as both a sequel to level 1 (including some troubleshooting advice) and as a stand-alone offering. Being dwarven-themed […]

    Purple Mountain II: Desolate Dwarven Delve (DCC)

    Purple Mountain II: Desolate Dwarven Delve (DCC) The second level of the conversion of PDG’s old-school dungeon delve in the Purple Mountain is 38 pages long, 1 page front cover, 1 page editorial/patreon-thanks, 2 pages SRD, leaving us with 34 pages of content. The pages are formatted for digest-size (6’’ by 9’’, A5), which means that you can fit approximately 4 pages on a sheet of paper if you’re trying to conserve ink/toner.   All righty, first things first: While this is obviously level 2 of a mega-dungeon, the pdf does come with advice for judges to use the dungeon presented herein as both a sequel to level 1 (including some troubleshooting advice) and as a stand-alone offering. Being dwarven-themed […]

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  • Dispatches from the Raven Crowking IV – Megadungeons and Campaigns (DCC/almost system neutral) The fourth of Daniel J. Bishop‘s Dispatches on the nature of gaming, structures etc. clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 46 pages of content. These pages are laid out for digest-size (A5 or 6’’ by 9’’) and thus, you can fit up to 4 of them on a given sheet of paper if your eye-sight’s good enough and you need to conserve ink/toner.   We begin this installment with a historic recap of the concept of a mega-dungeon – in both the context of Appendix N, literature and, well, gaming – similarly, […]

    Dispatches from the Raven Crowking IV – Megadungeons and Campaigns (DCC/almost system neutral)

    Dispatches from the Raven Crowking IV – Megadungeons and Campaigns (DCC/almost system neutral) The fourth of Daniel J. Bishop‘s Dispatches on the nature of gaming, structures etc. clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 46 pages of content. These pages are laid out for digest-size (A5 or 6’’ by 9’’) and thus, you can fit up to 4 of them on a given sheet of paper if your eye-sight’s good enough and you need to conserve ink/toner.   We begin this installment with a historic recap of the concept of a mega-dungeon – in both the context of Appendix N, literature and, well, gaming – similarly, […]

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  • Purple Mountain I: Temple of the Locust Lord (DCC) This conversion of the first installment of Purple Duck’s Purple Mountain dungeon is 33 pages long, 1 page front cover, 1 page editorial/patreons-thank you, 2 pages SRD, leaving 29 pages of content for the first level of the dungeon. It should be noted that, like most of the recent Purple Duck games-supplements, the pdf is formatted for digest-booklet size, A5 or about 6’’ by 9’’, which means that, if you print this out, you should be able to fit up to 4 pages on a sheet of paper,   Okay, while Purple Mountain is a mega-dungeon, rest assured that you don’t need to commit to the entirety of the series – […]

    Purple Mountain I: Temple of the Locust Lord (DCC)

    Purple Mountain I: Temple of the Locust Lord (DCC) This conversion of the first installment of Purple Duck’s Purple Mountain dungeon is 33 pages long, 1 page front cover, 1 page editorial/patreons-thank you, 2 pages SRD, leaving 29 pages of content for the first level of the dungeon. It should be noted that, like most of the recent Purple Duck games-supplements, the pdf is formatted for digest-booklet size, A5 or about 6’’ by 9’’, which means that, if you print this out, you should be able to fit up to 4 pages on a sheet of paper,   Okay, while Purple Mountain is a mega-dungeon, rest assured that you don’t need to commit to the entirety of the series – […]

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  • Death-Slaves of Eternity (DCC) This massive adventure clocks in at 80 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with a MASSIVE 76 pages of content, so let’s take a look!   Well, first of all, this is a funnel (0 level adventure) and as such, the review will contain SPOILERS later…but it also is a bit more than that: The adventure actually has quite a bit of interesting supplemental material, so let’s start by discussing that: One of the appendices contains various curses for plundering the dead; there is a nice 100-entry-strong loot-table for judges and we can find a d30-table of magic items, which include enchanted gladiatorial paint, magic […]

    Death-Slaves of Eternity (DCC)

    Death-Slaves of Eternity (DCC) This massive adventure clocks in at 80 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with a MASSIVE 76 pages of content, so let’s take a look!   Well, first of all, this is a funnel (0 level adventure) and as such, the review will contain SPOILERS later…but it also is a bit more than that: The adventure actually has quite a bit of interesting supplemental material, so let’s start by discussing that: One of the appendices contains various curses for plundering the dead; there is a nice 100-entry-strong loot-table for judges and we can find a d30-table of magic items, which include enchanted gladiatorial paint, magic […]

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  • Campaign Elements – Goblins of the Faerie Wood (DCC) This installment of the Campaign Elements series of modules/sites/set-pieces to introduce into a given campaign clocks in at 37 pages, 1 page front cover, 1/2 a page editorial, 2 pages of SRD, leaving us with 33.5 pages of content, though these pages are formatted for A5-sized (6” by 9”) book, which means you can, provided your eyesight is good enough, jam up to 4 pages on one sheet of paper if you’re printing this out.   This being pretty much an adventure-location-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? Great! The goblins presented here are small humanoids, accomplished miners […]

    Campaign Elements – Goblins of the Faerie Wood (DCC)

    Campaign Elements – Goblins of the Faerie Wood (DCC) This installment of the Campaign Elements series of modules/sites/set-pieces to introduce into a given campaign clocks in at 37 pages, 1 page front cover, 1/2 a page editorial, 2 pages of SRD, leaving us with 33.5 pages of content, though these pages are formatted for A5-sized (6” by 9”) book, which means you can, provided your eyesight is good enough, jam up to 4 pages on one sheet of paper if you’re printing this out.   This being pretty much an adventure-location-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? Great! The goblins presented here are small humanoids, accomplished miners […]

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