D&D 4th edition Archive

  • Courts of the Shadow Fey This mega-module is 130 pages long, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with a total of 123 pages of content, so let’s take a look!   This mega-module Kobold-in-Chief Wolfgang Baur was originally released for D&D 4th edition, but I can’t comment on that once since I don’t have it – I only have the PFRPG-conversion done by ennie-award winning designer Ben McFarland. That being said – I’ll break my usual format for adventure-reviews – to pieces. I’m not going to go through this step-by-step – the review would become redundant fast and extremely long to boot. Instead […]

    Courts of the Shadow Fey

    Courts of the Shadow Fey This mega-module is 130 pages long, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with a total of 123 pages of content, so let’s take a look!   This mega-module Kobold-in-Chief Wolfgang Baur was originally released for D&D 4th edition, but I can’t comment on that once since I don’t have it – I only have the PFRPG-conversion done by ennie-award winning designer Ben McFarland. That being said – I’ll break my usual format for adventure-reviews – to pieces. I’m not going to go through this step-by-step – the review would become redundant fast and extremely long to boot. Instead […]

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  • Charting the Course for D&D Your Voice, Your Game Mike Mearls As you may have read in the New York Times, it’s an exciting time for Dungeons & Dragons. We are happy to announce today that we are developing the next iteration of D&D, and will be looking to the legions of D&D fans to help shape the future of the game along with us. Our mission is to ensure that D&D enters its next 40 years as a vibrant, growing, and exciting game. By listening to the needs of the D&D community, we can meet this goal. As part of our increased efforts to engage with the player-base, we launched a series of weekly articles in early 2011, including Rule of Three and Legends […]

    Dungeons & Dragons 5th edition

    Charting the Course for D&D Your Voice, Your Game Mike Mearls As you may have read in the New York Times, it’s an exciting time for Dungeons & Dragons. We are happy to announce today that we are developing the next iteration of D&D, and will be looking to the legions of D&D fans to help shape the future of the game along with us. Our mission is to ensure that D&D enters its next 40 years as a vibrant, growing, and exciting game. By listening to the needs of the D&D community, we can meet this goal. As part of our increased efforts to engage with the player-base, we launched a series of weekly articles in early 2011, including Rule of Three and Legends […]

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  • The first time I held the original D&D Red Box in my hands I was 8 years old. My friend Khidr had received the Dungeons & Dragons Red Box as a gift from his Aunt and Uncle. It came with the Players Handbook and Dungeon Masters Guide. Those rule books seemed intimidating at the time, but now I think back and laugh at how simple they were compared to most. We also received what truly got us involved in role-playing games, a set of polyhedron dice. Completely alien to us, these dice were like little treasures that required diligent safekeeping.  Strange shapes in a myriad of colors, this was what caused us to pull up chairs to what would become […]

    Dungeons & Dragons 4th edition – the Red Box

    The first time I held the original D&D Red Box in my hands I was 8 years old. My friend Khidr had received the Dungeons & Dragons Red Box as a gift from his Aunt and Uncle. It came with the Players Handbook and Dungeon Masters Guide. Those rule books seemed intimidating at the time, but now I think back and laugh at how simple they were compared to most. We also received what truly got us involved in role-playing games, a set of polyhedron dice. Completely alien to us, these dice were like little treasures that required diligent safekeeping.  Strange shapes in a myriad of colors, this was what caused us to pull up chairs to what would become […]

    Continue Reading...