D&D 5e Archive

  • Menace in Ravenreach (5e) The 5e version of Menace in Ravenreach clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so first things first – while this module is part of a two-part mini-series (the second part of which is “Mystery in Ravenrock”, named after the fortification), this very much works smoothly as a stand-alone scenario. Nominally intended for characters level 4th to 7th, I’d suggest in favor of sticking to the lower level range if […]

    Menace in Ravenreach (5e)

    Menace in Ravenreach (5e) The 5e version of Menace in Ravenreach clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so first things first – while this module is part of a two-part mini-series (the second part of which is “Mystery in Ravenrock”, named after the fortification), this very much works smoothly as a stand-alone scenario. Nominally intended for characters level 4th to 7th, I’d suggest in favor of sticking to the lower level range if […]

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  • Village Backdrop: Aubade 2.0 (5e) This 2.0 installment of RSP’s Village Backdrop is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement   So, 2.0. Why? Well, for one, even a cursory glance shows you that the layout has been modernized, and for the first time, this is available in a 5e-iteration, with the pdf making proper use of the sample statblocks presented in the Monster Manual and tweaking them in a sensible manner, combining e.g. the stats of a monster with the spellcasting ability of a sample NPC.   Like all […]

    Village Backdrop: Aubade 2.0 (5e)

    Village Backdrop: Aubade 2.0 (5e) This 2.0 installment of RSP’s Village Backdrop is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement   So, 2.0. Why? Well, for one, even a cursory glance shows you that the layout has been modernized, and for the first time, this is available in a 5e-iteration, with the pdf making proper use of the sample statblocks presented in the Monster Manual and tweaking them in a sensible manner, combining e.g. the stats of a monster with the spellcasting ability of a sample NPC.   Like all […]

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  • What Lies Beyond Reason Campaign Guide II (5e) The second campaign guide for the unique What Lies Beyond Reason AP clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page Kickstarter-backer-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 39 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   All right, this campaign guide begins with a recap of the story so far, before taking a look at a central component of the AP as a whole: The mysteries at the heart of the rather intricately-constructed plot of the series. […]

    What Lies Beyond Reason Campaign Guide II (5e)

    What Lies Beyond Reason Campaign Guide II (5e) The second campaign guide for the unique What Lies Beyond Reason AP clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page Kickstarter-backer-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 39 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   All right, this campaign guide begins with a recap of the story so far, before taking a look at a central component of the AP as a whole: The mysteries at the heart of the rather intricately-constructed plot of the series. […]

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  • Keeping It Classy: The Barbarian (5e) This class-centric supplement clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page inside of back cover, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, after a brief introduction, we dive right into new primal paths – 15 to be precise. Discussing all of them in detail would bloat this review beyond any usefulness, so I’ll keep it short and to the point. I assume that you know when […]

    Keeping It Classy: The Barbarian (5e)

    Keeping It Classy: The Barbarian (5e) This class-centric supplement clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page inside of back cover, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, after a brief introduction, we dive right into new primal paths – 15 to be precise. Discussing all of them in detail would bloat this review beyond any usefulness, so I’ll keep it short and to the point. I assume that you know when […]

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  • The Secrets of the Twisting Colossus (5e) This module clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 36 pages of content. The module does come, however, with a bonus-pdf that contains no less than 17 pages of handouts, which is pretty amazing as far as I’m concerned.   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so the first thing you need to know about here, would be the exemplary handout-array provided. I genuinely did not expect to see this level of support – the module comes with an extra pdf that contains no less than 16 pages! Some of […]

    The Secrets of the Twisting Colossus (5e)

    The Secrets of the Twisting Colossus (5e) This module clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 36 pages of content. The module does come, however, with a bonus-pdf that contains no less than 17 pages of handouts, which is pretty amazing as far as I’m concerned.   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so the first thing you need to know about here, would be the exemplary handout-array provided. I genuinely did not expect to see this level of support – the module comes with an extra pdf that contains no less than 16 pages! Some of […]

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  • Places of Power: Dead Man’s Run (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The location known as “Dead Man’s Run” is something refreshingly different, as far as I’m concerned – this stretch of land is situated on the border between two kingdoms; per default, that would be an elven kingdom and a human one, but it’d be rather easy to change the kingdoms to different races, should your game require that. From initial hostilities and border skirmishes, a truce sprang – one that […]

    Places of Power: Dead Man’s Run (5e)

    Places of Power: Dead Man’s Run (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The location known as “Dead Man’s Run” is something refreshingly different, as far as I’m concerned – this stretch of land is situated on the border between two kingdoms; per default, that would be an elven kingdom and a human one, but it’d be rather easy to change the kingdoms to different races, should your game require that. From initial hostilities and border skirmishes, a truce sprang – one that […]

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  • Places of Power: Dreamden (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, Dreamden is a rustic resort situated at the border of a vast desert; usually sporting a population that slightly exceeds the 100, but subject to obvious fluctuations, it is an opportunity for the rich and decadent to get away from the hustle and bustle of city-life. PCs doing their legwork, as always, can very much unearth some intriguing tidbits about the place – for example, that a gigantic demon was slain […]

    Places of Power: Dreamden (5e)

    Places of Power: Dreamden (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, Dreamden is a rustic resort situated at the border of a vast desert; usually sporting a population that slightly exceeds the 100, but subject to obvious fluctuations, it is an opportunity for the rich and decadent to get away from the hustle and bustle of city-life. PCs doing their legwork, as always, can very much unearth some intriguing tidbits about the place – for example, that a gigantic demon was slain […]

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  • Death on Doom’s Reach – Shroud of Orcus I (5e) This module clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 27 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, so this is an adventure for the highest echelons – level 17-20, to be precise, with 4-5 characters being the intended group-size. It also is Part I of the “Shroud of Orcus”-series. The module is set in Baldur’s Gate, in the Forgotten Realms. The surrounding area is depicted in an aesthetically-pleasing full-color hex-map, and the cartography of the […]

    Death on Doom’s Reach – Shroud of Orcus I (5e)

    Death on Doom’s Reach – Shroud of Orcus I (5e) This module clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 27 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, so this is an adventure for the highest echelons – level 17-20, to be precise, with 4-5 characters being the intended group-size. It also is Part I of the “Shroud of Orcus”-series. The module is set in Baldur’s Gate, in the Forgotten Realms. The surrounding area is depicted in an aesthetically-pleasing full-color hex-map, and the cartography of the […]

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  • Crypt on Keeper Hill (5e) This mini-adventure for 5e clocks in at 2 pages and is intended as a brief interlude. It is intended for 3rd level characters, and the two pages are pretty much chock-full with text. The adventure sports two sections of read-aloud text – one for the introductory angle, and one for the boss-section, and we do get a small colored map, but no player-friendly version for VTT-use/printing out.   As always for mini-adventures, I do not expect an epic story from this and will rate it for what it is. Monster stats are obviously not included on the two pages.   All right, in order to discuss the content within, I need to go into SPOILERS. […]

    Crypt on Keeper Hill (5e)

    Crypt on Keeper Hill (5e) This mini-adventure for 5e clocks in at 2 pages and is intended as a brief interlude. It is intended for 3rd level characters, and the two pages are pretty much chock-full with text. The adventure sports two sections of read-aloud text – one for the introductory angle, and one for the boss-section, and we do get a small colored map, but no player-friendly version for VTT-use/printing out.   As always for mini-adventures, I do not expect an epic story from this and will rate it for what it is. Monster stats are obviously not included on the two pages.   All right, in order to discuss the content within, I need to go into SPOILERS. […]

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  • Legendary Beginnings: Crisis at Falling Springs Station This module clocks in at 56 pages, 1 page front cover, 1 page editorial, 2 pages SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page back cover, leaving us with 46 pages of content, so let’s take a look!   First things first: While this is nominally written for Beginner’s Box-rules, it works perfectly fine with the full PFRPG-rules. As for the age-bracket this is intended for, I’d suggest a starting age of about 8+; depending on how sensitive kids are, it may or may not require older kids: Personally, I consider it to be a kid-friendly module, provided the kids liked e.g. Harry Potter or the Lord […]

    Legendary Beginnings: Crisis at Falling Springs Station

    Legendary Beginnings: Crisis at Falling Springs Station This module clocks in at 56 pages, 1 page front cover, 1 page editorial, 2 pages SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page back cover, leaving us with 46 pages of content, so let’s take a look!   First things first: While this is nominally written for Beginner’s Box-rules, it works perfectly fine with the full PFRPG-rules. As for the age-bracket this is intended for, I’d suggest a starting age of about 8+; depending on how sensitive kids are, it may or may not require older kids: Personally, I consider it to be a kid-friendly module, provided the kids liked e.g. Harry Potter or the Lord […]

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  • Imperiums Campaign Guide: Plight of the Tuatha (5e) Okay, so this massive supplement clocks in at 292 pages of content, not taking the editorial, etc. into account. I’ve had this book for a while, and it is, to make that clear from the get-go, an incredibly dense book – I have rewritten this review twice now, because I never was totally happy with how the review turned out; it either bloated or remained too superficial, so here goes – hope this iteration does provide the guidance you require.   This review was moved up in my reviewing queue due to me receiving this book in print in exchange for a fair and unbiased review.   So, first thing first – […]

    Imperiums Campaign Guide: Plight of the Tuatha (5e)

    Imperiums Campaign Guide: Plight of the Tuatha (5e) Okay, so this massive supplement clocks in at 292 pages of content, not taking the editorial, etc. into account. I’ve had this book for a while, and it is, to make that clear from the get-go, an incredibly dense book – I have rewritten this review twice now, because I never was totally happy with how the review turned out; it either bloated or remained too superficial, so here goes – hope this iteration does provide the guidance you require.   This review was moved up in my reviewing queue due to me receiving this book in print in exchange for a fair and unbiased review.   So, first thing first – […]

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  • The Festival of the Migrant (5e) This set-piece/encounter-area clocks in at 14 pages, 1 page front cover, leaving us with 13 pages of content, so let’s take a look!   The festival of the migrant is an elven celebration, which is held at the border of elven lands to celebrate the migration of animals, being held for 3 weeks in the spring. A total of 9 sample NPCs are provided for the festival, all of which come in a fluff-only presentation. The nomenclature for them refers plants and plant-like things, with Princess Everbough being probably the least impressive example here. 3 hooks are provided.   The pdf then proceeds to provide a variety of minigames, the first of which is […]

    The Festival of the Migrant (5e)

    The Festival of the Migrant (5e) This set-piece/encounter-area clocks in at 14 pages, 1 page front cover, leaving us with 13 pages of content, so let’s take a look!   The festival of the migrant is an elven celebration, which is held at the border of elven lands to celebrate the migration of animals, being held for 3 weeks in the spring. A total of 9 sample NPCs are provided for the festival, all of which come in a fluff-only presentation. The nomenclature for them refers plants and plant-like things, with Princess Everbough being probably the least impressive example here. 3 hooks are provided.   The pdf then proceeds to provide a variety of minigames, the first of which is […]

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  • Preview: Winter’s Daughter (5e/OSR) NOTE: This is not a review in the traditional sense – it is a developer’s commentary, a preview of sorts. I try to be as SPOILER-free as possible below, but I do mention some themes and design paradigms employed.   So, I worked on the latest Dolmenwood adventure, “Winter’s Daughter“ – an adventure, originally penned for the B/X-rules by Gavin Norman. In the original iteration, it clocks in at 24 pages, and I converted it to 5e, which extended the page-count to 36 pages. Why the page-count discrepancy? Well, let me explain!   First of all, “Winter’s Daughter” is an introductory adventure for Dolmenwood, and as such, it does introduce players to several of the leitmotifs […]

    Preview: Winter’s Daughter (5e/OSR)

    Preview: Winter’s Daughter (5e/OSR) NOTE: This is not a review in the traditional sense – it is a developer’s commentary, a preview of sorts. I try to be as SPOILER-free as possible below, but I do mention some themes and design paradigms employed.   So, I worked on the latest Dolmenwood adventure, “Winter’s Daughter“ – an adventure, originally penned for the B/X-rules by Gavin Norman. In the original iteration, it clocks in at 24 pages, and I converted it to 5e, which extended the page-count to 36 pages. Why the page-count discrepancy? Well, let me explain!   First of all, “Winter’s Daughter” is an introductory adventure for Dolmenwood, and as such, it does introduce players to several of the leitmotifs […]

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  •   Rise of the Drow has long been an Underdark/drow fan-favorite and includes writing and artwork by many industry heavyweights including a foreword by Ed Greenwood, creator of the Forgotten Realms. Now, exactly 10 Kickstarters and 9 years later to the day, AAW Games has returned to launch their biggest Kickstarter yet and produce a revised collector’s edition of Rise of the Drow, their #1 bestseller. So what’s new in this edition compared to previous iterations? Let’s take a look… What’s new in Rise of the Drow: Collector’s Edition? Limited print-run/collectible book (single/final print run production) Page count increased to 600+ pages Extremely High-Quality paper/ink, metallic endpapers, H/T bands, and more with milestone goals (backers get to vote on what […]

    Rise of the Drow: Collector’s Edition for D&D 5th Edition and PFRPG — ON KICKSTARTER!

      Rise of the Drow has long been an Underdark/drow fan-favorite and includes writing and artwork by many industry heavyweights including a foreword by Ed Greenwood, creator of the Forgotten Realms. Now, exactly 10 Kickstarters and 9 years later to the day, AAW Games has returned to launch their biggest Kickstarter yet and produce a revised collector’s edition of Rise of the Drow, their #1 bestseller. So what’s new in this edition compared to previous iterations? Let’s take a look… What’s new in Rise of the Drow: Collector’s Edition? Limited print-run/collectible book (single/final print run production) Page count increased to 600+ pages Extremely High-Quality paper/ink, metallic endpapers, H/T bands, and more with milestone goals (backers get to vote on what […]

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  • The Rotating Labyrinth (3.X/almost system neutral/5e)   EDIT: So, since I downloaded this pdf, there has been a 5e-version added. The review has been amended to include notes on the 5e-version as well.   So, what is this? This could be used as a stand-alone dungeon-level, or as a slot-in to be included in another dungeon. The dungeon’s peculiarities include three items (that lack price/cost to create/etc.) that can help navigate the dungeon. In 5e, these lack scarcity-ratings. Similarly, there are a couple of items that don’t allow for bypassing, which can be a bit frustrating: E.g. a door may not, not even with a superb check and magic, be picked.   As written, the pdf contains two statblocks, both […]

    The Rotating Labyrinth (3.X/almost system neutral/5e)

    The Rotating Labyrinth (3.X/almost system neutral/5e)   EDIT: So, since I downloaded this pdf, there has been a 5e-version added. The review has been amended to include notes on the 5e-version as well.   So, what is this? This could be used as a stand-alone dungeon-level, or as a slot-in to be included in another dungeon. The dungeon’s peculiarities include three items (that lack price/cost to create/etc.) that can help navigate the dungeon. In 5e, these lack scarcity-ratings. Similarly, there are a couple of items that don’t allow for bypassing, which can be a bit frustrating: E.g. a door may not, not even with a superb check and magic, be picked.   As written, the pdf contains two statblocks, both […]

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  • Through Their Own Eyes (5e/almost system neutral) This pdf clocks in at 21 pages, 1 page front cover, 1 page SRD, leaving us with 19 pages of content, so let’s take a look!   The first page shows how to use this – basically, you can either pick 2 – 3 additional personality features or to replace a couple of the standard ones for the material within. The pdf lets control over that rest firmly within the hands of the GM, and the introduction firmly cautions against wrecking anyone’s fun – the friction some of these generates is intended as a roleplaying catalyst, not to wreck a given game.   The respective tables and their content is provided from the […]

    Through Their Own Eyes (5e/almost system neutral)

    Through Their Own Eyes (5e/almost system neutral) This pdf clocks in at 21 pages, 1 page front cover, 1 page SRD, leaving us with 19 pages of content, so let’s take a look!   The first page shows how to use this – basically, you can either pick 2 – 3 additional personality features or to replace a couple of the standard ones for the material within. The pdf lets control over that rest firmly within the hands of the GM, and the introduction firmly cautions against wrecking anyone’s fun – the friction some of these generates is intended as a roleplaying catalyst, not to wreck a given game.   The respective tables and their content is provided from the […]

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  • Mini-Dungeon Monthly #1 (5e) (P)review The first installment of AAW Games‘ new Mini-Dungeons Monthly ‘zine clocks in at 20 pages, 1 page front cover, 1 page ToC/editorial, 1 page SRD, 1 page advertisement, leaving us with 16 pages of content, so let’s take a look!   How can this review exist? Well, I received an advance copy of the inaugural installment of the ‘zine for the purpose of providing a fair and unbiased review. This being a prerelease review, I will refrain from providing a final verdict, as there are bound to be some minor changes prior to public release, so please bear that in mind! The ‘zine has a highly successful kickstarter running right now, so if you like […]

    Mini-Dungeon Monthly #1 (5e) (P)review

    Mini-Dungeon Monthly #1 (5e) (P)review The first installment of AAW Games‘ new Mini-Dungeons Monthly ‘zine clocks in at 20 pages, 1 page front cover, 1 page ToC/editorial, 1 page SRD, 1 page advertisement, leaving us with 16 pages of content, so let’s take a look!   How can this review exist? Well, I received an advance copy of the inaugural installment of the ‘zine for the purpose of providing a fair and unbiased review. This being a prerelease review, I will refrain from providing a final verdict, as there are bound to be some minor changes prior to public release, so please bear that in mind! The ‘zine has a highly successful kickstarter running right now, so if you like […]

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  • Mini-Dungeon Tome (5e) This massive compilation and expansion of AAW Games‘ beloved Mini-Dungeon-series clocks in at 294 pages, 1 page front cover, 1 page editorial,2 pages of ToC, 4 pages of KS-backer thanks, 1 page SRD, 4 pages of advertisement, leaving us with a mighty 281 pages of content, so let’s take a look!   Full Disclaimer: I have, over the years, reviewed 81 of the mini-dungeons contained within this book prior to their respective revisions herein. I have also contributed two mini-dungeons to this book. As such, this differs from my usual review-style in that, being a contributing author, I will refrain from providing a final verdict and instead will endeavor to provide an unbiased view of this book. […]

    Mini-Dungeon Tome (5e)

    Mini-Dungeon Tome (5e) This massive compilation and expansion of AAW Games‘ beloved Mini-Dungeon-series clocks in at 294 pages, 1 page front cover, 1 page editorial,2 pages of ToC, 4 pages of KS-backer thanks, 1 page SRD, 4 pages of advertisement, leaving us with a mighty 281 pages of content, so let’s take a look!   Full Disclaimer: I have, over the years, reviewed 81 of the mini-dungeons contained within this book prior to their respective revisions herein. I have also contributed two mini-dungeons to this book. As such, this differs from my usual review-style in that, being a contributing author, I will refrain from providing a final verdict and instead will endeavor to provide an unbiased view of this book. […]

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  • What Lies Beyond Reason #5: Seeking Silverton (5e) The fifth installment of the What Lies Beyond Reason AP clocks in at 102 pages, 1 page front cover, 1 page editorial, 1 page KS-backer thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 96 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, so, formally, this installment of the AP is intended for 7th level characters, but it should be noted that the adventure does provide guidance on running this for 6th and 8th level characters as well – we get some global advice […]

    What Lies Beyond Reason #5: Seeking Silverton (5e)

    What Lies Beyond Reason #5: Seeking Silverton (5e) The fifth installment of the What Lies Beyond Reason AP clocks in at 102 pages, 1 page front cover, 1 page editorial, 1 page KS-backer thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 96 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, so, formally, this installment of the AP is intended for 7th level characters, but it should be noted that the adventure does provide guidance on running this for 6th and 8th level characters as well – we get some global advice […]

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  • Storm Bunny Presents – The Zhamaja (5e) The 5e-version of this little pdf clocks in at 4 pages, 1 page of which is devoted to the SRD, with the other 3 sporting content of some sorts, with the first page sporting the amazing artwork of the monster, as well as the description – the zhamaja is a worm from beyond space and time, prowling the darkness beneath, with horrid, ringed mouths and poisonous stingers – on page two, we actually do get visual close-up representations of the moth and poison-sac-laden stingers, including annotations, making that part look a bit like a field manual, which is a pretty damn cool angle, as far as presentation is concerned.   The zhamaja comes […]

    Storm Bunny Presents – The Zhamaja (5e)

    Storm Bunny Presents – The Zhamaja (5e) The 5e-version of this little pdf clocks in at 4 pages, 1 page of which is devoted to the SRD, with the other 3 sporting content of some sorts, with the first page sporting the amazing artwork of the monster, as well as the description – the zhamaja is a worm from beyond space and time, prowling the darkness beneath, with horrid, ringed mouths and poisonous stingers – on page two, we actually do get visual close-up representations of the moth and poison-sac-laden stingers, including annotations, making that part look a bit like a field manual, which is a pretty damn cool angle, as far as presentation is concerned.   The zhamaja comes […]

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  • Three Sorcerous Arts (5e) This pdf clocks in at 10 pages, 1 page front cover, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   After a page of introduction, the first sorcerous origin provided within would be Royal Sorcery. At first level, the noblesse oblige feature nets the friends cantrip, and targets affected do not notice that they were subjected to it. The feature also yields proficiency in Persuasion and the ability to reroll a natural 1 on any Charisma ability check, with the requirement to spend 2 sorcery points to do so. I like this, but the verbiage would have been more precise, if it stated whether Charisma-saves and Charisma-based skill-checks are […]

    Three Sorcerous Arts (5e)

    Three Sorcerous Arts (5e) This pdf clocks in at 10 pages, 1 page front cover, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   After a page of introduction, the first sorcerous origin provided within would be Royal Sorcery. At first level, the noblesse oblige feature nets the friends cantrip, and targets affected do not notice that they were subjected to it. The feature also yields proficiency in Persuasion and the ability to reroll a natural 1 on any Charisma ability check, with the requirement to spend 2 sorcery points to do so. I like this, but the verbiage would have been more precise, if it stated whether Charisma-saves and Charisma-based skill-checks are […]

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  • Languard Locations: Under the City (5e) The final installment of the impressive Languard Locations-series, which further elaborates upon the unique locales to be found in the city of Languard clocks in at 14 pages, 1 page front cover, 2 pages advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   It is time, my fellow travelers, to once more walk the streets of Languard, of this beautiful and horrible pearl of the Duchy of Ashlar – and this time around, we won’t go to a particular neighborhood. Instead, we will light our torches and delve below the dirty, cobblestone streets and explore what lies beneath the […]

    Languard Locations: Under the City (5e)

    Languard Locations: Under the City (5e) The final installment of the impressive Languard Locations-series, which further elaborates upon the unique locales to be found in the city of Languard clocks in at 14 pages, 1 page front cover, 2 pages advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   It is time, my fellow travelers, to once more walk the streets of Languard, of this beautiful and horrible pearl of the Duchy of Ashlar – and this time around, we won’t go to a particular neighborhood. Instead, we will light our torches and delve below the dirty, cobblestone streets and explore what lies beneath the […]

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  • Languard Locations: The Wrecks (5e) This installment of the Languard Locations-series clocks in at 12 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   We return to Languard, and this time around, we take a look at the Styes…ähem, sorry, I meant at “the Wrecks.” The shambles were poor and cutthroat, the fishshambles dangerous, but vibrant. The wrecks, however, are categorized by their temporariness. As the pdf explains in vivid prose: “The Wrecks reek of it. Shipwrecks grip piers and boardwalks that cling to what little ground there is – and that is itself mostly transient, shifting […]

    Languard Locations: The Wrecks (5e)

    Languard Locations: The Wrecks (5e) This installment of the Languard Locations-series clocks in at 12 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let’s take a look!   We return to Languard, and this time around, we take a look at the Styes…ähem, sorry, I meant at “the Wrecks.” The shambles were poor and cutthroat, the fishshambles dangerous, but vibrant. The wrecks, however, are categorized by their temporariness. As the pdf explains in vivid prose: “The Wrecks reek of it. Shipwrecks grip piers and boardwalks that cling to what little ground there is – and that is itself mostly transient, shifting […]

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  • 5E Holiday Mini-Dungeon Bundle (5e) All right, so I’m going to deviate slightly from my usual approach, since this is a collection of Mini-Dungeons, and I’ll be extracting the relevant sections for the individual adventure reviews. At this point, I think you’re all familiar with how mini-dungeons work, but for completion’s sake:   They are basically cards of two pages (in rare cases more) that depict a scenario on a single sheet of paper, and the respective adventure features a full-color map. Rules-relevant aspects generally are hyperlinked to, and these, for the most part, have no room for read-aloud text. An important deviation from standard mini-dungeons would be that the holiday mini-dungeons are all super-sized, i.e. they cover 4 pages […]

    5E Holiday Mini-Dungeon Bundle (5e)

    5E Holiday Mini-Dungeon Bundle (5e) All right, so I’m going to deviate slightly from my usual approach, since this is a collection of Mini-Dungeons, and I’ll be extracting the relevant sections for the individual adventure reviews. At this point, I think you’re all familiar with how mini-dungeons work, but for completion’s sake:   They are basically cards of two pages (in rare cases more) that depict a scenario on a single sheet of paper, and the respective adventure features a full-color map. Rules-relevant aspects generally are hyperlinked to, and these, for the most part, have no room for read-aloud text. An important deviation from standard mini-dungeons would be that the holiday mini-dungeons are all super-sized, i.e. they cover 4 pages […]

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  • Languard Locations: Fishshambles (5e) This installment of the Languard Locations-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover. It should also be noted that some nice author bio sections are provided – kudos for including these! The net content remaining would be 6 pages, so let’s take a look!   And you thought the shambles were bad. North of Cheap street, right next to the water front of Languard, there sprawls the reeking, tangled labyrinth known as fishshambles. A rickety network of jetties and tottering, desolate warehouses are used for purposes that are often, if not mostly, illicit and dangerous. While a relatively small section […]

    Languard Locations: Fishshambles (5e)

    Languard Locations: Fishshambles (5e) This installment of the Languard Locations-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover. It should also be noted that some nice author bio sections are provided – kudos for including these! The net content remaining would be 6 pages, so let’s take a look!   And you thought the shambles were bad. North of Cheap street, right next to the water front of Languard, there sprawls the reeking, tangled labyrinth known as fishshambles. A rickety network of jetties and tottering, desolate warehouses are used for purposes that are often, if not mostly, illicit and dangerous. While a relatively small section […]

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  • Languard Locations: Beyond the Walls (5e) This installment of the Languard Locations-series clocks in at 16 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   Well, first things first: This pdf does contain a list of author biographies in the back that spans 1.5 pages – and this is a damn good thing as far as I’m concerned. Freelancers have it tough, and such sections help generate name recognition, so kudos for that! And yes, locations are noted by designers. A handy list of the locations with brief descriptions is also provided on the final 0.5 page […]

    Languard Locations: Beyond the Walls (5e)

    Languard Locations: Beyond the Walls (5e) This installment of the Languard Locations-series clocks in at 16 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   Well, first things first: This pdf does contain a list of author biographies in the back that spans 1.5 pages – and this is a damn good thing as far as I’m concerned. Freelancers have it tough, and such sections help generate name recognition, so kudos for that! And yes, locations are noted by designers. A handy list of the locations with brief descriptions is also provided on the final 0.5 page […]

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  • Languard Locations: High City (5e) This installment of the Languard Locations series, which details the different districts of the city of Languard in more detail, clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   We have taken a look at where the unfortunate dwell, so let’s move to the other side of the Svart that almost bisects the town, let us take a look at where Languard’s elite dwells – and as such, we begin with an overview of the noble families of Languard, supplement by a half-page b/w-artwork. This section is followed […]

    Languard Locations: High City (5e)

    Languard Locations: High City (5e) This installment of the Languard Locations series, which details the different districts of the city of Languard in more detail, clocks in at 14 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   We have taken a look at where the unfortunate dwell, so let’s move to the other side of the Svart that almost bisects the town, let us take a look at where Languard’s elite dwells – and as such, we begin with an overview of the noble families of Languard, supplement by a half-page b/w-artwork. This section is followed […]

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