D&D 5e Archive

  • Places of Power: The Last Resort (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   What is “Last Resort”? Well, picture a clutter of inns, held together by walls – in the middle of nowhere, it represents a collections of truly eclectic inns, a place that is in-between, in a way. Haven represents “ a little slice of haven”, with soothing music; the preserve, managed by Fenric Vogelsong (Vogel =bird, in German, fyi) sports an impossibly large interior, characterized by flora and fauna present, while […]

    Places of Power: The Last Resort (5e)

    Places of Power: The Last Resort (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   What is “Last Resort”? Well, picture a clutter of inns, held together by walls – in the middle of nowhere, it represents a collections of truly eclectic inns, a place that is in-between, in a way. Haven represents “ a little slice of haven”, with soothing music; the preserve, managed by Fenric Vogelsong (Vogel =bird, in German, fyi) sports an impossibly large interior, characterized by flora and fauna present, while […]

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  • Places of Power: Khla’Akear (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, what’s this Khla’Akear? Well, nowadays, this holy stupa is also known as the monastery of the Yellow Dawn; as the pdf specifies in the page depicting the vicinity (including a glorious, original b/w-artwork of the place), it is situated on a bend in a long, tranquil river that traverses its path through a fertile valley. Small settlements dot the surrounding area, and it is said that the region is home to […]

    Places of Power: Khla’Akear (5e)

    Places of Power: Khla’Akear (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, what’s this Khla’Akear? Well, nowadays, this holy stupa is also known as the monastery of the Yellow Dawn; as the pdf specifies in the page depicting the vicinity (including a glorious, original b/w-artwork of the place), it is situated on a bend in a long, tranquil river that traverses its path through a fertile valley. Small settlements dot the surrounding area, and it is said that the region is home to […]

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  • Creature Components Vol. 1 (5e) The 5e-version of the massive Creature Components tome clocks in at 60 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 3 pages of ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 51 pages of content, so let’s take a look!   This review was requested as a prioritized review and has been moved up in my reviewing queue accordingly.   There is a further disclaimer to note here: While Playground Adventures generally focuses on child-friendly supplements, this one is aimed at a slightly more mature audience. The idea of this book is to use parts of vanquished creatures for magic, taking a cue […]

    Creature Components Vol. 1 (5e)

    Creature Components Vol. 1 (5e) The 5e-version of the massive Creature Components tome clocks in at 60 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 3 pages of ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 51 pages of content, so let’s take a look!   This review was requested as a prioritized review and has been moved up in my reviewing queue accordingly.   There is a further disclaimer to note here: While Playground Adventures generally focuses on child-friendly supplements, this one is aimed at a slightly more mature audience. The idea of this book is to use parts of vanquished creatures for magic, taking a cue […]

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  • What Lies Beyond Reason #4: Sanitarium (5e) The much-anticipated fourth installment of the high fantasy horror AP by Micah Watt clocks in at 81 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page KS-backer-thanks, 1 page SRD, 1 page back cover, leaving us with 75 pages of content, so let’s take a look!   As before, we get a selection of pregens, 5 to be precise, should you choose to replace a fallen PC or dive right into this. However, I do recommend playing the series; while deliberately slow in the beginning, the third module remains one of the best haunted house modules I know, and if this one can retain that level of quality, then […]

    What Lies Beyond Reason #4: Sanitarium (5e)

    What Lies Beyond Reason #4: Sanitarium (5e) The much-anticipated fourth installment of the high fantasy horror AP by Micah Watt clocks in at 81 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page KS-backer-thanks, 1 page SRD, 1 page back cover, leaving us with 75 pages of content, so let’s take a look!   As before, we get a selection of pregens, 5 to be precise, should you choose to replace a fallen PC or dive right into this. However, I do recommend playing the series; while deliberately slow in the beginning, the third module remains one of the best haunted house modules I know, and if this one can retain that level of quality, then […]

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  • Haunting of Hastur #2: The Buried Zikurat (5e) The second installment of the Haunting of Hastur-series clocks in at 28 pages of content if you take away the editorial, ToC, etc., but that does not really represent the module properly.   This review was moved up in my queue due to me receiving a print copy of the adventure.   You see, that page-count only covers the core adventure sported, and the book comes with two supplemental tomes: The first would be the Map and Illustration booklet, which provides full-page, high quality renditions of the artworks, as well as all the full-color maps of the module. These are provided in the pdf as well, and oddly, the maps in the […]

    Haunting of Hastur #2: The Buried Zikurat (5e)

    Haunting of Hastur #2: The Buried Zikurat (5e) The second installment of the Haunting of Hastur-series clocks in at 28 pages of content if you take away the editorial, ToC, etc., but that does not really represent the module properly.   This review was moved up in my queue due to me receiving a print copy of the adventure.   You see, that page-count only covers the core adventure sported, and the book comes with two supplemental tomes: The first would be the Map and Illustration booklet, which provides full-page, high quality renditions of the artworks, as well as all the full-color maps of the module. These are provided in the pdf as well, and oddly, the maps in the […]

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  • In the Company of Unicorns (5e) This installment of Rite Publishing’s classic series clocks in at 19 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, as always,w e begin this supplement with a latter, as the meta-narrative of this series assumes that a member of the respective race is writing a letter to sage Qwilion of Questhaven; This sets the series apart from the get-go – unlike most racial supplements, the prose and colored/unreliable in-character narration […]

    In the Company of Unicorns (5e)

    In the Company of Unicorns (5e) This installment of Rite Publishing’s classic series clocks in at 19 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   So, as always,w e begin this supplement with a latter, as the meta-narrative of this series assumes that a member of the respective race is writing a letter to sage Qwilion of Questhaven; This sets the series apart from the get-go – unlike most racial supplements, the prose and colored/unreliable in-character narration […]

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  • Places of Power: Tibol-Korrin (5e) This installment of Raging Swan Press‘ classic Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Now, the name “Tibol-Korrin” did evoke an expectation of elven settlements for me, perhaps due to being close to the Tiri Kitor of Red Hand of Doom in the melody of the word; however, Tibol-Korrin is something else. It’s something genius that I haven’t seen done in any comparable supplement. This place is a strait, important for seafaring merchants, as it is one of the few ways to access […]

    Places of Power: Tibol-Korrin (5e)

    Places of Power: Tibol-Korrin (5e) This installment of Raging Swan Press‘ classic Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Now, the name “Tibol-Korrin” did evoke an expectation of elven settlements for me, perhaps due to being close to the Tiri Kitor of Red Hand of Doom in the melody of the word; however, Tibol-Korrin is something else. It’s something genius that I haven’t seen done in any comparable supplement. This place is a strait, important for seafaring merchants, as it is one of the few ways to access […]

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  • Midgard Heroes Handbook (5e) This massive hardcover clocks in at 211 pages, 207 if you don’t count editorial, ToC, etc. – 216 pages minus the usual aforementioned components, if you count by pdf pages and include the covers.   This review is based on the hardcover print version of the book, which I received in exchange for a fair and unbiased review. The book was moved up in my reviewing queue at the request of my patreons and due to receiving the print copy of this book. I have also had the chance to take a look at the pdf to ascertain electronic functionality, but have mainly based my review on the print version of this book.   Now, first […]

    Midgard Heroes Handbook (5e)

    Midgard Heroes Handbook (5e) This massive hardcover clocks in at 211 pages, 207 if you don’t count editorial, ToC, etc. – 216 pages minus the usual aforementioned components, if you count by pdf pages and include the covers.   This review is based on the hardcover print version of the book, which I received in exchange for a fair and unbiased review. The book was moved up in my reviewing queue at the request of my patreons and due to receiving the print copy of this book. I have also had the chance to take a look at the pdf to ascertain electronic functionality, but have mainly based my review on the print version of this book.   Now, first […]

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  • Demon Cults & Secret Societies (5e) The 5e-version of this massive tome clocks in at 178 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 171 pages of content, so let’s take a look!   First things first: This book references, in some instances, the phenomenal Tome of Beasts. If you don’t have that book, I’d suggest getting it right now. The book also references three installments of the Deep Magic-series: Rune Magic (worth getting), Void Magic (excellent) and Blood & Doom (skip that one). While the book remains functional as a whole sans these other files, the experience is enhanced with them.   […]

    Demon Cults & Secret Societies (5e)

    Demon Cults & Secret Societies (5e) The 5e-version of this massive tome clocks in at 178 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 171 pages of content, so let’s take a look!   First things first: This book references, in some instances, the phenomenal Tome of Beasts. If you don’t have that book, I’d suggest getting it right now. The book also references three installments of the Deep Magic-series: Rune Magic (worth getting), Void Magic (excellent) and Blood & Doom (skip that one). While the book remains functional as a whole sans these other files, the experience is enhanced with them.   […]

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  • Places of Power: Forgotten Athenaeum (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, what is the forgotten athenaeum? It is a lost place of research, of knowledge – when the peaceful kingdom of Tirinos was besieged by the Venovian empire, this massive library was secluded in the astral plane to hide it from the fanatic assailants, who seemed to be following the old adage of every few centuries requiring the burning of Alexandria’s library. (Metaphorically speaking – the supplement does not presume a […]

    Places of Power: Forgotten Athenaeum (5e)

    Places of Power: Forgotten Athenaeum (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, what is the forgotten athenaeum? It is a lost place of research, of knowledge – when the peaceful kingdom of Tirinos was besieged by the Venovian empire, this massive library was secluded in the astral plane to hide it from the fanatic assailants, who seemed to be following the old adage of every few centuries requiring the burning of Alexandria’s library. (Metaphorically speaking – the supplement does not presume a […]

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  • Places of Power: Soulspur Inn (5e) This installment of Raging Swan Press‘ Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisements, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Soulspur Inn has always been there, as far as most folks are concerned – the much-beloved Inn is a sort of neutral ground for adventurers, both regarding legal and moral conflicts. The Inn’s mistress, a woman named Erlgamm, is an epitome of hospitality and oddly, her sharp tongue seems to actually succeed in keeping the tavern a neutral ground of sorts. She is also notorious for her thirst for […]

    Places of Power: Soulspur Inn (5e)

    Places of Power: Soulspur Inn (5e) This installment of Raging Swan Press‘ Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisements, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   Soulspur Inn has always been there, as far as most folks are concerned – the much-beloved Inn is a sort of neutral ground for adventurers, both regarding legal and moral conflicts. The Inn’s mistress, a woman named Erlgamm, is an epitome of hospitality and oddly, her sharp tongue seems to actually succeed in keeping the tavern a neutral ground of sorts. She is also notorious for her thirst for […]

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  • Deep Magic: Elemental Magic (5e) This installment of the Deep Magic-series clocks in at 16 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page advertisement, leaving us with 12 1/3 pages of content, so let’s take a look!   We begin this pdf with a discussion on the dangers of elementals existing in the material plane and elementalism in general, including a nice little section on the role of these magic traditions in Midgard. Traditions? Plural?   Yep, we get a sorcerous origin, a warlock otherworldly patron and a wizard arcane tradition on the class option side of things. We also receive two new feats: Negotiator increases Charisma by 1 to the maximum of […]

    Deep Magic: Elemental Magic (5e)

    Deep Magic: Elemental Magic (5e) This installment of the Deep Magic-series clocks in at 16 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page advertisement, leaving us with 12 1/3 pages of content, so let’s take a look!   We begin this pdf with a discussion on the dangers of elementals existing in the material plane and elementalism in general, including a nice little section on the role of these magic traditions in Midgard. Traditions? Plural?   Yep, we get a sorcerous origin, a warlock otherworldly patron and a wizard arcane tradition on the class option side of things. We also receive two new feats: Negotiator increases Charisma by 1 to the maximum of […]

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  • Deep Magic: Blood & Doom (5e) This installment of Kobold Press‘ Deep Magic-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page advertisement, leaving us with 15 1/3 pages of content, so let’s take a look!   So, the first thing you need to know is that we get a new sacred oath herein – The Giving Grave. This oath, however, represents more the concept of the antipaladin, rather than the paladin. As some 5e-players are wont to claim, the paladin class is removed from its LG-shackles in 5e; while technically true, the class features and general build don’t really lend themselves well to representing the concept of the anipaladin […]

    Deep Magic: Blood & Doom (5e)

    Deep Magic: Blood & Doom (5e) This installment of Kobold Press‘ Deep Magic-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page advertisement, leaving us with 15 1/3 pages of content, so let’s take a look!   So, the first thing you need to know is that we get a new sacred oath herein – The Giving Grave. This oath, however, represents more the concept of the antipaladin, rather than the paladin. As some 5e-players are wont to claim, the paladin class is removed from its LG-shackles in 5e; while technically true, the class features and general build don’t really lend themselves well to representing the concept of the anipaladin […]

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  • 5E Mini-Dungeon: An Empire Given (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This being […]

    5E Mini-Dungeon: An Empire Given (5e)

    5E Mini-Dungeon: An Empire Given (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This being […]

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  • 5E Mini-Dungeon: Time out of Joint (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This […]

    5E Mini-Dungeon: Time out of Joint (5e)

    5E Mini-Dungeon: Time out of Joint (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This […]

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  • 5E Mini-Dungeon: The King of Infinite Space (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   […]

    5E Mini-Dungeon: The King of Infinite Space (5e)

    5E Mini-Dungeon: The King of Infinite Space (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   […]

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  • 5E Mini-Dungeon: Maze of the Skullkeeper (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This […]

    5E Mini-Dungeon: Maze of the Skullkeeper (5e)

    5E Mini-Dungeon: Maze of the Skullkeeper (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This […]

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  • 5E Mini-Dungeon: Maw of the Dark Tide (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   […]

    5E Mini-Dungeon: Maw of the Dark Tide (5e)

    5E Mini-Dungeon: Maw of the Dark Tide (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   […]

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  • 5E Mini-Dungeons: The Great Library (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This being […]

    5E Mini-Dungeons: The Great Library (5e)

    5E Mini-Dungeons: The Great Library (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This being […]

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  • Deep Magic: Dragon Magic (5e) This installment of Kobold Press‘ Deep Magic-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   Okay, without much fanfare we begin with a new arcane tradition, namely the Dragon Mage, who is defined by invoking dragon aspects. Dragon aspects are gained in a linear manner and provide a set array of abilities when invoked. You can see a dragon aspect in play on the cover – the translucent lines with draconic mien? That’s an aspect. Manifesting an aspect requires the expenditure of spell slots and further spell slots may be expended for […]

    Deep Magic: Dragon Magic (5e)

    Deep Magic: Dragon Magic (5e) This installment of Kobold Press‘ Deep Magic-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   Okay, without much fanfare we begin with a new arcane tradition, namely the Dragon Mage, who is defined by invoking dragon aspects. Dragon aspects are gained in a linear manner and provide a set array of abilities when invoked. You can see a dragon aspect in play on the cover – the translucent lines with draconic mien? That’s an aspect. Manifesting an aspect requires the expenditure of spell slots and further spell slots may be expended for […]

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  • 5E Mini-Dungeon: The Garden of Death (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This […]

    5E Mini-Dungeon: The Garden of Death (5e)

    5E Mini-Dungeon: The Garden of Death (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This […]

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  • 5E Mini-Dungeon: True Lovers Run Into Strange Capers (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great! […]

    5E Mini-Dungeon: True Lovers Run Into Strange Capers (5e)

    5E Mini-Dungeon: True Lovers Run Into Strange Capers (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great! […]

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  • 5E Mini-Dungeon: Temple of the Secret Power (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   […]

    5E Mini-Dungeon: Temple of the Secret Power (5e)

    5E Mini-Dungeon: Temple of the Secret Power (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   […]

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  • 5E Mini-Dungeon: The Stuff of Dreams (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This […]

    5E Mini-Dungeon: The Stuff of Dreams (5e)

    5E Mini-Dungeon: The Stuff of Dreams (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This […]

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  • 5E Mini-Dungeon: The Unwise Young, They Say Do Ne’er Live Long (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. […]

    5E Mini-Dungeon: The Unwise Young, They Say Do Ne’er Live Long (5e)

    5E Mini-Dungeon: The Unwise Young, They Say Do Ne’er Live Long (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. […]

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  • 5E Mini-Dungeons: I Am Not Of Your Element (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great! […]

    5E Mini-Dungeons: I Am Not Of Your Element (5e)

    5E Mini-Dungeons: I Am Not Of Your Element (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great! […]

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  • 5E Mini-Dungeon: The Broken River (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This being […]

    5E Mini-Dungeon: The Broken River (5e)

    5E Mini-Dungeon: The Broken River (5e) This pdf clocks in at 2 pages and is a 5E-mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains…*drumroll* a .jpg-version of the map, in both GM and player-friendly versions!   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is, a helpful tool in the GM’s arsenal. Got that? Great!   This being […]

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