D&D Archive

  • Bloodlines & Black Magic: Whispers & Rumors Issue #3 (O7/5e) The third installment of the little ‚zine devoted to supplemental material for the amazing Bloodlines & Black Magic setting/campaign-hack/system-tweak clocks in at 21 pages, 1 page front cover, 3 pages of SRD, leaving us with 17 pages of content, so let’s take a look!   While the header and tags also designate this as 5e on my homepage, it should be noted that the 5e-material is just one character, and that this character has not been built with standard 5e-NPC-rules and acts as a kind of preview for the 5e-version of Bloodlines & Black Magic.   All righty, so, we begin this supplement with a new creature penned by Tim […]

    Bloodlines & Black Magic: Whispers & Rumors Issue #3 (O7/5e)

    Bloodlines & Black Magic: Whispers & Rumors Issue #3 (O7/5e) The third installment of the little ‚zine devoted to supplemental material for the amazing Bloodlines & Black Magic setting/campaign-hack/system-tweak clocks in at 21 pages, 1 page front cover, 3 pages of SRD, leaving us with 17 pages of content, so let’s take a look!   While the header and tags also designate this as 5e on my homepage, it should be noted that the 5e-material is just one character, and that this character has not been built with standard 5e-NPC-rules and acts as a kind of preview for the 5e-version of Bloodlines & Black Magic.   All righty, so, we begin this supplement with a new creature penned by Tim […]

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  •   AAW Games announces Map of the Month, a new monthly service providing tabletop gaming enthusiasts with a brand new, vinyl battle map for use in any tabletop miniatures or roleplaying game. These beautiful vinyl battle maps are being designed by award-winning mapmaker Tommi Salama, printed by Gale Force Nine™ (Dungeons & Dragons™, Star Trek™, Firefly™ game accessories), and published by AAW Games™. Each map has a unique location with a 20″ x 30″ grid of 1″ squares. Owner/publisher Jonathan G. Nelson is hopeful about the Map of the Month service being popular and filling a need for those gamers who still want to play using traditional 3D miniatures and maps around the table with friends. With all the digital options, it is […]

    AAW Games Announces Vinyl Battle Map Project with Monthly Releases

      AAW Games announces Map of the Month, a new monthly service providing tabletop gaming enthusiasts with a brand new, vinyl battle map for use in any tabletop miniatures or roleplaying game. These beautiful vinyl battle maps are being designed by award-winning mapmaker Tommi Salama, printed by Gale Force Nine™ (Dungeons & Dragons™, Star Trek™, Firefly™ game accessories), and published by AAW Games™. Each map has a unique location with a 20″ x 30″ grid of 1″ squares. Owner/publisher Jonathan G. Nelson is hopeful about the Map of the Month service being popular and filling a need for those gamers who still want to play using traditional 3D miniatures and maps around the table with friends. With all the digital options, it is […]

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  • Village Backdrop: Blackhill Gaol (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Blackhill Gaol once was a one-way-trip – the place was conceived as a forced labor camp for debtors, for political prisoners, for the wicked – for those that were to never be free again. As such, the village was constructed in a pretty remote area that is known for being pretty darn dangerous. The prisoners, alas, revolted against their overseers in a coup masterminded by Lady Ephael Areva (who now […]

    Village Backdrop: Blackhill Gaol (5e)

    Village Backdrop: Blackhill Gaol (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Blackhill Gaol once was a one-way-trip – the place was conceived as a forced labor camp for debtors, for political prisoners, for the wicked – for those that were to never be free again. As such, the village was constructed in a pretty remote area that is known for being pretty darn dangerous. The prisoners, alas, revolted against their overseers in a coup masterminded by Lady Ephael Areva (who now […]

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  • Village Backdrop: Kerwyn’s Pride (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   When infamous pirate captain Vayla Hollan (fully presented in the fluff-centric style of the series; one of two NPCs getting this treatment) met her match in a particularly nasty storm, she barely managed to steer her vessel, the eponymous “Kerwyn’s Pride”, into the relatively safe Ballisco Bay. Here, she found opportunity – three baronies vying for supremacy and control over the water-based trade routes. Instead of simply making her ship […]

    Village Backdrop: Kerwyn’s Pride (5e)

    Village Backdrop: Kerwyn’s Pride (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   When infamous pirate captain Vayla Hollan (fully presented in the fluff-centric style of the series; one of two NPCs getting this treatment) met her match in a particularly nasty storm, she barely managed to steer her vessel, the eponymous “Kerwyn’s Pride”, into the relatively safe Ballisco Bay. Here, she found opportunity – three baronies vying for supremacy and control over the water-based trade routes. Instead of simply making her ship […]

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  • Azurth Adventure Digest #1 (5e) The first (and so far, alas, only) installment of this ‘zine depicting the lands of Azurth, a hilarious take on fantasy as seen through the lens of old-time Loony Toons/Tex Avery clocks in at 36 pages, 1 page front cover, 1 page editorial, 1 page of SRD, 3 pages of advertisement, leaving us with 30 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   We begin this ‘zine with an introduction by the commodore Cogburn Steamalong, a navy captain who also happens to be a steam construct, and who proceeds to present comments on the material provided within. This character is also fully statted with a proper statblock; that being […]

    Azurth Adventure Digest #1 (5e)

    Azurth Adventure Digest #1 (5e) The first (and so far, alas, only) installment of this ‘zine depicting the lands of Azurth, a hilarious take on fantasy as seen through the lens of old-time Loony Toons/Tex Avery clocks in at 36 pages, 1 page front cover, 1 page editorial, 1 page of SRD, 3 pages of advertisement, leaving us with 30 pages, laid out in 6’’ by 9’’ (A5), so let’s take a look!   We begin this ‘zine with an introduction by the commodore Cogburn Steamalong, a navy captain who also happens to be a steam construct, and who proceeds to present comments on the material provided within. This character is also fully statted with a proper statblock; that being […]

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  • Village Backdrop: Victory Elm (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Standing amid gently roiling hills, Victory Elm derives its name from the massive tree that gives the village its name; goats graze on the hills, though the absence of any other tree nearby may seem odd to some. While a few hill giants remain nearby, the village has attempted to entice the creation of additional settlements to make the place less remote, but so far to no avail. The items […]

    Village Backdrop: Victory Elm (5e)

    Village Backdrop: Victory Elm (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Standing amid gently roiling hills, Victory Elm derives its name from the massive tree that gives the village its name; goats graze on the hills, though the absence of any other tree nearby may seem odd to some. While a few hill giants remain nearby, the village has attempted to entice the creation of additional settlements to make the place less remote, but so far to no avail. The items […]

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  • Village Backdrop: Ravens’ Cradle (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Raven’s Cradle is a prosperous farming community ruled by superstition and folklore; bandits are founded pecked to death nearby, and woe betide any who dare attempt to bring harm to this strange place. It may not be a surprise to veterans – but Raven’s Cradle makes for a pretty perfect fit for Ravenloft and similar settings/games that want to add a bit of folklore/horror in the vein of the Wicker […]

    Village Backdrop: Ravens’ Cradle (5e)

    Village Backdrop: Ravens’ Cradle (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Raven’s Cradle is a prosperous farming community ruled by superstition and folklore; bandits are founded pecked to death nearby, and woe betide any who dare attempt to bring harm to this strange place. It may not be a surprise to veterans – but Raven’s Cradle makes for a pretty perfect fit for Ravenloft and similar settings/games that want to add a bit of folklore/horror in the vein of the Wicker […]

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  • Village Backdrop: Gull’s Roost (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Gull’s Roost is a safe place where law abides –PCs are bound to be impressed by the beautiful village: Originally created as a summer resort for nobles to escape (akin to how e.g. the Viennese used to in real life) the summer’s stifling heat. Coated with mother-of-pearl and lavishly-painted, Gull’s Roost was doomed – it lured less than desirable entities, and a fort was erected to combat pirates and worse […]

    Village Backdrop: Gull’s Roost (5e)

    Village Backdrop: Gull’s Roost (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Gull’s Roost is a safe place where law abides –PCs are bound to be impressed by the beautiful village: Originally created as a summer resort for nobles to escape (akin to how e.g. the Viennese used to in real life) the summer’s stifling heat. Coated with mother-of-pearl and lavishly-painted, Gull’s Roost was doomed – it lured less than desirable entities, and a fort was erected to combat pirates and worse […]

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  • Villages of Ashlar (5e) This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 71 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, can […]

    Villages of Ashlar (5e)

    Villages of Ashlar (5e) This massive compilation of the villages situated in the Duchy of Ashlar clocks in at 71 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 64 pages of content, so let’s take a look!   Okay, in case you were wondering: the Duchy of Ashlar is the region that features Raging Swan Press’ Gloamhold dungeon, as well as several important locations – like the phenomenal city of Languard with its intricately detailed and amazing quarters, fully detailed in the City Backdrop and the associated Languard Locations-pdfs. The slightly smaller towns Dunstone and Dulwich, both featured in their Town Backdrops, can […]

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  • Village Backdrop: Underdell (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Situated near the Salt Mire, the halfling village of Underdell, has been seriously impacted by the plague that ravaged Ashford (a classic Village Backdrop!); while paranoia ran rampant, an evil halfling bandit named Vihtori has seized both the day and control. Now, fear is the defining characteristic of this place. This village, if you’ve been following Raging Swan Press’ releases, is thus one of the places situated in the Duchy of […]

    Village Backdrop: Underdell (5e)

    Village Backdrop: Underdell (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Situated near the Salt Mire, the halfling village of Underdell, has been seriously impacted by the plague that ravaged Ashford (a classic Village Backdrop!); while paranoia ran rampant, an evil halfling bandit named Vihtori has seized both the day and control. Now, fear is the defining characteristic of this place. This village, if you’ve been following Raging Swan Press’ releases, is thus one of the places situated in the Duchy of […]

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  • Village Backdrop: Laewas (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Laewas, at first glance, looks like your run-of-the-mill farmer’s village – a bit ramshackle and decayed, maybe, but nothing special. At first glance. Village life continues – wives walk the streets, carpenters work, parents shepherd their playing children. The inhabitants laugh and gossip in the sun. There is a single elf, and some halflings roam the streets.   The usual information provided does enhance this sense of normalcy – the dressing […]

    Village Backdrop: Laewas (5e)

    Village Backdrop: Laewas (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Laewas, at first glance, looks like your run-of-the-mill farmer’s village – a bit ramshackle and decayed, maybe, but nothing special. At first glance. Village life continues – wives walk the streets, carpenters work, parents shepherd their playing children. The inhabitants laugh and gossip in the sun. There is a single elf, and some halflings roam the streets.   The usual information provided does enhance this sense of normalcy – the dressing […]

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  • Lands of Lunacy Setting Guide (5e) This supplement clocks in at roughly 32 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page mission statement, 1 page back cover. It also features a brief etymology of the word “lunacy” on one otherwise mostly blank page, one that blends the real and fantastic in a pretty smart manner. As a whole, we thus have approximately 27 pages of content. If the title wasn’t ample clue, this supplement does deal with madness to a degree and starts with a proper disclaimer. Personally, I consider it laudable, yet also a bit sad that nowadays, our elfgame-supplements, particularly ones like this, need such a disclaimer. To contextualize this: The supplement is […]

    Lands of Lunacy Setting Guide (5e)

    Lands of Lunacy Setting Guide (5e) This supplement clocks in at roughly 32 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page mission statement, 1 page back cover. It also features a brief etymology of the word “lunacy” on one otherwise mostly blank page, one that blends the real and fantastic in a pretty smart manner. As a whole, we thus have approximately 27 pages of content. If the title wasn’t ample clue, this supplement does deal with madness to a degree and starts with a proper disclaimer. Personally, I consider it laudable, yet also a bit sad that nowadays, our elfgame-supplements, particularly ones like this, need such a disclaimer. To contextualize this: The supplement is […]

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  • Village Backdrop: Edgewood 2.0 (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 8 pages of content, one of which is a pretty epic b/w-map of mythic Gloamhold and surrounding area, so let’s take a look at the settlement   Edgewood can pretty much be a somewhat isolated town, though not excessively so; it lies at the edge of the Shadetimber woods, and it is subject to woes. Founded roughly a hundred years ago, it wasn’t affected by major upheavals since its founding, but in spite of this, the town hasn’t seen much population growth since the […]

    Village Backdrop: Edgewood 2.0 (5e)

    Village Backdrop: Edgewood 2.0 (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 8 pages of content, one of which is a pretty epic b/w-map of mythic Gloamhold and surrounding area, so let’s take a look at the settlement   Edgewood can pretty much be a somewhat isolated town, though not excessively so; it lies at the edge of the Shadetimber woods, and it is subject to woes. Founded roughly a hundred years ago, it wasn’t affected by major upheavals since its founding, but in spite of this, the town hasn’t seen much population growth since the […]

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  • The Fall of Mith: Mithos Manor (revised edition) (5e) The revised edition of the first module in the Fall of Mith-series clocks in at 72 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, leaving us with 68 pages of content, so let’s take a look!   Yes, before you ask – this is the start of an planned series, but for once, I wouldn’t advise in favor of waiting until the entire series is released, for the book utilizes a pretty clever suggested hook (which you should employ) that allows it to be seamlessly slotted into pretty much any setting or ongoing series of adventures you choose/currently play. The module is also entirely self-contained.   This […]

    The Fall of Mith: Mithos Manor (revised edition) (5e)

    The Fall of Mith: Mithos Manor (revised edition) (5e) The revised edition of the first module in the Fall of Mith-series clocks in at 72 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, leaving us with 68 pages of content, so let’s take a look!   Yes, before you ask – this is the start of an planned series, but for once, I wouldn’t advise in favor of waiting until the entire series is released, for the book utilizes a pretty clever suggested hook (which you should employ) that allows it to be seamlessly slotted into pretty much any setting or ongoing series of adventures you choose/currently play. The module is also entirely self-contained.   This […]

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  • Mortzengersturm, the Mad Manticore of the Prismatic Peak (5e) This module clocks in at 38 pages, 1 page page front cover, 1 page editorial, 1 page back cover, leaving us with 35 pages of content, so let’s take a look   So, did the cover remind you of old Tex Avery cartoons or old-school loony toons that were fun and not necessarily politically correct? Well, then you’ve nailed the aesthetics of this adventure. The art by Jeff Call is nigh perfect for the novel and interesting take herein that consciously draws upon quite a few nostalgic components – Mortzengersturm does look a bit like a lion king-usurper planning on establishing a 1000-year reich of hyena. (As an aside – the […]

    Mortzengersturm, the Mad Manticore of the Prismatic Peak (5e)

    Mortzengersturm, the Mad Manticore of the Prismatic Peak (5e) This module clocks in at 38 pages, 1 page page front cover, 1 page editorial, 1 page back cover, leaving us with 35 pages of content, so let’s take a look   So, did the cover remind you of old Tex Avery cartoons or old-school loony toons that were fun and not necessarily politically correct? Well, then you’ve nailed the aesthetics of this adventure. The art by Jeff Call is nigh perfect for the novel and interesting take herein that consciously draws upon quite a few nostalgic components – Mortzengersturm does look a bit like a lion king-usurper planning on establishing a 1000-year reich of hyena. (As an aside – the […]

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  • Village Backdrop: Lanthorn 2.0 (5e) This return to and expansion of an installment from Raging Swan Press’ Village Backdrop-series is 17 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 11 pages of content, so let’s take a look at the settlement!   Lanthorn is a peculiar settlement – named for the magical lanterns set atop its gates, the perpetually-shrouded village is situated under a massive overhang in Kuldor Pass, where winters are long and cruel and summers but brief. Heavily defended and fortified, the settlement controls traffic through the pass and represents a gateway to the untamed wilderness beyond. Governed by a conclave of […]

    Village Backdrop: Lanthorn 2.0 (5e)

    Village Backdrop: Lanthorn 2.0 (5e) This return to and expansion of an installment from Raging Swan Press’ Village Backdrop-series is 17 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 11 pages of content, so let’s take a look at the settlement!   Lanthorn is a peculiar settlement – named for the magical lanterns set atop its gates, the perpetually-shrouded village is situated under a massive overhang in Kuldor Pass, where winters are long and cruel and summers but brief. Heavily defended and fortified, the settlement controls traffic through the pass and represents a gateway to the untamed wilderness beyond. Governed by a conclave of […]

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  • The Fall of Mith: Mithos Manor (5e) The first module in the Fall of Mith-series clocks in at 72 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, leaving us with 68 pages of content, so let’s take a look!   Yes, before you ask – this is the start of an planned series, but for once, I wouldn’t advise in favor of waiting until the entire series is released, for the book utilizes a pretty clever suggested hook (which you should employ) that allows it to be seamlessly slotted into pretty much any setting or ongoing series of adventures you choose/currently play. The module is also entirely self-contained.   This review was moved up in my […]

    The Fall of Mith: Mithos Manor (5e)

    The Fall of Mith: Mithos Manor (5e) The first module in the Fall of Mith-series clocks in at 72 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, leaving us with 68 pages of content, so let’s take a look!   Yes, before you ask – this is the start of an planned series, but for once, I wouldn’t advise in favor of waiting until the entire series is released, for the book utilizes a pretty clever suggested hook (which you should employ) that allows it to be seamlessly slotted into pretty much any setting or ongoing series of adventures you choose/currently play. The module is also entirely self-contained.   This review was moved up in my […]

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  • Verdant Bonds (5e) This interlude for 5e covers 2 pages, and is intended for level 1 – 3 characters, though I’d personally recommend it for level 2 characters at the highest – level 3 characters will curbstomp through this one. The little adventure does feature read-aloud text for most locales, and also has an okay full-color map. No unlabeled, player-friendly version is provided for VTT or printing out. The map has no scale noted.   As always when I review mini-modules, it should be noted that I rate them for what they are – brief sidetreks. I don’t expect epic stories from them.   All righty, in order to discuss the adventure, I need to go into SPOILERS. Potential players […]

    Verdant Bonds (5e)

    Verdant Bonds (5e) This interlude for 5e covers 2 pages, and is intended for level 1 – 3 characters, though I’d personally recommend it for level 2 characters at the highest – level 3 characters will curbstomp through this one. The little adventure does feature read-aloud text for most locales, and also has an okay full-color map. No unlabeled, player-friendly version is provided for VTT or printing out. The map has no scale noted.   As always when I review mini-modules, it should be noted that I rate them for what they are – brief sidetreks. I don’t expect epic stories from them.   All righty, in order to discuss the adventure, I need to go into SPOILERS. Potential players […]

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  • Menace in Ravenreach (5e) The 5e version of Menace in Ravenreach clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so first things first – while this module is part of a two-part mini-series (the second part of which is “Mystery in Ravenrock”, named after the fortification), this very much works smoothly as a stand-alone scenario. Nominally intended for characters level 4th to 7th, I’d suggest in favor of sticking to the lower level range if […]

    Menace in Ravenreach (5e)

    Menace in Ravenreach (5e) The 5e version of Menace in Ravenreach clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so first things first – while this module is part of a two-part mini-series (the second part of which is “Mystery in Ravenrock”, named after the fortification), this very much works smoothly as a stand-alone scenario. Nominally intended for characters level 4th to 7th, I’d suggest in favor of sticking to the lower level range if […]

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  • Village Backdrop: Aubade 2.0 (5e) This 2.0 installment of RSP’s Village Backdrop is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement   So, 2.0. Why? Well, for one, even a cursory glance shows you that the layout has been modernized, and for the first time, this is available in a 5e-iteration, with the pdf making proper use of the sample statblocks presented in the Monster Manual and tweaking them in a sensible manner, combining e.g. the stats of a monster with the spellcasting ability of a sample NPC.   Like all […]

    Village Backdrop: Aubade 2.0 (5e)

    Village Backdrop: Aubade 2.0 (5e) This 2.0 installment of RSP’s Village Backdrop is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement   So, 2.0. Why? Well, for one, even a cursory glance shows you that the layout has been modernized, and for the first time, this is available in a 5e-iteration, with the pdf making proper use of the sample statblocks presented in the Monster Manual and tweaking them in a sensible manner, combining e.g. the stats of a monster with the spellcasting ability of a sample NPC.   Like all […]

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  • On February 2nd, 2019, my youngest daughter, Harper, was diagnosed with leukemia. The next few days were hard. Then on the 4th, while sitting in bed, Kelly from Child Services came in with a gift card from Friends of Kids with Cancer. Harper immediately perked up, and within 15 minutes she’d sent me out of the hospital to spend that money!! Friends of Kids with Cancer gave us our first good day. And our story is not unique. Three months later, that good day has turned to good weeks, good months, Harp is in remission, and will be on maintenance treatments soon! Friends of Kids with Cancer has been with us every step of the way, and we want to […]

    Harper’s Tale: Dungeons and Dragons Adventures to Benefit Friends of Kids with Cancer

    On February 2nd, 2019, my youngest daughter, Harper, was diagnosed with leukemia. The next few days were hard. Then on the 4th, while sitting in bed, Kelly from Child Services came in with a gift card from Friends of Kids with Cancer. Harper immediately perked up, and within 15 minutes she’d sent me out of the hospital to spend that money!! Friends of Kids with Cancer gave us our first good day. And our story is not unique. Three months later, that good day has turned to good weeks, good months, Harp is in remission, and will be on maintenance treatments soon! Friends of Kids with Cancer has been with us every step of the way, and we want to […]

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  • What Lies Beyond Reason Campaign Guide II (5e) The second campaign guide for the unique What Lies Beyond Reason AP clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page Kickstarter-backer-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 39 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   All right, this campaign guide begins with a recap of the story so far, before taking a look at a central component of the AP as a whole: The mysteries at the heart of the rather intricately-constructed plot of the series. […]

    What Lies Beyond Reason Campaign Guide II (5e)

    What Lies Beyond Reason Campaign Guide II (5e) The second campaign guide for the unique What Lies Beyond Reason AP clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page Kickstarter-backer-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 39 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreon supporters.   All right, this campaign guide begins with a recap of the story so far, before taking a look at a central component of the AP as a whole: The mysteries at the heart of the rather intricately-constructed plot of the series. […]

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  • Keeping It Classy: The Barbarian (5e) This class-centric supplement clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page inside of back cover, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, after a brief introduction, we dive right into new primal paths – 15 to be precise. Discussing all of them in detail would bloat this review beyond any usefulness, so I’ll keep it short and to the point. I assume that you know when […]

    Keeping It Classy: The Barbarian (5e)

    Keeping It Classy: The Barbarian (5e) This class-centric supplement clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page inside of back cover, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, after a brief introduction, we dive right into new primal paths – 15 to be precise. Discussing all of them in detail would bloat this review beyond any usefulness, so I’ll keep it short and to the point. I assume that you know when […]

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  • The Secrets of the Twisting Colossus (5e) This module clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 36 pages of content. The module does come, however, with a bonus-pdf that contains no less than 17 pages of handouts, which is pretty amazing as far as I’m concerned.   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so the first thing you need to know about here, would be the exemplary handout-array provided. I genuinely did not expect to see this level of support – the module comes with an extra pdf that contains no less than 16 pages! Some of […]

    The Secrets of the Twisting Colossus (5e)

    The Secrets of the Twisting Colossus (5e) This module clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 36 pages of content. The module does come, however, with a bonus-pdf that contains no less than 17 pages of handouts, which is pretty amazing as far as I’m concerned.   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so the first thing you need to know about here, would be the exemplary handout-array provided. I genuinely did not expect to see this level of support – the module comes with an extra pdf that contains no less than 16 pages! Some of […]

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  • Places of Power: Dead Man’s Run (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The location known as “Dead Man’s Run” is something refreshingly different, as far as I’m concerned – this stretch of land is situated on the border between two kingdoms; per default, that would be an elven kingdom and a human one, but it’d be rather easy to change the kingdoms to different races, should your game require that. From initial hostilities and border skirmishes, a truce sprang – one that […]

    Places of Power: Dead Man’s Run (5e)

    Places of Power: Dead Man’s Run (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The location known as “Dead Man’s Run” is something refreshingly different, as far as I’m concerned – this stretch of land is situated on the border between two kingdoms; per default, that would be an elven kingdom and a human one, but it’d be rather easy to change the kingdoms to different races, should your game require that. From initial hostilities and border skirmishes, a truce sprang – one that […]

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  • Places of Power: Dreamden (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, Dreamden is a rustic resort situated at the border of a vast desert; usually sporting a population that slightly exceeds the 100, but subject to obvious fluctuations, it is an opportunity for the rich and decadent to get away from the hustle and bustle of city-life. PCs doing their legwork, as always, can very much unearth some intriguing tidbits about the place – for example, that a gigantic demon was slain […]

    Places of Power: Dreamden (5e)

    Places of Power: Dreamden (5e) This installment of the Places of Power-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   So, Dreamden is a rustic resort situated at the border of a vast desert; usually sporting a population that slightly exceeds the 100, but subject to obvious fluctuations, it is an opportunity for the rich and decadent to get away from the hustle and bustle of city-life. PCs doing their legwork, as always, can very much unearth some intriguing tidbits about the place – for example, that a gigantic demon was slain […]

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  • Death on Doom’s Reach – Shroud of Orcus I (5e) This module clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 27 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, so this is an adventure for the highest echelons – level 17-20, to be precise, with 4-5 characters being the intended group-size. It also is Part I of the “Shroud of Orcus”-series. The module is set in Baldur’s Gate, in the Forgotten Realms. The surrounding area is depicted in an aesthetically-pleasing full-color hex-map, and the cartography of the […]

    Death on Doom’s Reach – Shroud of Orcus I (5e)

    Death on Doom’s Reach – Shroud of Orcus I (5e) This module clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 27 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, so this is an adventure for the highest echelons – level 17-20, to be precise, with 4-5 characters being the intended group-size. It also is Part I of the “Shroud of Orcus”-series. The module is set in Baldur’s Gate, in the Forgotten Realms. The surrounding area is depicted in an aesthetically-pleasing full-color hex-map, and the cartography of the […]

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