Dive Archive

  • The Haunted Dive (SFRPG) This adventure clocks in at 91 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 85 pages of content, so let’s take a look!   Okay, so first thing you should know, is that this module uses the rules from the Starship, Stations and Salvage Guide. It has a ton of supplemental rules included, but does not reproduce these. It is possible to run the adventure without owning said book, just to make that clear. The module spends a lot of pages on rules, so let’s take a look at them first:   The supplement comes with 3 new expansion bays, […]

    The Haunted Dive (SFRPG)

    The Haunted Dive (SFRPG) This adventure clocks in at 91 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 85 pages of content, so let’s take a look!   Okay, so first thing you should know, is that this module uses the rules from the Starship, Stations and Salvage Guide. It has a ton of supplemental rules included, but does not reproduce these. It is possible to run the adventure without owning said book, just to make that clear. The module spends a lot of pages on rules, so let’s take a look at them first:   The supplement comes with 3 new expansion bays, […]

    Continue Reading...

  • Tavern! Ye Adventurer’s Olde Favourite Dive This massive supplement clocks in at 96 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 93 pages of content, so let’s take a look!   If I had a dime for every module I’ve read that begins by PCs being contacted in a party…and still. Unlike the 1st level module with goblins as foes and an ogre and/or shadow as boss and similar extremely trite and worn out clichés, there seems to be no law of diminishing returns regarding the tavern as an environment. Indeed, if anything, I know quite a few groups wherein the players have taken to spending copious amounts of gold on booze and professionals […]

    Tavern! Ye Adventurer’s Olde Favourite Dive

    Tavern! Ye Adventurer’s Olde Favourite Dive This massive supplement clocks in at 96 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 93 pages of content, so let’s take a look!   If I had a dime for every module I’ve read that begins by PCs being contacted in a party…and still. Unlike the 1st level module with goblins as foes and an ogre and/or shadow as boss and similar extremely trite and worn out clichés, there seems to be no law of diminishing returns regarding the tavern as an environment. Indeed, if anything, I know quite a few groups wherein the players have taken to spending copious amounts of gold on booze and professionals […]

    Continue Reading...