DM’s Guild Archive

  • Keeping It Classy: The Barbarian (5e) This class-centric supplement clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page inside of back cover, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, after a brief introduction, we dive right into new primal paths – 15 to be precise. Discussing all of them in detail would bloat this review beyond any usefulness, so I’ll keep it short and to the point. I assume that you know when […]

    Keeping It Classy: The Barbarian (5e)

    Keeping It Classy: The Barbarian (5e) This class-centric supplement clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 1 page inside of back cover, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, after a brief introduction, we dive right into new primal paths – 15 to be precise. Discussing all of them in detail would bloat this review beyond any usefulness, so I’ll keep it short and to the point. I assume that you know when […]

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  • The Secrets of the Twisting Colossus (5e) This module clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 36 pages of content. The module does come, however, with a bonus-pdf that contains no less than 17 pages of handouts, which is pretty amazing as far as I’m concerned.   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so the first thing you need to know about here, would be the exemplary handout-array provided. I genuinely did not expect to see this level of support – the module comes with an extra pdf that contains no less than 16 pages! Some of […]

    The Secrets of the Twisting Colossus (5e)

    The Secrets of the Twisting Colossus (5e) This module clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 36 pages of content. The module does come, however, with a bonus-pdf that contains no less than 17 pages of handouts, which is pretty amazing as far as I’m concerned.   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so the first thing you need to know about here, would be the exemplary handout-array provided. I genuinely did not expect to see this level of support – the module comes with an extra pdf that contains no less than 16 pages! Some of […]

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  • Death on Doom’s Reach – Shroud of Orcus I (5e) This module clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 27 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, so this is an adventure for the highest echelons – level 17-20, to be precise, with 4-5 characters being the intended group-size. It also is Part I of the “Shroud of Orcus”-series. The module is set in Baldur’s Gate, in the Forgotten Realms. The surrounding area is depicted in an aesthetically-pleasing full-color hex-map, and the cartography of the […]

    Death on Doom’s Reach – Shroud of Orcus I (5e)

    Death on Doom’s Reach – Shroud of Orcus I (5e) This module clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 27 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, so this is an adventure for the highest echelons – level 17-20, to be precise, with 4-5 characters being the intended group-size. It also is Part I of the “Shroud of Orcus”-series. The module is set in Baldur’s Gate, in the Forgotten Realms. The surrounding area is depicted in an aesthetically-pleasing full-color hex-map, and the cartography of the […]

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  • Faiths of the Forgotten Realms (5e) This massive supplement clocks in at 200 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, leaving us with a massive 196 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons. I had access to the pre-release version to get this done so soon, but the review itself is based on the commercially-available version.   Now, first things first: Since this is a massive book with a ridiculous amount of content inside, I cannot provide my step-by-step analysis for every single piece of crunch, as that would […]

    Faiths of the Forgotten Realms (5e)

    Faiths of the Forgotten Realms (5e) This massive supplement clocks in at 200 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, leaving us with a massive 196 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons. I had access to the pre-release version to get this done so soon, but the review itself is based on the commercially-available version.   Now, first things first: Since this is a massive book with a ridiculous amount of content inside, I cannot provide my step-by-step analysis for every single piece of crunch, as that would […]

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  • Wraith Wright’s The Comprehensive Equipment Manual (5e) This massive rules-book clocks in at 139 pages, 1 page front cover, 1 page editorial/SRD, 3 pages of ToC, leaving us with 134 pages of content, so let’s take a look!   This review was requested as a prioritized review by one of my patreons. The review is based on the updated V.1.2. of the book.   All right, so one of the most underwhelming aspects of the 5e PHB, at least for me, was the rather rudimentary section on items, weapons, etc. – I was hoping that we’d see a big equipment book soon after the PHB’s release, but so far, no dice. Fret not, though, for this is EXACTLY where this […]

    Wraith Wright’s The Comprehensive Equipment Manual (5e)

    Wraith Wright’s The Comprehensive Equipment Manual (5e) This massive rules-book clocks in at 139 pages, 1 page front cover, 1 page editorial/SRD, 3 pages of ToC, leaving us with 134 pages of content, so let’s take a look!   This review was requested as a prioritized review by one of my patreons. The review is based on the updated V.1.2. of the book.   All right, so one of the most underwhelming aspects of the 5e PHB, at least for me, was the rather rudimentary section on items, weapons, etc. – I was hoping that we’d see a big equipment book soon after the PHB’s release, but so far, no dice. Fret not, though, for this is EXACTLY where this […]

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  • Temple of the Opal Goddess (5e) This module by Pyromaniac Press‘ Micah Watt clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   This is a module set within the sword-coast region of the Forgotten Realms, and, as a module, the following discussion of the module will contain SPOILERS. Potential players will want to jump to the conclusion. … .. . All right, only GMs around? Great!   Antivar Ravengard, nephew of none other than Ulver Ravengard, has gone missing on an […]

    Temple of the Opal Goddess (5e)

    Temple of the Opal Goddess (5e) This module by Pyromaniac Press‘ Micah Watt clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This review was moved up in my review-queue as a prioritized review at the request of my patreons.   This is a module set within the sword-coast region of the Forgotten Realms, and, as a module, the following discussion of the module will contain SPOILERS. Potential players will want to jump to the conclusion. … .. . All right, only GMs around? Great!   Antivar Ravengard, nephew of none other than Ulver Ravengard, has gone missing on an […]

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  • Additional Fight Clubs for the Pugilist Class (5e) This expansion for the pugilist class clocks in at 4 pages, 1 page front cover, 3 pages of content, so let’s take a look!   This pdf was moved up in my review-queue as a prioritized review at the request of my patreons.   The first of these fight clubs would be the Arena Royale – which creates an alternate persona. You make a Charisma (Disguise Kit) check at advantage. Creatures with passive Insight lower than that result will not recognize the character and unarmored AC is increased to 10 + Dexterity and Constitution modifier. 6th level may be a bit much: While in the alternate persona, you may make a Charisma […]

    Additional Fight Clubs for the Pugilist Class (5e)

    Additional Fight Clubs for the Pugilist Class (5e) This expansion for the pugilist class clocks in at 4 pages, 1 page front cover, 3 pages of content, so let’s take a look!   This pdf was moved up in my review-queue as a prioritized review at the request of my patreons.   The first of these fight clubs would be the Arena Royale – which creates an alternate persona. You make a Charisma (Disguise Kit) check at advantage. Creatures with passive Insight lower than that result will not recognize the character and unarmored AC is increased to 10 + Dexterity and Constitution modifier. 6th level may be a bit much: While in the alternate persona, you may make a Charisma […]

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  • The Pugilist Base Class (5e) The pugilist base class presented herein clocks in at 8 pages, 1 page front cover/editorial, leaving us with 7 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   The pugilist base class presented here gets 1d8 HD and proficiency in light armor, simple weapons, improvised weapons, whip and hand crossbow as well as artisan tools, gaming set or thieves’ tools. The class is proficient in both Strength and Constitution saves and you may choose two skills from Athletics, Acrobatics, Deception, Intimidation, Perception, Sleight of Hand, Stealth.   The pugilist gains fisticuffs at first level – […]

    The Pugilist Base Class (5e)

    The Pugilist Base Class (5e) The pugilist base class presented herein clocks in at 8 pages, 1 page front cover/editorial, leaving us with 7 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   The pugilist base class presented here gets 1d8 HD and proficiency in light armor, simple weapons, improvised weapons, whip and hand crossbow as well as artisan tools, gaming set or thieves’ tools. The class is proficient in both Strength and Constitution saves and you may choose two skills from Athletics, Acrobatics, Deception, Intimidation, Perception, Sleight of Hand, Stealth.   The pugilist gains fisticuffs at first level – […]

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  • Arms of Myth & Legend (5e) This pdf clocks in at 27 pages, 1 page front cover, 1 page editorial, leaving us with 25 pages of content, so let’s take a look, shall we?   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, so crafting in 5e is rudimentary at best – considering the time it takes to craft mundane items and the fact that magic items require infinitely more time, the system puts magic item creation, even that born out of epic moments and spontaneous infusions of power, firmly out of the grasp of adventuring characters – a single legendary item would require the majority […]

    Arms of Myth & Legend (5e)

    Arms of Myth & Legend (5e) This pdf clocks in at 27 pages, 1 page front cover, 1 page editorial, leaving us with 25 pages of content, so let’s take a look, shall we?   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, so crafting in 5e is rudimentary at best – considering the time it takes to craft mundane items and the fact that magic items require infinitely more time, the system puts magic item creation, even that born out of epic moments and spontaneous infusions of power, firmly out of the grasp of adventuring characters – a single legendary item would require the majority […]

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