DND Archive

  • 5E Mini-Dungeon: Mysteries of the Endless Maze (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential […]

    5E Mini-Dungeon: Mysteries of the Endless Maze (5e)

    5E Mini-Dungeon: Mysteries of the Endless Maze (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential […]

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  • A Friend in Need (5e) This module clocks in at 26 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   This review was moved forward on my reviewing queue as a prioritized review at the request of my patreons.   First of all, before I go into details: This module is intended for a younger audience – basically, this is intended to be a very kid-friendly module. To be more precise, for the age-range of about ~ 6 years. I ran the module in my playtest with a mixed group spanning the […]

    A Friend in Need (5e)

    A Friend in Need (5e) This module clocks in at 26 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   This review was moved forward on my reviewing queue as a prioritized review at the request of my patreons.   First of all, before I go into details: This module is intended for a younger audience – basically, this is intended to be a very kid-friendly module. To be more precise, for the age-range of about ~ 6 years. I ran the module in my playtest with a mixed group spanning the […]

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  • Additional Fight Clubs for the Pugilist Class (5e) This expansion for the pugilist class clocks in at 4 pages, 1 page front cover, 3 pages of content, so let’s take a look!   This pdf was moved up in my review-queue as a prioritized review at the request of my patreons.   The first of these fight clubs would be the Arena Royale – which creates an alternate persona. You make a Charisma (Disguise Kit) check at advantage. Creatures with passive Insight lower than that result will not recognize the character and unarmored AC is increased to 10 + Dexterity and Constitution modifier. 6th level may be a bit much: While in the alternate persona, you may make a Charisma […]

    Additional Fight Clubs for the Pugilist Class (5e)

    Additional Fight Clubs for the Pugilist Class (5e) This expansion for the pugilist class clocks in at 4 pages, 1 page front cover, 3 pages of content, so let’s take a look!   This pdf was moved up in my review-queue as a prioritized review at the request of my patreons.   The first of these fight clubs would be the Arena Royale – which creates an alternate persona. You make a Charisma (Disguise Kit) check at advantage. Creatures with passive Insight lower than that result will not recognize the character and unarmored AC is increased to 10 + Dexterity and Constitution modifier. 6th level may be a bit much: While in the alternate persona, you may make a Charisma […]

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  • The Pugilist Base Class (5e) The pugilist base class presented herein clocks in at 8 pages, 1 page front cover/editorial, leaving us with 7 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   The pugilist base class presented here gets 1d8 HD and proficiency in light armor, simple weapons, improvised weapons, whip and hand crossbow as well as artisan tools, gaming set or thieves’ tools. The class is proficient in both Strength and Constitution saves and you may choose two skills from Athletics, Acrobatics, Deception, Intimidation, Perception, Sleight of Hand, Stealth.   The pugilist gains fisticuffs at first level – […]

    The Pugilist Base Class (5e)

    The Pugilist Base Class (5e) The pugilist base class presented herein clocks in at 8 pages, 1 page front cover/editorial, leaving us with 7 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   The pugilist base class presented here gets 1d8 HD and proficiency in light armor, simple weapons, improvised weapons, whip and hand crossbow as well as artisan tools, gaming set or thieves’ tools. The class is proficient in both Strength and Constitution saves and you may choose two skills from Athletics, Acrobatics, Deception, Intimidation, Perception, Sleight of Hand, Stealth.   The pugilist gains fisticuffs at first level – […]

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  • Places of Power: Raveneye Sanatorium (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   So, we all have presumably played an adventure in a Sanatorium, right? At least those of us who enjoy dark fantasy and roleplaying games will know the tropes at this point. There’s a reason for that, and it is mainly due to reality and how we see sanatoriums and the treatment methods employed there – while, from our modern perspective, e.g. lobotomies may look barbaric, not so long ago, they were […]

    Places of Power: Raveneye Sanatorium (5e)

    Places of Power: Raveneye Sanatorium (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   So, we all have presumably played an adventure in a Sanatorium, right? At least those of us who enjoy dark fantasy and roleplaying games will know the tropes at this point. There’s a reason for that, and it is mainly due to reality and how we see sanatoriums and the treatment methods employed there – while, from our modern perspective, e.g. lobotomies may look barbaric, not so long ago, they were […]

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  • 5E Mini-Dungeon – The Legacy of Theft (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential […]

    5E Mini-Dungeon – The Legacy of Theft (5e)

    5E Mini-Dungeon – The Legacy of Theft (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential […]

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  • 5E Mini-Dungeon: Howling Halls (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish […]

    5E Mini-Dungeon: Howling Halls (5e)

    5E Mini-Dungeon: Howling Halls (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish […]

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  • Deep Magic: Angelic Seals (5e) This installment of Kobold Press’ 5e-series of magic traditions clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   All right, so, as always, we get feats to interact with the spellcasting tradition – here, the first would be Heavenly Scribe, which nets the Celestial language and an angelic seal of the character’s choice, with Int as governing attribute for the saving throw DC. Heaven’s Chosen, the second feat, nets you a second saving throw when you fail one – this one is rolled with a single d20, regardless of advantage or disadvantage, […]

    Deep Magic: Angelic Seals (5e)

    Deep Magic: Angelic Seals (5e) This installment of Kobold Press’ 5e-series of magic traditions clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   All right, so, as always, we get feats to interact with the spellcasting tradition – here, the first would be Heavenly Scribe, which nets the Celestial language and an angelic seal of the character’s choice, with Int as governing attribute for the saving throw DC. Heaven’s Chosen, the second feat, nets you a second saving throw when you fail one – this one is rolled with a single d20, regardless of advantage or disadvantage, […]

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  • Arms of Myth & Legend (5e) This pdf clocks in at 27 pages, 1 page front cover, 1 page editorial, leaving us with 25 pages of content, so let’s take a look, shall we?   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, so crafting in 5e is rudimentary at best – considering the time it takes to craft mundane items and the fact that magic items require infinitely more time, the system puts magic item creation, even that born out of epic moments and spontaneous infusions of power, firmly out of the grasp of adventuring characters – a single legendary item would require the majority […]

    Arms of Myth & Legend (5e)

    Arms of Myth & Legend (5e) This pdf clocks in at 27 pages, 1 page front cover, 1 page editorial, leaving us with 25 pages of content, so let’s take a look, shall we?   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, so crafting in 5e is rudimentary at best – considering the time it takes to craft mundane items and the fact that magic items require infinitely more time, the system puts magic item creation, even that born out of epic moments and spontaneous infusions of power, firmly out of the grasp of adventuring characters – a single legendary item would require the majority […]

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  • 5E Mini-Dungeon: Dwarven Dread (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish […]

    5E Mini-Dungeon: Dwarven Dread (5e)

    5E Mini-Dungeon: Dwarven Dread (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish […]

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  • Prepared! One-Shot Adventures for 5th Edition (5e) This compilation of side-trek modules for 5th edition clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   Wait, before we go any further, one important note: You need the Tome of Beasts, Kobold Press’ massive and gorgeous hardcover of 5e-monsters to properly use this supplement, as statblocks have not been reproduced herein.   Structure-wise, these encounters/sidetreks are pretty easy to grasp: We get a background and then the different Adventure Elements that make up each sidetrek – usually, but not always,  2 – 4. These can basically be all combined […]

    Prepared! One-Shot Adventures for 5th Edition (5e)

    Prepared! One-Shot Adventures for 5th Edition (5e) This compilation of side-trek modules for 5th edition clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   Wait, before we go any further, one important note: You need the Tome of Beasts, Kobold Press’ massive and gorgeous hardcover of 5e-monsters to properly use this supplement, as statblocks have not been reproduced herein.   Structure-wise, these encounters/sidetreks are pretty easy to grasp: We get a background and then the different Adventure Elements that make up each sidetrek – usually, but not always,  2 – 4. These can basically be all combined […]

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  • Places of Power: Fraywrack (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   On a lonesome shore of rocky headland, known as the Harpy’s Head, there lies the wrecked ruin of an erstwhile powerful ship – and it conceals an alliance most peculiar: You see, a flight of harpies has lured the vessel ashore – but the wreck contains no signs of slaughter, but rather an impromptu war-camp, for the harpies thus forcefully recruited the crew of survivors as soldiers in their desperate fight against […]

    Places of Power: Fraywrack (5e)

    Places of Power: Fraywrack (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   On a lonesome shore of rocky headland, known as the Harpy’s Head, there lies the wrecked ruin of an erstwhile powerful ship – and it conceals an alliance most peculiar: You see, a flight of harpies has lured the vessel ashore – but the wreck contains no signs of slaughter, but rather an impromptu war-camp, for the harpies thus forcefully recruited the crew of survivors as soldiers in their desperate fight against […]

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  • 5E Mini-Dungeon: The Burning Tree of Coilltean Grove (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. […]

    5E Mini-Dungeon: The Burning Tree of Coilltean Grove (5e)

    5E Mini-Dungeon: The Burning Tree of Coilltean Grove (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. […]

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  • Encounters Series: The Tidus Tomb (5e) This module clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The module does come with a high-res jpg of the map of the complex featured herein – while keys have been purged from it, the secret doors are still on the map. HOWEVER, I do applaud how they’re implemented – when cutting up a printed version of the map or partially concealing one in VTT, you don’t have the tell-tale “S” in the wall, but rather after it, making the map featured actually pretty player-friendly! Kudos!   It should be […]

    Encounters Series: The Tidus Tomb (5e)

    Encounters Series: The Tidus Tomb (5e) This module clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look!   The module does come with a high-res jpg of the map of the complex featured herein – while keys have been purged from it, the secret doors are still on the map. HOWEVER, I do applaud how they’re implemented – when cutting up a printed version of the map or partially concealing one in VTT, you don’t have the tell-tale “S” in the wall, but rather after it, making the map featured actually pretty player-friendly! Kudos!   It should be […]

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  • Tangible Taverns: The Bull & The Bear (5e) This installment of the Tangible Taverns-series clocks in at 14 pages, 1 page front cover, 1 page editorial,1 page foreword, 1 page SRD, 1 page of advertisement, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   This review is based on the revised version of the tavern and was designated as a prioritized review by my patreons.   All right, so, the tavern does feature paraphernalia galore, representing the two eponymous animals, but just short of being cluttered. Patrons frequenting the establishment are scrutinized by two guards – Evie, a young human female, and Durgul, a similarly young half-orc – while flirtatious, they both […]

    Tangible Taverns: The Bull & The Bear (5e)

    Tangible Taverns: The Bull & The Bear (5e) This installment of the Tangible Taverns-series clocks in at 14 pages, 1 page front cover, 1 page editorial,1 page foreword, 1 page SRD, 1 page of advertisement, 1 page back cover, leaving us with 8 pages of content, so let’s take a look!   This review is based on the revised version of the tavern and was designated as a prioritized review by my patreons.   All right, so, the tavern does feature paraphernalia galore, representing the two eponymous animals, but just short of being cluttered. Patrons frequenting the establishment are scrutinized by two guards – Evie, a young human female, and Durgul, a similarly young half-orc – while flirtatious, they both […]

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  • Places of Power: Visionary’s Perch (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Amidst storm-tossed waters most dangerous, surrounded by pirate- and shark-infested waters of the Sapphire Sea, there rises a tower from a scraggy shore, one that houses an oracle most peculiar. As PCs with the required Intelligence check may find out, this seeress is actually an ancient cyclops, the last of a conquered people, watched over by the elves that elves that once destroyed her people.   The style of dressing and […]

    Places of Power: Visionary’s Perch (5e)

    Places of Power: Visionary’s Perch (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Amidst storm-tossed waters most dangerous, surrounded by pirate- and shark-infested waters of the Sapphire Sea, there rises a tower from a scraggy shore, one that houses an oracle most peculiar. As PCs with the required Intelligence check may find out, this seeress is actually an ancient cyclops, the last of a conquered people, watched over by the elves that elves that once destroyed her people.   The style of dressing and […]

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  • 5E Mini-Dungeon: Throne of the Dweller in Dreams (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. […]

    5E Mini-Dungeon: Throne of the Dweller in Dreams (5e)

    5E Mini-Dungeon: Throne of the Dweller in Dreams (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. […]

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  • 5E Mini-Dungeon: Kaltenheim (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to […]

    5E Mini-Dungeon: Kaltenheim (5e)

    5E Mini-Dungeon: Kaltenheim (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to […]

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  • Places of Power: Dragonmarch Keep (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   At the borders of three formerly warring nations, atop a craggy precipice at the edge of known civilization, there is a sturdy keep overlooking the surrounding landscape, a bulwark against raiders and the forces of darkness, steadfast clinging to civilization and providing solace for those nearby, a veritable keep in the borderlands, if you will, awaiting adventurers of stout hearts and valorous mien. This structure is dragonmarch keep, represented in a […]

    Places of Power: Dragonmarch Keep (5e)

    Places of Power: Dragonmarch Keep (5e) This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   At the borders of three formerly warring nations, atop a craggy precipice at the edge of known civilization, there is a sturdy keep overlooking the surrounding landscape, a bulwark against raiders and the forces of darkness, steadfast clinging to civilization and providing solace for those nearby, a veritable keep in the borderlands, if you will, awaiting adventurers of stout hearts and valorous mien. This structure is dragonmarch keep, represented in a […]

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  • 5E Mini-Dungeon: Sanctuary of Exsanguination (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may […]

    5E Mini-Dungeon: Sanctuary of Exsanguination (5e)

    5E Mini-Dungeon: Sanctuary of Exsanguination (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players may […]

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  • What Lies Beyond Reason #3: From the Ashes (5e) The third installment of the What Lies Beyond Reason AP clocks in at 72 pages, 1 page front cover, 1 page editorial, 1 page KS-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 66 pages of content, so let’s take a look!   This review was moved up in my review-queue due to me receiving a print copy in exchange for a fair and honest review.   First things first: As before, we receive scaling information, namely the required modifications to run this for 5th level characters instead of the 6th-level default. The pdf includes pregens.   This being an adventure-review, the following contains SPOILERS. Potential […]

    What Lies Beyond Reason #3: From the Ashes (5e)

    What Lies Beyond Reason #3: From the Ashes (5e) The third installment of the What Lies Beyond Reason AP clocks in at 72 pages, 1 page front cover, 1 page editorial, 1 page KS-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 66 pages of content, so let’s take a look!   This review was moved up in my review-queue due to me receiving a print copy in exchange for a fair and honest review.   First things first: As before, we receive scaling information, namely the required modifications to run this for 5th level characters instead of the 6th-level default. The pdf includes pregens.   This being an adventure-review, the following contains SPOILERS. Potential […]

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  • What Lies Beyond Reason #2: Ignorance is Bliss (5e) The second part of the What Lies Beyond Reason AP clocks in at 59 pages, 1 page front cover, 1 page editorial, 1 page KS-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 53 pages of content, so let’s take a look!   Now, as always, we do receive pregens included in this adventure; furthermore, while intended for characters of 4th level, though scaling information for 5th level heroes are included – for more ideas regarding scaling/structure and sidetrek insertion, the great Campaign Guide has you covered there.   The module also takes off the shackles of the AP – it represents the first free-form module […]

    What Lies Beyond Reason #2: Ignorance is Bliss (5e)

    What Lies Beyond Reason #2: Ignorance is Bliss (5e) The second part of the What Lies Beyond Reason AP clocks in at 59 pages, 1 page front cover, 1 page editorial, 1 page KS-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 53 pages of content, so let’s take a look!   Now, as always, we do receive pregens included in this adventure; furthermore, while intended for characters of 4th level, though scaling information for 5th level heroes are included – for more ideas regarding scaling/structure and sidetrek insertion, the great Campaign Guide has you covered there.   The module also takes off the shackles of the AP – it represents the first free-form module […]

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  • 5E Mini-Dungeon: The Phase Spider Lair (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   It should be noted that this mini-dungeon was kinda first […]

    5E Mini-Dungeon: The Phase Spider Lair (5e)

    5E Mini-Dungeon: The Phase Spider Lair (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   It should be noted that this mini-dungeon was kinda first […]

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  • What Lies Beyond Reason #1: A Simple Job (5e) The first installment of the “What Lies Beyond Reason AP” (if you don’t count the optional prologue) clocks in at 61 pages, 1 page front cover, 1 page editorial, 1 page KS-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 55 pages of content, so let’s take a look!   This has been moved up in my review-queue due to me receiving a print copy in exchange for a fair and unbiased review.   All right, while intended for 2nd level, it should be noted that scaling information for level 3 are included; similarly, if you dislike magical airships/basic steamtech, the module does mention how to […]

    What Lies Beyond Reason #1: A Simple Job (5e)

    What Lies Beyond Reason #1: A Simple Job (5e) The first installment of the “What Lies Beyond Reason AP” (if you don’t count the optional prologue) clocks in at 61 pages, 1 page front cover, 1 page editorial, 1 page KS-thanks, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 55 pages of content, so let’s take a look!   This has been moved up in my review-queue due to me receiving a print copy in exchange for a fair and unbiased review.   All right, while intended for 2nd level, it should be noted that scaling information for level 3 are included; similarly, if you dislike magical airships/basic steamtech, the module does mention how to […]

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  • 5E Mini-Dungeon: The Lapis Maiden of Serena Hortum (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. […]

    5E Mini-Dungeon: The Lapis Maiden of Serena Hortum (5e)

    5E Mini-Dungeon: The Lapis Maiden of Serena Hortum (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. […]

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  • 5E Mini-Dungeons: The Aura of Profit (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players […]

    5E Mini-Dungeons: The Aura of Profit (5e)

    5E Mini-Dungeons: The Aura of Profit (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players […]

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  • What Lies Beyond Reason Campaign Guide (5e) This massive Campaign Guide/companion tome for the “What Lies Beyond Reason”-AP clocks in at an impressive 138 pages, 1 page front cover, 1 page editorial, 1 page KS-thanks, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with a massive 131 pages of content, so let’s take a look!   This book was moved up in my review-queue due to me receiving a print copy for the purpose of a far and unbiased review.   Well, first of all, let us define what this book represents: This is basically a GM Guide, a deluxe-expansion edition for the AP that, while not strictly necessary, does greatly enhance the […]

    What Lies Beyond Reason Campaign Guide (5e)

    What Lies Beyond Reason Campaign Guide (5e) This massive Campaign Guide/companion tome for the “What Lies Beyond Reason”-AP clocks in at an impressive 138 pages, 1 page front cover, 1 page editorial, 1 page KS-thanks, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with a massive 131 pages of content, so let’s take a look!   This book was moved up in my review-queue due to me receiving a print copy for the purpose of a far and unbiased review.   Well, first of all, let us define what this book represents: This is basically a GM Guide, a deluxe-expansion edition for the AP that, while not strictly necessary, does greatly enhance the […]

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