DND Archive

  • Village Backdrop: Shroudhaven (5e) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Shroudhaven is a foreboding place – nestled within a valley that is defined by not having seen proper sunlight due to the eponymous shroud above the village, the place greets travelers with signs proclaiming that law-breakers will be eaten and that necromancers are forbidden around here. Yeah, you probably can see where that goes, right? Indeed, beyond mannerisms and exquisite artisanship that could hearken to the genesis of the place, with […]

    Village Backdrop: Shroudhaven (5e)

    Village Backdrop: Shroudhaven (5e) This installment of RSP’s Village Backdrop-series is 11 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let’s take a look at the settlement!   Shroudhaven is a foreboding place – nestled within a valley that is defined by not having seen proper sunlight due to the eponymous shroud above the village, the place greets travelers with signs proclaiming that law-breakers will be eaten and that necromancers are forbidden around here. Yeah, you probably can see where that goes, right? Indeed, beyond mannerisms and exquisite artisanship that could hearken to the genesis of the place, with […]

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  • Tavern Tales: Tea House Caper (5e) This mini-adventure, intended for use in conjunction with the Delectable Dragonfly-installment of the Tangible Taverns-series, clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 3 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs around? GREAT! Edwin Scrumple has turned his life around – gone are his days of gambling and overindulgence in alcohol…but this does not change the fact that he has lost his mother’s ring while gambling. Said ring now graces the ring of the draconian […]

    Tavern Tales: Tea House Caper (5e)

    Tavern Tales: Tea House Caper (5e) This mini-adventure, intended for use in conjunction with the Delectable Dragonfly-installment of the Tangible Taverns-series, clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page back cover, leaving us with 3 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs around? GREAT! Edwin Scrumple has turned his life around – gone are his days of gambling and overindulgence in alcohol…but this does not change the fact that he has lost his mother’s ring while gambling. Said ring now graces the ring of the draconian […]

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  • The Brain Gorger’s Appetite (5e) This module clocks in at 40 pages, 1 page SRD, 1 page blank, 1 page blank, leaving us with 37 pages of content. Not included in this page-count would be the two full-color maps on the inside of front and back cover and the front/back cover.   This review was moved up in my review-queue due to me receiving the print copy of this module in exchange for a fair and unbiased review. Additionally, it should be noted that my review is based on the print copy exclusively.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Great! This module takes […]

    The Brain Gorger’s Appetite (5e)

    The Brain Gorger’s Appetite (5e) This module clocks in at 40 pages, 1 page SRD, 1 page blank, 1 page blank, leaving us with 37 pages of content. Not included in this page-count would be the two full-color maps on the inside of front and back cover and the front/back cover.   This review was moved up in my review-queue due to me receiving the print copy of this module in exchange for a fair and unbiased review. Additionally, it should be noted that my review is based on the print copy exclusively.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Great! This module takes […]

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  • By Flame, Storm, and Thorn (5e) This little expansion-pdf for the ranger class clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   After a brief page of introduction to the matter at hand, we get a total of 3 different ranger archetypes, the first of which would be the Lantern-bearer. At 3rd level, these guys get a weaponized brass lantern, which inflicts 1d4 bludgeoning damage and acts as a finesse weapon. As a purely cosmetic gripe, while by now finesse weapons are unanimously 1-handed, for future-proofing purposes I would have specified that. The lantern-bearer may expend ranger spell slots to inflict bonus fire damage […]

    By Flame, Storm, and Thorn (5e)

    By Flame, Storm, and Thorn (5e) This little expansion-pdf for the ranger class clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   After a brief page of introduction to the matter at hand, we get a total of 3 different ranger archetypes, the first of which would be the Lantern-bearer. At 3rd level, these guys get a weaponized brass lantern, which inflicts 1d4 bludgeoning damage and acts as a finesse weapon. As a purely cosmetic gripe, while by now finesse weapons are unanimously 1-handed, for future-proofing purposes I would have specified that. The lantern-bearer may expend ranger spell slots to inflict bonus fire damage […]

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  • The Lost Lands: Bard’s Gate (PFRPG/5e/OSR) This colossal TOME clocks in at 535 pages of content, 1 page front cover, 2 pages editorial/introduction, 1 page advertisement/product checklist, 3 pages of ToC, 2 pages of SRD, 1 page obituaries, 1 page back cover, leaving us with 524 pages of content.   Yeah, I know. You expected Northlands Saga first. Well, while I was digging through THAT massive tome, I was asked by several people to cover this monster first. So I listened, put Northlands Saga on the back-burner (its review should hit site early 2017) and instead started devouring this massive tome. So consider seeing this first to be basically me listening to the vox populi.   Ahem. Let that page-count […]

    The Lost Lands: Bard’s Gate (PFRPG/5e/OSR)

    The Lost Lands: Bard’s Gate (PFRPG/5e/OSR) This colossal TOME clocks in at 535 pages of content, 1 page front cover, 2 pages editorial/introduction, 1 page advertisement/product checklist, 3 pages of ToC, 2 pages of SRD, 1 page obituaries, 1 page back cover, leaving us with 524 pages of content.   Yeah, I know. You expected Northlands Saga first. Well, while I was digging through THAT massive tome, I was asked by several people to cover this monster first. So I listened, put Northlands Saga on the back-burner (its review should hit site early 2017) and instead started devouring this massive tome. So consider seeing this first to be basically me listening to the vox populi.   Ahem. Let that page-count […]

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  • Tangible Taverns: The Delectable Dragonfly (A Tea House Twist) (5e) This installment f the Tangible Taverns-series clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page foreword, 1 page advertisement/SRD, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   A gorgeous white mansion caters to the ladies of good taste; it is frankly a fact that whomever has two X-chromosomes alongside a certain standing and pedigree should most certainly not be seen slumming in rowdy taverns. Instead, it would indeed be significantly more rewarding for such privileged ladies to visit the Delectable Dragonfly, a tea house of exquisitely good taste, where the gossip of the local elite and […]

    Tangible Taverns: The Delectable Dragonfly (A Tea House Twist) (5e)

    Tangible Taverns: The Delectable Dragonfly (A Tea House Twist) (5e) This installment f the Tangible Taverns-series clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page foreword, 1 page advertisement/SRD, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   A gorgeous white mansion caters to the ladies of good taste; it is frankly a fact that whomever has two X-chromosomes alongside a certain standing and pedigree should most certainly not be seen slumming in rowdy taverns. Instead, it would indeed be significantly more rewarding for such privileged ladies to visit the Delectable Dragonfly, a tea house of exquisitely good taste, where the gossip of the local elite and […]

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  • Hypercorps 2099 (5e) This massive campaign setting/toolkit clocks in at 190 pages, 1 page front cover, 1 page backer thanks, 1 page editorial, 1 page ToC, 1 page SRD, 4 pages of advertisement, leaving us with 181 pages of content, so let’s take a look!   In 1876, the first time traveler managed to slip back 200 years back in time; this introduced ripples and other types of rifts to our world, bringing elves, halflings, etc. to our world as emissaries of magic. Ever since, the world has not been the same – Hypercorps 2099 is an allotopia, where time travel super soldiers and the like have influenced our history; where a dark elf assassin started WW I, where hippies […]

    Hypercorps 2099 (5e)

    Hypercorps 2099 (5e) This massive campaign setting/toolkit clocks in at 190 pages, 1 page front cover, 1 page backer thanks, 1 page editorial, 1 page ToC, 1 page SRD, 4 pages of advertisement, leaving us with 181 pages of content, so let’s take a look!   In 1876, the first time traveler managed to slip back 200 years back in time; this introduced ripples and other types of rifts to our world, bringing elves, halflings, etc. to our world as emissaries of magic. Ever since, the world has not been the same – Hypercorps 2099 is an allotopia, where time travel super soldiers and the like have influenced our history; where a dark elf assassin started WW I, where hippies […]

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  • Book of Lairs (5e) This massive book clocks in at 109 pages, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of advertisements, 1 page of SRD, leaving us with a total of 102 pages of content, so let’s take a look!   All right, before we do…what is this? In short, it could be considered to be a massive companion tome to the even more massive Tome of Beasts, but that would be only the tip of the ice-berg. Basically, this massive book contains a significant array of set-piece locations you can easily drop into your game, with the opposition making partially use of the monsters from the Tome of Beasts. While the book does not […]

    Book of Lairs (5e)

    Book of Lairs (5e) This massive book clocks in at 109 pages, 1 page front cover, 1 page editorial, 1 page ToC, 3 pages of advertisements, 1 page of SRD, leaving us with a total of 102 pages of content, so let’s take a look!   All right, before we do…what is this? In short, it could be considered to be a massive companion tome to the even more massive Tome of Beasts, but that would be only the tip of the ice-berg. Basically, this massive book contains a significant array of set-piece locations you can easily drop into your game, with the opposition making partially use of the monsters from the Tome of Beasts. While the book does not […]

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  • Hypercorps 2099 Wasteland – The Doctor Class (5e) This free teaser for the Hypercorps 2099 Wasteland-setting clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   After a text of flavorful introduction and the considerations when making a doctor, we dive right into the mechanics of the class; as a minor nitpick, we do not get quick build notes for the class, but considering this one’s teaser-nature, I’m okay with that. Doctors gain 1d8 Hit Dice, proficiency in light armor, shields, simple weapons, ranged martial weapons, Healer’s kit and medical hit, Intelligence and Charisma and 3 skills chosen from History, Insight, Investigation, […]

    Hypercorps 2099 Wasteland – The Doctor Class (5e)

    Hypercorps 2099 Wasteland – The Doctor Class (5e) This free teaser for the Hypercorps 2099 Wasteland-setting clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   After a text of flavorful introduction and the considerations when making a doctor, we dive right into the mechanics of the class; as a minor nitpick, we do not get quick build notes for the class, but considering this one’s teaser-nature, I’m okay with that. Doctors gain 1d8 Hit Dice, proficiency in light armor, shields, simple weapons, ranged martial weapons, Healer’s kit and medical hit, Intelligence and Charisma and 3 skills chosen from History, Insight, Investigation, […]

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  • Pirate Adventures (5e) This pdf clocks in at 9 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   One issue you’ll immediately bump into when playing a pirate campaign in 5e would be that the official backgrounds don’t have that much variety to offer; you basically choose sailor. Yeah, that gets a bit old pretty quick when the whole group takes it, right? Well, this little pdf actually features 4 variants of the background: Privateers retain the basic framework, but since they’re sailing for a nation, their feature provides friendly shores, where nobles and commoners alike are more likely to accommodate your requests. The ship’s […]

    Pirate Adventures (5e)

    Pirate Adventures (5e) This pdf clocks in at 9 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   One issue you’ll immediately bump into when playing a pirate campaign in 5e would be that the official backgrounds don’t have that much variety to offer; you basically choose sailor. Yeah, that gets a bit old pretty quick when the whole group takes it, right? Well, this little pdf actually features 4 variants of the background: Privateers retain the basic framework, but since they’re sailing for a nation, their feature provides friendly shores, where nobles and commoners alike are more likely to accommodate your requests. The ship’s […]

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  • Hypercorps 2099 Wasteland Primer (5e) This free primer for the Hypercorps 2099 post-apocalyptic book clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   The pdf begins with a new primal path for the barbarian, the radraider: At 3rd level, these guys become immune to radiation while raging and 6th level nets immunity to the poisoned condition as well as resistance to poison damage. Additionally, it lets you suspend the charmed or frightened conditions for the duration of a rage entered. At 10th level, as long as you have an irradiation score of 7+, you can detonate as an action, inflicting 2d4 […]

    Hypercorps 2099 Wasteland Primer (5e)

    Hypercorps 2099 Wasteland Primer (5e) This free primer for the Hypercorps 2099 post-apocalyptic book clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   The pdf begins with a new primal path for the barbarian, the radraider: At 3rd level, these guys become immune to radiation while raging and 6th level nets immunity to the poisoned condition as well as resistance to poison damage. Additionally, it lets you suspend the charmed or frightened conditions for the duration of a rage entered. At 10th level, as long as you have an irradiation score of 7+, you can detonate as an action, inflicting 2d4 […]

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  • Tome of Beasts (5e) This gargantuan tome of monsters clocks in at a massive 433 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/thanks, 2 pages of ToC, 1 page SRD, 2 pages of advertisement, leaving us with a mind-boggling 424 pages of content, so let’s take a look!   This review is based on the second version of the book and was moved up in my review queue at the request of numerous readers.   Well, wait…before we do, please bear with me as I embark on a little tangent. As I’m typing this, D&D 5e is a relatively young system, a phenomenon I like to call “B1BS” – Bland 1st Bestiary Syndrome. […]

    Tome of Beasts (5e)

    Tome of Beasts (5e) This gargantuan tome of monsters clocks in at a massive 433 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial/thanks, 2 pages of ToC, 1 page SRD, 2 pages of advertisement, leaving us with a mind-boggling 424 pages of content, so let’s take a look!   This review is based on the second version of the book and was moved up in my review queue at the request of numerous readers.   Well, wait…before we do, please bear with me as I embark on a little tangent. As I’m typing this, D&D 5e is a relatively young system, a phenomenon I like to call “B1BS” – Bland 1st Bestiary Syndrome. […]

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  • Fire & Ice (revised edition) (5e) This revised edition of this module for 5e clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page of advertisement, 1 page back cover, leaving us with 15 pages of content, so let’s take a look, shall we?   Wait, Fire and Ice? Sounds familiar, right? And indeed, this module has previously been released as part of Adventure Quarterly #6 for PFRPG, so let’s check how well it translates to 5e, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs left? Great! This adventure begins with the annihilation of an adventuring […]

    Fire & Ice (revised edition) (5e)

    Fire & Ice (revised edition) (5e) This revised edition of this module for 5e clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page of advertisement, 1 page back cover, leaving us with 15 pages of content, so let’s take a look, shall we?   Wait, Fire and Ice? Sounds familiar, right? And indeed, this module has previously been released as part of Adventure Quarterly #6 for PFRPG, so let’s check how well it translates to 5e, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs left? Great! This adventure begins with the annihilation of an adventuring […]

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  • Grippli: Playable Amphibians (Revised Edition) (5e) This racial book clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 4 pages of content, so let’s take a look!   The grippli for 5e, heh? Now I’m all for that! I’m a big fan of the small, friendly, froggy, folk, so how is the race represented here? Well, we actually employ the same level of depth for the race’s fluff and playing them that we have seen in the PHB – thus, the grippli are introduced as colorful, hard-working and fun-loving individuals, including notes on how they perceive halflings, gnomes and humans. Notes on their culture and nomenclature complement […]

    Grippli: Playable Amphibians (Revised Edition) (5e)

    Grippli: Playable Amphibians (Revised Edition) (5e) This racial book clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 4 pages of content, so let’s take a look!   The grippli for 5e, heh? Now I’m all for that! I’m a big fan of the small, friendly, froggy, folk, so how is the race represented here? Well, we actually employ the same level of depth for the race’s fluff and playing them that we have seen in the PHB – thus, the grippli are introduced as colorful, hard-working and fun-loving individuals, including notes on how they perceive halflings, gnomes and humans. Notes on their culture and nomenclature complement […]

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  • Tangible Taverns: The Hidden Oak (5e) This 5e-iteration of the installment of the Tangible Taverns-series clocks in at 20 pages, 1 page front cover, 1 page editorial/ToC, 1 page foreword, 1/2 page advertisement, 1 page of SRD, 1 page back cover, leaving us with 14 1/2 pages of content, so let’s take a look!   This pdf was moved up in my review queue as a prioritized review at the request of my patreons.   The PCs are traveling along a path through the forest, when they suddenly encounter a weather-beaten sign next to a small, but well-used path – the sign points towards “The Hidden oak”, and after a quarter mile through sunlit, light forest, the PCs arrive at […]

    Tangible Taverns: The Hidden Oak (5e)

    Tangible Taverns: The Hidden Oak (5e) This 5e-iteration of the installment of the Tangible Taverns-series clocks in at 20 pages, 1 page front cover, 1 page editorial/ToC, 1 page foreword, 1/2 page advertisement, 1 page of SRD, 1 page back cover, leaving us with 14 1/2 pages of content, so let’s take a look!   This pdf was moved up in my review queue as a prioritized review at the request of my patreons.   The PCs are traveling along a path through the forest, when they suddenly encounter a weather-beaten sign next to a small, but well-used path – the sign points towards “The Hidden oak”, and after a quarter mile through sunlit, light forest, the PCs arrive at […]

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  • Treasures and Trinkets: Treasure Hoards #4 (5e) The fourth of the pdfs in this series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   What is this pdf all about? Well, in short, it provides 25 fully fleshed-out treasure hoards, ready to be dropped in your game, four of which feature no magic items. A handy d%-table lets you randomly determine which treasure hoard to use and the structure of the respective entries is nice: We first get coinage and then the respective entries, which range from jewels to potions and beyond, containing […]

    Treasures and Trinkets: Treasure Hoards #4 (5e)

    Treasures and Trinkets: Treasure Hoards #4 (5e) The fourth of the pdfs in this series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   What is this pdf all about? Well, in short, it provides 25 fully fleshed-out treasure hoards, ready to be dropped in your game, four of which feature no magic items. A handy d%-table lets you randomly determine which treasure hoard to use and the structure of the respective entries is nice: We first get coinage and then the respective entries, which range from jewels to potions and beyond, containing […]

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  • Treasures and Trinkets: Treasure Hoards #3 (5e) The third of the pdfs in this series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   What is this pdf all about? Well, in short, it provides 25 fully fleshed-out treasure hoards, ready to be dropped in your game, four of which feature no magic items. A handy d%-table lets you randomly determine which treasure hoard to use and the structure of the respective entries is nice: We first get coinage and then the respective entries, which range from jewels to potions and beyond, containing […]

    Treasures and Trinkets: Treasure Hoards #3 (5e)

    Treasures and Trinkets: Treasure Hoards #3 (5e) The third of the pdfs in this series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   What is this pdf all about? Well, in short, it provides 25 fully fleshed-out treasure hoards, ready to be dropped in your game, four of which feature no magic items. A handy d%-table lets you randomly determine which treasure hoard to use and the structure of the respective entries is nice: We first get coinage and then the respective entries, which range from jewels to potions and beyond, containing […]

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  • Treasures and Trinkets: Treasure Hoards #2 (5e) The second of the pdfs in this series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   What is this pdf all about? Well, in short, it provides 25 fully fleshed-out treasure hoards, ready to be dropped in your game, four of which feature no magic items. A handy d%-table lets you randomly determine which treasure hoard to use and the structure of the respective entries is nice: We first get coinage and then the respective entries, which range from jewels to potions and beyond, this […]

    Treasures and Trinkets: Treasure Hoards #2 (5e)

    Treasures and Trinkets: Treasure Hoards #2 (5e) The second of the pdfs in this series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   What is this pdf all about? Well, in short, it provides 25 fully fleshed-out treasure hoards, ready to be dropped in your game, four of which feature no magic items. A handy d%-table lets you randomly determine which treasure hoard to use and the structure of the respective entries is nice: We first get coinage and then the respective entries, which range from jewels to potions and beyond, this […]

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  • Treasures and Trinkets: Treasure Hoards #1 (5e) The first of the pdfs in this series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   What is this pdf all about? Well, in short, it provides 25 fully fleshed-out treasure hoards, ready to be dropped in your game, two of which feature no magic items. A handy d%-table lets you randomly determine which treasure hoard to use and the structure of the respective entries is nice: We first get coinage and then the respective entries, which range from jewels to potions, with a few […]

    Treasures and Trinkets: Treasure Hoards #1 (5e)

    Treasures and Trinkets: Treasure Hoards #1 (5e) The first of the pdfs in this series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisements, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   What is this pdf all about? Well, in short, it provides 25 fully fleshed-out treasure hoards, ready to be dropped in your game, two of which feature no magic items. A handy d%-table lets you randomly determine which treasure hoard to use and the structure of the respective entries is nice: We first get coinage and then the respective entries, which range from jewels to potions, with a few […]

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  • Adventures in the Borderland Provinces This massive hardcover clocks in at 166 pages, 1 page front cover, 1 page editorial, 1 page ToC/product overview, 2 pages of SRD, 1 page of back cover, leaving us with 160 pages of pure adventure…so let’s take a look!   This book was moved up in my review-queue due to me receiving a print copy for the purpose of a fair and critical review.   “Welcome to the Borderlands. You’ll probably die here.” – Ari Marmell’s first sentence of the introduction of this book is pretty much amazing…and it makes clear from the get-go that this book provides old-school modules, in the slogan of FGG: “Modules worth winning!” – i.e. challenging, hard modules that […]

    Adventures in the Borderland Provinces (PFRPG/OSR/5e)

    Adventures in the Borderland Provinces This massive hardcover clocks in at 166 pages, 1 page front cover, 1 page editorial, 1 page ToC/product overview, 2 pages of SRD, 1 page of back cover, leaving us with 160 pages of pure adventure…so let’s take a look!   This book was moved up in my review-queue due to me receiving a print copy for the purpose of a fair and critical review.   “Welcome to the Borderlands. You’ll probably die here.” – Ari Marmell’s first sentence of the introduction of this book is pretty much amazing…and it makes clear from the get-go that this book provides old-school modules, in the slogan of FGG: “Modules worth winning!” – i.e. challenging, hard modules that […]

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  • Tavern Tales Mini Adventure #2: What a Trip! (5e) The 5e-version of this tavern tales-mini-adventure clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 2 pages for the adventure.   The module is intended for 1st level characters and is basically an expansion/tie-in of “Simon’s Dinner Theatre”, featured in the Tangible Taverns-series. It should be noted that you most definitely get the most out of this one when using it in conjunction with the aforementioned supplement. You do not, however, need it, since it does not take place in the establishment and instead begins when the tavern’s musician Cerulean contacts the PCs…   …and this is as […]

    Tavern Tales Mini Adventure #2: What a Trip! (5e)

    Tavern Tales Mini Adventure #2: What a Trip! (5e) The 5e-version of this tavern tales-mini-adventure clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 2 pages for the adventure.   The module is intended for 1st level characters and is basically an expansion/tie-in of “Simon’s Dinner Theatre”, featured in the Tangible Taverns-series. It should be noted that you most definitely get the most out of this one when using it in conjunction with the aforementioned supplement. You do not, however, need it, since it does not take place in the establishment and instead begins when the tavern’s musician Cerulean contacts the PCs…   …and this is as […]

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  • Tangible Taverns: Simon’s Dinner Theatre (5e) This 5e-version of the Tangible Taverns-entry clocks in at 14 pages, 1 page front cover, 1 page editorial/ToC, 1/2 page advertisement, 1 page of SRD, 1 page back cover, leaving us with 9.5 pages of content, so let’s take a look!   Situated in the dullest part of town, a corner lot with a perfectly manicured lot, there is a place with potted flowers and a little sign that reads “Simon’s” – once you enter the place, you will be in a foyer and need to pay an entrance fee that includes a meal, a drink and entertainment – for beyond the foyer, there is a main room that features a stage. Started by […]

    Tangible Taverns: Simon’s Dinner Theatre (5e)

    Tangible Taverns: Simon’s Dinner Theatre (5e) This 5e-version of the Tangible Taverns-entry clocks in at 14 pages, 1 page front cover, 1 page editorial/ToC, 1/2 page advertisement, 1 page of SRD, 1 page back cover, leaving us with 9.5 pages of content, so let’s take a look!   Situated in the dullest part of town, a corner lot with a perfectly manicured lot, there is a place with potted flowers and a little sign that reads “Simon’s” – once you enter the place, you will be in a foyer and need to pay an entrance fee that includes a meal, a drink and entertainment – for beyond the foyer, there is a main room that features a stage. Started by […]

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  • Southlands Heroes (5e) This collection of races clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   Ah, Midgard and the Southlands – Midgard has been one of my favorite fantasy settings ever and the absolutely legendary Southlands setting book made my Top Ten of last year for a reason – and if you haven’t check it out, dear D&D 5e fans, you will want to: While designed originally for Pathfinder, the book has a MASSIVE array of evocative, amazing content that is system-agnostic and makes it an excellent purchase for 5e as well.   […]

    Southlands Heroes (5e)

    Southlands Heroes (5e) This collection of races clocks in at 26 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   Ah, Midgard and the Southlands – Midgard has been one of my favorite fantasy settings ever and the absolutely legendary Southlands setting book made my Top Ten of last year for a reason – and if you haven’t check it out, dear D&D 5e fans, you will want to: While designed originally for Pathfinder, the book has a MASSIVE array of evocative, amazing content that is system-agnostic and makes it an excellent purchase for 5e as well.   […]

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  • Mortars & Miniguns: Zane’s Guide to Explosives (5e) This pdf depicting rifles for 5e clocks in at 10 pages, 1 page front cover, 1 page foreword/editorial, 1 page SRD, a total of 1 page blank (at the end of the chapter, there’s some serious space left), leaving us with 6 pages of content, so let’s take a look!   This time around, we do not begin with the usual array of gun-explanations – no surprise, considering the different subject matter! Instead, we are introduced to a total of 4 grenades: Smoke grenades cost only 30 gp; stun grenades cost 50 and require a Con save (DC 13) to avoid being stunned (!!!) for 1d6 rounds, making them pretty powerful spam-items. […]

    Mortars & Miniguns: Zane’s Guide to Explosives (5e)

    Mortars & Miniguns: Zane’s Guide to Explosives (5e) This pdf depicting rifles for 5e clocks in at 10 pages, 1 page front cover, 1 page foreword/editorial, 1 page SRD, a total of 1 page blank (at the end of the chapter, there’s some serious space left), leaving us with 6 pages of content, so let’s take a look!   This time around, we do not begin with the usual array of gun-explanations – no surprise, considering the different subject matter! Instead, we are introduced to a total of 4 grenades: Smoke grenades cost only 30 gp; stun grenades cost 50 and require a Con save (DC 13) to avoid being stunned (!!!) for 1d6 rounds, making them pretty powerful spam-items. […]

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  • After School Adventures: Adventures in Wonderland #3 – The Dodo’s Race (5e) The 5e-version of the third installment of the kid-friendly adventure-sequence intended to be played in a single session after school clocks in at 9 pages, 1 page front cover, 1 page editorial/SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look!   After #2, the players should have reached 2nd level. This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right! Having passed the door, the PCs meet the dodo, whose speech patterns in the read-aloud text contain numerous malapropisms, i.e. wrong uses of “big” words – which can make for a […]

    After School Adventures: Adventures in Wonderland #3 – The Dodo’s Race (5e)

    After School Adventures: Adventures in Wonderland #3 – The Dodo’s Race (5e) The 5e-version of the third installment of the kid-friendly adventure-sequence intended to be played in a single session after school clocks in at 9 pages, 1 page front cover, 1 page editorial/SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look!   After #2, the players should have reached 2nd level. This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right! Having passed the door, the PCs meet the dodo, whose speech patterns in the read-aloud text contain numerous malapropisms, i.e. wrong uses of “big” words – which can make for a […]

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  • Grippli: Playable Amphibians (5e) This racial book clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 4 pages of content, so let’s take a look!   The grippli for 5e, heh? Now I’m all for that! I’m a big fan of the small, friendly, froggy, folk, so how is the race represented here? Well, we actually employ the same level of depth for the race’s fluff and playing them that we have seen in the PHB – thus, the grippli are introduced as colorful, hard-working and fun-loving individuals, including notes on how they perceive halflings, gnomes and humans. Notes on their culture and nomenclature complement the gripple […]

    Grippli: Playable Amphibians (5e)

    Grippli: Playable Amphibians (5e) This racial book clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 4 pages of content, so let’s take a look!   The grippli for 5e, heh? Now I’m all for that! I’m a big fan of the small, friendly, froggy, folk, so how is the race represented here? Well, we actually employ the same level of depth for the race’s fluff and playing them that we have seen in the PHB – thus, the grippli are introduced as colorful, hard-working and fun-loving individuals, including notes on how they perceive halflings, gnomes and humans. Notes on their culture and nomenclature complement the gripple […]

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  • The Lost Lands: Borderland Provinces (PFRPG/OSR (S&W)/D&D 5e) This massive book clocks in at 269 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 2 pages of SRD, 1 page back cover, leaving us with a colossal 262 pages of content, so let’s take a look!   This book was moved up in my review-queue due to me receiving a print copy for the purpose of a fair and unbiased review.   All right, so we have been to the Sundered Kingdoms and taken in all the sights and cults…but this is something different. While situated in the adjacent region to aforementioned adventure-collection, we actually have a massive setting sourcebook. As such, the tome begins […]

    The Lost Lands: Borderland Provinces (PFRPG/OSR (S&W)/D&D 5e)

    The Lost Lands: Borderland Provinces (PFRPG/OSR (S&W)/D&D 5e) This massive book clocks in at 269 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 2 pages of SRD, 1 page back cover, leaving us with a colossal 262 pages of content, so let’s take a look!   This book was moved up in my review-queue due to me receiving a print copy for the purpose of a fair and unbiased review.   All right, so we have been to the Sundered Kingdoms and taken in all the sights and cults…but this is something different. While situated in the adjacent region to aforementioned adventure-collection, we actually have a massive setting sourcebook. As such, the tome begins […]

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