Dragon Archive

  • 20 Things: Black Dragon’s Lair (system neutral) This installment of Raging Swan Press‘ much-beloved dressing-series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Okay, we begin the first page with 12 sample features for a black dragon’s lair – these include fetid pools of swamp water, glutinous mud, tangled curtains of roots, partially melted walls, and sinkholes and rotting trunks – this very much encapsulates the proper, grimy feel of swampy environments. 10 names for male dragons and 10 for female dragons complement the first page. I very much enjoyed this start! […]

    20 Things: Black Dragon’s Lair (system neutral)

    20 Things: Black Dragon’s Lair (system neutral) This installment of Raging Swan Press‘ much-beloved dressing-series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Okay, we begin the first page with 12 sample features for a black dragon’s lair – these include fetid pools of swamp water, glutinous mud, tangled curtains of roots, partially melted walls, and sinkholes and rotting trunks – this very much encapsulates the proper, grimy feel of swampy environments. 10 names for male dragons and 10 for female dragons complement the first page. I very much enjoyed this start! […]

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  • 20 Things: Red Dragon’s Lair (system neutral) This installment of Raging Swan Press‘ much-beloved dressing-series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Okay, we begin the first page with 12 sample features for a red dragon’s lair – these include billowing clouds of scalding steam, partially melted walls, and splintered and scorched bone piles. Odd: The glitch from the white dragon installment is replicated in a different entry here: Entry #5 states “As #5, but the…” – that should be “As #4…” Black rock shot through with livid, hot veins and […]

    20 Things: Red Dragon’s Lair (system neutral)

    20 Things: Red Dragon’s Lair (system neutral) This installment of Raging Swan Press‘ much-beloved dressing-series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Okay, we begin the first page with 12 sample features for a red dragon’s lair – these include billowing clouds of scalding steam, partially melted walls, and splintered and scorched bone piles. Odd: The glitch from the white dragon installment is replicated in a different entry here: Entry #5 states “As #5, but the…” – that should be “As #4…” Black rock shot through with livid, hot veins and […]

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  • 20 Things: White Dragon’s Lair (system neutral) This installment of Raging Swan Press‘ much-beloved dressing-series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Okay, we begin the first page with 12 sample features for a white dragon’s lair – these include fields of ice stalactites that generate strange shadows, ice bridges over vast chasms, and the like. Odd: Entry number #2 starts with “As #3 above…”, when it should reference #2 instead. Anyhow, a snow-based cave-in with razor-sharp ice-shards or a frozen clump of dragon meals may be found here as well. […]

    20 Things: White Dragon’s Lair (system neutral)

    20 Things: White Dragon’s Lair (system neutral) This installment of Raging Swan Press‘ much-beloved dressing-series clocks in at 11 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   Okay, we begin the first page with 12 sample features for a white dragon’s lair – these include fields of ice stalactites that generate strange shadows, ice bridges over vast chasms, and the like. Odd: Entry number #2 starts with “As #3 above…”, when it should reference #2 instead. Anyhow, a snow-based cave-in with razor-sharp ice-shards or a frozen clump of dragon meals may be found here as well. […]

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  • 20 Things: Blue Dragon’s Lair (system neutral) This installment of the #20 Things-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   On the first page, we get 8 names for male and female blue dragons, as well as a table of 12 blue dragon lair features – from fine shifting sands covering deep drift to rippled dunes blocking passage, the entries here present some rather cool details that can add genuine depth to the exploration: Sinkholes, veritable scorpion swarms and yes, even a pool that is fed by underground springs make for […]

    20 Things: Blue Dragon’s Lair (system neutral)

    20 Things: Blue Dragon’s Lair (system neutral) This installment of the #20 Things-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 5 pages of content, so let’s take a look!   On the first page, we get 8 names for male and female blue dragons, as well as a table of 12 blue dragon lair features – from fine shifting sands covering deep drift to rippled dunes blocking passage, the entries here present some rather cool details that can add genuine depth to the exploration: Sinkholes, veritable scorpion swarms and yes, even a pool that is fed by underground springs make for […]

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  • Advanced Adventures: White Dragon Run II (OSR) This installment of the Advanced Adventures-series clocks in at 20 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page of SRD, leaving us with 17 pages of content, so let’s take a look!   The first 7.5 pages of this supplement depict the region of the Skathernes and the village of White Dragon Run – and yes, this section is identical to what we got back in the first Advanced Adventures-booklet, leaving us with 9.5 pages of new material. The suggested levels have been raised to 2 – 5 for this return to the Skathernes to account for the challenges presented by the new environments. Now, as always for the series, we […]

    Advanced Adventures: White Dragon Run II (OSR)

    Advanced Adventures: White Dragon Run II (OSR) This installment of the Advanced Adventures-series clocks in at 20 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page of SRD, leaving us with 17 pages of content, so let’s take a look!   The first 7.5 pages of this supplement depict the region of the Skathernes and the village of White Dragon Run – and yes, this section is identical to what we got back in the first Advanced Adventures-booklet, leaving us with 9.5 pages of new material. The suggested levels have been raised to 2 – 5 for this return to the Skathernes to account for the challenges presented by the new environments. Now, as always for the series, we […]

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  • Advanced Adventures: White Dragon Run (OSR) This Advanced Adventure-installment clocks in at 17 pages, 1 page front/back cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   Now, as always for the series, we have OSRIC as the default old-school rule-set, and as always for the series, we deviate from the conventions and have magic weapons not italicized, but bolded, and similarly, spells are not italicized either, but bolded. The adventure is intended for level 2 – 4 characters, and a smart and well-rounded group is definitely recommended. The pdf does […]

    Advanced Adventures: White Dragon Run (OSR)

    Advanced Adventures: White Dragon Run (OSR) This Advanced Adventure-installment clocks in at 17 pages, 1 page front/back cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   Now, as always for the series, we have OSRIC as the default old-school rule-set, and as always for the series, we deviate from the conventions and have magic weapons not italicized, but bolded, and similarly, spells are not italicized either, but bolded. The adventure is intended for level 2 – 4 characters, and a smart and well-rounded group is definitely recommended. The pdf does […]

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  • Star Log.EM: Dragon Disciple (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 3 pages of content, so let’s take a look!   After a brief text that contextualizes dragon disciples within the Xa-Osoro system as a setting that’s shared by Everyman Gaming and Rogue Genius Games, we are introduced to the Dragon Disciple archetype, which nets key abilities at 2nd and 6th level. It may not be added to a dragon with the dragon graft or template or to a construct, and if you have a class that sports a bloodline or heritage-themed ability, said ability must be dragon-themed, […]

    Star Log.EM: Dragon Disciple (SFRPG)

    Star Log.EM: Dragon Disciple (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 3 pages of content, so let’s take a look!   After a brief text that contextualizes dragon disciples within the Xa-Osoro system as a setting that’s shared by Everyman Gaming and Rogue Genius Games, we are introduced to the Dragon Disciple archetype, which nets key abilities at 2nd and 6th level. It may not be added to a dragon with the dragon graft or template or to a construct, and if you have a class that sports a bloodline or heritage-themed ability, said ability must be dragon-themed, […]

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  • Deadly Delves: The Dragon’s Dream This installment of the Deadly Delves-series clocks in at 49 pages, 1 page front cover, 1 page editorial, 3 pages of advertisement, 2 pages of SRD, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review as the request of my patreons.   This is a high-level adventure, intended for characters of 16th level, and should bring them to 17th level by its conclusion.  This being an adventure-review, the following contains SPOILERS. Potential players should jump ahead to the conclusion. … .. . All right, only GMs around? Great! Cout Larom has ordered the excavation […]

    Deadly Delves: The Dragon’s Dream

    Deadly Delves: The Dragon’s Dream This installment of the Deadly Delves-series clocks in at 49 pages, 1 page front cover, 1 page editorial, 3 pages of advertisement, 2 pages of SRD, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review as the request of my patreons.   This is a high-level adventure, intended for characters of 16th level, and should bring them to 17th level by its conclusion.  This being an adventure-review, the following contains SPOILERS. Potential players should jump ahead to the conclusion. … .. . All right, only GMs around? Great! Cout Larom has ordered the excavation […]

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  • Deep Magic: Dragon Magic (5e) This installment of Kobold Press‘ Deep Magic-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   Okay, without much fanfare we begin with a new arcane tradition, namely the Dragon Mage, who is defined by invoking dragon aspects. Dragon aspects are gained in a linear manner and provide a set array of abilities when invoked. You can see a dragon aspect in play on the cover – the translucent lines with draconic mien? That’s an aspect. Manifesting an aspect requires the expenditure of spell slots and further spell slots may be expended for […]

    Deep Magic: Dragon Magic (5e)

    Deep Magic: Dragon Magic (5e) This installment of Kobold Press‘ Deep Magic-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   Okay, without much fanfare we begin with a new arcane tradition, namely the Dragon Mage, who is defined by invoking dragon aspects. Dragon aspects are gained in a linear manner and provide a set array of abilities when invoked. You can see a dragon aspect in play on the cover – the translucent lines with draconic mien? That’s an aspect. Manifesting an aspect requires the expenditure of spell slots and further spell slots may be expended for […]

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  • Dragon Thanes of Porphyra This installment of the „…of Porphyra“-series was sponsored by the Purple Duck Games patreon and clocks in at 24 pages, 1 page front cover, 2 pages of SRD, leaving us with 21 pages of content, so let’s take a look!   We begin this pdf with a brief summary of a variety of different in-character prose pieces before diving into what exactly dragon thanes are – in short, they are draconic gods or demigods, on a power-level with Porphyra’s elemental lords, psychopomp ushers, archdevils – you get the idea. Before we go into the nit and grit of the pdf, we actually get a handy table that lists the respective thanes with names, alignment, worshipers, domains […]

    Dragon Thanes of Porphyra

    Dragon Thanes of Porphyra This installment of the „…of Porphyra“-series was sponsored by the Purple Duck Games patreon and clocks in at 24 pages, 1 page front cover, 2 pages of SRD, leaving us with 21 pages of content, so let’s take a look!   We begin this pdf with a brief summary of a variety of different in-character prose pieces before diving into what exactly dragon thanes are – in short, they are draconic gods or demigods, on a power-level with Porphyra’s elemental lords, psychopomp ushers, archdevils – you get the idea. Before we go into the nit and grit of the pdf, we actually get a handy table that lists the respective thanes with names, alignment, worshipers, domains […]

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  • To Stake a Vampire This massive adventure clocks in at 75 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 70 pages of content, so let’s take a look!   This review was requested and made possible by one of my patreons.   This module is the direct sequel of “To Slay a Dragon” and thus assumes a 7th level party that is preferably able to cover the basic 4 core roles; particularly having a cleric is something I’d strongly suggest. The module makes use of Holdenshire as a backdrop – like its prequel, and medium advancement track is considered to be the default. Considering the highly random chances […]

    To Stake a Vampire

    To Stake a Vampire This massive adventure clocks in at 75 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 70 pages of content, so let’s take a look!   This review was requested and made possible by one of my patreons.   This module is the direct sequel of “To Slay a Dragon” and thus assumes a 7th level party that is preferably able to cover the basic 4 core roles; particularly having a cleric is something I’d strongly suggest. The module makes use of Holdenshire as a backdrop – like its prequel, and medium advancement track is considered to be the default. Considering the highly random chances […]

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  • To Slay a Dragon This mega-adventure clocks in at 150 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 1 page monster/NPC-index (handy), 1 page advertisement, 1 page back cover, leaving us with 143 pages of content, so let’s take a look!   This review was requested as a non-prioritized review by my patreons.   The focus of this module is something that should provide no surprises for the GM or players – it’s to kill a dragon. The adventure comes with notes on character advancement and tables of Quest Xp-awards for the PCs, conveniently collated in a table. The module takes place in the rural county of Holdenshire and starts in the village Hengistbury, which comes […]

    To Slay a Dragon

    To Slay a Dragon This mega-adventure clocks in at 150 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 1 page monster/NPC-index (handy), 1 page advertisement, 1 page back cover, leaving us with 143 pages of content, so let’s take a look!   This review was requested as a non-prioritized review by my patreons.   The focus of this module is something that should provide no surprises for the GM or players – it’s to kill a dragon. The adventure comes with notes on character advancement and tables of Quest Xp-awards for the PCs, conveniently collated in a table. The module takes place in the rural county of Holdenshire and starts in the village Hengistbury, which comes […]

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  • Tales from the Laughing Dragon Inn This adventure-anthology clocks in at 56 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 2 pages of SRD, leaving us still with a rather impressive 50 pages of content, so let’s take a look!   It should be noted that the eponymous tavern, the “Laughing Dragon Inn”, is depicted between front cover and editorial/ToC-page, with full map and brief room descriptions – the section can be used as a kind of hand-out, if you wish. The full-color map provided is nice, though it should be noted that no one-page or high-res jpg-version is included – if you just want to hand out the map, you’ll need to cut off the […]

    Tales from the Laughing Dragon Inn

    Tales from the Laughing Dragon Inn This adventure-anthology clocks in at 56 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of advertisement, 2 pages of SRD, leaving us still with a rather impressive 50 pages of content, so let’s take a look!   It should be noted that the eponymous tavern, the “Laughing Dragon Inn”, is depicted between front cover and editorial/ToC-page, with full map and brief room descriptions – the section can be used as a kind of hand-out, if you wish. The full-color map provided is nice, though it should be noted that no one-page or high-res jpg-version is included – if you just want to hand out the map, you’ll need to cut off the […]

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  • Book of Magic: Dragon Spells and Archetypes This installment of the Book of Magic-series clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, after a neat introduction, we move straight on to the new spells contained herein – and before you ask: They take the ACG-classes into account regarding their spell-levels, but alas, not the occult classes – particularly weird since we get new class options there later…but anyway, let#s take […]

    Book of Magic: Dragon Spells and Archetypes

    Book of Magic: Dragon Spells and Archetypes This installment of the Book of Magic-series clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   All right, after a neat introduction, we move straight on to the new spells contained herein – and before you ask: They take the ACG-classes into account regarding their spell-levels, but alas, not the occult classes – particularly weird since we get new class options there later…but anyway, let#s take […]

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  • 5E Mini-Dungeon: The Dragon Queen’s Sanctuary (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players […]

    5E Mini-Dungeon: The Dragon Queen’s Sanctuary (5e)

    5E Mini-Dungeon: The Dragon Queen’s Sanctuary (5e) This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer.   Since this product line’s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential players […]

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  • Lost Lore: Supernal Dragon Dojo This installment of the Lost Lore-series clocks in at 8 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   We begin this installment of the series with a neat fluffy introduction of the dojo in question and the pdf introduces 3 new uses of resolve, which includes self-hasting, moving through difficult terrain and using resolve as an immediate action to add a 1d6-surge to CMD.   The pdf also features two different archetypes – the Daisho Master gets a scaling AC bonus when using full attacks, quicker drawing and better crit-confirmation, scaling bonuses to atk and damage as well as […]

    Lost Lore: Supernal Dragon Dojo

    Lost Lore: Supernal Dragon Dojo This installment of the Lost Lore-series clocks in at 8 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   We begin this installment of the series with a neat fluffy introduction of the dojo in question and the pdf introduces 3 new uses of resolve, which includes self-hasting, moving through difficult terrain and using resolve as an immediate action to add a 1d6-surge to CMD.   The pdf also features two different archetypes – the Daisho Master gets a scaling AC bonus when using full attacks, quicker drawing and better crit-confirmation, scaling bonuses to atk and damage as well as […]

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  • Crimson Dragon Slayer (OSR) This pdf clocks in at 44 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 2 pages of quotes at the back, 1 page back cover, leaving us with 37 pages of content, so let’s take a look!   This book went up on my review queue due to me receiving a print copy for the purpose of a fair and critical review.   It is the year 1983 and you pop in this awesome new game into your state of the art Commodore 64, studded with your cutting-edge Ultimax graphics card. You get ready for a truly immersive experience and let your stereo blast a wonderful mix of metal […]

    Crimson Dragon Slayer (OSR)

    Crimson Dragon Slayer (OSR) This pdf clocks in at 44 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 2 pages of quotes at the back, 1 page back cover, leaving us with 37 pages of content, so let’s take a look!   This book went up on my review queue due to me receiving a print copy for the purpose of a fair and critical review.   It is the year 1983 and you pop in this awesome new game into your state of the art Commodore 64, studded with your cutting-edge Ultimax graphics card. You get ready for a truly immersive experience and let your stereo blast a wonderful mix of metal […]

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  • Dragon+, Issue #2 Issue #2 highlights the legacy of Dungeons & Dragons in the world of video games, including new details from n-Space on the world and heroes in the upcoming RPG Sword Coast Legends and pre-generated character sheets based on the companions players will recruit in the single player campaign. Readers can also get a preview of Spellstorm, a new novel from Ed Greenwood, the creator of the Forgotten Realms setting, as well as updates on the D&D Adventurers League, a short story set in Icewind Dale and Heroes of Hesiod, a tabletop adventure for kids.   About the Cover & Artist For the cover of the second issue of Dragon+, Wizards of the Coast is thrilled to present […]

    Dragon+ Issue #2 released!

    Dragon+, Issue #2 Issue #2 highlights the legacy of Dungeons & Dragons in the world of video games, including new details from n-Space on the world and heroes in the upcoming RPG Sword Coast Legends and pre-generated character sheets based on the companions players will recruit in the single player campaign. Readers can also get a preview of Spellstorm, a new novel from Ed Greenwood, the creator of the Forgotten Realms setting, as well as updates on the D&D Adventurers League, a short story set in Icewind Dale and Heroes of Hesiod, a tabletop adventure for kids.   About the Cover & Artist For the cover of the second issue of Dragon+, Wizards of the Coast is thrilled to present […]

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  •   D&D fans have spoken: Dragon+ is a big hit! Since the all-in-one D&D companion launched in the App Store and on Google Play, Dragon+ has delighted fans of Dungeons & Dragons and newcomers alike. Within the first week of its iTunes release, Dragon+ reached the following milestones: Featured in the Best New Apps section Ranked #3 app overall in the News Stand Reached #1 in the Entertainment category in the News Stand, ranking ahead of publications like People Magazine and Maxim Readers are enjoying the sleek modern layout, the multi-media content (including videos from Acquisitions, Inc. and a new comic presented by Scott Kurtz of PVP), and deep-dives into the lore of the Forgotten Realms and Elemental Evil storyline. […]

    DRAGON+

      D&D fans have spoken: Dragon+ is a big hit! Since the all-in-one D&D companion launched in the App Store and on Google Play, Dragon+ has delighted fans of Dungeons & Dragons and newcomers alike. Within the first week of its iTunes release, Dragon+ reached the following milestones: Featured in the Best New Apps section Ranked #3 app overall in the News Stand Reached #1 in the Entertainment category in the News Stand, ranking ahead of publications like People Magazine and Maxim Readers are enjoying the sleek modern layout, the multi-media content (including videos from Acquisitions, Inc. and a new comic presented by Scott Kurtz of PVP), and deep-dives into the lore of the Forgotten Realms and Elemental Evil storyline. […]

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  • Dragon Companion Handbook This pdf clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 33 pages of content, so let’s take a look, shall we?   So, this is another pdf that puts dragons in the hands of players. My dislike for this very concept is by now probably widely known, so rest assured that I am not a fan of the very concept this book is based. My first thought here was simply that I did not want to do the vast amounts of math – but hey, I guess I’m pretty much a pro regarding reviews, so I swallowed my own inclinations like a man and opened the pdf. […]

    Dragon Companion Handbook

    Dragon Companion Handbook This pdf clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 33 pages of content, so let’s take a look, shall we?   So, this is another pdf that puts dragons in the hands of players. My dislike for this very concept is by now probably widely known, so rest assured that I am not a fan of the very concept this book is based. My first thought here was simply that I did not want to do the vast amounts of math – but hey, I guess I’m pretty much a pro regarding reviews, so I swallowed my own inclinations like a man and opened the pdf. […]

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  • Dragon Tiger Ox This massive book by Little Red Goblin Games clocks in at 172 pages, 1 page front cover, 1 page editorial, 7 pages of SRD (with some pages duplicating text from the adventure at the end of the book), leaving us with 163 pages of content, so let’s take a look!   Now if you’ve been following my reviews, you’ll know that I usually take apart crunch for races and classes in a pretty detailed manner. The problem with a book of this size and my approach is evident -were I to do that here, the review would bloat beyond compare. Hence, I’ll be somewhat less detailed than usual in this review, picking out the cherries and the […]

    Dragon Tiger Ox

    Dragon Tiger Ox This massive book by Little Red Goblin Games clocks in at 172 pages, 1 page front cover, 1 page editorial, 7 pages of SRD (with some pages duplicating text from the adventure at the end of the book), leaving us with 163 pages of content, so let’s take a look!   Now if you’ve been following my reviews, you’ll know that I usually take apart crunch for races and classes in a pretty detailed manner. The problem with a book of this size and my approach is evident -were I to do that here, the review would bloat beyond compare. Hence, I’ll be somewhat less detailed than usual in this review, picking out the cherries and the […]

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  • The Dark Totem Pt.2: The Dead Dragon’s Den The revised edition of the Dark Totem Pt 2 is 51 pages long, 1 page front cover, 1 page editorial, 1 page ToC,1 page SRD, leaving us with a massive 48 pages of content, so let’s take a look, shall we?   If you have avoided Rocks Fall Games so far – rest assured that this has NOTHING in common with their first offerings. Following on the heels of the excellent revision of the First Dark Totem module, we actually get new maps, content etc. in this one as well – and yes, even artwork. That out of the way, this review necessarily contains SPOILERS.   Still here? All right! The PCs […]

    The Dark Totem Pt.2: The Dead Dragon’s Den

    The Dark Totem Pt.2: The Dead Dragon’s Den The revised edition of the Dark Totem Pt 2 is 51 pages long, 1 page front cover, 1 page editorial, 1 page ToC,1 page SRD, leaving us with a massive 48 pages of content, so let’s take a look, shall we?   If you have avoided Rocks Fall Games so far – rest assured that this has NOTHING in common with their first offerings. Following on the heels of the excellent revision of the First Dark Totem module, we actually get new maps, content etc. in this one as well – and yes, even artwork. That out of the way, this review necessarily contains SPOILERS.   Still here? All right! The PCs […]

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  • Here’s the runelord of evaluation (no delusions of grandeur, a fan came up with the name) with a review of the second part of Michael McCarthy’s adventure arc,   Saatman’s Empire II: Storm’s Wake This module is 44 pages long, 1 page front cover, 1 page editorial, 1 blank page, 2 pages advertisement, 1 page SRD, leaving us with 38 pages of content, so let’s take a look!   This being an adventure-review, the following text contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? This is the second part of the Saatman’s Empire-adventure arc after A16, Midwinter’s Chill, in which a white dragon cast a frosty swath of destruction into the Klavek […]

    A18: Saatman’s Empire II – Storm’s Wake

    Here’s the runelord of evaluation (no delusions of grandeur, a fan came up with the name) with a review of the second part of Michael McCarthy’s adventure arc,   Saatman’s Empire II: Storm’s Wake This module is 44 pages long, 1 page front cover, 1 page editorial, 1 blank page, 2 pages advertisement, 1 page SRD, leaving us with 38 pages of content, so let’s take a look!   This being an adventure-review, the following text contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? This is the second part of the Saatman’s Empire-adventure arc after A16, Midwinter’s Chill, in which a white dragon cast a frosty swath of destruction into the Klavek […]

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  • I’ve never made a secret out of the fact that I like grand plots and this is the first of an arc that should challenge your PCs indeed:   A16: Midwinter’s Chill This module is 44 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 39 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? A swathe  of supernatural cold is cutting through the regions of the Klavek Kingdom, courtesy of a mysterious force and the PCs are on route towards Whitespire Abbey. The isolated place has been […]

    EZG reviews A16: Midwinter’s Chill (Saatman’s Empire 1 of 4)

    I’ve never made a secret out of the fact that I like grand plots and this is the first of an arc that should challenge your PCs indeed:   A16: Midwinter’s Chill This module is 44 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 39 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? A swathe  of supernatural cold is cutting through the regions of the Klavek Kingdom, courtesy of a mysterious force and the PCs are on route towards Whitespire Abbey. The isolated place has been […]

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  • Player’s Guide to the Dragon Empire     The second of Midgard Player’s Guides is 31 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 28 pages of content, so let’s check this out!   The Mharoti-empire is one of the most interesting nations in the Midgard setting: An empire in service to the elemental dragon lords, this vast nation is governed by a sultan(a) elected by the conglomerate of dragons in order to avoid the power-struggles between draconic masters. Hungry to satiate the draconic lust for treasure and power, the young empire is on the constant verge of expansion and looking to use its vast, draconic military to fuel its conquests. That being […]

    Midgard: Player’s Guide to the Dragon Empire

    Player’s Guide to the Dragon Empire     The second of Midgard Player’s Guides is 31 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 28 pages of content, so let’s check this out!   The Mharoti-empire is one of the most interesting nations in the Midgard setting: An empire in service to the elemental dragon lords, this vast nation is governed by a sultan(a) elected by the conglomerate of dragons in order to avoid the power-struggles between draconic masters. Hungry to satiate the draconic lust for treasure and power, the young empire is on the constant verge of expansion and looking to use its vast, draconic military to fuel its conquests. That being […]

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  • Today I’m taking a look at the latest epic symphonic black metal CD…just kidding! It’s time for the review of   Way of the Wicked IV – Of Dragons and Princesses   This pdf is 106 pages long, 1 page front cover, 2 pages maps of Talingarde, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving a total of 99 pages of content, so let’s check this out! This being an adventure-review, the following text contains a lot of SPOILERS. Potential players may wish to jump to the conclusion. Still here? All right! The last adventure had the PCs in a precarious situation – the sacking of the most holy places of Mitran religion […]

    Way of the Wicked IV – Of Dragons & Princesses

    Today I’m taking a look at the latest epic symphonic black metal CD…just kidding! It’s time for the review of   Way of the Wicked IV – Of Dragons and Princesses   This pdf is 106 pages long, 1 page front cover, 2 pages maps of Talingarde, 1 page editorial, 1 page ToC, 1 page SRD and 1 page back cover, leaving a total of 99 pages of content, so let’s check this out! This being an adventure-review, the following text contains a lot of SPOILERS. Potential players may wish to jump to the conclusion. Still here? All right! The last adventure had the PCs in a precarious situation – the sacking of the most holy places of Mitran religion […]

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  •   Hej everybody, today I’m going to take a look at the two modules Ron Lundeen has so far penned for Headless Hydra Games,   The Haunting of Soldragon Academy  This adventure is 27 pages long, 1 page front/back cover, half a page editorial, 1 page SRD, leaving 24.5 pages of adventure, so let’s check it out! The pdf adheres to the two-column formatting standard. Editing is top-notch, I didn’t notice any glitches or typos. The only strange decision of the formatting is that the front and back cover are on the same page, which is a pity as the cover image is nice. There are also some enumeration-dots missing on the last page. Once you check the file out, […]

    Ron Lundeen’s Headless Hydra Games adventures (Soldragon Academy + Keening Crone)

      Hej everybody, today I’m going to take a look at the two modules Ron Lundeen has so far penned for Headless Hydra Games,   The Haunting of Soldragon Academy  This adventure is 27 pages long, 1 page front/back cover, half a page editorial, 1 page SRD, leaving 24.5 pages of adventure, so let’s check it out! The pdf adheres to the two-column formatting standard. Editing is top-notch, I didn’t notice any glitches or typos. The only strange decision of the formatting is that the front and back cover are on the same page, which is a pity as the cover image is nice. There are also some enumeration-dots missing on the last page. Once you check the file out, […]

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