Dreamscarred Press Archive

  • Divergent Paths: Roil Dancer The first installment of Divergent paths clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 5 pages of content, so let’s take a look!   So, what is this guy? The short reply would be that this is a kineticist archetype employing the Path of War rules. As such, the roil dancer’s power-level adheres to the increased power assumed by Path of War and obviously is intended for high-power gameplay. Low fantasy/power-rounds need not apply. The pdf assumes that you have Path of War Expanded and if you do like the Path of War system, there is frankly no reason you shouldn’t have that […]

    Divergent Paths: Roil Dancer

    Divergent Paths: Roil Dancer The first installment of Divergent paths clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 5 pages of content, so let’s take a look!   So, what is this guy? The short reply would be that this is a kineticist archetype employing the Path of War rules. As such, the roil dancer’s power-level adheres to the increased power assumed by Path of War and obviously is intended for high-power gameplay. Low fantasy/power-rounds need not apply. The pdf assumes that you have Path of War Expanded and if you do like the Path of War system, there is frankly no reason you shouldn’t have that […]

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  • Monster Classes: Pinnacle & Pit This installment of Dreamscarred Press’ Monster Classes-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page of advertisement, leaving us with 9 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid […]

    Monster Classes: Pinnacle & Pit

    Monster Classes: Pinnacle & Pit This installment of Dreamscarred Press’ Monster Classes-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page of advertisement, leaving us with 9 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid […]

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  • Psionics Augmented: Living Legend This pdf clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 14 pages of content, so let’s take a look!   The pdf begins with an interesting set of observations and fluff pertaining the interaction of psychic magic and psionics; it may seem odd, but to me, the two always felt radically different and the pdf points this out rather well: Psionic magic stems from internal forces, whereas psychic magic is gained from an external power – so yes, establishing distinct leitmotifs here males very much sense to me and is a nice lead-in for the first Occult/Psionic-crossover book. In case you haven’t thought […]

    Psionics Augmented: Living Legend

    Psionics Augmented: Living Legend This pdf clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 14 pages of content, so let’s take a look!   The pdf begins with an interesting set of observations and fluff pertaining the interaction of psychic magic and psionics; it may seem odd, but to me, the two always felt radically different and the pdf points this out rather well: Psionic magic stems from internal forces, whereas psychic magic is gained from an external power – so yes, establishing distinct leitmotifs here males very much sense to me and is a nice lead-in for the first Occult/Psionic-crossover book. In case you haven’t thought […]

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  • Monster Classes: Fey This installment of Dreamscarred Press’ Monster Classes-series clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the guidelines presented […]

    Monster Classes: Fey

    Monster Classes: Fey This installment of Dreamscarred Press’ Monster Classes-series clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the guidelines presented […]

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  • Monster Classes: Savage Races I This installment of the Monster Classes-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the guidelines […]

    Monster Classes: Savage Races I

    Monster Classes: Savage Races I This installment of the Monster Classes-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the guidelines […]

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  • Monster Classes: Undead The third installment of the Monster Classes-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the guidelines presented […]

    Monster Classes: Undead

    Monster Classes: Undead The third installment of the Monster Classes-series clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the guidelines presented […]

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  • Monster Classes: Earth Elemental The fourth installment of Dreamscarred Press’ Monster Classes-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the […]

    Monster Classes: Earth Elemental

    Monster Classes: Earth Elemental The fourth installment of Dreamscarred Press’ Monster Classes-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   Let’s not kid ourselves here – the […]

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  • Monster Classes: Astral Deva The first installment of the Monster Classes-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3/4 of a page empty space, leaving us with about 6 1/4 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   […]

    Monster Classes: Astral Deva

    Monster Classes: Astral Deva The first installment of the Monster Classes-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3/4 of a page empty space, leaving us with about 6 1/4 pages of content, so let’s take a look!   So, what is this? In one sentence: It’s Dreamscarred press providing the Savage Species type of “Play monsters”-rules for  the context of the Pathfinder roleplaying game. The pdf does acknowledge that this series (or even, individual installments) may not be for everyone – the fact is that most modules are humanocentric and thus, playing monsters can wreck havoc with the assumptions of a given game…more so than players are liable to anyways.   […]

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  • Akashic Mysteries It has been coming for a long time – the completed Akashic Mysteries book, which clocks in at a mighty 97 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisement, leaving us with 92 pages of content, so let’s take a look!   So, what is this? The simple reply would be “fixed incarnum with a Silk Road flavor.” If that does not ring any bells, let me reiterate. Akasha is a type of magic that is utilized most commonly via veils that are channeled through conduits in the body called chakra. Every creature is supposed to have a finite amount of essence in their being, which is called […]

    Akashic Mysteries

    Akashic Mysteries It has been coming for a long time – the completed Akashic Mysteries book, which clocks in at a mighty 97 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisement, leaving us with 92 pages of content, so let’s take a look!   So, what is this? The simple reply would be “fixed incarnum with a Silk Road flavor.” If that does not ring any bells, let me reiterate. Akasha is a type of magic that is utilized most commonly via veils that are channeled through conduits in the body called chakra. Every creature is supposed to have a finite amount of essence in their being, which is called […]

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  • Steelforge Book I The first installment of Steelforge clocks in at 16 pages,. 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page advertisement, leaving us with  12 1/3 pages of content, so let’s take a look!   After a brief foreword by the authors, we dive right into the respective items contained herein and the first item-class already makes pretty much clear that this is NOT a standard magic item book – we begin with 3 inexpensive types of auto-loader magazines for crossbows. What do they do? Well, they make crossbows on par with bows. Thank you. That being said, I am a more than a bit weary of the ability to copy enchanted bolts […]

    Steelforge Book I

    Steelforge Book I The first installment of Steelforge clocks in at 16 pages,. 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page advertisement, leaving us with  12 1/3 pages of content, so let’s take a look!   After a brief foreword by the authors, we dive right into the respective items contained herein and the first item-class already makes pretty much clear that this is NOT a standard magic item book – we begin with 3 inexpensive types of auto-loader magazines for crossbows. What do they do? Well, they make crossbows on par with bows. Thank you. That being said, I am a more than a bit weary of the ability to copy enchanted bolts […]

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  • Psionics Augmented: Soulknives This installment of the Psionics Augmented-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1/2 page blank, leaving us with 13 1/2 pages of content, so let’s take a look!   We begin this pdf with a selection of new blade skills for the soulknife to use: 34, to be precise – several of which, just fyi, are archetype-exclusives. In these cases, they sport the archetype’s name in brackets, acting as an additional prerequisite to the ones pertaining other blade skills. To give you an example: Animal Senses nets you low-light vision and scent as well as +2 to Perception, but is only available for the Feral […]

    Psionics Augmented: Soulknives

    Psionics Augmented: Soulknives This installment of the Psionics Augmented-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1/2 page blank, leaving us with 13 1/2 pages of content, so let’s take a look!   We begin this pdf with a selection of new blade skills for the soulknife to use: 34, to be precise – several of which, just fyi, are archetype-exclusives. In these cases, they sport the archetype’s name in brackets, acting as an additional prerequisite to the ones pertaining other blade skills. To give you an example: Animal Senses nets you low-light vision and scent as well as +2 to Perception, but is only available for the Feral […]

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  • Psionics Augmented: Focused Disciplines This installment of the Psionics Augmented-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look!   So, what are these? Focused disciplines, basically are advanced disciplines; ability-array that modify the discipline in question’s non power-related abilities. As such, each has replacement abilities they replace with the new ones. Each discipline (minus athanatism) gains 4 such focused disciplines, so let’s take a look!   Clairsentience begins with the aura sight ability at 8th level – as long as you maintain psionic focus, you can see the alignment of creatures, with the expenditure as a swift action […]

    Psionics Augmented: Focused Disciplines

    Psionics Augmented: Focused Disciplines This installment of the Psionics Augmented-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look!   So, what are these? Focused disciplines, basically are advanced disciplines; ability-array that modify the discipline in question’s non power-related abilities. As such, each has replacement abilities they replace with the new ones. Each discipline (minus athanatism) gains 4 such focused disciplines, so let’s take a look!   Clairsentience begins with the aura sight ability at 8th level – as long as you maintain psionic focus, you can see the alignment of creatures, with the expenditure as a swift action […]

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  • Path of War Expanded The massive expansion to Dreamscarred Press’s Path of War-series clocks in at 181 pages, 1 page front cover, 1 page ToC, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with a massive 176 pages of content, so let’s take a look!   But wait, before we do, let me make one thing abundantly clear: I am aware that Path of War as a system is a divisive topic. I am very conflicted regarding the core book for it, a tendency I expressed in my review back then. I stand by *ALL* of these criticisms and have defended them, time and again, so let’s get this out of the way first: If something fails […]

    Path of War Expanded

    Path of War Expanded The massive expansion to Dreamscarred Press’s Path of War-series clocks in at 181 pages, 1 page front cover, 1 page ToC, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with a massive 176 pages of content, so let’s take a look!   But wait, before we do, let me make one thing abundantly clear: I am aware that Path of War as a system is a divisive topic. I am very conflicted regarding the core book for it, a tendency I expressed in my review back then. I stand by *ALL* of these criticisms and have defended them, time and again, so let’s get this out of the way first: If something fails […]

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  • April Augmented This Pay What You Want April’s Fool-release clocks in at 15 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 11 pages of content, so let’s take a look!   The first new archetype herein would be for the currently-in-playtest discipline-using class, Medi…and it’s called Ambu-Lancer. These guys get Ride as a class skill and a mount with light armor proficiency at first level. When riding said mount, the ambu-lancer takes no armor check penalty to Ride skills and killed mounts can be replaced sans cost after just 1 week, analogue to the cavalier. Medic’s expertise is replaced with Mounted Combat and in an interesting twist, maneuvers that have a […]

    April Augmented

    April Augmented This Pay What You Want April’s Fool-release clocks in at 15 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 11 pages of content, so let’s take a look!   The first new archetype herein would be for the currently-in-playtest discipline-using class, Medi…and it’s called Ambu-Lancer. These guys get Ride as a class skill and a mount with light armor proficiency at first level. When riding said mount, the ambu-lancer takes no armor check penalty to Ride skills and killed mounts can be replaced sans cost after just 1 week, analogue to the cavalier. Medic’s expertise is replaced with Mounted Combat and in an interesting twist, maneuvers that have a […]

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  • Path of War Expanded – The Mystic This installment of the Path of War Expanded-series clocks in at 55 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with a massive 51 pages of content, so let’s take a look!   As always with Path of War-reviews, note that I am NOT judging this book in accordance to the power-levels assumed in vanilla Pathfinder, but rather according to the level of power Path of War assumes. If you’re not familiar with my stance on Path of War, its strengths and weaknesses, I urge you to take a look at my review of the book – also, since this is an expansion to the […]

    Path of War Expanded – The Mystic

    Path of War Expanded – The Mystic This installment of the Path of War Expanded-series clocks in at 55 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with a massive 51 pages of content, so let’s take a look!   As always with Path of War-reviews, note that I am NOT judging this book in accordance to the power-levels assumed in vanilla Pathfinder, but rather according to the level of power Path of War assumes. If you’re not familiar with my stance on Path of War, its strengths and weaknesses, I urge you to take a look at my review of the book – also, since this is an expansion to the […]

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  • Psionics Augmented – Seventh Path This installment of the psionics augmented-series clocks in at 59 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 56 pages of content, so let’s take a look!   So, what does this pdf cover? Well, on a basic level, we are introduced to a seventh psionic discipline, Athanatsim – which is something I’ve been wanting for a long time. Let me reiterate: Back in 2nd edition, Ravenloft’s psionics liches ranked arguably among the nastiest foes you could face; the by now classic 3.0 module by Malhavoc Press, “If Thoughts Could Kill” featured an epic storyline that may see the end of one psionic discipline in favor of a psionic […]

    Psionics Augmented – Seventh Path

    Psionics Augmented – Seventh Path This installment of the psionics augmented-series clocks in at 59 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 56 pages of content, so let’s take a look!   So, what does this pdf cover? Well, on a basic level, we are introduced to a seventh psionic discipline, Athanatsim – which is something I’ve been wanting for a long time. Let me reiterate: Back in 2nd edition, Ravenloft’s psionics liches ranked arguably among the nastiest foes you could face; the by now classic 3.0 module by Malhavoc Press, “If Thoughts Could Kill” featured an epic storyline that may see the end of one psionic discipline in favor of a psionic […]

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  • Lords of the Night This massive book clocks in at 82 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 78 pages of content, so let’s take a look!   Before I dive into this massive book, let me ramble for a second: As quite a few of you know, most people looking for a convenient label for me, would describe me as either a nerd, a metal-head or as a goth – most of the time, any combination of the above is utilized. It should hence come as no surprise that I’m into vampires – like, a lot. Okay, one may speak of an almost unhealthy obsession with the […]

    Lords of the Night

    Lords of the Night This massive book clocks in at 82 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 78 pages of content, so let’s take a look!   Before I dive into this massive book, let me ramble for a second: As quite a few of you know, most people looking for a convenient label for me, would describe me as either a nerd, a metal-head or as a goth – most of the time, any combination of the above is utilized. It should hence come as no surprise that I’m into vampires – like, a lot. Okay, one may speak of an almost unhealthy obsession with the […]

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  • Path of War Expanded: Harbinger This pdf clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 28 pages of content, so let’s take a look, shall we?   Before we dive into the analysis of this pdf, let me first make some things clear -I am not going to judge this pdf as per the power-level of the base game and instead take a look at it in the context of Path of War and its increased power-level -anything different would be rather ridiculous regarding an expansion to said system, after all. Conversely, this is not going to be a rehash of all my different takes on individual […]

    Path of War Expanded: Harbinger

    Path of War Expanded: Harbinger This pdf clocks in at 32 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 28 pages of content, so let’s take a look, shall we?   Before we dive into the analysis of this pdf, let me first make some things clear -I am not going to judge this pdf as per the power-level of the base game and instead take a look at it in the context of Path of War and its increased power-level -anything different would be rather ridiculous regarding an expansion to said system, after all. Conversely, this is not going to be a rehash of all my different takes on individual […]

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  • Akashic Mysteries – Daevic The third installment of the Akashic Mysteries-series clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 29 pages of content, so let’s take a look!   So, as you may have gleaned from my various reviews and designs, I really enjoy classes with a lot of moving parts that manage to get the math right – the first two akashic classes are prime examples of how extremely compelling characters like this can be – instead of twiddling one’s thumbs while waiting for the next turn, there are A LOT of things to consider – move essence or not, burn essence or not? The vizier […]

    Akashic Mysteries – Daevic

    Akashic Mysteries – Daevic The third installment of the Akashic Mysteries-series clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 29 pages of content, so let’s take a look!   So, as you may have gleaned from my various reviews and designs, I really enjoy classes with a lot of moving parts that manage to get the math right – the first two akashic classes are prime examples of how extremely compelling characters like this can be – instead of twiddling one’s thumbs while waiting for the next turn, there are A LOT of things to consider – move essence or not, burn essence or not? The vizier […]

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  • Akashic Mysteries: Guru The second installment of Michael Sayre’s Incarnum-style series clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   Depicted herein would be the Guru-base-class, who gets d8, 6+Int skills per level, proficiency with light armor and simple weapons, but not shields and enhance these based on class choices made – more on that later. Chassis-wise, the guru gets 3/4 BAB-progression and good ref- and will-saves. They begin play with 1 veil and scale that up to 8 and 1 essence, which increases to up to 20. The veilshaping of the guru has the DC equal to […]

    Akashic Mysteries: Guru

    Akashic Mysteries: Guru The second installment of Michael Sayre’s Incarnum-style series clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   Depicted herein would be the Guru-base-class, who gets d8, 6+Int skills per level, proficiency with light armor and simple weapons, but not shields and enhance these based on class choices made – more on that later. Chassis-wise, the guru gets 3/4 BAB-progression and good ref- and will-saves. They begin play with 1 veil and scale that up to 8 and 1 essence, which increases to up to 20. The veilshaping of the guru has the DC equal to […]

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  • Psionics Augmented: Wilders This pdf clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 14 pages of content, so let’s take a look!   This pdf begins with a short introduction of the wilder class and a contemplation of its themes before diving right into the two new archetypes herein, the first of which would be the surging muse.   The surging muse is all about the Surging Aura-feat, granting such an aura even if the archetype does not have the feat or otherwise expands the range of it. More importantly, though, would be the fact that allies within the aura receive an insight bonus to damage equal […]

    Psionics Augmented: Wilders

    Psionics Augmented: Wilders This pdf clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 14 pages of content, so let’s take a look!   This pdf begins with a short introduction of the wilder class and a contemplation of its themes before diving right into the two new archetypes herein, the first of which would be the surging muse.   The surging muse is all about the Surging Aura-feat, granting such an aura even if the archetype does not have the feat or otherwise expands the range of it. More importantly, though, would be the fact that allies within the aura receive an insight bonus to damage equal […]

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  • Psionics Augmented: Mythic Psionics This massive book clocks in at 75 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 71 pages of content, so let’s take a look!   This supplement was moved up in my queue as a prioritized review by my patreons.   So there we have it – the massive sourcebook that brings the much beloved psionics system up to mythic proportions, but can it whether the test of numerical escalation while also providing some iconic tricks? We’ll see.   First of all, the pdf does something smart – it covers terminology. Why is that smart? Well psionic powers tend to have an Augment-option, whereas […]

    Psionics Augmented: Mythic Psionics

    Psionics Augmented: Mythic Psionics This massive book clocks in at 75 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 71 pages of content, so let’s take a look!   This supplement was moved up in my queue as a prioritized review by my patreons.   So there we have it – the massive sourcebook that brings the much beloved psionics system up to mythic proportions, but can it whether the test of numerical escalation while also providing some iconic tricks? We’ll see.   First of all, the pdf does something smart – it covers terminology. Why is that smart? Well psionic powers tend to have an Augment-option, whereas […]

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  • Psionics Unleashed Revised This Core-psionics-system clocks in at 236 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 232 pages of content, so let’s take a look!   First of all: What is this book? There are multiple answers to this question, the first of which would simply be: The properly tidied-up, pretty version of the original Psionics Unleashed-book, with some added material.   To be more precise – this book contains the two new races of Forgeborn and Norals introduced in Psionics Augmented Vol. I. It also fully implements the talent-system introduced in Psionics Expanded (think of that book as the APG for psionics – just as good and just as […]

    Psionics Unleashed Revised

    Psionics Unleashed Revised This Core-psionics-system clocks in at 236 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 232 pages of content, so let’s take a look!   First of all: What is this book? There are multiple answers to this question, the first of which would simply be: The properly tidied-up, pretty version of the original Psionics Unleashed-book, with some added material.   To be more precise – this book contains the two new races of Forgeborn and Norals introduced in Psionics Augmented Vol. I. It also fully implements the talent-system introduced in Psionics Expanded (think of that book as the APG for psionics – just as good and just as […]

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  • The Opened Mind This module clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 20 pages of content, so let’s take a look, shall we?   First things first – this is intended as an intro-adventure to psionics, so went in without expecting it to produce exceedingly complex or odd storylines. 2 pages providing a total of 4 sample pregens are provided for the convenience of players and DMs alike. This module can be used in conjunction with the Third Dawn-setting, but is not limited to it.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All […]

    The Opened Mind

    The Opened Mind This module clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with 20 pages of content, so let’s take a look, shall we?   First things first – this is intended as an intro-adventure to psionics, so went in without expecting it to produce exceedingly complex or odd storylines. 2 pages providing a total of 4 sample pregens are provided for the convenience of players and DMs alike. This module can be used in conjunction with the Third Dawn-setting, but is not limited to it.   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All […]

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  • Bloodforge This massive book clocks in at 101 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 97 pages of content, so let’s take a look!   So, the first race herein receives +… Wait. Wait a second. My usual in-depth analysis, piece-by-piece approach doesn’t work here. This is literally a huge book of races and if I go into that level of detail, we’ll be here come next Christmas-season. So, I’ll paint a picture in broader strokes than usual, all right? First, if you’re not 100% sure what this book is – this is essentially PFRPG’s update of 3.0’s Bastards and Bloodlines – a book much lauded for its […]

    Bloodforge

    Bloodforge This massive book clocks in at 101 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 97 pages of content, so let’s take a look!   So, the first race herein receives +… Wait. Wait a second. My usual in-depth analysis, piece-by-piece approach doesn’t work here. This is literally a huge book of races and if I go into that level of detail, we’ll be here come next Christmas-season. So, I’ll paint a picture in broader strokes than usual, all right? First, if you’re not 100% sure what this book is – this is essentially PFRPG’s update of 3.0’s Bastards and Bloodlines – a book much lauded for its […]

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  • From the Deep III – A Dragon’s Orders The third installment of Dreamscarred Press’ all-psionics- AP in the Third Dawn setting clocks in at 49 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 45 pages content, so let’s take a look!   This being an adventure review, the following contains SPOILERS. Potential players should jump ahead to the conclusion. … .. .   Still here? All right! After a long hiatus, we’re finally back in the psionic AP and we kick off with a cool particular set of changes – the choices made in Part I and II have significant consequences, altering not only the updated statblock of the city […]

    From the Deep III – A Dragon’s Orders

    From the Deep III – A Dragon’s Orders The third installment of Dreamscarred Press’ all-psionics- AP in the Third Dawn setting clocks in at 49 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 45 pages content, so let’s take a look!   This being an adventure review, the following contains SPOILERS. Potential players should jump ahead to the conclusion. … .. .   Still here? All right! After a long hiatus, we’re finally back in the psionic AP and we kick off with a cool particular set of changes – the choices made in Part I and II have significant consequences, altering not only the updated statblock of the city […]

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  • Psionics Embodied This book clocks in at 69 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 64 pages of content, so let’s take a look, shall we?   So, we’ve all been there – suddenly, mid-adventure, a PC bites the dust and the player has no time to make a new character for now, requiring the temporary use of an NPC. Or, more often, one sits on the DM’s side of the screen and makes *yet another* NPC-build. I know I do that and it is an annoying bottleneck. There are certain tricks and combos one stumbles across and then re-uses them time and again. The issue becomes […]

    Psionics Embodied

    Psionics Embodied This book clocks in at 69 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 64 pages of content, so let’s take a look, shall we?   So, we’ve all been there – suddenly, mid-adventure, a PC bites the dust and the player has no time to make a new character for now, requiring the temporary use of an NPC. Or, more often, one sits on the DM’s side of the screen and makes *yet another* NPC-build. I know I do that and it is an annoying bottleneck. There are certain tricks and combos one stumbles across and then re-uses them time and again. The issue becomes […]

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