Dungeon Age Adventures Archive

  • Dungeon Age: Saving Saxham (revised edition) (5e) This module clocks in at 24 pages of content , 1 page front cover, 1 page editorial, 1 page of which is the SRD, leaving us with 21 pages of content.   This review was moved up in my reviewing-queue due to me receiving a printed copy of the adventure.   All righty, this is an adventure for characters level 1 – 3, with well-rounded groups being the preferable target demographic, as often the case. This is a one-man operation, with the maps and artworks provided by the author as well. The cartography in b/w is solid, but does not provide a grid/scale or player-friendly, unlabeled version per se – however, it is […]

    Dungeon Age: Saving Saxham (revised edition) (5e)

    Dungeon Age: Saving Saxham (revised edition) (5e) This module clocks in at 24 pages of content , 1 page front cover, 1 page editorial, 1 page of which is the SRD, leaving us with 21 pages of content.   This review was moved up in my reviewing-queue due to me receiving a printed copy of the adventure.   All righty, this is an adventure for characters level 1 – 3, with well-rounded groups being the preferable target demographic, as often the case. This is a one-man operation, with the maps and artworks provided by the author as well. The cartography in b/w is solid, but does not provide a grid/scale or player-friendly, unlabeled version per se – however, it is […]

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  • Dungeon Age: Saving Saxham (5e) This module clocks in at 18 pages of content , 1 page of which is the SRD, leaving us with 17 pages of content.   This review was moved up in my reviewing-queue due to me receiving a printed copy of the adventure.   All righty, this is an adventure for characters level 1 – 3, with a well-rounded groups being the preferable target demographic, as often the case. This is a one-man operation, with the maps and artworks provided by the author as well. The cartography in b/w is solid, but does not provide a grid/scale or player-friendly, unlabeled version per se – however, it is cleverly constructed in a way which allows the […]

    Dungeon Age: Saving Saxham (5e)

    Dungeon Age: Saving Saxham (5e) This module clocks in at 18 pages of content , 1 page of which is the SRD, leaving us with 17 pages of content.   This review was moved up in my reviewing-queue due to me receiving a printed copy of the adventure.   All righty, this is an adventure for characters level 1 – 3, with a well-rounded groups being the preferable target demographic, as often the case. This is a one-man operation, with the maps and artworks provided by the author as well. The cartography in b/w is solid, but does not provide a grid/scale or player-friendly, unlabeled version per se – however, it is cleverly constructed in a way which allows the […]

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