Dungeon Crawl Classics Archive

  • Twilight of the Solstice (DCC) This adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 25 pages of content – +1 page bonus pregens. In contrast to earlier Holiday modules for DCC, this is btw. laid out in standard size, not in the 6’’ by 9’’ trade size of previous holiday adventures.   This review was requested by one of my patreon supporters to be undertaken at my convenience. I consciously decided to post this review before New Year’s, as its Christmas/Yule-themes are rather subdued, but I got injured pretty badly – hence the delay. This adventure is intended for 4th level characters, and works in every season equally […]

    Twilight of the Solstice (DCC)

    Twilight of the Solstice (DCC) This adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page back cover, leaving us with 25 pages of content – +1 page bonus pregens. In contrast to earlier Holiday modules for DCC, this is btw. laid out in standard size, not in the 6’’ by 9’’ trade size of previous holiday adventures.   This review was requested by one of my patreon supporters to be undertaken at my convenience. I consciously decided to post this review before New Year’s, as its Christmas/Yule-themes are rather subdued, but I got injured pretty badly – hence the delay. This adventure is intended for 4th level characters, and works in every season equally […]

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  • AL 9 – Danger in the Deep! (DCC) This adventure-location/dungeon-module clock in at 47 pages, 1 page front cover, 2 pages of SRD, leaving us with a massive 44 pages of content, which are laid out in booklet-size (6’’ by 9’’/A5), which means you can fit up to 4 pages of content on a sheet of paper when printing this.   This review was moved up in my reviewing queue…because I really wanted to review it.   All righty, so the first thing you’ll notice upon opening the booklet would be the delightfully old-school-y map with its hand-drawn vibe – the PLAYER’S map! Yep, this booklet actually has a proper, player-friendly version of the map. And yes, obviously, there also […]

    AL 9 – Danger in the Deep! (DCC)

    AL 9 – Danger in the Deep! (DCC) This adventure-location/dungeon-module clock in at 47 pages, 1 page front cover, 2 pages of SRD, leaving us with a massive 44 pages of content, which are laid out in booklet-size (6’’ by 9’’/A5), which means you can fit up to 4 pages of content on a sheet of paper when printing this.   This review was moved up in my reviewing queue…because I really wanted to review it.   All righty, so the first thing you’ll notice upon opening the booklet would be the delightfully old-school-y map with its hand-drawn vibe – the PLAYER’S map! Yep, this booklet actually has a proper, player-friendly version of the map. And yes, obviously, there also […]

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  • Trials of the Toy Makers (DCC) This module clocks in at 42 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page back cover, leaving us with 38.5 pages of content, though it should be noted that the content is laid out in booklet format (6’’ by 9’’/A5), and this means that you can theoretically fit multiple pages on a given sheet of paper.   This review is part of a request of one of my patreon supporters, who requested it to be undertaken at my convenience.   Okay, first things first: In spite of the cover being as cutesy as DCC is probably going to get, this is not necessarily for kids – it is […]

    Trials of the Toy Makers (DCC)

    Trials of the Toy Makers (DCC) This module clocks in at 42 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page back cover, leaving us with 38.5 pages of content, though it should be noted that the content is laid out in booklet format (6’’ by 9’’/A5), and this means that you can theoretically fit multiple pages on a given sheet of paper.   This review is part of a request of one of my patreon supporters, who requested it to be undertaken at my convenience.   Okay, first things first: In spite of the cover being as cutesy as DCC is probably going to get, this is not necessarily for kids – it is […]

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  • The Old God’s Return (DCC) The first holiday adventure for DCC clocks in at 22 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 18 pages. These are laid out in 6’’ by 9’’ (A5), making this a booklet, rather than a regularly-sized DCC-module.   This review was requested by a supporter of my patreon, to be undertaken at my convenience.   This module is intended for level 1 characters, and can be completed in a single session, making it suitable for e.g. oneshots or convention-style gaming. As far as DCC is concerned, it is a challenging module, but does not rank among the most difficult ones. Character death is a […]

    The Old God’s Return (DCC)

    The Old God’s Return (DCC) The first holiday adventure for DCC clocks in at 22 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 18 pages. These are laid out in 6’’ by 9’’ (A5), making this a booklet, rather than a regularly-sized DCC-module.   This review was requested by a supporter of my patreon, to be undertaken at my convenience.   This module is intended for level 1 characters, and can be completed in a single session, making it suitable for e.g. oneshots or convention-style gaming. As far as DCC is concerned, it is a challenging module, but does not rank among the most difficult ones. Character death is a […]

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  • Goodman Games Gen Con 2014 Program Book (DCC/COC/MA) This program book clocks in at a massive 100 pages, 1 page front cover, 1 page editorial/ToC, 1 page autograph page, 1 page back cover, leaving us with 96 pages, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at your convenience.   On the inside of the front cover, we’ll get the Gen Con luck chart, which has been modified for this year – overlaps are there, but yeah. Since Gen Con 2014’s over, this probably won’t be a factor to decide whether you get this.   Now, the first major section of the booklet is an “Age of Cthulhu” scenario, “Transatlantic […]

    Goodman Games Gen Con 2014 Program Book (DCC/COC/MA)

    Goodman Games Gen Con 2014 Program Book (DCC/COC/MA) This program book clocks in at a massive 100 pages, 1 page front cover, 1 page editorial/ToC, 1 page autograph page, 1 page back cover, leaving us with 96 pages, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at your convenience.   On the inside of the front cover, we’ll get the Gen Con luck chart, which has been modified for this year – overlaps are there, but yeah. Since Gen Con 2014’s over, this probably won’t be a factor to decide whether you get this.   Now, the first major section of the booklet is an “Age of Cthulhu” scenario, “Transatlantic […]

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  • The Emerald Enchanter (DCC) This adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 24 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   All righty, first things first: This review is based on the 2nd printing that features a bonus scenario. I will analyze that as well. The adventure is intended for 2nd level characters, and the presence of spellcasters is recommended, as there are some scenes where items may be activated via spell checks. If you happen to have no spellcasters, DCC’s rules still allow for spell checks […]

    The Emerald Enchanter (DCC)

    The Emerald Enchanter (DCC) This adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 24 pages of content, so let’s take a look!   This review was requested by one of my patreons, to be undertaken at my convenience.   All righty, first things first: This review is based on the 2nd printing that features a bonus scenario. I will analyze that as well. The adventure is intended for 2nd level characters, and the presence of spellcasters is recommended, as there are some scenes where items may be activated via spell checks. If you happen to have no spellcasters, DCC’s rules still allow for spell checks […]

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  • The People of the Pit (DCC) This DCC-adventure clocks in at 36 (!!) pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 32 pages, which are, as always for Goodman games, chock-full with content, so let’s take a look!   This review was requested by a supporter of my patreon.   This is an adventure for DCC – a classic, in fact. Most DCC-groups will have played this already. So why bother reviewing it? Well, for one, I’ve been gifted a couple of DCC adventures by one of my readers, to be reviewed at my convenience. Well, and I’m somewhat OCD. So there you go – consider this an indirectly sponsored […]

    The People of the Pit (DCC)

    The People of the Pit (DCC) This DCC-adventure clocks in at 36 (!!) pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 32 pages, which are, as always for Goodman games, chock-full with content, so let’s take a look!   This review was requested by a supporter of my patreon.   This is an adventure for DCC – a classic, in fact. Most DCC-groups will have played this already. So why bother reviewing it? Well, for one, I’ve been gifted a couple of DCC adventures by one of my readers, to be reviewed at my convenience. Well, and I’m somewhat OCD. So there you go – consider this an indirectly sponsored […]

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  • Null Singularity (DCC) This supplement/one-shot/setting-ish book clocks in at 56 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 52 pages of content (laid out in 6’’ by 9’’(A5), in a landscape orientation), so let’s take a look!   This review was requested and sponsored by one of my patreons, to be undertaken at my convenience.   I can review this book in one sentence: Black Sun Deathcrawl, Scifi-edition. …I jest, of course. Partially. I assume familiarity with my review of Black Sun Deathcrawl in the discussion below. If you haven’t, please take a look at it. You can find it here.   You see, Null Singularity does note on its […]

    Null Singularity (DCC)

    Null Singularity (DCC) This supplement/one-shot/setting-ish book clocks in at 56 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 52 pages of content (laid out in 6’’ by 9’’(A5), in a landscape orientation), so let’s take a look!   This review was requested and sponsored by one of my patreons, to be undertaken at my convenience.   I can review this book in one sentence: Black Sun Deathcrawl, Scifi-edition. …I jest, of course. Partially. I assume familiarity with my review of Black Sun Deathcrawl in the discussion below. If you haven’t, please take a look at it. You can find it here.   You see, Null Singularity does note on its […]

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  • Shadow under Devil’s Reef (DCC) The third DCC-Halloween module clocks in at 24 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page advertisement, 1 page back cover, leaving us with 19.5 pages. Unlike previous Halloween modules, this one is laid out in standard size, so it’s actually a tad bit longer than the two shorter ones I’ve covered so far. But does quantity mean quality here? Let’s take a look!   This review was requested and sponsored by one of my patreons, to be undertaken at my convenience.   It should be noted that the final ½ page of the module contains a couple of pregens, in case you have casualties. The module is intended […]

    Shadow under Devil’s Reef (DCC)

    Shadow under Devil’s Reef (DCC) The third DCC-Halloween module clocks in at 24 pages, 1 page front cover, 1 page editorial, ½ a page SRD, 1 page advertisement, 1 page back cover, leaving us with 19.5 pages. Unlike previous Halloween modules, this one is laid out in standard size, so it’s actually a tad bit longer than the two shorter ones I’ve covered so far. But does quantity mean quality here? Let’s take a look!   This review was requested and sponsored by one of my patreons, to be undertaken at my convenience.   It should be noted that the final ½ page of the module contains a couple of pregens, in case you have casualties. The module is intended […]

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  • The Sinister Sutures of the Sempstress (DCC) The second Halloween adventure for DCC clocks in at 22 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page back cover, leaving us with 18 1/3 pages of content, so let’s take a look! It should be noted that this adventure is laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a sheet of paper when printing this.   This review was requested and sponsored by one of my patreons.   Unlike the previous Halloween-module “They Served Brandolyn Red”, this one begins at the lofty level of 6. It is strongly suggested to have a well-rounded group of characters […]

    The Sinister Sutures of the Sempstress (DCC)

    The Sinister Sutures of the Sempstress (DCC) The second Halloween adventure for DCC clocks in at 22 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page back cover, leaving us with 18 1/3 pages of content, so let’s take a look! It should be noted that this adventure is laid out in 6’’ by 9’’ (A5), which means you can fit up to 4 pages on a sheet of paper when printing this.   This review was requested and sponsored by one of my patreons.   Unlike the previous Halloween-module “They Served Brandolyn Red”, this one begins at the lofty level of 6. It is strongly suggested to have a well-rounded group of characters […]

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  • They Served Brandolyn Red (DCC) This DCC-module clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page back cover, 1 page SRD, leaving us with 22 pages of content, laid out for 6‘‘ by 9‘‘ (A5), which means that you can fit up to 4 pages on a given sheet of paper if you need to conserve paper.   This review was requested by one of my patreons, to be undertaken at my convenience, and this being October, I felt that a review of a Halloween adventure would be suitable for the month.   This adventure is designed for 8 – 14 0-level characters and acts as a loosely horror-themed funnel adventure. The pdf recommends at […]

    They Served Brandolyn Red (DCC)

    They Served Brandolyn Red (DCC) This DCC-module clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page back cover, 1 page SRD, leaving us with 22 pages of content, laid out for 6‘‘ by 9‘‘ (A5), which means that you can fit up to 4 pages on a given sheet of paper if you need to conserve paper.   This review was requested by one of my patreons, to be undertaken at my convenience, and this being October, I felt that a review of a Halloween adventure would be suitable for the month.   This adventure is designed for 8 – 14 0-level characters and acts as a loosely horror-themed funnel adventure. The pdf recommends at […]

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  • Dungeon Crawl Classics: Sailors on the Starless Sea (DCC) This adventure clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my leisure.   Now, if you’re playing DCC, chances are that you will be familiar with this adventure, and it being a classic funnel, it has kicked off countless campaigns – it was the first stand-alone adventure released for the system, after all. This is a pretty well-known adventure, but is it still holding up? Does it make sense today, and could it work in other […]

    Dungeon Crawl Classics: Sailors on the Starless Sea (DCC)

    Dungeon Crawl Classics: Sailors on the Starless Sea (DCC) This adventure clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my leisure.   Now, if you’re playing DCC, chances are that you will be familiar with this adventure, and it being a classic funnel, it has kicked off countless campaigns – it was the first stand-alone adventure released for the system, after all. This is a pretty well-known adventure, but is it still holding up? Does it make sense today, and could it work in other […]

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  • Dungeon Crawl Classics: Doom of the Savage Kings (DCC) This module clocks in at 20 pages, 1 page front cover, 2 pages of editorial, 1 page advertisement, 1 page back cover, leaving us with 15 pages of content, so let’s take a look!   This review was sponsored by one of my patreons, to be undertaken at my leisure.   All right, this is a first level module for Dungeon Crawl Classics, and in case you’re not familiar with the system and the offerings by Goodman Games, it should be noted that level 1 is not the lowest level there is. It should also be noted that there are no less than three GORGEOUS b/w-maps, with artwork and everything, included […]

    Dungeon Crawl Classics: Doom of the Savage Kings (DCC)

    Dungeon Crawl Classics: Doom of the Savage Kings (DCC) This module clocks in at 20 pages, 1 page front cover, 2 pages of editorial, 1 page advertisement, 1 page back cover, leaving us with 15 pages of content, so let’s take a look!   This review was sponsored by one of my patreons, to be undertaken at my leisure.   All right, this is a first level module for Dungeon Crawl Classics, and in case you’re not familiar with the system and the offerings by Goodman Games, it should be noted that level 1 is not the lowest level there is. It should also be noted that there are no less than three GORGEOUS b/w-maps, with artwork and everything, included […]

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  • Goodman Games Gen Con 2013 Program Book (DCC/PFRPG) This Program Book, originally released as a means to connect to fans, was released as the first of its kind, for Gen Con 2013. It clocks in at 68 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 65 pages of content, though not all of this would be directly usable gaming material.   For example, the first page is the luck chart – a funny and pretty cool idea: You roll on the chart upon purchasing the book at the booth and get some cool benefits. Okay, you can get freebies if your lucky…but perhaps, you’ll also need to provide bile for Harley Stroh’s inkwell… […]

    Goodman Games Gen Con 2013 Program Book (DCC/PFRPG)

    Goodman Games Gen Con 2013 Program Book (DCC/PFRPG) This Program Book, originally released as a means to connect to fans, was released as the first of its kind, for Gen Con 2013. It clocks in at 68 pages, 1 page front cover, 1 page editorial/ToC, 1 page back cover, leaving us with 65 pages of content, though not all of this would be directly usable gaming material.   For example, the first page is the luck chart – a funny and pretty cool idea: You roll on the chart upon purchasing the book at the booth and get some cool benefits. Okay, you can get freebies if your lucky…but perhaps, you’ll also need to provide bile for Harley Stroh’s inkwell… […]

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  • DCC/Xcrawl Free RPG Day 2013 (DCC/PFRPG) This offering, originally released for Free RPG Day, clocks in at 26 pages, 1 page front cover, 1 page editorial, 2 pages of advertisements, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This review was requested and made possible by one of my patreons.   This booklet contains two adventures, “The Imperishable Sorceress” by the esteemed Daniel J. Bishop, a DCC adventure for 1st-level characters, and the “2013 Studio City Xcrawl” for Maximum Xcrawl, which employs the Pathfinder rules – penned by none other than Brendan LaSalle. Both adventures come btw. with an array of pregens – big kudos for their inclusion!! The DCC-adventure has […]

    DCC/Xcrawl Free RPG Day 2013 (DCC/PFRPG)

    DCC/Xcrawl Free RPG Day 2013 (DCC/PFRPG) This offering, originally released for Free RPG Day, clocks in at 26 pages, 1 page front cover, 1 page editorial, 2 pages of advertisements, 1 page back cover, leaving us with 21 pages of content, so let’s take a look!   This review was requested and made possible by one of my patreons.   This booklet contains two adventures, “The Imperishable Sorceress” by the esteemed Daniel J. Bishop, a DCC adventure for 1st-level characters, and the “2013 Studio City Xcrawl” for Maximum Xcrawl, which employs the Pathfinder rules – penned by none other than Brendan LaSalle. Both adventures come btw. with an array of pregens – big kudos for their inclusion!! The DCC-adventure has […]

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  • Campaign Elements: Both Foul and Deep (DCC) This DCC-toolkit clocks in at 53 pages, 1 page front cover, 2 pages SRD, leaving us with a massive 50 pages of content, though these are formatted for 6’’ by 9’’ digest size (A5), which means you can fit multiple pages on one sheet of paper.   This review was moved up in my reviewing queue at the request of my patreons.   So, first things first, in case you’re new to the series: The Campaign Elements-series is basically a collection of set-pieces supplemented with rules, intended to be dropped as is into an ongoing campaign…or to be used as a scavenging ground. As such, this sits squarely on the line between modules […]

    Campaign Elements: Both Foul and Deep (DCC)

    Campaign Elements: Both Foul and Deep (DCC) This DCC-toolkit clocks in at 53 pages, 1 page front cover, 2 pages SRD, leaving us with a massive 50 pages of content, though these are formatted for 6’’ by 9’’ digest size (A5), which means you can fit multiple pages on one sheet of paper.   This review was moved up in my reviewing queue at the request of my patreons.   So, first things first, in case you’re new to the series: The Campaign Elements-series is basically a collection of set-pieces supplemented with rules, intended to be dropped as is into an ongoing campaign…or to be used as a scavenging ground. As such, this sits squarely on the line between modules […]

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  • DCC Free RPG Day 2012 (DCC) This collection of modules clocks in at 20 pages, 1 page front cover, 1 page introduction/SRD, 2 pages mystery map contest (here, you could finish a map and write an adventure to win money), 1 page advertisement, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   This booklet contains 2 adventures: Michael Curtis provides “The undulating Corruption” for level 5 characters, while the second module, “The Jeweler that dealt in Stardust” is penned by Harley Stroh and intended for level 3 characters. Both of the adventures sport a handy encounter table that lists the respective encounter type. The second page provides a fantastic b/w-handout that depicts […]

    DCC Free RPG Day 2012 (DCC)

    DCC Free RPG Day 2012 (DCC) This collection of modules clocks in at 20 pages, 1 page front cover, 1 page introduction/SRD, 2 pages mystery map contest (here, you could finish a map and write an adventure to win money), 1 page advertisement, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   This booklet contains 2 adventures: Michael Curtis provides “The undulating Corruption” for level 5 characters, while the second module, “The Jeweler that dealt in Stardust” is penned by Harley Stroh and intended for level 3 characters. Both of the adventures sport a handy encounter table that lists the respective encounter type. The second page provides a fantastic b/w-handout that depicts […]

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  • Dispatches from the Raven Crowking IV – Megadungeons and Campaigns (DCC/almost system neutral) The fourth of Daniel J. Bishop‘s Dispatches on the nature of gaming, structures etc. clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 46 pages of content. These pages are laid out for digest-size (A5 or 6’’ by 9’’) and thus, you can fit up to 4 of them on a given sheet of paper if your eye-sight’s good enough and you need to conserve ink/toner.   We begin this installment with a historic recap of the concept of a mega-dungeon – in both the context of Appendix N, literature and, well, gaming – similarly, […]

    Dispatches from the Raven Crowking IV – Megadungeons and Campaigns (DCC/almost system neutral)

    Dispatches from the Raven Crowking IV – Megadungeons and Campaigns (DCC/almost system neutral) The fourth of Daniel J. Bishop‘s Dispatches on the nature of gaming, structures etc. clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 46 pages of content. These pages are laid out for digest-size (A5 or 6’’ by 9’’) and thus, you can fit up to 4 of them on a given sheet of paper if your eye-sight’s good enough and you need to conserve ink/toner.   We begin this installment with a historic recap of the concept of a mega-dungeon – in both the context of Appendix N, literature and, well, gaming – similarly, […]

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  • Death-Slaves of Eternity (DCC) This massive adventure clocks in at 80 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with a MASSIVE 76 pages of content, so let’s take a look!   Well, first of all, this is a funnel (0 level adventure) and as such, the review will contain SPOILERS later…but it also is a bit more than that: The adventure actually has quite a bit of interesting supplemental material, so let’s start by discussing that: One of the appendices contains various curses for plundering the dead; there is a nice 100-entry-strong loot-table for judges and we can find a d30-table of magic items, which include enchanted gladiatorial paint, magic […]

    Death-Slaves of Eternity (DCC)

    Death-Slaves of Eternity (DCC) This massive adventure clocks in at 80 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with a MASSIVE 76 pages of content, so let’s take a look!   Well, first of all, this is a funnel (0 level adventure) and as such, the review will contain SPOILERS later…but it also is a bit more than that: The adventure actually has quite a bit of interesting supplemental material, so let’s start by discussing that: One of the appendices contains various curses for plundering the dead; there is a nice 100-entry-strong loot-table for judges and we can find a d30-table of magic items, which include enchanted gladiatorial paint, magic […]

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  • Campaign Elements – Goblins of the Faerie Wood (DCC) This installment of the Campaign Elements series of modules/sites/set-pieces to introduce into a given campaign clocks in at 37 pages, 1 page front cover, 1/2 a page editorial, 2 pages of SRD, leaving us with 33.5 pages of content, though these pages are formatted for A5-sized (6” by 9”) book, which means you can, provided your eyesight is good enough, jam up to 4 pages on one sheet of paper if you’re printing this out.   This being pretty much an adventure-location-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? Great! The goblins presented here are small humanoids, accomplished miners […]

    Campaign Elements – Goblins of the Faerie Wood (DCC)

    Campaign Elements – Goblins of the Faerie Wood (DCC) This installment of the Campaign Elements series of modules/sites/set-pieces to introduce into a given campaign clocks in at 37 pages, 1 page front cover, 1/2 a page editorial, 2 pages of SRD, leaving us with 33.5 pages of content, though these pages are formatted for A5-sized (6” by 9”) book, which means you can, provided your eyesight is good enough, jam up to 4 pages on one sheet of paper if you’re printing this out.   This being pretty much an adventure-location-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? Great! The goblins presented here are small humanoids, accomplished miners […]

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  • Campaign Elements: The Giggling Deep (DCC) This installment of the Campaign Elements-series of set-pieces/modules/environments for DCC clocks in at 31 pages, 1 page front cover, ~1/2 page editorial, 1.5 pages SRD, leaving us with 28 pages of content, though it should be noted that the pages are A5-sized (6” by 9”), which means you can fit up to 4 pages on one sheet of paper if you print it out.   All right, this being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? Great! So, somewhere in a complex of your choosing, there is a stone cap, bedecked with runes. Via brains or brawn, read magic or […]

    Campaign Elements: The Giggling Deep (DCC)

    Campaign Elements: The Giggling Deep (DCC) This installment of the Campaign Elements-series of set-pieces/modules/environments for DCC clocks in at 31 pages, 1 page front cover, ~1/2 page editorial, 1.5 pages SRD, leaving us with 28 pages of content, though it should be noted that the pages are A5-sized (6” by 9”), which means you can fit up to 4 pages on one sheet of paper if you print it out.   All right, this being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? Great! So, somewhere in a complex of your choosing, there is a stone cap, bedecked with runes. Via brains or brawn, read magic or […]

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  • Dispatches from the Raven Crowking Vol. III: Building the Sandbox (DCC) The third collection of essays on game design by Daniel J. Bishop, intended primarily, but by far not exclusively, for the DCC RPG, clocks in at 58 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 54 pages of content, though it should be noted that this book’s layout is intended for A5 (6” by 9”)-booklets and, as such, you can fit up to 4 of these pages on one sheet, provided your eyesight is good.   Please read the whole review, not just a paragraph or two. This is going somewhere.   All right, so…the topic is the sandbox and […]

    Dispatches from the Raven Crowking Vol. III: Building the Sandbox (DCC)

    Dispatches from the Raven Crowking Vol. III: Building the Sandbox (DCC) The third collection of essays on game design by Daniel J. Bishop, intended primarily, but by far not exclusively, for the DCC RPG, clocks in at 58 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 54 pages of content, though it should be noted that this book’s layout is intended for A5 (6” by 9”)-booklets and, as such, you can fit up to 4 of these pages on one sheet, provided your eyesight is good.   Please read the whole review, not just a paragraph or two. This is going somewhere.   All right, so…the topic is the sandbox and […]

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  • Dispatches from the Raven Crowking Vol. II: Designing and Running Adventures (DCC/almost system-neutral) The second booklet of essays and thoughts by the eponymous Raven Crowking (aka Daniel J. Bishop) clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, leaving us with 50 pages, though these are made for the a5 (6” by 9”-standard) – you can fit 4 of them on a sheet of paper if you’re like me and tend to print things out.   We begin this pdf with the basics and, even if one is an experienced judge, it may help to recap the steps: 1) Brainstorm. In the beginning, there was the idea. Simple […]

    Dispatches from the Raven Crowking Vol. II: Designing and Running Adventures (DCC/almost system-neutral)

    Dispatches from the Raven Crowking Vol. II: Designing and Running Adventures (DCC/almost system-neutral) The second booklet of essays and thoughts by the eponymous Raven Crowking (aka Daniel J. Bishop) clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, leaving us with 50 pages, though these are made for the a5 (6” by 9”-standard) – you can fit 4 of them on a sheet of paper if you’re like me and tend to print things out.   We begin this pdf with the basics and, even if one is an experienced judge, it may help to recap the steps: 1) Brainstorm. In the beginning, there was the idea. Simple […]

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  • Maiden Voyage of the Colossus (PFRPG/DCC) This module clocks in at 24 pages, 1 page front cover, 1 page SRD, leaving us with 22 pages of content, so let’s take a look!   First things first: This module was written for the Iron GM-contest (which is frickin’ amazing!) that basically makes GMing a competitive sport and it’s cool to see a module published based on this amazing event. Seriously, huge fan of it!   That being said, the module as presented here is dual format, for PFRPG and DCC, with PFRPG-material being denoted by purple headers, DCC material by black ones – the color-coding is a nice touch here.   This being an adventure-review, the following contains SPOILERS. Potential players […]

    Maiden Voyage of the Colossus (PFRPG/DCC)

    Maiden Voyage of the Colossus (PFRPG/DCC) This module clocks in at 24 pages, 1 page front cover, 1 page SRD, leaving us with 22 pages of content, so let’s take a look!   First things first: This module was written for the Iron GM-contest (which is frickin’ amazing!) that basically makes GMing a competitive sport and it’s cool to see a module published based on this amazing event. Seriously, huge fan of it!   That being said, the module as presented here is dual format, for PFRPG and DCC, with PFRPG-material being denoted by purple headers, DCC material by black ones – the color-coding is a nice touch here.   This being an adventure-review, the following contains SPOILERS. Potential players […]

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  • Faerie Tales from Unlit Shores 2.5 – Three Nights in Portsmouth (DCC) This module/expansion clocks in at 19 pages, 1 page front cover, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   Well, what is this pdf? In short, it could be considered to be the anthology/director’s cut-version additional content for the second part of Daniel J. Bishop’s AMAZING “Faerie Tales from Unlit Shores”-series, The Portsmouth Mermaid. As such, there will be minor SPOILERS for that one in here as well, but mostly of a structural nature.   Anyways, this being an adventure-review, the following obviously contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? […]

    Faerie Tales from Unlit Shores 2.5 – Three Nights in Portsmouth (DCC)

    Faerie Tales from Unlit Shores 2.5 – Three Nights in Portsmouth (DCC) This module/expansion clocks in at 19 pages, 1 page front cover, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   Well, what is this pdf? In short, it could be considered to be the anthology/director’s cut-version additional content for the second part of Daniel J. Bishop’s AMAZING “Faerie Tales from Unlit Shores”-series, The Portsmouth Mermaid. As such, there will be minor SPOILERS for that one in here as well, but mostly of a structural nature.   Anyways, this being an adventure-review, the following obviously contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only judges around? […]

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  • Dispatches from the Raven Crowking Vol 1. – Choices, Context, and Consequence (DCC) The first of the Dispatches from the Raven Crowking collection of blogposts, miscellanea, new material and the like for DCC clocks in at 53 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 48 pages of content, so let’s take a look!   We begin this book with an essay that discusses roleplaying games under the criteria of the eponymous three Cs, but not before making clear that, what follows, is not intended as a cure-all or as a universal truth – it’s been a while since I’ve seen a subjectivity clause in a GM advice section and […]

    Dispatches from the Raven Crowking Vol 1. – Choices, Context, and Consequence (DCC)

    Dispatches from the Raven Crowking Vol 1. – Choices, Context, and Consequence (DCC) The first of the Dispatches from the Raven Crowking collection of blogposts, miscellanea, new material and the like for DCC clocks in at 53 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with 48 pages of content, so let’s take a look!   We begin this book with an essay that discusses roleplaying games under the criteria of the eponymous three Cs, but not before making clear that, what follows, is not intended as a cure-all or as a universal truth – it’s been a while since I’ve seen a subjectivity clause in a GM advice section and […]

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  • Steel and Fury (DCC) This massive book clocks in at 57 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 53 pages of content, so let’s take a look!   So, basically, this is a system that tackles the caster/martial-discrepancy…but this time, in DCC! The basic idea is that combat, in the hands of capable warriors, ought to be lethal. In DCC’s rules, though, much like in most systems that grew out of d20, casters get insta-frys where martial characters have to slowly whittle down the HP.   This book then takes a different approach: First of all, the system here is based on so-called Mighty Deeds: Cutting open your foe […]

    Steel and Fury – Combat Maneuvers of the Mighty (DCC)

    Steel and Fury (DCC) This massive book clocks in at 57 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 53 pages of content, so let’s take a look!   So, basically, this is a system that tackles the caster/martial-discrepancy…but this time, in DCC! The basic idea is that combat, in the hands of capable warriors, ought to be lethal. In DCC’s rules, though, much like in most systems that grew out of d20, casters get insta-frys where martial characters have to slowly whittle down the HP.   This book then takes a different approach: First of all, the system here is based on so-called Mighty Deeds: Cutting open your foe […]

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