Edition Archive

  • Fifth Edition Options: Optional Rules & Mechanics (5e) This massive book clocks in at 79 pages, 1 page front cover, 1 page editorial, 1 page of SRD, 1 page advertisement, leaving us with 75 pages of content, so let’s take a look!   So, what is this? Basically, this is a huge selection of variant rules for 5e that you can drag and drop in your game. We begin with alternate methods of ability score generation, with grid, dice pool, point-buy that goes up to 18 from the get-go and alternate ability arrays. Rolling 4d6, dropping the lowest and having the GM do the same and then dealing with the devil behind the screen is also mentioned. There is also […]

    Fifth Edition Options: Optional Rules & Mechanics (5e)

    Fifth Edition Options: Optional Rules & Mechanics (5e) This massive book clocks in at 79 pages, 1 page front cover, 1 page editorial, 1 page of SRD, 1 page advertisement, leaving us with 75 pages of content, so let’s take a look!   So, what is this? Basically, this is a huge selection of variant rules for 5e that you can drag and drop in your game. We begin with alternate methods of ability score generation, with grid, dice pool, point-buy that goes up to 18 from the get-go and alternate ability arrays. Rolling 4d6, dropping the lowest and having the GM do the same and then dealing with the devil behind the screen is also mentioned. There is also […]

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  • Fifth Edition Feats (5e) This massive book clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 27 pages of content, so let’s take a look!   Okay, since this massive book has more than 150 feats, I am not going through them feat-by-feat – that would bloat the review beyond belief. Instead, let’s focus on what the book is…and what it isn’t.   Well, as much as I don’t like to start on a downer, I don’t have much choice here – this book is not perfect. The very first feat, Acrobatic, already has issues. It may require Acrobatics proficiency, but it does grant you expertise (twice proficiency […]

    Fifth Edition Feats (5e)

    Fifth Edition Feats (5e) This massive book clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 27 pages of content, so let’s take a look!   Okay, since this massive book has more than 150 feats, I am not going through them feat-by-feat – that would bloat the review beyond belief. Instead, let’s focus on what the book is…and what it isn’t.   Well, as much as I don’t like to start on a downer, I don’t have much choice here – this book is not perfect. The very first feat, Acrobatic, already has issues. It may require Acrobatics proficiency, but it does grant you expertise (twice proficiency […]

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  • Playable Monsters for 5th Edition (5e) The 5e-version of Quasar Knight Enterprises’ take on playable monsters clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page of artist contacts, 1 page of writer info, 2 pages of SRD, leaving us with 33 pages of content, so let’s take a look!   So, after some general discussions on how to handle monstrous PCs and parties, we dive pretty much straight into the respective races, which cover a brief physical description, some minor information on society, relations with other races and alignment/religion preferences as well as how the race interacts with adventurers before diving into the respective racial traits – on a nitpicky formatting side, […]

    Playable Monsters for 5th Edition (5e)

    Playable Monsters for 5th Edition (5e) The 5e-version of Quasar Knight Enterprises’ take on playable monsters clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page of artist contacts, 1 page of writer info, 2 pages of SRD, leaving us with 33 pages of content, so let’s take a look!   So, after some general discussions on how to handle monstrous PCs and parties, we dive pretty much straight into the respective races, which cover a brief physical description, some minor information on society, relations with other races and alignment/religion preferences as well as how the race interacts with adventurers before diving into the respective racial traits – on a nitpicky formatting side, […]

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  • Player Paraphernalia: The Charger Base Class (Revised Edition) This installment of the Player Paraphernalia-class clocks in at 8 pages, 1 page front cover, 1 page SRD, 1 page advertisement, leaving us with 5 pages of content, so let’s take a look!   The Charger is a front-line fighter and gets d10, 2+Int skills per level, proficiency with all simple and martial weapons, light, medium and heavy armors and shields, though encumbrance and heavy armor may impede some abilities of the class. The class gets full BAB-progression and full Fort-save progression. The class begins play with +10 ft. movement rate, which increases to +15 ft. if the character has the Run-feat. This enhanced movement increases by the same amount at 10th […]

    Player Paraphernalia: The Charger Base Class (Revised Edition)

    Player Paraphernalia: The Charger Base Class (Revised Edition) This installment of the Player Paraphernalia-class clocks in at 8 pages, 1 page front cover, 1 page SRD, 1 page advertisement, leaving us with 5 pages of content, so let’s take a look!   The Charger is a front-line fighter and gets d10, 2+Int skills per level, proficiency with all simple and martial weapons, light, medium and heavy armors and shields, though encumbrance and heavy armor may impede some abilities of the class. The class gets full BAB-progression and full Fort-save progression. The class begins play with +10 ft. movement rate, which increases to +15 ft. if the character has the Run-feat. This enhanced movement increases by the same amount at 10th […]

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  • Dwellers Amid Bones Collector’s Edition This collector’s edition of Dweller Amid Bones clocks in at 35 pages, 1 page front cover, 2 pages advertisement, 2 pages editorial, 1 page SRD, 1 page ToC, 1 page of advice for reading statblocks, 1 page advice for running the module, 1 page back cover, leaving us with 25 pages of pure content, so let’s take a look, shall we?   This being a collector’s edition of a previously-released, short module, Dweller Amid Bones receives a massive upgrade herein – from the get-go, detailed sample hooks allow DMs to easily kick off the module and then, much like Gibbous Moon, we get an astonishing, massive section of new content – essentially what boils down […]

    Dwellers Amid Bones Collector’s Edition

    Dwellers Amid Bones Collector’s Edition This collector’s edition of Dweller Amid Bones clocks in at 35 pages, 1 page front cover, 2 pages advertisement, 2 pages editorial, 1 page SRD, 1 page ToC, 1 page of advice for reading statblocks, 1 page advice for running the module, 1 page back cover, leaving us with 25 pages of pure content, so let’s take a look, shall we?   This being a collector’s edition of a previously-released, short module, Dweller Amid Bones receives a massive upgrade herein – from the get-go, detailed sample hooks allow DMs to easily kick off the module and then, much like Gibbous Moon, we get an astonishing, massive section of new content – essentially what boils down […]

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  • The Edgewalker: Wielder of Light and Darkness (Revised Edition) This revised and expanded version of the base-class by Interjection Games clocks in at 19 pages, 1 page front cover, 1 page ToC (and a story of the genesis of this class – it has been commissioned by Preston Mitchell!), 1 page SRD, leaving us with 16 pages of content, so let’s take a look, shall we?   The edgewalker gets 4+Int skills per level, d8, proficiency with simple weapons, short sword, rapier, sap, kukri, shortbow and whip as well as light armors and shields. Over the 20 levels of the class it receives a sneak attack progression from +1d6 to a maximum of +7d6 at 19th level and the class […]

    The Edgewalker: Wielder of Light and Darkness (Revised Edition)

    The Edgewalker: Wielder of Light and Darkness (Revised Edition) This revised and expanded version of the base-class by Interjection Games clocks in at 19 pages, 1 page front cover, 1 page ToC (and a story of the genesis of this class – it has been commissioned by Preston Mitchell!), 1 page SRD, leaving us with 16 pages of content, so let’s take a look, shall we?   The edgewalker gets 4+Int skills per level, d8, proficiency with simple weapons, short sword, rapier, sap, kukri, shortbow and whip as well as light armors and shields. Over the 20 levels of the class it receives a sneak attack progression from +1d6 to a maximum of +7d6 at 19th level and the class […]

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  • Retribution Collector’s Edition This module clocks in at 71 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page CR-lists, 1 page advice on reading statblocks and 1 page advice on running the module for novice DMs, 1 page SRD and 1 page back cover, leaving 62 pages of content, so let’s take a look!   I will break my own format for reviewing with this module. The original Retribution was the first Raging Swan Press-product to see the light of day and I bought it on a whim back in the day, long before I was a reviewer. I expected it to suck, frankly, and did so out of a morbid curiosity. I […]

    Retribution Collector’s Edition

    Retribution Collector’s Edition This module clocks in at 71 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page CR-lists, 1 page advice on reading statblocks and 1 page advice on running the module for novice DMs, 1 page SRD and 1 page back cover, leaving 62 pages of content, so let’s take a look!   I will break my own format for reviewing with this module. The original Retribution was the first Raging Swan Press-product to see the light of day and I bought it on a whim back in the day, long before I was a reviewer. I expected it to suck, frankly, and did so out of a morbid curiosity. I […]

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