Esoterrorists Archive

  • The Esoterrorists: The Love of Money (GUMSHOE) This massive adventure for The Esoterrorists clocks in at 11 pages, 107 if you take away editorial, etc.   This review is based on the print copy of the module. I do not have access to the electronic version.   Okay, so the first thing you have to know about this massive adventure would be that it is pretty hard to integrate into an ongoing campaign, working best if you have a couple of months to set up the proceedings. Otherwise, it may make sense to play this as a one-shot with the supplied pregenerated characters – 6 of these are provided, with detailed motivations and notes for the players to establish their […]

    The Esoterrorists: The Love of Money (GUMSHOE)

    The Esoterrorists: The Love of Money (GUMSHOE) This massive adventure for The Esoterrorists clocks in at 11 pages, 107 if you take away editorial, etc.   This review is based on the print copy of the module. I do not have access to the electronic version.   Okay, so the first thing you have to know about this massive adventure would be that it is pretty hard to integrate into an ongoing campaign, working best if you have a couple of months to set up the proceedings. Otherwise, it may make sense to play this as a one-shot with the supplied pregenerated characters – 6 of these are provided, with detailed motivations and notes for the players to establish their […]

    Continue Reading...

  • The Esoterrorists: The Esoterror Factbook (GUMSHOE) This massive supplement for The Esoterrorists (or any other horror game, really!) clocks in at 150 pages (excluding cover, which is its own pdf), 1 page editorial, 2 pages of ToC,, leaving us with 147 pages of content.   This review is mainly based on the print edition of the book, which was kindly provided by one of my patreons for the purpose of a review at my convenience.   So, what is this massive tome? It represents at the same time a massive dossier that could be considered to be useful as a kind of colossal hand-out, is written as though it was a dossier for agents of the OV: It discusses, on […]

    The Esoterrorists: The Esoterror Factbook (GUMSHOE)

    The Esoterrorists: The Esoterror Factbook (GUMSHOE) This massive supplement for The Esoterrorists (or any other horror game, really!) clocks in at 150 pages (excluding cover, which is its own pdf), 1 page editorial, 2 pages of ToC,, leaving us with 147 pages of content.   This review is mainly based on the print edition of the book, which was kindly provided by one of my patreons for the purpose of a review at my convenience.   So, what is this massive tome? It represents at the same time a massive dossier that could be considered to be useful as a kind of colossal hand-out, is written as though it was a dossier for agents of the OV: It discusses, on […]

    Continue Reading...

  • The Esoterrorists: Profane Miracles (GUMSHOE) This adventure for Esoterrorists clocks in at 32 pages, 1 page front cover, 1 page editorial/ToC, 1 page blank, leaving us with 29 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still around? Great! So famous financier Jonathan Bentley was recently resurrected from beyond the pale in a rather public manner, at a charity ball of his widow Grace Summerville, and this feat was achieved by the famed psychic Cassandra Madrigal. The OV-agents are sent in with cover identities as investigative reporters. That’s the basic premise.   Behind the scenes, resentment has festered between […]

    The Esoterrorists: Profane Miracles (GUMSHOE)

    The Esoterrorists: Profane Miracles (GUMSHOE) This adventure for Esoterrorists clocks in at 32 pages, 1 page front cover, 1 page editorial/ToC, 1 page blank, leaving us with 29 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still around? Great! So famous financier Jonathan Bentley was recently resurrected from beyond the pale in a rather public manner, at a charity ball of his widow Grace Summerville, and this feat was achieved by the famed psychic Cassandra Madrigal. The OV-agents are sent in with cover identities as investigative reporters. That’s the basic premise.   Behind the scenes, resentment has festered between […]

    Continue Reading...

  • Esoterrorists: Six Packed (GUMSHOE) This adventure for Esoterrorists clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page references, leaving us with 22 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs around? Great! Our take centers on the machinations of two individuals, namely George Bingham and Fred Seymore, Ulster Loyalist Defense Force loyalists who seek to re-incite the hostilities in Northern Ireland by means of terrorism. With their group recently losing most members due to disillusionment, the two have killed the son of an IRA member, one Jeremy O’Leary – […]

    Esoterrorists: Six Packed (GUMSHOE)

    Esoterrorists: Six Packed (GUMSHOE) This adventure for Esoterrorists clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page references, leaving us with 22 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs around? Great! Our take centers on the machinations of two individuals, namely George Bingham and Fred Seymore, Ulster Loyalist Defense Force loyalists who seek to re-incite the hostilities in Northern Ireland by means of terrorism. With their group recently losing most members due to disillusionment, the two have killed the son of an IRA member, one Jeremy O’Leary – […]

    Continue Reading...

  • The Esoterror Summoning Guide (GUMSHOE) This expansion book for The Esoterrorists (which is also useful for other GUMSHOE-games) clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 41 pages of content, so let’s take a look!   So, first things first – since I’m trying to help retain this review’s usefulness for folks not familiar with esoterrorists: The idea of this horror-game is pretty much brilliant. The PCs are part of a conspiracy, the Ordo Veritatis – and it is actually a benign one. You see, our world sports a membrane that separates us from the Outer Dark, a place of chaotic and infinite possibilities, pretty much all of which are […]

    The Esoterror Summoning Guide (GUMSHOE)

    The Esoterror Summoning Guide (GUMSHOE) This expansion book for The Esoterrorists (which is also useful for other GUMSHOE-games) clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 41 pages of content, so let’s take a look!   So, first things first – since I’m trying to help retain this review’s usefulness for folks not familiar with esoterrorists: The idea of this horror-game is pretty much brilliant. The PCs are part of a conspiracy, the Ordo Veritatis – and it is actually a benign one. You see, our world sports a membrane that separates us from the Outer Dark, a place of chaotic and infinite possibilities, pretty much all of which are […]

    Continue Reading...

  • The Esoterrorists 2nd Edition (GUMSHOE) The Esoterrorists clocks in at 161 pages, 1 page front cover, 2 pages of editorial, 3 pages of ToC, leaving 155 pages of content, so let’s take a look!   I received a print copy of this book for the purpose of providing a critical and unbiased review. This book was moved up in my review-queue due to this fact.   The Esoterrorists is the game that originally introduced the GUMSHOE-engine, which has since then been used in quite an intriguing array of systems that provide some overlap and options to combine them.   The system you’re probably most likely to know the engine from would be “Trail of Cthulhu,” Pelgrane Press’ investigative Cthulhu-horror game […]

    The Esoterrorists 2nd Edition (GUMSHOE)

    The Esoterrorists 2nd Edition (GUMSHOE) The Esoterrorists clocks in at 161 pages, 1 page front cover, 2 pages of editorial, 3 pages of ToC, leaving 155 pages of content, so let’s take a look!   I received a print copy of this book for the purpose of providing a critical and unbiased review. This book was moved up in my review-queue due to this fact.   The Esoterrorists is the game that originally introduced the GUMSHOE-engine, which has since then been used in quite an intriguing array of systems that provide some overlap and options to combine them.   The system you’re probably most likely to know the engine from would be “Trail of Cthulhu,” Pelgrane Press’ investigative Cthulhu-horror game […]

    Continue Reading...