Ethermancer Archive

  • Ultimate Ethermagic This massive book clocks in at 94 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a massive 91 pages of content, so let’s…wait. First, here’s my   DISCLAIMER: I have a history with ethermagic. When Bradley Crouch first made the ethermancer, I was skeptical – another warlock-style “blast all day”-class? Urgh. In my experience, they boiled down to inflexible blasters that at the same time made logic for the very existence of bows et al. tenuous at best, were utterly OP OR resulted in plain boring gameplay. Upon diving into the class, I realized two things – a), it is a complex class indeed and b), I’d have to playtest it to […]

    Ultimate Ethermagic

    Ultimate Ethermagic This massive book clocks in at 94 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a massive 91 pages of content, so let’s…wait. First, here’s my   DISCLAIMER: I have a history with ethermagic. When Bradley Crouch first made the ethermancer, I was skeptical – another warlock-style “blast all day”-class? Urgh. In my experience, they boiled down to inflexible blasters that at the same time made logic for the very existence of bows et al. tenuous at best, were utterly OP OR resulted in plain boring gameplay. Upon diving into the class, I realized two things – a), it is a complex class indeed and b), I’d have to playtest it to […]

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  • Greater Manifestations for the Ethermancer This expansion for the ethermancer is 10 pages long, 1 page front cover, 1 page SRD, leaving us with 8 pages of content, so let’s take a look, shall we?   We kick off this supplement with a short introduction that explains the matter at hand – essentially, the idea is to create greater manifestations as a way to nova for the ethermancer, granting x/day abilities (in contrast to the perpetual casting of the base class). These abilities impose a tax on the class, though – but more on that later.   First, we get a new multiuniversal philosophy, the multiuniversal perfectionist. This philosophy allows the ethermancer to replace a 2nd level or higher manifestation […]

    Greater Manifestations for the Ethermancer Base Class

    Greater Manifestations for the Ethermancer This expansion for the ethermancer is 10 pages long, 1 page front cover, 1 page SRD, leaving us with 8 pages of content, so let’s take a look, shall we?   We kick off this supplement with a short introduction that explains the matter at hand – essentially, the idea is to create greater manifestations as a way to nova for the ethermancer, granting x/day abilities (in contrast to the perpetual casting of the base class). These abilities impose a tax on the class, though – but more on that later.   First, we get a new multiuniversal philosophy, the multiuniversal perfectionist. This philosophy allows the ethermancer to replace a 2nd level or higher manifestation […]

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  • The Ethermancer This class-supplement is 33 pages long, 1 page front cover, 1 page ToC/introduction, 1 page SRD, leaving us with 30 pages of content, so let’s take a look!   But before we do – take a short look at the introduction – it helps get into the vibe: The ethermancer as a class gets d6, 2+Int skills per level, proficiency with simple weapons, light armors and the starknife and the ethermancer’s etherspells are subject to arcane spell failure in armor. The class gets 1/2 BAB-progression, good will-saves…and that’s where anything resembling basic spellcasting, whether psionic or vancian or skill-based stops. *takes a deep breath*   So basically, there are infinite universes and planes, separated from another and their […]

    The Ethermancer

    The Ethermancer This class-supplement is 33 pages long, 1 page front cover, 1 page ToC/introduction, 1 page SRD, leaving us with 30 pages of content, so let’s take a look!   But before we do – take a short look at the introduction – it helps get into the vibe: The ethermancer as a class gets d6, 2+Int skills per level, proficiency with simple weapons, light armors and the starknife and the ethermancer’s etherspells are subject to arcane spell failure in armor. The class gets 1/2 BAB-progression, good will-saves…and that’s where anything resembling basic spellcasting, whether psionic or vancian or skill-based stops. *takes a deep breath*   So basically, there are infinite universes and planes, separated from another and their […]

    Continue Reading...