Eurogamer Archive

  • Typically, I am not a man of favourites; so please, understand the significance when I tell you that this game was the single most awe inspiring item I played back at the EuroGamer Expo. Ladies and gentlemen, tonight, I am going to tell you of Incus Games’ Three Monkeys. Senses Of the many senses that we posses, do you not believe it odd that the only sense we truly depend on with games is sight? Granted, we often use our sense of sound, but much of the time the sound isn’t truly required to play the game to it’s full. The occasional exception being games where you often find yourself stopping and listening for nearby enemies, in an attempt to […]

    Three Monkeys

    Typically, I am not a man of favourites; so please, understand the significance when I tell you that this game was the single most awe inspiring item I played back at the EuroGamer Expo. Ladies and gentlemen, tonight, I am going to tell you of Incus Games’ Three Monkeys. Senses Of the many senses that we posses, do you not believe it odd that the only sense we truly depend on with games is sight? Granted, we often use our sense of sound, but much of the time the sound isn’t truly required to play the game to it’s full. The occasional exception being games where you often find yourself stopping and listening for nearby enemies, in an attempt to […]

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  • Imagine, if you can, being sat at a computer, the game’s living breathing tutorial (i.e. “The Designer” giving you moment-by-moment instructions. It’s wonderful to have help when the game’s team are pitching you against their developer. What you never consider however, when reassured that you’re playing against a developer who “isn’t very good,” is that this individual is still better at the game than everybody else who comes to their booth and manages to talk and play with the team.That match – unfortunately – did not last long. The ever friendly team over at Firefly Studios has themselves a handful of computers playing an Alpha build of this potentially addictive RTS. Regardless of the fact that this game’s presence at […]

    EuroGamer Expo – Stronghold Crusader II

    Imagine, if you can, being sat at a computer, the game’s living breathing tutorial (i.e. “The Designer” giving you moment-by-moment instructions. It’s wonderful to have help when the game’s team are pitching you against their developer. What you never consider however, when reassured that you’re playing against a developer who “isn’t very good,” is that this individual is still better at the game than everybody else who comes to their booth and manages to talk and play with the team.That match – unfortunately – did not last long. The ever friendly team over at Firefly Studios has themselves a handful of computers playing an Alpha build of this potentially addictive RTS. Regardless of the fact that this game’s presence at […]

    Continue Reading...