Fat Goblin Games Archive

  • Vathak Terrors: Cured of Ursatur This little bestiary clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   We begin this pdf with a brief introduction of the context of Ina’Oth and the deadly Plague of Shadows that ravages these lands…and the results of the methods to combat the plagues that sweep Ursatur.   The children of vinari healer Anna Schafer still haunt the places, constituting the first critter within, Anna’s Forgotten, a CR 13 undead. Born from the desperate attempts to find a cure from experimentation on children, the canonization of the good Dr as a Saint of […]

    Vathak Terrors: Cured of Ursatur

    Vathak Terrors: Cured of Ursatur This little bestiary clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   We begin this pdf with a brief introduction of the context of Ina’Oth and the deadly Plague of Shadows that ravages these lands…and the results of the methods to combat the plagues that sweep Ursatur.   The children of vinari healer Anna Schafer still haunt the places, constituting the first critter within, Anna’s Forgotten, a CR 13 undead. Born from the desperate attempts to find a cure from experimentation on children, the canonization of the good Dr as a Saint of […]

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  • Haunting of Hastur #4: Confronting Hastur (5e) The fourth installment of the Haunting of Hastur-series clocks in at 36 pages, 1 page editorial, 1 page SRD, leaving us with 34 pages of content – this does not take the sturdy wrap-around cover into account. This cover is detachable, and the inside of this massive cover, is a GORGEOUS map of the city of Meavold, depicted in full color and in a player-friendly version – you can just hand it to your players. Big aesthetic plus!   The module, like every installment in the series, does come with an alternate introduction to the series, should you and your players be new to the series, making it easy to get into the […]

    Haunting of Hastur #4: Confronting Hastur (5e)

    Haunting of Hastur #4: Confronting Hastur (5e) The fourth installment of the Haunting of Hastur-series clocks in at 36 pages, 1 page editorial, 1 page SRD, leaving us with 34 pages of content – this does not take the sturdy wrap-around cover into account. This cover is detachable, and the inside of this massive cover, is a GORGEOUS map of the city of Meavold, depicted in full color and in a player-friendly version – you can just hand it to your players. Big aesthetic plus!   The module, like every installment in the series, does come with an alternate introduction to the series, should you and your players be new to the series, making it easy to get into the […]

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  • Masters & Minions: Cult of the Mirrored King This installment of the Masters & Minions-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   Now, this is a toolkit for a basically ready-to-play evil cult. As such, there will be some SPOILERS below. Potential players should jump ahead to the conclusion. … .. . All righty, only GMs around!   So, I can summarize this pdf in one sentence: This is Vidocq, the gaming supplement. If you haven’t seen the 2001 movie, then do so at your earliest convenience. I used its visuals and aesthetics […]

    Masters & Minions: Cult of the Mirrored King

    Masters & Minions: Cult of the Mirrored King This installment of the Masters & Minions-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page introduction, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   Now, this is a toolkit for a basically ready-to-play evil cult. As such, there will be some SPOILERS below. Potential players should jump ahead to the conclusion. … .. . All righty, only GMs around!   So, I can summarize this pdf in one sentence: This is Vidocq, the gaming supplement. If you haven’t seen the 2001 movie, then do so at your earliest convenience. I used its visuals and aesthetics […]

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  • Castle Falkenstein: Variations of the Great Game (Castle Falkenstein) Ladies and gentlemen, I bid you once more welcome in my lounge! Please, do take a seat, as I want to show you a thing most intriguing; surely, you recall the little pieces of intangible ephemera that we tend to conjure to diversify the experience of engaging in the Great Game?   Well, this little booklet now, for the first time, compiles these ephemera, while, as I was told by my servants, also getting rid of some of the minor imperfections previously noted by astute dignitaries, personas and individuals of staunch character and stellar pedigree. At 48 pages, 4 less once you subtract covers and similar components, we have a rather […]

    Castle Falkenstein: Variations of the Great Game (Castle Falkenstein)

    Castle Falkenstein: Variations of the Great Game (Castle Falkenstein) Ladies and gentlemen, I bid you once more welcome in my lounge! Please, do take a seat, as I want to show you a thing most intriguing; surely, you recall the little pieces of intangible ephemera that we tend to conjure to diversify the experience of engaging in the Great Game?   Well, this little booklet now, for the first time, compiles these ephemera, while, as I was told by my servants, also getting rid of some of the minor imperfections previously noted by astute dignitaries, personas and individuals of staunch character and stellar pedigree. At 48 pages, 4 less once you subtract covers and similar components, we have a rather […]

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  • The Six-Sided Variation (Castle Falkenstein) Gather round, ladies and gentlemen! I Am glad to serve once more as your host for this discussion of an ephemeral piece of media associated with the Great Game!   This installment of the Variation-rules for Castle Falkenstein clocks in at 8 pages, 1 page front cover, 1 page editorial, leaving us with 6 pages of content, so let’s take a look!   My dear ladies and gentlemen, it is with utmost concern that I have to express this warning; it is only with greatest hesitation that I even dare mention the existence of a pamphlet which may well shake the foundation of all that is right and proper to the core; were it not […]

    The Six-Sided Variation (Castle Falkenstein)

    The Six-Sided Variation (Castle Falkenstein) Gather round, ladies and gentlemen! I Am glad to serve once more as your host for this discussion of an ephemeral piece of media associated with the Great Game!   This installment of the Variation-rules for Castle Falkenstein clocks in at 8 pages, 1 page front cover, 1 page editorial, leaving us with 6 pages of content, so let’s take a look!   My dear ladies and gentlemen, it is with utmost concern that I have to express this warning; it is only with greatest hesitation that I even dare mention the existence of a pamphlet which may well shake the foundation of all that is right and proper to the core; were it not […]

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  • Vathak Terrors: Denizens of the Silver Tower This little bestiary clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   The supplement begins with a brief, one-page run-down of the Silver Tower noted in the title, sketching the environment and noting some sample denizens that can be found within, taking creatures of up to Bestiary 6 into account. While no terrain features or concrete details are provided, this at least provides a nice contextualization for the creatures to come.   The first of these would be the CR 7 Riven, a plant that had me shudder and flash back […]

    Vathak Terrors: Denizens of the Silver Tower

    Vathak Terrors: Denizens of the Silver Tower This little bestiary clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   The supplement begins with a brief, one-page run-down of the Silver Tower noted in the title, sketching the environment and noting some sample denizens that can be found within, taking creatures of up to Bestiary 6 into account. While no terrain features or concrete details are provided, this at least provides a nice contextualization for the creatures to come.   The first of these would be the CR 7 Riven, a plant that had me shudder and flash back […]

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  • Haunting of Hastur #2: The Buried Zikurat (5e) The second installment of the Haunting of Hastur-series clocks in at 28 pages of content if you take away the editorial, ToC, etc., but that does not really represent the module properly.   This review was moved up in my queue due to me receiving a print copy of the adventure.   You see, that page-count only covers the core adventure sported, and the book comes with two supplemental tomes: The first would be the Map and Illustration booklet, which provides full-page, high quality renditions of the artworks, as well as all the full-color maps of the module. These are provided in the pdf as well, and oddly, the maps in the […]

    Haunting of Hastur #2: The Buried Zikurat (5e)

    Haunting of Hastur #2: The Buried Zikurat (5e) The second installment of the Haunting of Hastur-series clocks in at 28 pages of content if you take away the editorial, ToC, etc., but that does not really represent the module properly.   This review was moved up in my queue due to me receiving a print copy of the adventure.   You see, that page-count only covers the core adventure sported, and the book comes with two supplemental tomes: The first would be the Map and Illustration booklet, which provides full-page, high quality renditions of the artworks, as well as all the full-color maps of the module. These are provided in the pdf as well, and oddly, the maps in the […]

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  • Shadows over Vathak: Gamemaster’s Guide to Ina’oth This GM’s Guide to the region of Ina’oth clocks in at 62 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 58 pages of content, so let’s take a look!   First things first: While this does not require the Player’s Guide to Ina’oth, it is interesting to note that there is no overlap between them per se – the two guides have been crafted to complement each other, which is a big plus as far as I’m concerned. Instead of getting an unredacted version of the Player’s Guide, we get basically a massive amount of new material and a glimpse behind the […]

    Shadows over Vathak: Gamemaster’s Guide to Ina’oth

    Shadows over Vathak: Gamemaster’s Guide to Ina’oth This GM’s Guide to the region of Ina’oth clocks in at 62 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 58 pages of content, so let’s take a look!   First things first: While this does not require the Player’s Guide to Ina’oth, it is interesting to note that there is no overlap between them per se – the two guides have been crafted to complement each other, which is a big plus as far as I’m concerned. Instead of getting an unredacted version of the Player’s Guide, we get basically a massive amount of new material and a glimpse behind the […]

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  • Vs. Stranger Stuff: Love vs. Hate (VsM Engine) This module clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page char-sheets, 1 page advertisement, 1 page SRD, leaving us with 5 pages of content, laid out in 6’’ by 9’’, so let’s take a look!   Now, it should be noted that this review was requested by my patreons. Also, the module was designed for the first and less refined season of Vs. Stranger Stuff – it is fully compatible with the significantly-improved second season and in the context of that game, it works a an easy-mode scenario regarding difficulty.   All right, got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential […]

    Vs. Stranger Stuff: Love vs. Hate (VsM Engine)

    Vs. Stranger Stuff: Love vs. Hate (VsM Engine) This module clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page char-sheets, 1 page advertisement, 1 page SRD, leaving us with 5 pages of content, laid out in 6’’ by 9’’, so let’s take a look!   Now, it should be noted that this review was requested by my patreons. Also, the module was designed for the first and less refined season of Vs. Stranger Stuff – it is fully compatible with the significantly-improved second season and in the context of that game, it works a an easy-mode scenario regarding difficulty.   All right, got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential […]

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  • Close Encounters: Hyperspace Fiends (SFRPG) This supplement clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisements, leaving us with 24 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   After a brief introduction, we’re introduced to the Fiendish Wastes – what’s that, you ask? Well, picture a section of hyperspace where planar boundaries collapsed, fusing a section of the abyss with hell. Yes, that means demons and devils in the same region. No, the results are not pretty. When attempting to cast a spell in the fiendish wastes, a character must […]

    Close Encounters: Hyperspace Fiends (SFRPG)

    Close Encounters: Hyperspace Fiends (SFRPG) This supplement clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisements, leaving us with 24 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   After a brief introduction, we’re introduced to the Fiendish Wastes – what’s that, you ask? Well, picture a section of hyperspace where planar boundaries collapsed, fusing a section of the abyss with hell. Yes, that means demons and devils in the same region. No, the results are not pretty. When attempting to cast a spell in the fiendish wastes, a character must […]

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  • Shadows over Vathak: Hauntlings Enhanced Racial Guide The second enhanced racial guide for the Shadows Over Vathak setting clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 34 pages of content, so let’s take a look!   All right, hauntlings are easily one of my favorite races of Shadows Over Vathak, and after a brief introductory text, we get information on the race in general, then regarding races and their take on religion, nomenclature, etc. – in case you did not know, these fellows are basically those touched by spirits. And yes, we get an age, height and weight table. Hauntlings get +2 […]

    Shadows over Vathak: Hauntlings Enhanced Racial Guide

    Shadows over Vathak: Hauntlings Enhanced Racial Guide The second enhanced racial guide for the Shadows Over Vathak setting clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 34 pages of content, so let’s take a look!   All right, hauntlings are easily one of my favorite races of Shadows Over Vathak, and after a brief introductory text, we get information on the race in general, then regarding races and their take on religion, nomenclature, etc. – in case you did not know, these fellows are basically those touched by spirits. And yes, we get an age, height and weight table. Hauntlings get +2 […]

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  • Vs. Stranger Stuff Special: Send in the Clowns (VsM Engine) This supplement for Vs. Stranger Stuff clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of advertisements, 1 page of back cover, 1 page SRD, leaving us with  47 pages of content, so let’s take a look, shall we?   This review was requested as a prioritized review by one of my patreons.   Okay, so, if you’ve been following my tackling of the VsM-Engine-based supplements released by Fat Goblin Games, you’ll notice that I really love the Vs. Stranger Stuff Season 2-book; I think it is a really elegant, detailed game that is fun to play and fits its niche perfectly. […]

    Vs. Stranger Stuff Special: Send in the Clowns (VsM Engine)

    Vs. Stranger Stuff Special: Send in the Clowns (VsM Engine) This supplement for Vs. Stranger Stuff clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of advertisements, 1 page of back cover, 1 page SRD, leaving us with  47 pages of content, so let’s take a look, shall we?   This review was requested as a prioritized review by one of my patreons.   Okay, so, if you’ve been following my tackling of the VsM-Engine-based supplements released by Fat Goblin Games, you’ll notice that I really love the Vs. Stranger Stuff Season 2-book; I think it is a really elegant, detailed game that is fun to play and fits its niche perfectly. […]

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  • CLASSifieds: The Astra Base Class This installment of the CLASSifieds-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, ½ a page blank, leaving us with 8.5 pages of content, so let’s take a look!   Okay, so the astra class is all about using the mind as a weapon – quite literally. Chassis-wise, we get d10 HD, 4 + Int skills per level, proficiency with simple and martial weapons as well as light armor and shields, except tower shields. The class gets full BAB-progression and good Will-saves. One of the signature tools of the class would be the astral blade:A s aswift action, an astra can draw […]

    CLASSifieds: The Astra Base Class

    CLASSifieds: The Astra Base Class This installment of the CLASSifieds-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, ½ a page blank, leaving us with 8.5 pages of content, so let’s take a look!   Okay, so the astra class is all about using the mind as a weapon – quite literally. Chassis-wise, we get d10 HD, 4 + Int skills per level, proficiency with simple and martial weapons as well as light armor and shields, except tower shields. The class gets full BAB-progression and good Will-saves. One of the signature tools of the class would be the astral blade:A s aswift action, an astra can draw […]

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  • Cosmic Odyssey – Service Bots and Synthetic Companions (SFRPG) The second book in Fat Goblin Games‘ series of Starfinder-supplements in the Cosmic Odyssey-series clocks in at a massive 62 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover and 1 page sample robot-sheet (Nice!), leaving us with a massive 55 pages of content, so let’s take a look!   Okay, we begin this massive tome with a nice introduction (which also specifies that the book uses gender-neutral pronouns for the service bots and synthetic companions within) and moves on from there to a list of influences on the design, which could be taken as a brief Appendix N-like […]

    Cosmic Odyssey – Service Bots and Synthetic Companions (SFRPG)

    Cosmic Odyssey – Service Bots and Synthetic Companions (SFRPG) The second book in Fat Goblin Games‘ series of Starfinder-supplements in the Cosmic Odyssey-series clocks in at a massive 62 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover and 1 page sample robot-sheet (Nice!), leaving us with a massive 55 pages of content, so let’s take a look!   Okay, we begin this massive tome with a nice introduction (which also specifies that the book uses gender-neutral pronouns for the service bots and synthetic companions within) and moves on from there to a list of influences on the design, which could be taken as a brief Appendix N-like […]

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  • Cosmic Odyssey – Pirates of the Starstream (SFRPG) The first of the Cosmic Odyssey sourcebooks for Starfinder clocks in at 52 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 46 pages of content, so let’s take a look!   All right, we begin with a brief contextualization of the Jolly Rogers and the historical pirates and goes on to extrapolate some components that may differ in space – from tight-knit ports to specific practices – walking the plank would be rather lethal in space, with the airlock being the analogue. This, obviously, generates some deviations in the style that is ascribed […]

    Cosmic Odyssey – Pirates of the Starstream (SFRPG)

    Cosmic Odyssey – Pirates of the Starstream (SFRPG) The first of the Cosmic Odyssey sourcebooks for Starfinder clocks in at 52 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 46 pages of content, so let’s take a look!   All right, we begin with a brief contextualization of the Jolly Rogers and the historical pirates and goes on to extrapolate some components that may differ in space – from tight-knit ports to specific practices – walking the plank would be rather lethal in space, with the airlock being the analogue. This, obviously, generates some deviations in the style that is ascribed […]

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  • Vs. Stranger Stuff Season 2 Easy Mode (VsM Engine) This version of Vs. Stranger Stuff Season 2 clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   First things first: This review was requested by one of my patreons. The Easy Mode version of Vs. Stranger Stuff Season 2 is basically the refined and updated version of Season 1, and as such still contains the original pdf in the downloads. I strongly suggest going with the proper Easy Mode Season 2 upgrade – the rules are significantly more precise.   Now, this […]

    Vs. Stranger Stuff Season 2 Easy Mode (VsM Engine)

    Vs. Stranger Stuff Season 2 Easy Mode (VsM Engine) This version of Vs. Stranger Stuff Season 2 clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   First things first: This review was requested by one of my patreons. The Easy Mode version of Vs. Stranger Stuff Season 2 is basically the refined and updated version of Season 1, and as such still contains the original pdf in the downloads. I strongly suggest going with the proper Easy Mode Season 2 upgrade – the rules are significantly more precise.   Now, this […]

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  • Vs. Stranger Stuff: Lucky’s Curse (VsM Engine) This short module for the vs. Stranger Stuff-game clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page character sheets, 1 page SRD, leaving us with 6 pages of content. The pages are laid out in digest style (6’’ by 9’’/A5), allowing you to theoretically print up to 4 pages on a sheet of paper, if you’re conscious about your use of paper/ink/toner.   Now, this review is focused on taking a look at how well this module works within the context of season 2 of the vs. Stranger Stuff-game. The adventure has originally been released for the first season of the RPG, and as such should be retroactively […]

    Vs. Stranger Stuff: Lucky’s Curse (VsM Engine)

    Vs. Stranger Stuff: Lucky’s Curse (VsM Engine) This short module for the vs. Stranger Stuff-game clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page character sheets, 1 page SRD, leaving us with 6 pages of content. The pages are laid out in digest style (6’’ by 9’’/A5), allowing you to theoretically print up to 4 pages on a sheet of paper, if you’re conscious about your use of paper/ink/toner.   Now, this review is focused on taking a look at how well this module works within the context of season 2 of the vs. Stranger Stuff-game. The adventure has originally been released for the first season of the RPG, and as such should be retroactively […]

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  • Vs. Dragons (VsM Engine) This game based on the VsM-engine clocks in at 66 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page character sheet, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 59 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Okay, so this system can be used as a gateway to roleplaying games; the rules-lite chassis of the VsM-Engine is well-positioned to act as a “first” RPG-system, also courtesy of the presentation: We first get a brief explanation of how RPGs work, a very short list of what […]

    Vs. Dragons (VsM Engine)

    Vs. Dragons (VsM Engine) This game based on the VsM-engine clocks in at 66 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page character sheet, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 59 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Okay, so this system can be used as a gateway to roleplaying games; the rules-lite chassis of the VsM-Engine is well-positioned to act as a “first” RPG-system, also courtesy of the presentation: We first get a brief explanation of how RPGs work, a very short list of what […]

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  • Vs. Dragons – Magic’s Demand (VsM Engine) The first adventure for Vs. Dragons clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 advertisement, 2/3 of a page SRD, leaving us with 9 1/3 pages of content. It should be noted that, much like the main-book for the system, the layout is a 3-column-standard in kinda-landscape, with 8.5’’ by 11’’ as the size; this means that there is quite a lot of text per page.   This being an adventure-review, the following contains SPOILERS. Potential players should jump ahead to the conclusion. … .. . All right, only GMs around? Great! About a month ago, strange things began to happen in the quiet village of Hazelmoure, beginning […]

    Vs. Dragons – Magic’s Demand (VsM Engine)

    Vs. Dragons – Magic’s Demand (VsM Engine) The first adventure for Vs. Dragons clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 advertisement, 2/3 of a page SRD, leaving us with 9 1/3 pages of content. It should be noted that, much like the main-book for the system, the layout is a 3-column-standard in kinda-landscape, with 8.5’’ by 11’’ as the size; this means that there is quite a lot of text per page.   This being an adventure-review, the following contains SPOILERS. Potential players should jump ahead to the conclusion. … .. . All right, only GMs around? Great! About a month ago, strange things began to happen in the quiet village of Hazelmoure, beginning […]

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  • Vs. Stranger Stuff: Summer C.A.M.P. (VsM Engine) This adventure for vs. Stranger Stuff clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 12 pages of content, so let’s take a look!   Now, it should be noted that this module was originally released for season 1 of Vs. Stranger Stuff; I will look at it within the context of season 2’s significantly expanded and refined rules, which means that you should consider this to be retroactively designated as an easy mode adventure. It should be noted that it’s very easy to integrate recurring characters from other Vs. Stranger Stuff modules within this adventure as NPCs – they accompany […]

    Vs. Stranger Stuff: Summer C.A.M.P. (VsM Engine)

    Vs. Stranger Stuff: Summer C.A.M.P. (VsM Engine) This adventure for vs. Stranger Stuff clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 12 pages of content, so let’s take a look!   Now, it should be noted that this module was originally released for season 1 of Vs. Stranger Stuff; I will look at it within the context of season 2’s significantly expanded and refined rules, which means that you should consider this to be retroactively designated as an easy mode adventure. It should be noted that it’s very easy to integrate recurring characters from other Vs. Stranger Stuff modules within this adventure as NPCs – they accompany […]

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  • The Feat Variations (Castle Falkenstein) This supplement for Castle Falkenstein clocks in at 22 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 19 pages of content, so let’s take a look!   Okay, first things first – we actually retain Tom Olam’s traditional frame narrative in this supplement, which was transcribed by J Gray. In the tradition of the excellent engine tweaks presented so far in the series, we begin with the first variation. It should be noted that the pdf is suffused with nice prose, making it an enjoyable reading experience, in spite of its focus on rules. Big plus!   But what is the subject matter here? Well, you probably know that […]

    The Feat Variations (Castle Falkenstein)

    The Feat Variations (Castle Falkenstein) This supplement for Castle Falkenstein clocks in at 22 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 19 pages of content, so let’s take a look!   Okay, first things first – we actually retain Tom Olam’s traditional frame narrative in this supplement, which was transcribed by J Gray. In the tradition of the excellent engine tweaks presented so far in the series, we begin with the first variation. It should be noted that the pdf is suffused with nice prose, making it an enjoyable reading experience, in spite of its focus on rules. Big plus!   But what is the subject matter here? Well, you probably know that […]

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  • 8-Bit Adventures: The Legend of Heroes This installment of the 8-Bit Adventures-series clocks in at 42 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 38 pages of content, so let’s take a look!   Okay, so, unless you haven’t noticed, this is basically a Legend of Zelda toolkit for Pathfinder, with Nintendo IP filed off. As such, I think I should comment on my own history with Zelda: I liked the games, but I wouldn’t consider myself to necessarily be a fan – I have played them all up until Twilight Princess, with Majora’s Mask, unsurprisingly, being my favorite. They are good games, but don’t scratch the story-itch I look […]

    8-Bit Adventures: The Legend of Heroes

    8-Bit Adventures: The Legend of Heroes This installment of the 8-Bit Adventures-series clocks in at 42 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 38 pages of content, so let’s take a look!   Okay, so, unless you haven’t noticed, this is basically a Legend of Zelda toolkit for Pathfinder, with Nintendo IP filed off. As such, I think I should comment on my own history with Zelda: I liked the games, but I wouldn’t consider myself to necessarily be a fan – I have played them all up until Twilight Princess, with Majora’s Mask, unsurprisingly, being my favorite. They are good games, but don’t scratch the story-itch I look […]

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  • Vs. Stranger Stuff Season 2 (VsM Engine) This second and vastly expanded iteration of „Vs. Stranger Stuff” clocks in at 112 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 108 pages of content, so let’s take a look!   This pdf was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Okay, so first things first – this is obviously inspired by the AMAZING series Stranger Things – while I can still argue about why the D&D-name analogues in the series don’t work too well and that the kids should know better, I adore it and have […]

    Vs. Stranger Stuff Season 2 (VsM Engine)

    Vs. Stranger Stuff Season 2 (VsM Engine) This second and vastly expanded iteration of „Vs. Stranger Stuff” clocks in at 112 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 108 pages of content, so let’s take a look!   This pdf was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Okay, so first things first – this is obviously inspired by the AMAZING series Stranger Things – while I can still argue about why the D&D-name analogues in the series don’t work too well and that the kids should know better, I adore it and have […]

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  • The Crystal Planet Player’s Guide This pdf clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Okay, so this is a nod to a cartoon show. I am not familiar with that show, so please bear that in mind. This pdf begins with an overview of the crystalline world of Scintilla, talking about places like the Halls of Memory or the Arena of Shards – flavorful and well-written so far!   Chapter 2 deals with the Mineralites – […]

    The Crystal Planet Player’s Guide

    The Crystal Planet Player’s Guide This pdf clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Okay, so this is a nod to a cartoon show. I am not familiar with that show, so please bear that in mind. This pdf begins with an overview of the crystalline world of Scintilla, talking about places like the Halls of Memory or the Arena of Shards – flavorful and well-written so far!   Chapter 2 deals with the Mineralites – […]

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  • Vs. Ghosts Adventure: The Night Sparrow (VsM Engine) This mini-adventure for Vs. Ghosts clocks in at 2 pages, 1 page content, 1 page editorial/SRD/Etc., so let’s take a look!   This being a mini-module, I do not expect epic storylines or intricate plots – I’ll review this for what it is, namely a short sidetrek. As such, the module doesn’t offer in-depth details and should be considered to be more of a sketch to be fleshed out further.   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only Ghostmasters around? Great! The J-pop band CHI48 are on tour in the US, but rumors abound that the band’s […]

    Vs. Ghosts Adventure: The Night Sparrow (VsM Engine)

    Vs. Ghosts Adventure: The Night Sparrow (VsM Engine) This mini-adventure for Vs. Ghosts clocks in at 2 pages, 1 page content, 1 page editorial/SRD/Etc., so let’s take a look!   This being a mini-module, I do not expect epic storylines or intricate plots – I’ll review this for what it is, namely a short sidetrek. As such, the module doesn’t offer in-depth details and should be considered to be more of a sketch to be fleshed out further.   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only Ghostmasters around? Great! The J-pop band CHI48 are on tour in the US, but rumors abound that the band’s […]

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  • Vs. Ghosts Adventure: The Witch of New Hope (VsM Engine) This adventure for Vs. Ghosts clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content. It should be noted that the pages are formatted for A5/digest-size, which means you can fit up to 4 pages on a given sheet of paper, if you want to conserve ink/toner.   This being an adventure-review, the following obviously contains SPOILERS galore. Potential players should jump to the conclusion. … .. . All right, only ghostmasters around? Great! The town of New Hope has seen a series of strange deaths: Each night, one member of the community is found drowned – in […]

    Vs. Ghosts Adventure: The Witch of New Hope (VsM Engine)

    Vs. Ghosts Adventure: The Witch of New Hope (VsM Engine) This adventure for Vs. Ghosts clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content. It should be noted that the pages are formatted for A5/digest-size, which means you can fit up to 4 pages on a given sheet of paper, if you want to conserve ink/toner.   This being an adventure-review, the following obviously contains SPOILERS galore. Potential players should jump to the conclusion. … .. . All right, only ghostmasters around? Great! The town of New Hope has seen a series of strange deaths: Each night, one member of the community is found drowned – in […]

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  • Vs. Ghosts Adventure: The Ghost Next Door (VsM Engine) This mini-adventure for Vs. Ghosts clocks in at 2 pages, 1 page content, 1 page editorial/SRD/Etc., so let’s take a look!   This being a mini-module, I do not expect epic storylines or intricate plots – I’ll review this for what it is, namely a short sidetrek. As such, the module doesn’t offer in-depth details and should be considered to be more of a sketch to be fleshed out further – this is particularly true in this one. You should consider this to be a pretty basic set-up.   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only […]

    Vs. Ghosts Adventure: The Ghost Next Door (VsM Engine)

    Vs. Ghosts Adventure: The Ghost Next Door (VsM Engine) This mini-adventure for Vs. Ghosts clocks in at 2 pages, 1 page content, 1 page editorial/SRD/Etc., so let’s take a look!   This being a mini-module, I do not expect epic storylines or intricate plots – I’ll review this for what it is, namely a short sidetrek. As such, the module doesn’t offer in-depth details and should be considered to be more of a sketch to be fleshed out further – this is particularly true in this one. You should consider this to be a pretty basic set-up.   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only […]

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