Fat Goblin Games Archive

  • Vs. Stranger Stuff: Love vs. Hate (VsM Engine) This module clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page char-sheets, 1 page advertisement, 1 page SRD, leaving us with 5 pages of content, laid out in 6’’ by 9’’, so let’s take a look!   Now, it should be noted that this review was requested by my patreons. Also, the module was designed for the first and less refined season of Vs. Stranger Stuff – it is fully compatible with the significantly-improved second season and in the context of that game, it works a an easy-mode scenario regarding difficulty.   All right, got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential […]

    Vs. Stranger Stuff: Love vs. Hate (VsM Engine)

    Vs. Stranger Stuff: Love vs. Hate (VsM Engine) This module clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page char-sheets, 1 page advertisement, 1 page SRD, leaving us with 5 pages of content, laid out in 6’’ by 9’’, so let’s take a look!   Now, it should be noted that this review was requested by my patreons. Also, the module was designed for the first and less refined season of Vs. Stranger Stuff – it is fully compatible with the significantly-improved second season and in the context of that game, it works a an easy-mode scenario regarding difficulty.   All right, got that? Great!   This being an adventure-review, the following contains SPOILERS. Potential […]

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  • Close Encounters: Hyperspace Fiends (SFRPG) This supplement clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisements, leaving us with 24 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   After a brief introduction, we’re introduced to the Fiendish Wastes – what’s that, you ask? Well, picture a section of hyperspace where planar boundaries collapsed, fusing a section of the abyss with hell. Yes, that means demons and devils in the same region. No, the results are not pretty. When attempting to cast a spell in the fiendish wastes, a character must […]

    Close Encounters: Hyperspace Fiends (SFRPG)

    Close Encounters: Hyperspace Fiends (SFRPG) This supplement clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisements, leaving us with 24 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   After a brief introduction, we’re introduced to the Fiendish Wastes – what’s that, you ask? Well, picture a section of hyperspace where planar boundaries collapsed, fusing a section of the abyss with hell. Yes, that means demons and devils in the same region. No, the results are not pretty. When attempting to cast a spell in the fiendish wastes, a character must […]

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  • Shadows over Vathak: Hauntlings Enhanced Racial Guide The second enhanced racial guide for the Shadows Over Vathak setting clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 34 pages of content, so let’s take a look!   All right, hauntlings are easily one of my favorite races of Shadows Over Vathak, and after a brief introductory text, we get information on the race in general, then regarding races and their take on religion, nomenclature, etc. – in case you did not know, these fellows are basically those touched by spirits. And yes, we get an age, height and weight table. Hauntlings get +2 […]

    Shadows over Vathak: Hauntlings Enhanced Racial Guide

    Shadows over Vathak: Hauntlings Enhanced Racial Guide The second enhanced racial guide for the Shadows Over Vathak setting clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, 1 page back cover, leaving us with 34 pages of content, so let’s take a look!   All right, hauntlings are easily one of my favorite races of Shadows Over Vathak, and after a brief introductory text, we get information on the race in general, then regarding races and their take on religion, nomenclature, etc. – in case you did not know, these fellows are basically those touched by spirits. And yes, we get an age, height and weight table. Hauntlings get +2 […]

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  • Vs. Stranger Stuff Special: Send in the Clowns (VsM Engine) This supplement for Vs. Stranger Stuff clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of advertisements, 1 page of back cover, 1 page SRD, leaving us with  47 pages of content, so let’s take a look, shall we?   This review was requested as a prioritized review by one of my patreons.   Okay, so, if you’ve been following my tackling of the VsM-Engine-based supplements released by Fat Goblin Games, you’ll notice that I really love the Vs. Stranger Stuff Season 2-book; I think it is a really elegant, detailed game that is fun to play and fits its niche perfectly. […]

    Vs. Stranger Stuff Special: Send in the Clowns (VsM Engine)

    Vs. Stranger Stuff Special: Send in the Clowns (VsM Engine) This supplement for Vs. Stranger Stuff clocks in at 54 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of advertisements, 1 page of back cover, 1 page SRD, leaving us with  47 pages of content, so let’s take a look, shall we?   This review was requested as a prioritized review by one of my patreons.   Okay, so, if you’ve been following my tackling of the VsM-Engine-based supplements released by Fat Goblin Games, you’ll notice that I really love the Vs. Stranger Stuff Season 2-book; I think it is a really elegant, detailed game that is fun to play and fits its niche perfectly. […]

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  • CLASSifieds: The Astra Base Class This installment of the CLASSifieds-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, ½ a page blank, leaving us with 8.5 pages of content, so let’s take a look!   Okay, so the astra class is all about using the mind as a weapon – quite literally. Chassis-wise, we get d10 HD, 4 + Int skills per level, proficiency with simple and martial weapons as well as light armor and shields, except tower shields. The class gets full BAB-progression and good Will-saves. One of the signature tools of the class would be the astral blade:A s aswift action, an astra can draw […]

    CLASSifieds: The Astra Base Class

    CLASSifieds: The Astra Base Class This installment of the CLASSifieds-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, ½ a page blank, leaving us with 8.5 pages of content, so let’s take a look!   Okay, so the astra class is all about using the mind as a weapon – quite literally. Chassis-wise, we get d10 HD, 4 + Int skills per level, proficiency with simple and martial weapons as well as light armor and shields, except tower shields. The class gets full BAB-progression and good Will-saves. One of the signature tools of the class would be the astral blade:A s aswift action, an astra can draw […]

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  • Cosmic Odyssey – Service Bots and Synthetic Companions (SFRPG) The second book in Fat Goblin Games‘ series of Starfinder-supplements in the Cosmic Odyssey-series clocks in at a massive 62 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover and 1 page sample robot-sheet (Nice!), leaving us with a massive 55 pages of content, so let’s take a look!   Okay, we begin this massive tome with a nice introduction (which also specifies that the book uses gender-neutral pronouns for the service bots and synthetic companions within) and moves on from there to a list of influences on the design, which could be taken as a brief Appendix N-like […]

    Cosmic Odyssey – Service Bots and Synthetic Companions (SFRPG)

    Cosmic Odyssey – Service Bots and Synthetic Companions (SFRPG) The second book in Fat Goblin Games‘ series of Starfinder-supplements in the Cosmic Odyssey-series clocks in at a massive 62 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover and 1 page sample robot-sheet (Nice!), leaving us with a massive 55 pages of content, so let’s take a look!   Okay, we begin this massive tome with a nice introduction (which also specifies that the book uses gender-neutral pronouns for the service bots and synthetic companions within) and moves on from there to a list of influences on the design, which could be taken as a brief Appendix N-like […]

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  • Cosmic Odyssey – Pirates of the Starstream (SFRPG) The first of the Cosmic Odyssey sourcebooks for Starfinder clocks in at 52 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 46 pages of content, so let’s take a look!   All right, we begin with a brief contextualization of the Jolly Rogers and the historical pirates and goes on to extrapolate some components that may differ in space – from tight-knit ports to specific practices – walking the plank would be rather lethal in space, with the airlock being the analogue. This, obviously, generates some deviations in the style that is ascribed […]

    Cosmic Odyssey – Pirates of the Starstream (SFRPG)

    Cosmic Odyssey – Pirates of the Starstream (SFRPG) The first of the Cosmic Odyssey sourcebooks for Starfinder clocks in at 52 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 46 pages of content, so let’s take a look!   All right, we begin with a brief contextualization of the Jolly Rogers and the historical pirates and goes on to extrapolate some components that may differ in space – from tight-knit ports to specific practices – walking the plank would be rather lethal in space, with the airlock being the analogue. This, obviously, generates some deviations in the style that is ascribed […]

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  • Vs. Stranger Stuff Season 2 Easy Mode (VsM Engine) This version of Vs. Stranger Stuff Season 2 clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   First things first: This review was requested by one of my patreons. The Easy Mode version of Vs. Stranger Stuff Season 2 is basically the refined and updated version of Season 1, and as such still contains the original pdf in the downloads. I strongly suggest going with the proper Easy Mode Season 2 upgrade – the rules are significantly more precise.   Now, this […]

    Vs. Stranger Stuff Season 2 Easy Mode (VsM Engine)

    Vs. Stranger Stuff Season 2 Easy Mode (VsM Engine) This version of Vs. Stranger Stuff Season 2 clocks in at 34 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   First things first: This review was requested by one of my patreons. The Easy Mode version of Vs. Stranger Stuff Season 2 is basically the refined and updated version of Season 1, and as such still contains the original pdf in the downloads. I strongly suggest going with the proper Easy Mode Season 2 upgrade – the rules are significantly more precise.   Now, this […]

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  • Vs. Stranger Stuff: Lucky’s Curse (VsM Engine) This short module for the vs. Stranger Stuff-game clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page character sheets, 1 page SRD, leaving us with 6 pages of content. The pages are laid out in digest style (6’’ by 9’’/A5), allowing you to theoretically print up to 4 pages on a sheet of paper, if you’re conscious about your use of paper/ink/toner.   Now, this review is focused on taking a look at how well this module works within the context of season 2 of the vs. Stranger Stuff-game. The adventure has originally been released for the first season of the RPG, and as such should be retroactively […]

    Vs. Stranger Stuff: Lucky’s Curse (VsM Engine)

    Vs. Stranger Stuff: Lucky’s Curse (VsM Engine) This short module for the vs. Stranger Stuff-game clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page character sheets, 1 page SRD, leaving us with 6 pages of content. The pages are laid out in digest style (6’’ by 9’’/A5), allowing you to theoretically print up to 4 pages on a sheet of paper, if you’re conscious about your use of paper/ink/toner.   Now, this review is focused on taking a look at how well this module works within the context of season 2 of the vs. Stranger Stuff-game. The adventure has originally been released for the first season of the RPG, and as such should be retroactively […]

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  • Vs. Dragons (VsM Engine) This game based on the VsM-engine clocks in at 66 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page character sheet, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 59 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Okay, so this system can be used as a gateway to roleplaying games; the rules-lite chassis of the VsM-Engine is well-positioned to act as a “first” RPG-system, also courtesy of the presentation: We first get a brief explanation of how RPGs work, a very short list of what […]

    Vs. Dragons (VsM Engine)

    Vs. Dragons (VsM Engine) This game based on the VsM-engine clocks in at 66 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page character sheet, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 59 pages of content, so let’s take a look!   This review was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Okay, so this system can be used as a gateway to roleplaying games; the rules-lite chassis of the VsM-Engine is well-positioned to act as a “first” RPG-system, also courtesy of the presentation: We first get a brief explanation of how RPGs work, a very short list of what […]

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  • Vs. Dragons – Magic’s Demand (VsM Engine) The first adventure for Vs. Dragons clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 advertisement, 2/3 of a page SRD, leaving us with 9 1/3 pages of content. It should be noted that, much like the main-book for the system, the layout is a 3-column-standard in kinda-landscape, with 8.5’’ by 11’’ as the size; this means that there is quite a lot of text per page.   This being an adventure-review, the following contains SPOILERS. Potential players should jump ahead to the conclusion. … .. . All right, only GMs around? Great! About a month ago, strange things began to happen in the quiet village of Hazelmoure, beginning […]

    Vs. Dragons – Magic’s Demand (VsM Engine)

    Vs. Dragons – Magic’s Demand (VsM Engine) The first adventure for Vs. Dragons clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 advertisement, 2/3 of a page SRD, leaving us with 9 1/3 pages of content. It should be noted that, much like the main-book for the system, the layout is a 3-column-standard in kinda-landscape, with 8.5’’ by 11’’ as the size; this means that there is quite a lot of text per page.   This being an adventure-review, the following contains SPOILERS. Potential players should jump ahead to the conclusion. … .. . All right, only GMs around? Great! About a month ago, strange things began to happen in the quiet village of Hazelmoure, beginning […]

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  • Vs. Stranger Stuff: Summer C.A.M.P. (VsM Engine) This adventure for vs. Stranger Stuff clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 12 pages of content, so let’s take a look!   Now, it should be noted that this module was originally released for season 1 of Vs. Stranger Stuff; I will look at it within the context of season 2’s significantly expanded and refined rules, which means that you should consider this to be retroactively designated as an easy mode adventure. It should be noted that it’s very easy to integrate recurring characters from other Vs. Stranger Stuff modules within this adventure as NPCs – they accompany […]

    Vs. Stranger Stuff: Summer C.A.M.P. (VsM Engine)

    Vs. Stranger Stuff: Summer C.A.M.P. (VsM Engine) This adventure for vs. Stranger Stuff clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 12 pages of content, so let’s take a look!   Now, it should be noted that this module was originally released for season 1 of Vs. Stranger Stuff; I will look at it within the context of season 2’s significantly expanded and refined rules, which means that you should consider this to be retroactively designated as an easy mode adventure. It should be noted that it’s very easy to integrate recurring characters from other Vs. Stranger Stuff modules within this adventure as NPCs – they accompany […]

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  • The Feat Variations (Castle Falkenstein) This supplement for Castle Falkenstein clocks in at 22 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 19 pages of content, so let’s take a look!   Okay, first things first – we actually retain Tom Olam’s traditional frame narrative in this supplement, which was transcribed by J Gray. In the tradition of the excellent engine tweaks presented so far in the series, we begin with the first variation. It should be noted that the pdf is suffused with nice prose, making it an enjoyable reading experience, in spite of its focus on rules. Big plus!   But what is the subject matter here? Well, you probably know that […]

    The Feat Variations (Castle Falkenstein)

    The Feat Variations (Castle Falkenstein) This supplement for Castle Falkenstein clocks in at 22 pages, 1 page front cover, 1 page editorial, 1 page ToC, leaving us with 19 pages of content, so let’s take a look!   Okay, first things first – we actually retain Tom Olam’s traditional frame narrative in this supplement, which was transcribed by J Gray. In the tradition of the excellent engine tweaks presented so far in the series, we begin with the first variation. It should be noted that the pdf is suffused with nice prose, making it an enjoyable reading experience, in spite of its focus on rules. Big plus!   But what is the subject matter here? Well, you probably know that […]

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  • 8-Bit Adventures: The Legend of Heroes This installment of the 8-Bit Adventures-series clocks in at 42 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 38 pages of content, so let’s take a look!   Okay, so, unless you haven’t noticed, this is basically a Legend of Zelda toolkit for Pathfinder, with Nintendo IP filed off. As such, I think I should comment on my own history with Zelda: I liked the games, but I wouldn’t consider myself to necessarily be a fan – I have played them all up until Twilight Princess, with Majora’s Mask, unsurprisingly, being my favorite. They are good games, but don’t scratch the story-itch I look […]

    8-Bit Adventures: The Legend of Heroes

    8-Bit Adventures: The Legend of Heroes This installment of the 8-Bit Adventures-series clocks in at 42 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 38 pages of content, so let’s take a look!   Okay, so, unless you haven’t noticed, this is basically a Legend of Zelda toolkit for Pathfinder, with Nintendo IP filed off. As such, I think I should comment on my own history with Zelda: I liked the games, but I wouldn’t consider myself to necessarily be a fan – I have played them all up until Twilight Princess, with Majora’s Mask, unsurprisingly, being my favorite. They are good games, but don’t scratch the story-itch I look […]

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  • Vs. Stranger Stuff Season 2 (VsM Engine) This second and vastly expanded iteration of „Vs. Stranger Stuff” clocks in at 112 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 108 pages of content, so let’s take a look!   This pdf was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Okay, so first things first – this is obviously inspired by the AMAZING series Stranger Things – while I can still argue about why the D&D-name analogues in the series don’t work too well and that the kids should know better, I adore it and have […]

    Vs. Stranger Stuff Season 2 (VsM Engine)

    Vs. Stranger Stuff Season 2 (VsM Engine) This second and vastly expanded iteration of „Vs. Stranger Stuff” clocks in at 112 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 108 pages of content, so let’s take a look!   This pdf was moved up in my reviewing queue as a prioritized review at the request of my patreons.   Okay, so first things first – this is obviously inspired by the AMAZING series Stranger Things – while I can still argue about why the D&D-name analogues in the series don’t work too well and that the kids should know better, I adore it and have […]

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  • The Crystal Planet Player’s Guide This pdf clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Okay, so this is a nod to a cartoon show. I am not familiar with that show, so please bear that in mind. This pdf begins with an overview of the crystalline world of Scintilla, talking about places like the Halls of Memory or the Arena of Shards – flavorful and well-written so far!   Chapter 2 deals with the Mineralites – […]

    The Crystal Planet Player’s Guide

    The Crystal Planet Player’s Guide This pdf clocks in at 45 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 41 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue as a prioritized review at the request of my patreons.   Okay, so this is a nod to a cartoon show. I am not familiar with that show, so please bear that in mind. This pdf begins with an overview of the crystalline world of Scintilla, talking about places like the Halls of Memory or the Arena of Shards – flavorful and well-written so far!   Chapter 2 deals with the Mineralites – […]

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  • Vs. Ghosts Adventure: The Night Sparrow (VsM Engine) This mini-adventure for Vs. Ghosts clocks in at 2 pages, 1 page content, 1 page editorial/SRD/Etc., so let’s take a look!   This being a mini-module, I do not expect epic storylines or intricate plots – I’ll review this for what it is, namely a short sidetrek. As such, the module doesn’t offer in-depth details and should be considered to be more of a sketch to be fleshed out further.   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only Ghostmasters around? Great! The J-pop band CHI48 are on tour in the US, but rumors abound that the band’s […]

    Vs. Ghosts Adventure: The Night Sparrow (VsM Engine)

    Vs. Ghosts Adventure: The Night Sparrow (VsM Engine) This mini-adventure for Vs. Ghosts clocks in at 2 pages, 1 page content, 1 page editorial/SRD/Etc., so let’s take a look!   This being a mini-module, I do not expect epic storylines or intricate plots – I’ll review this for what it is, namely a short sidetrek. As such, the module doesn’t offer in-depth details and should be considered to be more of a sketch to be fleshed out further.   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only Ghostmasters around? Great! The J-pop band CHI48 are on tour in the US, but rumors abound that the band’s […]

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  • Vs. Ghosts Adventure: The Witch of New Hope (VsM Engine) This adventure for Vs. Ghosts clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content. It should be noted that the pages are formatted for A5/digest-size, which means you can fit up to 4 pages on a given sheet of paper, if you want to conserve ink/toner.   This being an adventure-review, the following obviously contains SPOILERS galore. Potential players should jump to the conclusion. … .. . All right, only ghostmasters around? Great! The town of New Hope has seen a series of strange deaths: Each night, one member of the community is found drowned – in […]

    Vs. Ghosts Adventure: The Witch of New Hope (VsM Engine)

    Vs. Ghosts Adventure: The Witch of New Hope (VsM Engine) This adventure for Vs. Ghosts clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content. It should be noted that the pages are formatted for A5/digest-size, which means you can fit up to 4 pages on a given sheet of paper, if you want to conserve ink/toner.   This being an adventure-review, the following obviously contains SPOILERS galore. Potential players should jump to the conclusion. … .. . All right, only ghostmasters around? Great! The town of New Hope has seen a series of strange deaths: Each night, one member of the community is found drowned – in […]

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  • Vs. Ghosts Adventure: The Ghost Next Door (VsM Engine) This mini-adventure for Vs. Ghosts clocks in at 2 pages, 1 page content, 1 page editorial/SRD/Etc., so let’s take a look!   This being a mini-module, I do not expect epic storylines or intricate plots – I’ll review this for what it is, namely a short sidetrek. As such, the module doesn’t offer in-depth details and should be considered to be more of a sketch to be fleshed out further – this is particularly true in this one. You should consider this to be a pretty basic set-up.   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only […]

    Vs. Ghosts Adventure: The Ghost Next Door (VsM Engine)

    Vs. Ghosts Adventure: The Ghost Next Door (VsM Engine) This mini-adventure for Vs. Ghosts clocks in at 2 pages, 1 page content, 1 page editorial/SRD/Etc., so let’s take a look!   This being a mini-module, I do not expect epic storylines or intricate plots – I’ll review this for what it is, namely a short sidetrek. As such, the module doesn’t offer in-depth details and should be considered to be more of a sketch to be fleshed out further – this is particularly true in this one. You should consider this to be a pretty basic set-up.   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only […]

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  • Vs. Ghosts Adventure: A Christmas Carol (VsM Engine)  This mini-adventure for Vs. Ghosts clocks in at 2 pages, 1 page content, 1 page editorial/SRD/Etc., so let’s take a look!   This being a mini-module, I do not expect epic storylines or intricate plots – I’ll review this for what it is, namely a short sidetrek. As such, the module doesn’t offer in-depth details and should be considered to be more of a sketch to be fleshed out further.   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only Ghostmasters around? Great! Recently, an unprecedented amount of CEOs, Wall Street bankers and similar folks known for their charity […]

    Vs. Ghosts Adventure: A Christmas Carol (VsM Engine)

    Vs. Ghosts Adventure: A Christmas Carol (VsM Engine)  This mini-adventure for Vs. Ghosts clocks in at 2 pages, 1 page content, 1 page editorial/SRD/Etc., so let’s take a look!   This being a mini-module, I do not expect epic storylines or intricate plots – I’ll review this for what it is, namely a short sidetrek. As such, the module doesn’t offer in-depth details and should be considered to be more of a sketch to be fleshed out further.   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only Ghostmasters around? Great! Recently, an unprecedented amount of CEOs, Wall Street bankers and similar folks known for their charity […]

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  • Vs. Ghosts Adventure: The Talking Board (VsM Engine) This mini-adventure for Vs. Ghosts clocks in at 2 pages, 1 page content, 1 page editorial/SRD/Etc., so let’s take a look!   This being a mini-module, I do not expect epic storylines or intricate plots – I’ll review this for what it is, namely a short sidetrek. As such, the module doesn’t offer in-depth details and should be considered to be more of a sketch to be fleshed out further.   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only Ghostmasters around? Great! First things first – this becomes much cooler with a prop: Get an Ouija board – […]

    Vs. Ghosts Adventure: The Talking Board (VsM Engine)

    Vs. Ghosts Adventure: The Talking Board (VsM Engine) This mini-adventure for Vs. Ghosts clocks in at 2 pages, 1 page content, 1 page editorial/SRD/Etc., so let’s take a look!   This being a mini-module, I do not expect epic storylines or intricate plots – I’ll review this for what it is, namely a short sidetrek. As such, the module doesn’t offer in-depth details and should be considered to be more of a sketch to be fleshed out further.   This being an adventure review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only Ghostmasters around? Great! First things first – this becomes much cooler with a prop: Get an Ouija board – […]

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  • 8-Bit Adventures: Vampire Slayer Gear This installment of the 8-Bit adventures-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   Okay, so this time around we take a look at items that are designed to, bingo, duplicate the experience pertaining one of my most beloved video-game franchises, namely Castlevania. No, not the less than impressive 3D-games. I’m talking ‘bout old-school, baby. No save states, no continues. The clock tower was FEARED.   So, first, we take a look at the names of the in-game items and correlate them to PFRPG-items in a handy table: Keys from the Castlevania […]

    8-Bit Adventures: Vampire Slayer Gear

    8-Bit Adventures: Vampire Slayer Gear This installment of the 8-Bit adventures-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   Okay, so this time around we take a look at items that are designed to, bingo, duplicate the experience pertaining one of my most beloved video-game franchises, namely Castlevania. No, not the less than impressive 3D-games. I’m talking ‘bout old-school, baby. No save states, no continues. The clock tower was FEARED.   So, first, we take a look at the names of the in-game items and correlate them to PFRPG-items in a handy table: Keys from the Castlevania […]

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  • Vs. Ghosts Adventure: The Lights of Sand Island (VsM Engine) This adventure for the fun vs. Ghosts game clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content. The pages are laid out for digest-size (6’’ by 9’’/A5), which means you can fit up to 4 of them on a given sheet of paper if you’re conserving ink.   Now, first things first: The adventure takes place around mysterious circumstances in the Apostle Islands National Lakeshore – my US-readers will probably be aware of this beautiful area at Lake Superior, but for an ole’ German like yours truly, checking them out via google etc. was rather inspiring and […]

    Vs. Ghosts Adventure: The Lights of Sand Island (VsM Engine)

    Vs. Ghosts Adventure: The Lights of Sand Island (VsM Engine) This adventure for the fun vs. Ghosts game clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content. The pages are laid out for digest-size (6’’ by 9’’/A5), which means you can fit up to 4 of them on a given sheet of paper if you’re conserving ink.   Now, first things first: The adventure takes place around mysterious circumstances in the Apostle Islands National Lakeshore – my US-readers will probably be aware of this beautiful area at Lake Superior, but for an ole’ German like yours truly, checking them out via google etc. was rather inspiring and […]

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  • Vs. Ghosts (VsM engine) This game clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, 1 page advertisement, leaving us with 58 pages of content. It should be noted that the pages are laid out for the digest-size (A5/6’’ by 9’’), which means that, if your sight’s good enough, you can fit up to 4 of the pages on a single sheet.   So, what is vs. Ghosts? To put it simply, it’s a game hat lets you play in a Ghostbusters/Supernatural-esque scenario; whether you prefer grim realism or a fun, kid-friendly Scoobie-Doo-esque playstyle depends on your personal taste, though the often really FUNNY text herein and […]

    Vs. Ghosts (VsM engine)

    Vs. Ghosts (VsM engine) This game clocks in at 64 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, 1 page advertisement, leaving us with 58 pages of content. It should be noted that the pages are laid out for the digest-size (A5/6’’ by 9’’), which means that, if your sight’s good enough, you can fit up to 4 of the pages on a single sheet.   So, what is vs. Ghosts? To put it simply, it’s a game hat lets you play in a Ghostbusters/Supernatural-esque scenario; whether you prefer grim realism or a fun, kid-friendly Scoobie-Doo-esque playstyle depends on your personal taste, though the often really FUNNY text herein and […]

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  • Babbage’s Engine: An Adventure Entertainment (Castle Falkenstein) Ladies and gentlemen, gather round, as we elucidate upon this latest adventure entertainment provided for your edification by Fat Goblin Games. It covers a total of 28 pages, with a total of 4 of the pages being devoted to the paraphernalia of such tomes, thus making the totality of the content span 24 pages.   In case your undoubtedly busy schedules should have prevented you from crafting sample dramatic characters, no less than 6 of these have been provided for your immediate enjoyment. These include lavish pieces of artwork and photography and some guidance to properly depict these fine individuals of, as a whole, more or less proper breeding and education, in the […]

    Babbage’s Engine: An Adventure Entertainment (Castle Falkenstein)

    Babbage’s Engine: An Adventure Entertainment (Castle Falkenstein) Ladies and gentlemen, gather round, as we elucidate upon this latest adventure entertainment provided for your edification by Fat Goblin Games. It covers a total of 28 pages, with a total of 4 of the pages being devoted to the paraphernalia of such tomes, thus making the totality of the content span 24 pages.   In case your undoubtedly busy schedules should have prevented you from crafting sample dramatic characters, no less than 6 of these have been provided for your immediate enjoyment. These include lavish pieces of artwork and photography and some guidance to properly depict these fine individuals of, as a whole, more or less proper breeding and education, in the […]

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  • The Ability Variations (Castle Falkenstein) This supplemental rules-pdf for Castle Falkenstein clocks in at 11 pages, 1 page front cover, 1 page editorial/ ½ page of SRD, leaving us with 8.5 pages of content, so let’s take a look!   So, after a brief framing narration by Tom Olam (which resurfaces in the respective sub-chapters), we begin with the first of several tweaks to the base engine of Castle Falkenstein – in this instance, we’re introduced to the Specialization variant: Instead of general Ability capabilities, the system allows you to take a Good or Great ability and trade it in for Specializations, a number equal to ½ the value of the traded ability, with Good being worth 3, Great being […]

    The Ability Variations (Castle Falkenstein)

    The Ability Variations (Castle Falkenstein) This supplemental rules-pdf for Castle Falkenstein clocks in at 11 pages, 1 page front cover, 1 page editorial/ ½ page of SRD, leaving us with 8.5 pages of content, so let’s take a look!   So, after a brief framing narration by Tom Olam (which resurfaces in the respective sub-chapters), we begin with the first of several tweaks to the base engine of Castle Falkenstein – in this instance, we’re introduced to the Specialization variant: Instead of general Ability capabilities, the system allows you to take a Good or Great ability and trade it in for Specializations, a number equal to ½ the value of the traded ability, with Good being worth 3, Great being […]

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  • CLASSifieds: Wind-Warrior This installment of the CLASSifieds-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   The wind-warrior class presented herein gains d10 HD, 4 + Int skills per level, full BAB-progression, good Ref- and Will-saves as well as proficiency with simple weapons, one-handed martial weapons, light armor as well as katana, naginata and wakizashi. Starting at 1st level, the wind-warrior may use Dexterity instead of Strength modifier with one-handed weapons capable of dealing slashing damage (oddly locking out the naginata  -making me think it may have been a leftover from a previous iteration) […]

    CLASSifieds: Wind-Warrior

    CLASSifieds: Wind-Warrior This installment of the CLASSifieds-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 9 pages of content, so let’s take a look!   The wind-warrior class presented herein gains d10 HD, 4 + Int skills per level, full BAB-progression, good Ref- and Will-saves as well as proficiency with simple weapons, one-handed martial weapons, light armor as well as katana, naginata and wakizashi. Starting at 1st level, the wind-warrior may use Dexterity instead of Strength modifier with one-handed weapons capable of dealing slashing damage (oddly locking out the naginata  -making me think it may have been a leftover from a previous iteration) […]

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