Fear Itself Archive

  • Fear Itself: Invasive Procedures (GUMSHOE) This adventure for Fear Itself clocks in at 86 pages if you take away the editorial, ToC, etc., and the module was written for the first edition of the Fear Itself game. The adventure comes with rudimentary conversion notes for Trail of Cthulhu. It should be noted that my review is based on the softcover version of the supplement – I do not own the electronic iteration of the supplement. If you’re playing this module in conjunction with Fear Itself’s second edition, expect to do some conversion work, as this adventure obviously has medical themes, and 2nd edition provides some expansion there. If none of the PCs have such skills, this obviously is not an […]

    Fear Itself: Invasive Procedures (GUMSHOE)

    Fear Itself: Invasive Procedures (GUMSHOE) This adventure for Fear Itself clocks in at 86 pages if you take away the editorial, ToC, etc., and the module was written for the first edition of the Fear Itself game. The adventure comes with rudimentary conversion notes for Trail of Cthulhu. It should be noted that my review is based on the softcover version of the supplement – I do not own the electronic iteration of the supplement. If you’re playing this module in conjunction with Fear Itself’s second edition, expect to do some conversion work, as this adventure obviously has medical themes, and 2nd edition provides some expansion there. If none of the PCs have such skills, this obviously is not an […]

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  • Fear Itself: The Seventh Circle (GUMSHOE) This adventure for Fear Itself clocks in at 78 pages of content if you take away the covers, editorial, etc., so let’s take a look!   First of all: This was penned for the first incarnation of the game, which means that you may need do some slight conversion work when adjusting this to the second iteration of the game. Secondly, it should be noted that the “Trail of Cthulhu”-header denoting an alternate system is not simply cosmetic or an indicator of a single page of information; the module does present quite a bit of advice on how to use it in conjunction with that game, should you prefer that cosmology to the criminally-underrated […]

    Fear Itself: The Seventh Circle (GUMSHOE)

    Fear Itself: The Seventh Circle (GUMSHOE) This adventure for Fear Itself clocks in at 78 pages of content if you take away the covers, editorial, etc., so let’s take a look!   First of all: This was penned for the first incarnation of the game, which means that you may need do some slight conversion work when adjusting this to the second iteration of the game. Secondly, it should be noted that the “Trail of Cthulhu”-header denoting an alternate system is not simply cosmetic or an indicator of a single page of information; the module does present quite a bit of advice on how to use it in conjunction with that game, should you prefer that cosmology to the criminally-underrated […]

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  • Fear Itself 2nd Edition (GUMSHOE) The second edition of the Fear Itself horror game clocks in at 178 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 2 pages of ToC, leaving us with 173 pages of content. These include a two-page index and a 1-page character sheet.   After a brief introduction, we are introduced to the basics of the game, which is the first huge difference in comparison to the 1st edition. You see, where the first edition was intended for one-shots and as a kind of hack for Esoterrorists or similar GUMSHOE-based games, this edition is actually a full-blown stand-alone game. While this playstyle is still fully supported, the game now […]

    Fear Itself 2nd Edition (GUMSHOE)

    Fear Itself 2nd Edition (GUMSHOE) The second edition of the Fear Itself horror game clocks in at 178 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 2 pages of ToC, leaving us with 173 pages of content. These include a two-page index and a 1-page character sheet.   After a brief introduction, we are introduced to the basics of the game, which is the first huge difference in comparison to the 1st edition. You see, where the first edition was intended for one-shots and as a kind of hack for Esoterrorists or similar GUMSHOE-based games, this edition is actually a full-blown stand-alone game. While this playstyle is still fully supported, the game now […]

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  • Fear Itself (GUMSHOE) Fear Itself clocks in at 91 pages, 1 page front cover, 3 pages of editorial, 1 page ToC, leaving us with 86 pages of content, so let’s take a look, shall we?   This book was moved forward on my review-queue due to me receiving a physical copy in exchange for an unbiased and critical review.   We begin this variant of the GUMSHOE system with a disclaimer that kind of makes me sad for its necessity: Fear Itself is, more so than ToC, Esoterrorists or Night’s Black Agents a hardcore horror-game. PCs will die. Uncomfortable topics will be mentioned and explored. The fact that players and GMs buying a horror game have to be notified that […]

    Fear Itself (GUMSHOE)

    Fear Itself (GUMSHOE) Fear Itself clocks in at 91 pages, 1 page front cover, 3 pages of editorial, 1 page ToC, leaving us with 86 pages of content, so let’s take a look, shall we?   This book was moved forward on my review-queue due to me receiving a physical copy in exchange for an unbiased and critical review.   We begin this variant of the GUMSHOE system with a disclaimer that kind of makes me sad for its necessity: Fear Itself is, more so than ToC, Esoterrorists or Night’s Black Agents a hardcore horror-game. PCs will die. Uncomfortable topics will be mentioned and explored. The fact that players and GMs buying a horror game have to be notified that […]

    Continue Reading...