Flesh Archive

  • Four Horsemen Present: Pakuvresh, the Flesh Golem Factory This pdf clocks in at 11 pages, 1 page front cover, 1 page SRD, 0.5 pages of editorial, leaving us with 9.5 pages of content, so let’s take a look!   This being an adventure set-piece/location-supplement/encounter-collection, the following will have SPOILERS. Potential players should jump to the conclusion. … .. .   So what is Pakuvresh? The simple response would be that it is what happens when a truly vile wizard has too much time on his hands – the location is basically an autonomous plant that cranks out horrid monstrosities and awaits its creator’s return to unleash its dread armies…or so the story goes. Situated in the astral plane, the place […]

    Four Horsemen Present: Pakuvresh, the Flesh Golem Factory

    Four Horsemen Present: Pakuvresh, the Flesh Golem Factory This pdf clocks in at 11 pages, 1 page front cover, 1 page SRD, 0.5 pages of editorial, leaving us with 9.5 pages of content, so let’s take a look!   This being an adventure set-piece/location-supplement/encounter-collection, the following will have SPOILERS. Potential players should jump to the conclusion. … .. .   So what is Pakuvresh? The simple response would be that it is what happens when a truly vile wizard has too much time on his hands – the location is basically an autonomous plant that cranks out horrid monstrosities and awaits its creator’s return to unleash its dread armies…or so the story goes. Situated in the astral plane, the place […]

    Continue Reading...

  • Islands of Plunder: Spices & Flesh All right, this installment of the “Islands of Plunder”-series is 28 pages long, 1 page front cover, 2 pages editorial/how to use, 1 page ToC, 1 page introduction, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   Wait, before we go into the details – what is this series about? Well, essentially, the Islands of Plunder-sub-series is a part of expansions intended for the Skull & Shackles AP, providing sidetreks etc. on an island per island base – they can essentially be considered island-focused mini-adventures that work just as well within the context of a Freeport campaign, Razor Coast […]

    Islands of Plunder: Spices & Flesh

    Islands of Plunder: Spices & Flesh All right, this installment of the “Islands of Plunder”-series is 28 pages long, 1 page front cover, 2 pages editorial/how to use, 1 page ToC, 1 page introduction, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   Wait, before we go into the details – what is this series about? Well, essentially, the Islands of Plunder-sub-series is a part of expansions intended for the Skull & Shackles AP, providing sidetreks etc. on an island per island base – they can essentially be considered island-focused mini-adventures that work just as well within the context of a Freeport campaign, Razor Coast […]

    Continue Reading...

  • Races of Obsidian Apocalypse: Flesh and Iron This racial supplement clocks in at 15 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 13 pages of content, so let’s take a look!   We kick of this book with the Prometheans. These guys and gals thankfully have nothing to do with the ridiculously bad sci-fi movie and its clumsily disguised anti-science propaganda, but rather hearkens to the standard set by White Wolf to describe Prometheans as an euphemism for the created/artificial species – -or rather, for golem-like races.   Here, we make a distinction between cobbled-together Flesh Prometheans in the vein Frankenstein’s Monster, who receive +2 Con adn Int, -2 Wis, can sniff out carrion (and those severely […]

    Races of Obsidian Apocalypse: Flesh and Iron

    Races of Obsidian Apocalypse: Flesh and Iron This racial supplement clocks in at 15 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 13 pages of content, so let’s take a look!   We kick of this book with the Prometheans. These guys and gals thankfully have nothing to do with the ridiculously bad sci-fi movie and its clumsily disguised anti-science propaganda, but rather hearkens to the standard set by White Wolf to describe Prometheans as an euphemism for the created/artificial species – -or rather, for golem-like races.   Here, we make a distinction between cobbled-together Flesh Prometheans in the vein Frankenstein’s Monster, who receive +2 Con adn Int, -2 Wis, can sniff out carrion (and those severely […]

    Continue Reading...