Forever Archive

  • Forever Young (5e) This brief pdf clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   So, there is some merit to playing kids. For one, if your players ARE kids, it may make sense to start playing as kids and then transition to adult adventurers after e.g. a “formative” adventure in youth; similarly, adult adventurers turned into kids can be a nice change of pace. In PFRPG, the massive toolkit “Childhood Adventures” makes for a great way to depict all the eventualities, but at least to my knowledge, no such toolkit exists for 5e…apart from this one.   Now, before we start, it should […]

    Forever Young (5e)

    Forever Young (5e) This brief pdf clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   So, there is some merit to playing kids. For one, if your players ARE kids, it may make sense to start playing as kids and then transition to adult adventurers after e.g. a “formative” adventure in youth; similarly, adult adventurers turned into kids can be a nice change of pace. In PFRPG, the massive toolkit “Childhood Adventures” makes for a great way to depict all the eventualities, but at least to my knowledge, no such toolkit exists for 5e…apart from this one.   Now, before we start, it should […]

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  • Veranthea Codex: Forever Dark This expansion to the Veranthea campaign setting clocks in at 86 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 79 pages of content, so let’s take a look!   So, this massive pdf represents the underdark sourcebook for the world of Veranthea, which, as you undoubtedly have surmised by now, is called “The Forever Dark” in this setting. We begin the survey of these realms with a general list of the peculiarities of the place, including the ever-present darkness, animals having an instinctual fear of the place, shifting mazes, Trekth remnants (represented by a variety of hyperlinked traps and then proceed to […]

    Veranthea Codex: Forever Dark

    Veranthea Codex: Forever Dark This expansion to the Veranthea campaign setting clocks in at 86 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 79 pages of content, so let’s take a look!   So, this massive pdf represents the underdark sourcebook for the world of Veranthea, which, as you undoubtedly have surmised by now, is called “The Forever Dark” in this setting. We begin the survey of these realms with a general list of the peculiarities of the place, including the ever-present darkness, animals having an instinctual fear of the place, shifting mazes, Trekth remnants (represented by a variety of hyperlinked traps and then proceed to […]

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  • Perplexing Puzzles #1: A Crystal Puzzle is Forever This FREE pdf clocks in at 14 pages, 2 pages of SRD, leaving us with 12 pages of content, so let’s take a look at what this offers, shall we?   As you can see, this pdf is FREE and about PUZZLES. Yes, puzzles. Remember those? You know the type that, back in the days of 1st and 2nd edition, provided the awesome brain-teasers, the food for your grey matter beyond crunching combat-numbers? Yeah. There aren’t many around anymore, which I consider rather a pity – so what are these about?   Essentially, the idea is relatively simple – you have crystals and rods to poke the crystals with. There are three […]

    Perplexing Puzzles #1: A Crystal Puzzle is Forever

    Perplexing Puzzles #1: A Crystal Puzzle is Forever This FREE pdf clocks in at 14 pages, 2 pages of SRD, leaving us with 12 pages of content, so let’s take a look at what this offers, shall we?   As you can see, this pdf is FREE and about PUZZLES. Yes, puzzles. Remember those? You know the type that, back in the days of 1st and 2nd edition, provided the awesome brain-teasers, the food for your grey matter beyond crunching combat-numbers? Yeah. There aren’t many around anymore, which I consider rather a pity – so what are these about?   Essentially, the idea is relatively simple – you have crystals and rods to poke the crystals with. There are three […]

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