Frank Gori Archive

  • Mystic Marketplaces: Einjhall’s Hall fo Exotic Equipment The second installment of Flying Pincushion Games’ Mystical Marketplaces-series clocks in at 15 pages, 1 page front cover, 1 page SRD, 1 page editorial, 3/4 of a page blank, leaving us with approximately 11 1/4 pages of content, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons.   Einjhall’s is a lavish place for those with means -a purchase limit of 120 K and a base limit of 20K mean that the shop’s inventory, both mundane and magical, is geared towards the wealthy and discerning connoisseur. Situated in a two-story chateau, manservants bringing warmed meads and sweet treats, the […]

    Mystic Marketplaces: Einjhall’s Hall fo Exotic Equipment

    Mystic Marketplaces: Einjhall’s Hall fo Exotic Equipment The second installment of Flying Pincushion Games’ Mystical Marketplaces-series clocks in at 15 pages, 1 page front cover, 1 page SRD, 1 page editorial, 3/4 of a page blank, leaving us with approximately 11 1/4 pages of content, so let’s take a look!   This was moved up in my review-queue as a prioritized review at the request of my patreons.   Einjhall’s is a lavish place for those with means -a purchase limit of 120 K and a base limit of 20K mean that the shop’s inventory, both mundane and magical, is geared towards the wealthy and discerning connoisseur. Situated in a two-story chateau, manservants bringing warmed meads and sweet treats, the […]

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  • Tides of War: Rogue/X-Feats This pdf clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1/2 a page blank, leaving us with 2.5 pages of content, the first of which, however, is devoted to the introduction to the subject matter at hand – which would be feats for multiclassing rogues.   I assume you’re probably all familiar with multiclassing in the first place, what do these feats do?   -Balancing the Craft: When preparing spells exchange either one hex for a rogue talent you don’t have or vice versa; you have to meet the prerequisites. The wildcard flexibility offsets some of the issues with multiclass rogue/witch characters. solid.   -Channel Shift: At the start […]

    Tides of War: Rogue/X-Feats

    Tides of War: Rogue/X-Feats This pdf clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1/2 a page blank, leaving us with 2.5 pages of content, the first of which, however, is devoted to the introduction to the subject matter at hand – which would be feats for multiclassing rogues.   I assume you’re probably all familiar with multiclassing in the first place, what do these feats do?   -Balancing the Craft: When preparing spells exchange either one hex for a rogue talent you don’t have or vice versa; you have to meet the prerequisites. The wildcard flexibility offsets some of the issues with multiclass rogue/witch characters. solid.   -Channel Shift: At the start […]

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  • Wardens of the Wild (PFRPG/5e) This massive sourcebook clocks in at 217 pages, 1 page front cover, 1 page editorial, 2 pages of KS-thanks, 2 pages of ToC, 1 page of SRD, leaving us with 210 pages of content, so let’s take a look.   But before we do: I was a stretchgoal for this book and thus, this will be more of a general overview and the following will not consider a rating  -you won’t find me picking apart content or the like in the following text, as I instead try to provide a general idea of what you can find in this book.   Got that? Great! We begin this massive book with an introduction and a short […]

    Wardens of the Wild (PFRPG/5e)

    Wardens of the Wild (PFRPG/5e) This massive sourcebook clocks in at 217 pages, 1 page front cover, 1 page editorial, 2 pages of KS-thanks, 2 pages of ToC, 1 page of SRD, leaving us with 210 pages of content, so let’s take a look.   But before we do: I was a stretchgoal for this book and thus, this will be more of a general overview and the following will not consider a rating  -you won’t find me picking apart content or the like in the following text, as I instead try to provide a general idea of what you can find in this book.   Got that? Great! We begin this massive book with an introduction and a short […]

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  • Tides of War – Volley Fire Feats Redux The revised version of Flying Pincushion Games’ Tides of War-book clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   This pdf begins with a brief introduction to the subject matter, before presenting several feats. These are based on Group Fire, a combat/teamwork feat that, as a full-round action, allows you to make a single ranged attack while calling to allies within 15 feet that have this feat. The allies may spend an immediate action to also fire on the target you are attacking, with each participant granting +1 to atk and damage, including […]

    Tides of War – Volley Fire Feats Redux

    Tides of War – Volley Fire Feats Redux The revised version of Flying Pincushion Games’ Tides of War-book clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   This pdf begins with a brief introduction to the subject matter, before presenting several feats. These are based on Group Fire, a combat/teamwork feat that, as a full-round action, allows you to make a single ranged attack while calling to allies within 15 feet that have this feat. The allies may spend an immediate action to also fire on the target you are attacking, with each participant granting +1 to atk and damage, including […]

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  • Tides of War: Magus/X-Feats This installment of the Tides of War-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   As the first pages of introductory fluff clarifies, this pdf is intended to provide feats that facilitate a magus’ means of multicassing synergy – so what do the feats do?   -Arcane Brew: The alchemist crossover feat allows you to spend arcane points as part of casting your spell or attacking to ignore penalties imposed on Intelligence or Strength by mutagens or cognatogens, respectively. Solid, functional, no complaints.   -Arcane Challenge: 1/day, spend 2 points from the arcane pool to get […]

    Tides of War: Magus/X-Feats

    Tides of War: Magus/X-Feats This installment of the Tides of War-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   As the first pages of introductory fluff clarifies, this pdf is intended to provide feats that facilitate a magus’ means of multicassing synergy – so what do the feats do?   -Arcane Brew: The alchemist crossover feat allows you to spend arcane points as part of casting your spell or attacking to ignore penalties imposed on Intelligence or Strength by mutagens or cognatogens, respectively. Solid, functional, no complaints.   -Arcane Challenge: 1/day, spend 2 points from the arcane pool to get […]

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  • Tides of War: Volley Fire Teamwork Feats This installment of Flying Pincushion Games’ inexpensive Tides of War-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction to the matter at hand, we dive right into the respective feats – but before we do, let’s recap Volley Fire, shall we? Volley Fire provides the following benefit:   You gain a +1 bonus on ranged attack rolls for each ally with this feat who made a ranged attack since the end of your last turn against a target within 15 feet of your target, to a maximum of +4. […]

    Tides of War: Volley Fire Teamwork Feats

    Tides of War: Volley Fire Teamwork Feats This installment of Flying Pincushion Games’ inexpensive Tides of War-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction to the matter at hand, we dive right into the respective feats – but before we do, let’s recap Volley Fire, shall we? Volley Fire provides the following benefit:   You gain a +1 bonus on ranged attack rolls for each ally with this feat who made a ranged attack since the end of your last turn against a target within 15 feet of your target, to a maximum of +4. […]

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  • Into the Breach: The Magus 2nd Wave This installment of the Into the Breach-series clocks in at 29 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC,1 page SRD, leaving us with 24 pages of content, so let’s take a look!   This review was moved forward in my reviewing queue as a prioritized review at the request of my patreons.   It’s been quite a ride since Flying Pincushion Games, then still partnered with D20pfsrd.com Publishing, released their second book (and the first one I reviewed), namely the first Into the Breach: Magus. Well…let’s just say that it didn’t do so well. That being said, the crew has learned quite a […]

    Into the Breach: The Magus 2nd Wave

    Into the Breach: The Magus 2nd Wave This installment of the Into the Breach-series clocks in at 29 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC,1 page SRD, leaving us with 24 pages of content, so let’s take a look!   This review was moved forward in my reviewing queue as a prioritized review at the request of my patreons.   It’s been quite a ride since Flying Pincushion Games, then still partnered with D20pfsrd.com Publishing, released their second book (and the first one I reviewed), namely the first Into the Breach: Magus. Well…let’s just say that it didn’t do so well. That being said, the crew has learned quite a […]

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  • Mystical Marketplaces: The Brass Drake This pdf clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   This review was moved up my review-queue as a prioritized review at the request of my patrons.   So, what is the Brass Drake? Well, the simple response would be that it’s an adventurer’s shop/tavern crossover. The more accurate sentiment would point out the owner Maurice’s unique position – you see, the Brass Drake does not exist in a stable timeline – while visitors do not need to fear falling by the wayside of the time-stream – thus, you can benefit from some rather unique […]

    Mystical Marketplaces: The Brass Drake

    Mystical Marketplaces: The Brass Drake This pdf clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   This review was moved up my review-queue as a prioritized review at the request of my patrons.   So, what is the Brass Drake? Well, the simple response would be that it’s an adventurer’s shop/tavern crossover. The more accurate sentiment would point out the owner Maurice’s unique position – you see, the Brass Drake does not exist in a stable timeline – while visitors do not need to fear falling by the wayside of the time-stream – thus, you can benefit from some rather unique […]

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  • Into the Breach: The Forgotten Classes The latest installment of the Into the Breach-series clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 32 pages of content, so let’s take a look!   This review was moved forward in my review-queue as a prioritized review at the behest of my patreons.   But wait – what exactly is this? Well, know those NPCs classes? Well, they actually get some modifications in this little book. “But why would I care?” Simple: Either you’re a GM and look for some enhancers and novel tricks for them…or perhaps, you’re looking for a change of pace […]

    Into the Breach: The Forgotten Classes

    Into the Breach: The Forgotten Classes The latest installment of the Into the Breach-series clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 32 pages of content, so let’s take a look!   This review was moved forward in my review-queue as a prioritized review at the behest of my patreons.   But wait – what exactly is this? Well, know those NPCs classes? Well, they actually get some modifications in this little book. “But why would I care?” Simple: Either you’re a GM and look for some enhancers and novel tricks for them…or perhaps, you’re looking for a change of pace […]

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  • Into the Breach: The Alchemist The latest installment of the “Into the Breach”-series clocks in at 34 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD, leaving us with 29 pages of content, so let’s take a look!   This review was moved up my queue as a prioritized review at the request of my patreons.   As always, we begin this pdf with an array of archetypes, the first of which would be the Academician. These guys get all Knowledge-skills as class skills and Skill Focus for one of their choice at first level instead of Throw Anything. Instead of making regular bombs, academicians can create explosive traps they can place as standard actions […]

    Into the Breach: The Alchemist

    Into the Breach: The Alchemist The latest installment of the “Into the Breach”-series clocks in at 34 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD, leaving us with 29 pages of content, so let’s take a look!   This review was moved up my queue as a prioritized review at the request of my patreons.   As always, we begin this pdf with an array of archetypes, the first of which would be the Academician. These guys get all Knowledge-skills as class skills and Skill Focus for one of their choice at first level instead of Throw Anything. Instead of making regular bombs, academicians can create explosive traps they can place as standard actions […]

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  • Deep Magic This massive, huge tome clocks in at 378 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 3 pages backer-list, 2 pages of ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 367 pages of content, so let’s… …wait. I can’t really convey the illusion of spontaneity here. Why? Because I have written and deleted this review 3 times as I’m writing these lines. This is quite literally one of the hardest reviews I have ever written, mainly because conveying my stance on Deep Magic is pretty ambiguous and prone to misinterpretation.   But let’s start at the beginning. This book is beautiful. Thanks to one particularly helpful […]

    Deep Magic

    Deep Magic This massive, huge tome clocks in at 378 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 3 pages backer-list, 2 pages of ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 367 pages of content, so let’s… …wait. I can’t really convey the illusion of spontaneity here. Why? Because I have written and deleted this review 3 times as I’m writing these lines. This is quite literally one of the hardest reviews I have ever written, mainly because conveying my stance on Deep Magic is pretty ambiguous and prone to misinterpretation.   But let’s start at the beginning. This book is beautiful. Thanks to one particularly helpful […]

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  • Into the Breach: The Cavalier This latest installment of the Into the Breach-series clocks in at 31 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 26 pages of content, so let’s take a look!   This review was moved up on my list of queued products at the request of my patreons.   As always, we kick off with archetypes galore, the first of which replaces tactician and its follow-ups and mount…with an airborne mount. If you expect me to start complaining now – I won’t. Assisted flight is possible via the base rules, though primarily for small druids, so yes, I am […]

    Into the Breach: The Cavalier

    Into the Breach: The Cavalier This latest installment of the Into the Breach-series clocks in at 31 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 26 pages of content, so let’s take a look!   This review was moved up on my list of queued products at the request of my patreons.   As always, we kick off with archetypes galore, the first of which replaces tactician and its follow-ups and mount…with an airborne mount. If you expect me to start complaining now – I won’t. Assisted flight is possible via the base rules, though primarily for small druids, so yes, I am […]

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  • Tides of War – Mounted Charging Feats Flying Pincushion Games has regrouped and is back with a 6-page pdf, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction, we are left with the premise of the pdf and the content – essentially, we have here feats for mounted characters that elect NOT to use a lance – which is pretty much the only truly efficient option as per the default rules, so let’s take a look at those feats!   -Bloody Axe: Deal +1d4 bleed damage when using an axe while using a mounted charge. Nice!   -Brutal Axe: BAB 10+ prereq […]

    Tides of War – Mounted Charging Feats

    Tides of War – Mounted Charging Feats Flying Pincushion Games has regrouped and is back with a 6-page pdf, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction, we are left with the premise of the pdf and the content – essentially, we have here feats for mounted characters that elect NOT to use a lance – which is pretty much the only truly efficient option as per the default rules, so let’s take a look at those feats!   -Bloody Axe: Deal +1d4 bleed damage when using an axe while using a mounted charge. Nice!   -Brutal Axe: BAB 10+ prereq […]

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  • Into the Breach: The Witch This installment of Flying Pincushion’s “Into the Breach”-series clocks in at 32 pages, 1 page front cover, 1 page inside front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 27 pages of content, so let’s take a look!   The first archetype herein would be the Bailiwick Hermit. These guys and gals select a favored terrain and increase their spell potency while in said terrain (gaining more at higher levels), while decreasing the potency when in other types of terrain. Generally, a cool class feature that has the obvious exploit for terrain-focused campaigns (like e.g. underdark/dungeon crawls) somewhat mitigated by the necessity to make concentration-checks when in any type of […]

    Into the Breach: The Witch

    Into the Breach: The Witch This installment of Flying Pincushion’s “Into the Breach”-series clocks in at 32 pages, 1 page front cover, 1 page inside front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 27 pages of content, so let’s take a look!   The first archetype herein would be the Bailiwick Hermit. These guys and gals select a favored terrain and increase their spell potency while in said terrain (gaining more at higher levels), while decreasing the potency when in other types of terrain. Generally, a cool class feature that has the obvious exploit for terrain-focused campaigns (like e.g. underdark/dungeon crawls) somewhat mitigated by the necessity to make concentration-checks when in any type of […]

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  • Wondrous Items II – Helmets & Shields made from Monster Hides This pdf clocks in at 15 pages, 1 page front cover, 1 page advertisement, 1 page SRD, 1/2 a page editorial, leaving us with 11.5 pages of content, so let’s take a look!   After a short introduction on harvesting items, we get 3 feats – one that enhances wild-shape as if you were wearing a toke or trophy of a vanquished foe, one that allows you to substitute Craft (Taxidermy) when making items from monsters as crafting skills and one that nets you a circumstance bonus to intimidate when displaying trophies. Got that? Great!   So let’s take a look at light helmets: Helms made from aranea chitin […]

    Wondrous Items II – Helmets & Shields made from Monster Hides

    Wondrous Items II – Helmets & Shields made from Monster Hides This pdf clocks in at 15 pages, 1 page front cover, 1 page advertisement, 1 page SRD, 1/2 a page editorial, leaving us with 11.5 pages of content, so let’s take a look!   After a short introduction on harvesting items, we get 3 feats – one that enhances wild-shape as if you were wearing a toke or trophy of a vanquished foe, one that allows you to substitute Craft (Taxidermy) when making items from monsters as crafting skills and one that nets you a circumstance bonus to intimidate when displaying trophies. Got that? Great!   So let’s take a look at light helmets: Helms made from aranea chitin […]

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  • Into the Breach: The Oracle This installment of the “Into the Breach”-series is 25 pages long, 1 page front cover, 1 black page with a quote – nice to look at on-screen, very bad for the printer!), 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 20 pages of content, so let’s take a look!   We kick off this pdf with a new archetype, the Karuna Sattva (which translates essentially to compassionate being) is a VERY interesting archetype – in lieu of a regular oracle’s curse, these beings take the curse-eater trope and can actually use their class feature “Take Thy Burden” – with it, they may, with a touch, take a given affliction from a […]

    Into the Breach: The Oracle

    Into the Breach: The Oracle This installment of the “Into the Breach”-series is 25 pages long, 1 page front cover, 1 black page with a quote – nice to look at on-screen, very bad for the printer!), 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 20 pages of content, so let’s take a look!   We kick off this pdf with a new archetype, the Karuna Sattva (which translates essentially to compassionate being) is a VERY interesting archetype – in lieu of a regular oracle’s curse, these beings take the curse-eater trope and can actually use their class feature “Take Thy Burden” – with it, they may, with a touch, take a given affliction from a […]

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  • Into the Breach: Magus This pdf by d20pfsrd.com publishing/flying pincushion is 29 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 24 pages of content, so let’s take a look, shall we?   We kick off this pdf with 11 different archetypes for the Magus, first of which would be the Agony Drinker – this is essentially a pain/negative-energy themed magus. They add properties like vicious etc. to their arsenal. The class gain negative energy affinity, which, for good groups, is a very strong detriment, whereas in evil groups, it tends to be very strong -usually, you only see that one in powerful races as a mitigating, […]

    Into the Breach: Magus

    Into the Breach: Magus This pdf by d20pfsrd.com publishing/flying pincushion is 29 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 24 pages of content, so let’s take a look, shall we?   We kick off this pdf with 11 different archetypes for the Magus, first of which would be the Agony Drinker – this is essentially a pain/negative-energy themed magus. They add properties like vicious etc. to their arsenal. The class gain negative energy affinity, which, for good groups, is a very strong detriment, whereas in evil groups, it tends to be very strong -usually, you only see that one in powerful races as a mitigating, […]

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