Frog God Games Archive

  • Quests of Doom: War of Shadows This module clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page back cover, 1 page SRD, leaving us with 36 pages of content, so let’s take a look!   This review was requested by my patreon supporters, to be undertaken at my convenience – and I wouldn’t have reviewed this one usually. Why? Because the module is the final part of a series of adventures, which were first published in the criminally-underrated Mountains-sourcebook “Mountains of Madness.” Full disclosure: I was a backer of the KS to fund Mountains of Madness, since I genuinely consider the Perilous Vista books by Frog God Games to […]

    Quests of Doom: War of Shadows (Patreon Request)

    Quests of Doom: War of Shadows This module clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page back cover, 1 page SRD, leaving us with 36 pages of content, so let’s take a look!   This review was requested by my patreon supporters, to be undertaken at my convenience – and I wouldn’t have reviewed this one usually. Why? Because the module is the final part of a series of adventures, which were first published in the criminally-underrated Mountains-sourcebook “Mountains of Madness.” Full disclosure: I was a backer of the KS to fund Mountains of Madness, since I genuinely consider the Perilous Vista books by Frog God Games to […]

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  • Quests of Doom: Between a Rock and a Charred Place This module clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page back cover, 1 page SRD, leaving us with 27 pages of content, so let’s take a look!   This review was requested by my patreon supporters, to be undertaken at my convenience – and I wouldn’t have reviewed this one usually. Why? Because the module is the third part of a series of adventures, which were first published in the criminally-underrated Mountains-sourcebook “Mountains of Madness.” Full disclosure: I was a backer of the KS to fund Mountains of Madness, since I genuinely consider the Perilous Vista books by […]

    Quests of Doom: Between a Rock and a Charred Place (Patreon Request)

    Quests of Doom: Between a Rock and a Charred Place This module clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page back cover, 1 page SRD, leaving us with 27 pages of content, so let’s take a look!   This review was requested by my patreon supporters, to be undertaken at my convenience – and I wouldn’t have reviewed this one usually. Why? Because the module is the third part of a series of adventures, which were first published in the criminally-underrated Mountains-sourcebook “Mountains of Madness.” Full disclosure: I was a backer of the KS to fund Mountains of Madness, since I genuinely consider the Perilous Vista books by […]

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  • Quests of Doom: A Little Knowledge This module clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page back cover, 1 page SRD, leaving us with 25 pages of content, so let’s take a look!   This review was requested by my patreon supporters, to be undertaken at my convenience – and I wouldn’t have reviewed this one usually. Why? Because the module is the second part of a series of adventures, which were first published in the criminally-underrated Mountains-sourcebook “Mountains of Madness.” Full disclosure: I was a backer of the KS to fund Mountains of Madness, since I genuinely consider the Perilous Vista books by Frog God Games to […]

    Quests of Doom: A Little Knowledge (Patreon Request)

    Quests of Doom: A Little Knowledge This module clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page back cover, 1 page SRD, leaving us with 25 pages of content, so let’s take a look!   This review was requested by my patreon supporters, to be undertaken at my convenience – and I wouldn’t have reviewed this one usually. Why? Because the module is the second part of a series of adventures, which were first published in the criminally-underrated Mountains-sourcebook “Mountains of Madness.” Full disclosure: I was a backer of the KS to fund Mountains of Madness, since I genuinely consider the Perilous Vista books by Frog God Games to […]

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  • Quests of Doom: God of Ore This module clocks in at 37 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page back cover, 1 page SRD, leaving us with 31 pages of content, so let’s take a look!   This review was requested by my patreon supporters, to be undertaken at my convenience – and I wouldn’t have reviewed this one usually. Why? Because the module is the first part of a series of adventures, which were first published in the criminally-underrated Mountains-sourcebook “Mountains of Madness.” Full disclosure: I was a backer of the KS to fund Mountains of Madness, since I genuinely consider the Perilous Vista books by Frog God Games to […]

    Quests of Doom: God of Ore (Patreon Request)

    Quests of Doom: God of Ore This module clocks in at 37 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page ToC, 1 page back cover, 1 page SRD, leaving us with 31 pages of content, so let’s take a look!   This review was requested by my patreon supporters, to be undertaken at my convenience – and I wouldn’t have reviewed this one usually. Why? Because the module is the first part of a series of adventures, which were first published in the criminally-underrated Mountains-sourcebook “Mountains of Madness.” Full disclosure: I was a backer of the KS to fund Mountains of Madness, since I genuinely consider the Perilous Vista books by Frog God Games to […]

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  • Mystery at Ravenrock This module for PF1 clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 20 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions – or e.g. the River Kingdoms in Golarion. Of course, you can also use it in the Lost Lands-setting without any hassle. The module is intended for […]

    Mystery at Ravenrock (Patreon Request)

    Mystery at Ravenrock This module for PF1 clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 20 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions – or e.g. the River Kingdoms in Golarion. Of course, you can also use it in the Lost Lands-setting without any hassle. The module is intended for […]

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  • Mystery at Ravenrock (5e) (Patreon Request) The 5e-iteration of this adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 23 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions – or e.g. the River Kingdoms in Golarion. Of course, you can also use it in the Lost Lands-setting without any hassle. The […]

    Mystery at Ravenrock (5e) (Patreon Request)

    Mystery at Ravenrock (5e) (Patreon Request) The 5e-iteration of this adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 23 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions – or e.g. the River Kingdoms in Golarion. Of course, you can also use it in the Lost Lands-setting without any hassle. The […]

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  • Mystery at Ravenrock (OSR) The OSR-version of this module clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 19 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions. Of course, you can also use it in the Lost Lands-setting without any hassle. The module is intended for 4-6 characters of 4th to 7th […]

    Mystery at Ravenrock (OSR) (Patreon Request)

    Mystery at Ravenrock (OSR) The OSR-version of this module clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 19 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions. Of course, you can also use it in the Lost Lands-setting without any hassle. The module is intended for 4-6 characters of 4th to 7th […]

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  • Menace in Ravenreach (5e) The 5e version of Menace in Ravenreach clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so first things first – while this module is part of a two-part mini-series (the second part of which is “Mystery in Ravenrock”, named after the fortification), this very much works smoothly as a stand-alone scenario. Nominally intended for characters level 4th to 7th, I’d suggest in favor of sticking to the lower level range if […]

    Menace in Ravenreach (5e)

    Menace in Ravenreach (5e) The 5e version of Menace in Ravenreach clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so first things first – while this module is part of a two-part mini-series (the second part of which is “Mystery in Ravenrock”, named after the fortification), this very much works smoothly as a stand-alone scenario. Nominally intended for characters level 4th to 7th, I’d suggest in favor of sticking to the lower level range if […]

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  • Menace in Ravenreach The Pathfinder version of Menace in Ravenreach clocks in at 27 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so first things first – while this module is part of a two-part mini-series (the second part of which is “Mystery in Ravenrock”, named after the fortification), this very much works smoothly as a stand-alone scenario. Nominally intended for characters level 4th to 7th, I’d advise in favor of sticking to the lower level range if your […]

    Menace in Ravenreach

    Menace in Ravenreach The Pathfinder version of Menace in Ravenreach clocks in at 27 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   Okay, so first things first – while this module is part of a two-part mini-series (the second part of which is “Mystery in Ravenrock”, named after the fortification), this very much works smoothly as a stand-alone scenario. Nominally intended for characters level 4th to 7th, I’d advise in favor of sticking to the lower level range if your […]

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  • Menace in Ravenreach (OSR) The OSR version of Menace in Ravenreach clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   In case you were wondering: As always for Frog God Games, the rules employed are Swords & Wizardry.   Okay, so first things first – while this module is part of a two-part mini-series (the second part of which is “Mystery in Ravenrock”, named after the fortification), this very much works smoothly as a stand-alone scenario. Nominally […]

    Menace in Ravenreach (OSR)

    Menace in Ravenreach (OSR) The OSR version of Menace in Ravenreach clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   In case you were wondering: As always for Frog God Games, the rules employed are Swords & Wizardry.   Okay, so first things first – while this module is part of a two-part mini-series (the second part of which is “Mystery in Ravenrock”, named after the fortification), this very much works smoothly as a stand-alone scenario. Nominally […]

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  • Mountains of Madness This massive installment of the Perilous Vistas-series of books clocks in at 288 pages of pure content, not counting editorial, etc. This review is based on the hardcover version of the book, which is, quality-wise, on par with the high production values of Frog God Games hardcovers.   I backed the kickstarter that created this book, mainly because the previous two installments of this series of terrain-centric hardcovers have made my Top Ten-lists.   All right, I rambled on, in detail, about the origins of this series: the idea is simple, yet concise and fun: Highlight a given environment and really polish it and make it shine, make it feasible and unique for the purpose of adventuring. […]

    Mountains of Madness

    Mountains of Madness This massive installment of the Perilous Vistas-series of books clocks in at 288 pages of pure content, not counting editorial, etc. This review is based on the hardcover version of the book, which is, quality-wise, on par with the high production values of Frog God Games hardcovers.   I backed the kickstarter that created this book, mainly because the previous two installments of this series of terrain-centric hardcovers have made my Top Ten-lists.   All right, I rambled on, in detail, about the origins of this series: the idea is simple, yet concise and fun: Highlight a given environment and really polish it and make it shine, make it feasible and unique for the purpose of adventuring. […]

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  • Marshes of Malice This massive hardcover clocks in at 190 pages once you take away SRD, editorial, etc. My review is based on the hardcover book. It should also be noted that I have backed the kickstarter that gave rise to this massive book. As Frog God Games books have a very high level of quality, are built to last, I do recommend getting the physical copy if you can.   All right, as you all know, my funds aren’t exactly plentiful these days, but when I can, I do back KS that I wholeheartedly believe in. Now, this book, in structure and spirit, is a sequel to the “Dunes of Desolation” and “Fields of Blood” books; retroactively, alongside “Dead […]

    Marshes of Malice

    Marshes of Malice This massive hardcover clocks in at 190 pages once you take away SRD, editorial, etc. My review is based on the hardcover book. It should also be noted that I have backed the kickstarter that gave rise to this massive book. As Frog God Games books have a very high level of quality, are built to last, I do recommend getting the physical copy if you can.   All right, as you all know, my funds aren’t exactly plentiful these days, but when I can, I do back KS that I wholeheartedly believe in. Now, this book, in structure and spirit, is a sequel to the “Dunes of Desolation” and “Fields of Blood” books; retroactively, alongside “Dead […]

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  • The Northlands Saga Complete This GIGANTIC tome clocks in at 795 pages if you take away editorial, ToC, etc.. No, that is NOT a typo. While I was a backer of the kickstarter that made this book, I was in no way involved in the production of this epic tome.   All right, so the introduction tells us a bit of what this is: A take on Norse adventuring, with a healthy dose of the weird, fantastic and sword & sorcery sprinkled in. It should be noted that the 8 pregens from the Player’s Guide, as well as the excellent “Winter’s Teeth” stand-alone module from the “Long Winter’s Night”-series are included in the back of the tome.   Okay, so […]

    The Northlands Saga Complete

    The Northlands Saga Complete This GIGANTIC tome clocks in at 795 pages if you take away editorial, ToC, etc.. No, that is NOT a typo. While I was a backer of the kickstarter that made this book, I was in no way involved in the production of this epic tome.   All right, so the introduction tells us a bit of what this is: A take on Norse adventuring, with a healthy dose of the weird, fantastic and sword & sorcery sprinkled in. It should be noted that the 8 pregens from the Player’s Guide, as well as the excellent “Winter’s Teeth” stand-alone module from the “Long Winter’s Night”-series are included in the back of the tome.   Okay, so […]

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  • The Long Night of Winter: One Night in Valhalla The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 12- 14 and is set in Frog God Games’ Lost Lands campaign setting. It can be run in another context/setting without any hassle whatsoever, provided Norse deities exist; its raw content clocks in at 14 pages, if you take away the pdf’s editorial, cover, etc..   This being an adventure-module, the following contains […]

    The Long Night of Winter: One Night in Valhalla

    The Long Night of Winter: One Night in Valhalla The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 12- 14 and is set in Frog God Games’ Lost Lands campaign setting. It can be run in another context/setting without any hassle whatsoever, provided Norse deities exist; its raw content clocks in at 14 pages, if you take away the pdf’s editorial, cover, etc..   This being an adventure-module, the following contains […]

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  • The Long Night of Winter: The Hidden Huscarl The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 8- 10 and is set in Frog God Games’ Lost Lands campaign setting. It can be run in another context, but I’d honestly wouldn’t recommend it this time around.   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . So, the first thing you have […]

    The Long Night of Winter: The Hidden Huscarl

    The Long Night of Winter: The Hidden Huscarl The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 8- 10 and is set in Frog God Games’ Lost Lands campaign setting. It can be run in another context, but I’d honestly wouldn’t recommend it this time around.   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . So, the first thing you have […]

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  • The Long Night of Winter: Oath of the Predator The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 6- 8 and is set in Frog God Games’ Lost Lands campaign setting. It can be run in another context/setting without any hassle and its raw content clocks in at 21 pages, if you take away the pdf’s editorial, cover, etc..   This being an adventure-module, the following contains SPOILERS. Potential players should […]

    The Long Night of Winter: Oath of the Predator

    The Long Night of Winter: Oath of the Predator The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 6- 8 and is set in Frog God Games’ Lost Lands campaign setting. It can be run in another context/setting without any hassle and its raw content clocks in at 21 pages, if you take away the pdf’s editorial, cover, etc..   This being an adventure-module, the following contains SPOILERS. Potential players should […]

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  • The Long Night of Winter: The Drowned Maiden (PFRPG/OSR) The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 9- 11 and is set in the eponymous Northlands of Frog God Games’ Lost Lands campaign setting. It does translate well to other fantasy campaign settings, though.   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . There are multiple ways to immortality – […]

    The Long Night of Winter: The Drowned Maiden (PFRPG/OSR)

    The Long Night of Winter: The Drowned Maiden (PFRPG/OSR) The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 9- 11 and is set in the eponymous Northlands of Frog God Games’ Lost Lands campaign setting. It does translate well to other fantasy campaign settings, though.   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . There are multiple ways to immortality – […]

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  • The Long Night of Winter: The Raid (PFRPG/OSR) The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 6- 8 and is set in the eponymous Northlands of Frog God Games’ Lost Lands campaign setting. It does translate well to other fantasy campaign settings, though.   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Going on raids is a crucial part of […]

    The Long Night of Winter: The Raid (PFRPG/OSR)

    The Long Night of Winter: The Raid (PFRPG/OSR) The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 6- 8 and is set in the eponymous Northlands of Frog God Games’ Lost Lands campaign setting. It does translate well to other fantasy campaign settings, though.   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Going on raids is a crucial part of […]

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  • The Long Night of Winter – Winter’s Teeth The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 6- 8 and is set in the eponymous Northlands of Frog God Games’ Lost Lands campaign setting. It does translate well to other fantasy campaign settings, though. Minus editorial etc., we are left with 13 pages here, just fyi.   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the […]

    The Long Night of Winter – Winter’s Teeth

    The Long Night of Winter – Winter’s Teeth The series “The Long Night of Winter” was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project.   This module is intended for levels 6- 8 and is set in the eponymous Northlands of Frog God Games’ Lost Lands campaign setting. It does translate well to other fantasy campaign settings, though. Minus editorial etc., we are left with 13 pages here, just fyi.   This being an adventure-module, the following contains SPOILERS. Potential players should jump to the […]

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  • Northlands Saga Player’s Guide (PFRPG/OSR) This Player’s guide for the massive Northlands Saga Player’s Guide clocks in at 50 pages if you ignore SRD, advertisement, editorial, etc. My review is based on the dead tree version, which comes as a nice softcover. I was a backer of the Northlands Saga kickstarter, but other than that not involved in any way with this project.   So, how do we start? We start by contextualizing the Northlands and their myths – inspired by real life mythology from Scandinavia, a central leitmotif and proposition of the series was to get the feeling of the Northlands right – and, indeed, flavor-wise, the pdf begins pretty much from the get-go to do just that, presenting […]

    Northlands Saga Player’s Guide (PFRPG/OSR)

    Northlands Saga Player’s Guide (PFRPG/OSR) This Player’s guide for the massive Northlands Saga Player’s Guide clocks in at 50 pages if you ignore SRD, advertisement, editorial, etc. My review is based on the dead tree version, which comes as a nice softcover. I was a backer of the Northlands Saga kickstarter, but other than that not involved in any way with this project.   So, how do we start? We start by contextualizing the Northlands and their myths – inspired by real life mythology from Scandinavia, a central leitmotif and proposition of the series was to get the feeling of the Northlands right – and, indeed, flavor-wise, the pdf begins pretty much from the get-go to do just that, presenting […]

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  • Lost Lore: Justicar of Muir This installment of the Lost Lore-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1/2 page blank, leaving us with 4 1/2 pages of content, so let’s take a look!   Muir is one of the ancient gods that has waned, but still suffuses the lore of the Lost lands – from Abysthor’s Tomb to Slumbering Tsar, the deity’s influence is still felt and the PCs may well find one of the perished spirits of champions or priests to ordain a justicar! So yeah, prestige class with an emphasis on PRESTIGE. Justicars need to be lawful good and must have a minimum of 3 paladin levels; additionally, […]

    Lost Lore: Justicar of Muir

    Lost Lore: Justicar of Muir This installment of the Lost Lore-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1/2 page blank, leaving us with 4 1/2 pages of content, so let’s take a look!   Muir is one of the ancient gods that has waned, but still suffuses the lore of the Lost lands – from Abysthor’s Tomb to Slumbering Tsar, the deity’s influence is still felt and the PCs may well find one of the perished spirits of champions or priests to ordain a justicar! So yeah, prestige class with an emphasis on PRESTIGE. Justicars need to be lawful good and must have a minimum of 3 paladin levels; additionally, […]

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  • Lost Lore: Divine Hunters This installment of Frog God Games’ Lost Lore-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Gods in pretty much most fantasy games loathe directly interposing their will on the mortal world; there is, for the most part, a good reason for that from a narrative point of view. While I loved the gods coming down to Faerûn as much as the next guy, the fallout of direct deific intervention opens up a lot of questions: Pertaining the importance of mortal free will, of why the deities don’t fix all the issues themselves, etc. The Scarred […]

    Lost Lore: Divine Hunters

    Lost Lore: Divine Hunters This installment of Frog God Games’ Lost Lore-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Gods in pretty much most fantasy games loathe directly interposing their will on the mortal world; there is, for the most part, a good reason for that from a narrative point of view. While I loved the gods coming down to Faerûn as much as the next guy, the fallout of direct deific intervention opens up a lot of questions: Pertaining the importance of mortal free will, of why the deities don’t fix all the issues themselves, etc. The Scarred […]

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  • Adventures in the Borderland Provinces This massive hardcover clocks in at 166 pages, 1 page front cover, 1 page editorial, 1 page ToC/product overview, 2 pages of SRD, 1 page of back cover, leaving us with 160 pages of pure adventure…so let’s take a look!   This book was moved up in my review-queue due to me receiving a print copy for the purpose of a fair and critical review.   “Welcome to the Borderlands. You’ll probably die here.” – Ari Marmell’s first sentence of the introduction of this book is pretty much amazing…and it makes clear from the get-go that this book provides old-school modules, in the slogan of FGG: “Modules worth winning!” – i.e. challenging, hard modules that […]

    Adventures in the Borderland Provinces (PFRPG/OSR/5e)

    Adventures in the Borderland Provinces This massive hardcover clocks in at 166 pages, 1 page front cover, 1 page editorial, 1 page ToC/product overview, 2 pages of SRD, 1 page of back cover, leaving us with 160 pages of pure adventure…so let’s take a look!   This book was moved up in my review-queue due to me receiving a print copy for the purpose of a fair and critical review.   “Welcome to the Borderlands. You’ll probably die here.” – Ari Marmell’s first sentence of the introduction of this book is pretty much amazing…and it makes clear from the get-go that this book provides old-school modules, in the slogan of FGG: “Modules worth winning!” – i.e. challenging, hard modules that […]

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  • The Lost Lands: Borderland Provinces (PFRPG/OSR (S&W)/D&D 5e) This massive book clocks in at 269 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 2 pages of SRD, 1 page back cover, leaving us with a colossal 262 pages of content, so let’s take a look!   This book was moved up in my review-queue due to me receiving a print copy for the purpose of a fair and unbiased review.   All right, so we have been to the Sundered Kingdoms and taken in all the sights and cults…but this is something different. While situated in the adjacent region to aforementioned adventure-collection, we actually have a massive setting sourcebook. As such, the tome begins […]

    The Lost Lands: Borderland Provinces (PFRPG/OSR (S&W)/D&D 5e)

    The Lost Lands: Borderland Provinces (PFRPG/OSR (S&W)/D&D 5e) This massive book clocks in at 269 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 2 pages of SRD, 1 page back cover, leaving us with a colossal 262 pages of content, so let’s take a look!   This book was moved up in my review-queue due to me receiving a print copy for the purpose of a fair and unbiased review.   All right, so we have been to the Sundered Kingdoms and taken in all the sights and cults…but this is something different. While situated in the adjacent region to aforementioned adventure-collection, we actually have a massive setting sourcebook. As such, the tome begins […]

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  • Lost Lore: Characters – Krel This installment of the Lost Lore-series clocks in at 10 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, leaving us with 6 pages of content, so let’s take a look!   Who is Krel? Well, the half-orc barbarian (not archetype’d) is the unwanted progeny of an orc-raid: Born in misery, he has learned to hate his orcish half as he grew up in slavery, served on a galley…and when he helped defend the vessel from a pirate raid, he was made a free man…which is where the game comes in. Krel is intended as a go-play type of PC character – as such, his wealth exceeds that of NPCs, increasing his […]

    Lost Lore: Characters – Krel

    Lost Lore: Characters – Krel This installment of the Lost Lore-series clocks in at 10 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, leaving us with 6 pages of content, so let’s take a look!   Who is Krel? Well, the half-orc barbarian (not archetype’d) is the unwanted progeny of an orc-raid: Born in misery, he has learned to hate his orcish half as he grew up in slavery, served on a galley…and when he helped defend the vessel from a pirate raid, he was made a free man…which is where the game comes in. Krel is intended as a go-play type of PC character – as such, his wealth exceeds that of NPCs, increasing his […]

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  • Lost Lore: Supernal Dragon Dojo This installment of the Lost Lore-series clocks in at 8 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   We begin this installment of the series with a neat fluffy introduction of the dojo in question and the pdf introduces 3 new uses of resolve, which includes self-hasting, moving through difficult terrain and using resolve as an immediate action to add a 1d6-surge to CMD.   The pdf also features two different archetypes – the Daisho Master gets a scaling AC bonus when using full attacks, quicker drawing and better crit-confirmation, scaling bonuses to atk and damage as well as […]

    Lost Lore: Supernal Dragon Dojo

    Lost Lore: Supernal Dragon Dojo This installment of the Lost Lore-series clocks in at 8 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   We begin this installment of the series with a neat fluffy introduction of the dojo in question and the pdf introduces 3 new uses of resolve, which includes self-hasting, moving through difficult terrain and using resolve as an immediate action to add a 1d6-surge to CMD.   The pdf also features two different archetypes – the Daisho Master gets a scaling AC bonus when using full attacks, quicker drawing and better crit-confirmation, scaling bonuses to atk and damage as well as […]

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  • Lost Lore: The Headhunter This installment of the Lost Lore-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page of SRD, leaving us with 7 pages of content, so let’s take a look!   The headhunter as depicted herein is a 10-level prestige class that grants 3/4 BAB-progression, 1/2 Fort- and Will-save progressions, d10 HD, 4 + Int skills per level and can be qualified for at 5th level. The first important aspect here pertains the fact that carrying carrion heads around does not really always go over well – a sidebar deals with the cultural implications and what happens when you e.g. carry a foe’s  head to a creature. After severing a defeated foe’s […]

    Lost Lore: The Headhunter

    Lost Lore: The Headhunter This installment of the Lost Lore-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page of SRD, leaving us with 7 pages of content, so let’s take a look!   The headhunter as depicted herein is a 10-level prestige class that grants 3/4 BAB-progression, 1/2 Fort- and Will-save progressions, d10 HD, 4 + Int skills per level and can be qualified for at 5th level. The first important aspect here pertains the fact that carrying carrion heads around does not really always go over well – a sidebar deals with the cultural implications and what happens when you e.g. carry a foe’s  head to a creature. After severing a defeated foe’s […]

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