Gear Archive

  • Starfarer’s Codex: Soldier Gear Boosts (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, leaving us with 3 pages devoted to new gear boosts, so what do we get?   Well, more than 30 new gear boosts, and these tend to offer some interesting options. We have, for example, Corpsman, which allows you to either heal the lower of half your ranks in medicine (not properly capitalized) or the item used’s item level in HP when patching up another creature. And before you ask, this does have a caveat that prevents spamming it. Devil dog helps you deal with fear-based condition when using […]

    Starfarer’s Codex: Soldier Gear Boosts (SFRPG)

    Starfarer’s Codex: Soldier Gear Boosts (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, leaving us with 3 pages devoted to new gear boosts, so what do we get?   Well, more than 30 new gear boosts, and these tend to offer some interesting options. We have, for example, Corpsman, which allows you to either heal the lower of half your ranks in medicine (not properly capitalized) or the item used’s item level in HP when patching up another creature. And before you ask, this does have a caveat that prevents spamming it. Devil dog helps you deal with fear-based condition when using […]

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  • 8-Bit Adventures: Vampire Slayer Gear This installment of the 8-Bit adventures-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   Okay, so this time around we take a look at items that are designed to, bingo, duplicate the experience pertaining one of my most beloved video-game franchises, namely Castlevania. No, not the less than impressive 3D-games. I’m talking ‘bout old-school, baby. No save states, no continues. The clock tower was FEARED.   So, first, we take a look at the names of the in-game items and correlate them to PFRPG-items in a handy table: Keys from the Castlevania […]

    8-Bit Adventures: Vampire Slayer Gear

    8-Bit Adventures: Vampire Slayer Gear This installment of the 8-Bit adventures-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   Okay, so this time around we take a look at items that are designed to, bingo, duplicate the experience pertaining one of my most beloved video-game franchises, namely Castlevania. No, not the less than impressive 3D-games. I’m talking ‘bout old-school, baby. No save states, no continues. The clock tower was FEARED.   So, first, we take a look at the names of the in-game items and correlate them to PFRPG-items in a handy table: Keys from the Castlevania […]

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  • Zeitgeist #12: The Grinding Gears of Heaven The 12th installment of the massive Zeitgeist-AP clocks in at 92 pages, 1 page front cover, 1 page editorial, 1 page ToC,1 page SRD, 1 page back cover, leaving us with 87 pages of content, so let’s take a look!   This being an adventure-review, the following will contain SPOILERS. Potential players should jump to the conclusion. It should also be noted that I may reference other installments of the AP, so you HAVE been warned. From here on out, the SPOILERS reign. … .. . Okay, only GMs left around? Great! So, in my best impression of one of my players’ catch-phrase: “My friends, the stakes have never been higher!” The massive […]

    Zeitgeist #12: The Grinding Gears of Heaven

    Zeitgeist #12: The Grinding Gears of Heaven The 12th installment of the massive Zeitgeist-AP clocks in at 92 pages, 1 page front cover, 1 page editorial, 1 page ToC,1 page SRD, 1 page back cover, leaving us with 87 pages of content, so let’s take a look!   This being an adventure-review, the following will contain SPOILERS. Potential players should jump to the conclusion. It should also be noted that I may reference other installments of the AP, so you HAVE been warned. From here on out, the SPOILERS reign. … .. . Okay, only GMs left around? Great! So, in my best impression of one of my players’ catch-phrase: “My friends, the stakes have never been higher!” The massive […]

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  • The Grinding Gear (OSR) This module clocks in at 29 pages, 1 page front cover, 1 page editorial, leaving us with 27 pages of content. However, the maps are 4 extra pages in a separate pdf and the module also comes with a handy 3-page GM-cheat-sheet. With the exception of the maps in the separate pdf, these pages generally are formatted for an A5-paper-size (6” by 9”), which means you can fit up to 4 of the pages on one A4 sheet of paper, though your eyesight should be good if you opt for that option.   Okay, this module is called “Grinding Gear.” It’s penned by James Edward Raggi IV and is released by LotFP. From the cover, I […]

    The Grinding Gear (OSR)

    The Grinding Gear (OSR) This module clocks in at 29 pages, 1 page front cover, 1 page editorial, leaving us with 27 pages of content. However, the maps are 4 extra pages in a separate pdf and the module also comes with a handy 3-page GM-cheat-sheet. With the exception of the maps in the separate pdf, these pages generally are formatted for an A5-paper-size (6” by 9”), which means you can fit up to 4 of the pages on one A4 sheet of paper, though your eyesight should be good if you opt for that option.   Okay, this module is called “Grinding Gear.” It’s penned by James Edward Raggi IV and is released by LotFP. From the cover, I […]

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