Hand Archive

  • Demon Cults: The Hand of Nakresh This installment of Kobold Press’ Demon Cults-series clocks in at 16 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 2/3 of a page SRD, leaving us with 11 1/3 pages of content, so let’s take a look!   The fourth Demon Cult the series offers would be the Hand of Nakresh – who is Nakresh, you ask? He is the forty-fingered simian demon-god of thieves, with his lower left hand reserved for his most daring of thefts – it is this hand that gives this cult its name. The leadership of the cult is firmly in the hands of the Five Exalted, which receive full-blown statblocks herein – a kobold alchemist, […]

    Demon Cults: The Hand of Nakresh

    Demon Cults: The Hand of Nakresh This installment of Kobold Press’ Demon Cults-series clocks in at 16 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement, 2/3 of a page SRD, leaving us with 11 1/3 pages of content, so let’s take a look!   The fourth Demon Cult the series offers would be the Hand of Nakresh – who is Nakresh, you ask? He is the forty-fingered simian demon-god of thieves, with his lower left hand reserved for his most daring of thefts – it is this hand that gives this cult its name. The leadership of the cult is firmly in the hands of the Five Exalted, which receive full-blown statblocks herein – a kobold alchemist, […]

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  • Islands of Plunder: Raid on the Emperor’s Hand All right, this installment of the “Islands of Plunder”-series is 28 pages long, 1 page front cover, 2 pages editorial/how to use, 1 page ToC, 1 page introduction, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   Wait, before we go into the details – what is this series about? Well, essentially, the Islands of Plunder-sub-series is a part of expansions intended for the Skull & Shackles AP, providing sidetreks etc. on an island per island base – they can essentially be considered island-focused mini-adventures that work just as well within the context of a Freeport campaign, […]

    Islands of Plunder: Raid on the Emperor’s Hand

    Islands of Plunder: Raid on the Emperor’s Hand All right, this installment of the “Islands of Plunder”-series is 28 pages long, 1 page front cover, 2 pages editorial/how to use, 1 page ToC, 1 page introduction, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   Wait, before we go into the details – what is this series about? Well, essentially, the Islands of Plunder-sub-series is a part of expansions intended for the Skull & Shackles AP, providing sidetreks etc. on an island per island base – they can essentially be considered island-focused mini-adventures that work just as well within the context of a Freeport campaign, […]

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  • Treasures of NeoExodus: Gentle Hand of the Law This installment of the Treasures of NeoExodus-series clocks in at 4 pages, 1 page of SRD/editorial, 1/2 a page advertisement, leaving us with 2.5 pages of content, so let’s take a look!   The gentle hand of the law is a powerful weapon – steeped in a history that could have stemmed from the tales of real life religious warriors, these beloved weapons, named in honor of the lady commander of the Caneus Empire’s high guard – the mace would be a +1 merciful spell-storing heavy mace that also deals dexterity damage on crits and causes targets hit by the critical to drop anything they hold – neat, elegant idea.   The […]

    Treasures of NeoExodus: Gentle Hand of the Law

    Treasures of NeoExodus: Gentle Hand of the Law This installment of the Treasures of NeoExodus-series clocks in at 4 pages, 1 page of SRD/editorial, 1/2 a page advertisement, leaving us with 2.5 pages of content, so let’s take a look!   The gentle hand of the law is a powerful weapon – steeped in a history that could have stemmed from the tales of real life religious warriors, these beloved weapons, named in honor of the lady commander of the Caneus Empire’s high guard – the mace would be a +1 merciful spell-storing heavy mace that also deals dexterity damage on crits and causes targets hit by the critical to drop anything they hold – neat, elegant idea.   The […]

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