Hill Archive

  • Crypt on Keeper Hill (5e) This mini-adventure for 5e clocks in at 2 pages and is intended as a brief interlude. It is intended for 3rd level characters, and the two pages are pretty much chock-full with text. The adventure sports two sections of read-aloud text – one for the introductory angle, and one for the boss-section, and we do get a small colored map, but no player-friendly version for VTT-use/printing out.   As always for mini-adventures, I do not expect an epic story from this and will rate it for what it is. Monster stats are obviously not included on the two pages.   All right, in order to discuss the content within, I need to go into SPOILERS. […]

    Crypt on Keeper Hill (5e)

    Crypt on Keeper Hill (5e) This mini-adventure for 5e clocks in at 2 pages and is intended as a brief interlude. It is intended for 3rd level characters, and the two pages are pretty much chock-full with text. The adventure sports two sections of read-aloud text – one for the introductory angle, and one for the boss-section, and we do get a small colored map, but no player-friendly version for VTT-use/printing out.   As always for mini-adventures, I do not expect an epic story from this and will rate it for what it is. Monster stats are obviously not included on the two pages.   All right, in order to discuss the content within, I need to go into SPOILERS. […]

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  • Thornroot Hill (system neutral) This FREE mini-adventure clocks in at 16 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of advertisement, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   Now, this adventure was created to highlight the companion-pdf for this little module, the “Truly Terrifying vampires”-pdf. It should be noted that you do not need this pdf for the module to work properly.   As a system neutral adventure, the module lacks any stats, information regarding general difficulty or the like…at least not for the most part, for the adventure does need to reference a couple of rules, courtesy of its plot. More on that later. The adventure features […]

    Thornroot Hill (system neutral)

    Thornroot Hill (system neutral) This FREE mini-adventure clocks in at 16 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of advertisement, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   Now, this adventure was created to highlight the companion-pdf for this little module, the “Truly Terrifying vampires”-pdf. It should be noted that you do not need this pdf for the module to work properly.   As a system neutral adventure, the module lacks any stats, information regarding general difficulty or the like…at least not for the most part, for the adventure does need to reference a couple of rules, courtesy of its plot. More on that later. The adventure features […]

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  • Staff of the Last Hill Chief (system neutral) This brief system-neutral module clocks in at 8 pages, 1 page front cover, leaving us with 7 pages of content, so let’s take a look!   So, how does the module achieve its system-neutral approach? Via symbols. The pdf utilizes several symbols to denote ceiling height, depth below surface of a given room, lighting, sounds, smells. The respective entries offer a first and second glance entry of information and combats are rated via sword-icons – one is easy, 5 is very hard. Loot is represented by gem-symbols. Skills, tasks and the like are represented by hand-symbols – again, one symbol indicates a very easy task, 5 a very hard one.   The […]

    Staff of the Last Hill Chief (system neutral)

    Staff of the Last Hill Chief (system neutral) This brief system-neutral module clocks in at 8 pages, 1 page front cover, leaving us with 7 pages of content, so let’s take a look!   So, how does the module achieve its system-neutral approach? Via symbols. The pdf utilizes several symbols to denote ceiling height, depth below surface of a given room, lighting, sounds, smells. The respective entries offer a first and second glance entry of information and combats are rated via sword-icons – one is easy, 5 is very hard. Loot is represented by gem-symbols. Skills, tasks and the like are represented by hand-symbols – again, one symbol indicates a very easy task, 5 a very hard one.   The […]

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  • 101 Hill & Mountain Spells This collection of spells clocks in at a massive 52 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with a massive 47 pages of content, so let’s take a look!   Okay, so, as has become the tradition with these books, we begin with a general introduction before we get the spell-lists; as always in Dave Paul’s spell-books, the respective environment has a significant impact on the respective mechanics, potentially changing the effects of the spell in question. In this installment, a leitmotif suffusing the spells would be the hybrid nature of hills, serving as a bridge between the wilderness and the civilized realms; as a […]

    101 Hill & Mountain Spells

    101 Hill & Mountain Spells This collection of spells clocks in at a massive 52 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with a massive 47 pages of content, so let’s take a look!   Okay, so, as has become the tradition with these books, we begin with a general introduction before we get the spell-lists; as always in Dave Paul’s spell-books, the respective environment has a significant impact on the respective mechanics, potentially changing the effects of the spell in question. In this installment, a leitmotif suffusing the spells would be the hybrid nature of hills, serving as a bridge between the wilderness and the civilized realms; as a […]

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