Horror Adventures-compatible Archive

  • Hybrid Class: Abomination This hybrid class clocks in at 25 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 21 pages of content. It should be noted that the text is laid-out for digest/booklet-size (A5/6’’ by 9’’).   The abomination as depicted herein would be a hybrid of unchained barbarian and unchained summoner. The class gains d12 HD, 4 + Int skills per level, full BAB-progression, good Fort- and Ref-saves and a natural armor bonus that increases from +0 at 1st level to +8 at 20th level. The abomination only gains proficiency with two simple weapons of his choice as well as with light armor.   Spellcasting is handled via SPs – the abomination […]

    Hybrid Class: Abomination

    Hybrid Class: Abomination This hybrid class clocks in at 25 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 21 pages of content. It should be noted that the text is laid-out for digest/booklet-size (A5/6’’ by 9’’).   The abomination as depicted herein would be a hybrid of unchained barbarian and unchained summoner. The class gains d12 HD, 4 + Int skills per level, full BAB-progression, good Fort- and Ref-saves and a natural armor bonus that increases from +0 at 1st level to +8 at 20th level. The abomination only gains proficiency with two simple weapons of his choice as well as with light armor.   Spellcasting is handled via SPs – the abomination […]

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  • Tome of Madness This supplement clocks in at 32 pages,1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 21 pages of content, so let us take a look, shall we?   Okay, so mental illness is a serious topic – and as such, the book prefaces the discussion of the subject matter with an appropriate and mature disclaimer, before we take a look at the material herein. The pdf proceeds to acknowledge the changed paradigm of a world with readily available (as opposed to obscure) magic and codifies madness […]

    Tome of Madness

    Tome of Madness This supplement clocks in at 32 pages,1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 21 pages of content, so let us take a look, shall we?   Okay, so mental illness is a serious topic – and as such, the book prefaces the discussion of the subject matter with an appropriate and mature disclaimer, before we take a look at the material herein. The pdf proceeds to acknowledge the changed paradigm of a world with readily available (as opposed to obscure) magic and codifies madness […]

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  • Everyman Minis: Sleeping Rules This Everyman Mini clocks in at 7 pages,1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   Okay, so we begin with a brief recap of the terms “rest”, “sleep” and “unconscious(ness)” in the context of the PFRPG-rules – handy to realize the distinctions when you’re not already an expert designer.   After this recap, we take a look at sleep required for characters – and then move on to concise rules for Sleep Deprivation, which tie in smoothly with Horror Adventure’s sanity system (or any other sanity system you choose to employ) – the rules are based on […]

    Everyman Minis: Sleeping Rules

    Everyman Minis: Sleeping Rules This Everyman Mini clocks in at 7 pages,1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   Okay, so we begin with a brief recap of the terms “rest”, “sleep” and “unconscious(ness)” in the context of the PFRPG-rules – handy to realize the distinctions when you’re not already an expert designer.   After this recap, we take a look at sleep required for characters – and then move on to concise rules for Sleep Deprivation, which tie in smoothly with Horror Adventure’s sanity system (or any other sanity system you choose to employ) – the rules are based on […]

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  • Vigilantes of Horror II The second supplement dealing with horrific vigilantes clocks in at 20 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 15 pages of content, so let’s take a look!   Okay, first of all, the archetypes all make use of the variant, transformative Dual Identity variant introduced in the first Vigilantes of Horror-pdf, and yes, it has been reproduced for your convenience here. So, what are the archetypes I’m talking about? The first of these would be a modification that can be applied to them all: The revealed monster, who loses aforementioned dual identity and seamless guise with Toughness and +1 to natural armor bonus, increasing that […]

    Vigilantes of Horror II

    Vigilantes of Horror II The second supplement dealing with horrific vigilantes clocks in at 20 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 15 pages of content, so let’s take a look!   Okay, first of all, the archetypes all make use of the variant, transformative Dual Identity variant introduced in the first Vigilantes of Horror-pdf, and yes, it has been reproduced for your convenience here. So, what are the archetypes I’m talking about? The first of these would be a modification that can be applied to them all: The revealed monster, who loses aforementioned dual identity and seamless guise with Toughness and +1 to natural armor bonus, increasing that […]

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  • Mythic Mini: Horror Feats S – Z All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content, so let’s go! It should be noted that the SRD page contains a feat, so don’t miss that!   -Spawnlink:  Passively observe what the spawn sees while maintaining your senses. You also don’t need to expend actions to retain the link while it’s established and aren’t blinded while looking through the spawn’s eyes, but take a penalty instead. Use mythic power to gaze through all spawns simultaneously. HECK YES. Undead overwatch. AMAZING.   -Spirit Speaker: Gain mythic tier to Diplomacy to get spirits absorbed to reveal intel. Spirits can be used to […]

    Mythic Mini: Horror Feats S – Z

    Mythic Mini: Horror Feats S – Z All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content, so let’s go! It should be noted that the SRD page contains a feat, so don’t miss that!   -Spawnlink:  Passively observe what the spawn sees while maintaining your senses. You also don’t need to expend actions to retain the link while it’s established and aren’t blinded while looking through the spawn’s eyes, but take a penalty instead. Use mythic power to gaze through all spawns simultaneously. HECK YES. Undead overwatch. AMAZING.   -Spirit Speaker: Gain mythic tier to Diplomacy to get spirits absorbed to reveal intel. Spirits can be used to […]

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  • Mythic Mini: Horror Feats P – S All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content, so let’s go! It should be noted that the SRD page contains a feat, so don’t miss that!   -Protector of the People: Add the mythic simple template to the golem protector and ties it closely to the mission of protecting the people. Upon completion, the cost reduction benefit applies to any construct crafted and you gain a tier-based bonus. Nice boost!   -Purging Emesis: Purge of poisons as a standard actions and affect all types of poisons. Also reduces the negative condition incurred by saving down to sickened. Also nets the […]

    Mythic Mini: Horror Feats P – S

    Mythic Mini: Horror Feats P – S All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content, so let’s go! It should be noted that the SRD page contains a feat, so don’t miss that!   -Protector of the People: Add the mythic simple template to the golem protector and ties it closely to the mission of protecting the people. Upon completion, the cost reduction benefit applies to any construct crafted and you gain a tier-based bonus. Nice boost!   -Purging Emesis: Purge of poisons as a standard actions and affect all types of poisons. Also reduces the negative condition incurred by saving down to sickened. Also nets the […]

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  • Mythic Mini: Horror Feats J – P All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content, so let’s go!   -Kyton Style: Increases DC for Stunning Fist attempts when using spiked chains. Expend 1 mythic power to execute stunning attacks with the spiked chain for 1 minute, sans expending ki. Big kudos – getting the ki/Stunning Fist-use interaction right. Well done!   -Kyton Shield: Increases AC bonus, adds vicious to the spiked chain and provides a retributive damage via mythic power expenditure. This is untyped damage, which imho it shouldn’t be, but that’s a matter of opinion.   -Kyton Cut: Increases bonus damage output, more so when mythic […]

    Mythic Mini: Horror Feats J – P

    Mythic Mini: Horror Feats J – P All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content, so let’s go!   -Kyton Style: Increases DC for Stunning Fist attempts when using spiked chains. Expend 1 mythic power to execute stunning attacks with the spiked chain for 1 minute, sans expending ki. Big kudos – getting the ki/Stunning Fist-use interaction right. Well done!   -Kyton Shield: Increases AC bonus, adds vicious to the spiked chain and provides a retributive damage via mythic power expenditure. This is untyped damage, which imho it shouldn’t be, but that’s a matter of opinion.   -Kyton Cut: Increases bonus damage output, more so when mythic […]

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  • Mythic Mini: Horror Feats E – I All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content, so let’s go! It should be noted that the SRD page contains a feat, so don’t miss that!   -Engulf Horror: Non-mythic creatures are nauseated; for mythic power expenditure, the effect applies for 1 minute.   -Engulf Revulsion: Creatures failing their save are sickened in addition to being shaken and the effect lasts for 1 minute. Creatures that witness you engulfing/smothering targets must save or be frightened.   -Exorcising Mutilation: Con damage is reduced to 2 and rerolled save nets +1/2 mythic tier to the roll. Also allows you to expend mythic […]

    Mythic Mini: Horror Feats E – I

    Mythic Mini: Horror Feats E – I All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content, so let’s go! It should be noted that the SRD page contains a feat, so don’t miss that!   -Engulf Horror: Non-mythic creatures are nauseated; for mythic power expenditure, the effect applies for 1 minute.   -Engulf Revulsion: Creatures failing their save are sickened in addition to being shaken and the effect lasts for 1 minute. Creatures that witness you engulfing/smothering targets must save or be frightened.   -Exorcising Mutilation: Con damage is reduced to 2 and rerolled save nets +1/2 mythic tier to the roll. Also allows you to expend mythic […]

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  • Mythic Mini: Horror Feats C – E All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content, so let’s go!   -Clarity of Pain: Adds a bonus on your second roll equal to the amount of damage inflicted. Via mythic power, the damage can be increased to 3d6.   -Consume Essence: Add temp HP to the threshold the swallowed creature when you inflict a negative level. There is no limit on how many you can accrue this way, which is a bit problematic. Also, as a standard action, you can expend mythic power to impose 1d4 temporary negative levels in addition to the other save for being swallowed.   […]

    Mythic Mini: Horror Feats C – E

    Mythic Mini: Horror Feats C – E All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content, so let’s go!   -Clarity of Pain: Adds a bonus on your second roll equal to the amount of damage inflicted. Via mythic power, the damage can be increased to 3d6.   -Consume Essence: Add temp HP to the threshold the swallowed creature when you inflict a negative level. There is no limit on how many you can accrue this way, which is a bit problematic. Also, as a standard action, you can expend mythic power to impose 1d4 temporary negative levels in addition to the other save for being swallowed.   […]

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  • Mythic Mini: Horror Feats A – B All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content, so let’s go!   -Absorb Spirit: Bonus on Will-saves and Constitution checks made for the feat. Additionally, harboring spirits/haunts is less stressful, allowing for the longer-term harboring of spirits…and you may absorb undead sans rejuvenation.   -Aura Flare: Lets you use it more often; first additional use costs one mythic power and every additional use increases the mythic power cost. Additionally, depending on the alignment, you affect the appropriate alignments. If your aura is strong, you exhaust targets instead of fatiguing them. Nice.   -Blood Feast: Pure numerical escalation: On a basic […]

    Mythic Mini: Horror Feats A – B

    Mythic Mini: Horror Feats A – B All right, you know the deal by now, right? 3 pages, 1 page front cover, 1 page SRD/editorial, 1 page content, so let’s go!   -Absorb Spirit: Bonus on Will-saves and Constitution checks made for the feat. Additionally, harboring spirits/haunts is less stressful, allowing for the longer-term harboring of spirits…and you may absorb undead sans rejuvenation.   -Aura Flare: Lets you use it more often; first additional use costs one mythic power and every additional use increases the mythic power cost. Additionally, depending on the alignment, you affect the appropriate alignments. If your aura is strong, you exhaust targets instead of fatiguing them. Nice.   -Blood Feast: Pure numerical escalation: On a basic […]

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  • Corruption Codex This pdf clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 5 pages of SRD, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   Okay, so if you’ve read my review of the Horror Adventures hardcore, you will have noted that I am slightly ambivalent regarding the corruption system taking away player control at high level; I also noted that this aspect could be eliminated from the respective corruptions with a minimum of fuss, making that a definite mechanical strength for tweaking the corruptions in question. Now, I will not hold it against this pdf that it mirrors the design-paradigm of the Horror Adventures corruptions, […]

    Corruption Codex

    Corruption Codex This pdf clocks in at 33 pages, 1 page front cover, 1 page editorial, 1 page introduction/ToC, 5 pages of SRD, 1 page advertisement, leaving us with 24 pages of content, so let’s take a look!   Okay, so if you’ve read my review of the Horror Adventures hardcore, you will have noted that I am slightly ambivalent regarding the corruption system taking away player control at high level; I also noted that this aspect could be eliminated from the respective corruptions with a minimum of fuss, making that a definite mechanical strength for tweaking the corruptions in question. Now, I will not hold it against this pdf that it mirrors the design-paradigm of the Horror Adventures corruptions, […]

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  • Horror Adventures This massive hardcover clocks in at 255 pages – if you take away editorial, index, etc., you still arrive at 249 pages of content, which is A LOT.   I was gifted a copy of this book for the purpose of a fair and unbiased review. My review is based on the hardcover of this book.   Now, the first thing I’d ask you to do, is to read the series of Miscellaneous Musings I wrote on horror gaming in general. Or least the last one. Why? Because it is my firm conviction that one has to establish realistic expectations in order to review a book such as this.   Here is Part I. Here is Part II. […]

    Horror Adventures

    Horror Adventures This massive hardcover clocks in at 255 pages – if you take away editorial, index, etc., you still arrive at 249 pages of content, which is A LOT.   I was gifted a copy of this book for the purpose of a fair and unbiased review. My review is based on the hardcover of this book.   Now, the first thing I’d ask you to do, is to read the series of Miscellaneous Musings I wrote on horror gaming in general. Or least the last one. Why? Because it is my firm conviction that one has to establish realistic expectations in order to review a book such as this.   Here is Part I. Here is Part II. […]

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  • Mythic Magic: Horror Spells This installment of the Mythic Magic-series clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   Well, I know – it does sound a bit like a contradictio in adjecto – horror and mythic gameplay? Well, once one thinks about it, that seeming contradiction is immediately resolved: After all, when dealing with potent, heroic characters, why not even the playing field with high-powered, mythic villains? At the same time, the corruption of true paragons of virtue and demi-gods can indeed make for an intriguing […]

    Mythic Magic: Horror Spells

    Mythic Magic: Horror Spells This installment of the Mythic Magic-series clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   Well, I know – it does sound a bit like a contradictio in adjecto – horror and mythic gameplay? Well, once one thinks about it, that seeming contradiction is immediately resolved: After all, when dealing with potent, heroic characters, why not even the playing field with high-powered, mythic villains? At the same time, the corruption of true paragons of virtue and demi-gods can indeed make for an intriguing […]

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  • Horrific Curses The first of the AP plug-ins for the Strange Aeons AP (which works perfectly for pretty much any darker campaign) clocks in at 26 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 15 pages of content, so let’s take a look!   We begin this supplement with new archetypes, the first of which would be the accursed witch. These witches are locked into death, insanity, moon, plague, spirits or vengeance as patrons. Starting at 1st level, they gain an oracle’s curse, based on level and, […]

    Horrific Curses

    Horrific Curses The first of the AP plug-ins for the Strange Aeons AP (which works perfectly for pretty much any darker campaign) clocks in at 26 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 15 pages of content, so let’s take a look!   We begin this supplement with new archetypes, the first of which would be the accursed witch. These witches are locked into death, insanity, moon, plague, spirits or vengeance as patrons. Starting at 1st level, they gain an oracle’s curse, based on level and, […]

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  • Mesmerists of Porphyra This pdf clocks in at 39 pages, 1 page front cover, 1 page editorial, 2 pages of SRD (though one has a spell-line from the previous page), leaving us with 35 pages of content. It should be noted that these sport an A5-style (6” by 9”) booklet-like layout, which allows you to comfortably fit 4 pages on a given sheet of paper if you print them out.   After a brief introduction, we begin with the massive assortment of archetypes featured within these pages, beginning with the arcane manipulator, who does not receive any armor or shield proficiencies and suffers from spell failure when using the like. The archetype treats the spells gained as prepared arcane spells […]

    Mesmerists of Porphyra

    Mesmerists of Porphyra This pdf clocks in at 39 pages, 1 page front cover, 1 page editorial, 2 pages of SRD (though one has a spell-line from the previous page), leaving us with 35 pages of content. It should be noted that these sport an A5-style (6” by 9”) booklet-like layout, which allows you to comfortably fit 4 pages on a given sheet of paper if you print them out.   After a brief introduction, we begin with the massive assortment of archetypes featured within these pages, beginning with the arcane manipulator, who does not receive any armor or shield proficiencies and suffers from spell failure when using the like. The archetype treats the spells gained as prepared arcane spells […]

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