Inherent Archive

  • Mythic Mini: Inherent Advancement All right, the final mythic mini for now clocks in at 4 pages – 1 page front cover, 1 page SRD, 1 page blank, 1 page content, let’s go!   So, what is this about? Well, as anyone who has played the game, particularly in a low/rare-magic game knows, the engine’s numbers are predicated on a certain array of items: Rings of protection and cloaks of resistance in particular alongside ability-enhancing items. What this pdf proposes is an interesting alternative, namely the awarding of mythic tiers instead of treasure, while also championing a concentration of treasure in key items – a practice I’m btw. preaching and using myself in my games, with scaling magical items being […]

    Mythic Mini: Inherent Advancement

    Mythic Mini: Inherent Advancement All right, the final mythic mini for now clocks in at 4 pages – 1 page front cover, 1 page SRD, 1 page blank, 1 page content, let’s go!   So, what is this about? Well, as anyone who has played the game, particularly in a low/rare-magic game knows, the engine’s numbers are predicated on a certain array of items: Rings of protection and cloaks of resistance in particular alongside ability-enhancing items. What this pdf proposes is an interesting alternative, namely the awarding of mythic tiers instead of treasure, while also championing a concentration of treasure in key items – a practice I’m btw. preaching and using myself in my games, with scaling magical items being […]

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