investigation Archive

  • Zeitgeist: Act One – The Investigation Begins The massive collection of the first Act of the Zeitgeist AP clocks in at 559 pages, 1 page front cover, 1 page editorial, 6 pages of ToC, 1 page back cover, 1 page SRD, leaving us with 549 pages of content.   So let’s…wait. Let me get this straight – this is the compiled version of the first 5 Zeitgeist-adventures PLUS Crypta Hereticarum, Player’s Guide and Campaign Guide; It also includes (with 2 hick-ups) cleaned up nomenclature regarding elves/eladrin high/wood elves that resulted from conversion. All of these components are simply glorious – 5 stars + seal of approval badassery in its truest form. I’ve also reviewed all of the modules, so if […]

    Zeitgeist: Act One – The Investigation Begins

    Zeitgeist: Act One – The Investigation Begins The massive collection of the first Act of the Zeitgeist AP clocks in at 559 pages, 1 page front cover, 1 page editorial, 6 pages of ToC, 1 page back cover, 1 page SRD, leaving us with 549 pages of content.   So let’s…wait. Let me get this straight – this is the compiled version of the first 5 Zeitgeist-adventures PLUS Crypta Hereticarum, Player’s Guide and Campaign Guide; It also includes (with 2 hick-ups) cleaned up nomenclature regarding elves/eladrin high/wood elves that resulted from conversion. All of these components are simply glorious – 5 stars + seal of approval badassery in its truest form. I’ve also reviewed all of the modules, so if […]

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  • Hej everybody!   Investigations and mysteries are hard to do and especially so if they adhere more or less to a sandboxy style. The folks at adventureaweek.com have tried to, but does it work?   A17: Haunting of Rybalka Lodge This pdf is 38 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, leaving us with 34 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right! One year ago, the most luxurious place in Rybalka, the lodge, burned down and took ambassador Kor Valdritch and his whole retinue to a fiery death. […]

    EZG reviews A17: Haunting of Rybalka Lodge

    Hej everybody!   Investigations and mysteries are hard to do and especially so if they adhere more or less to a sandboxy style. The folks at adventureaweek.com have tried to, but does it work?   A17: Haunting of Rybalka Lodge This pdf is 38 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, leaving us with 34 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right! One year ago, the most luxurious place in Rybalka, the lodge, burned down and took ambassador Kor Valdritch and his whole retinue to a fiery death. […]

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  • Today I’ll take a look at Ronald Corn’s first contribution to Adventureaweek.com,   Cry of Ill Omen This module is 79 pages long, 1 page editorial, 1 page front cover, 1 page ToC, 2 pages SRD, leaving us with 74 pages of content – quite a bunch, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? The PCs in this module enter the town of Prince’s Folly as guards of a caravan, bringing supplies to the prosperous town of Prince’s Folly – a model of wealth and efficiency, overseen by the McDonegal family from their cliffside mansion – only that from […]

    EZG reviews B6: Cry of Ill Omen

    Today I’ll take a look at Ronald Corn’s first contribution to Adventureaweek.com,   Cry of Ill Omen This module is 79 pages long, 1 page editorial, 1 page front cover, 1 page ToC, 2 pages SRD, leaving us with 74 pages of content – quite a bunch, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? The PCs in this module enter the town of Prince’s Folly as guards of a caravan, bringing supplies to the prosperous town of Prince’s Folly – a model of wealth and efficiency, overseen by the McDonegal family from their cliffside mansion – only that from […]

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  •   You may be familiar with Ron Lundeen from my reviews of Headless Hydra Games’ two modules in Mor Aldenn, The Haunting of Soldragon Academy and Wreck of the Keening Crone. Recently, Ron Lundeen has also created his own imprint, Run Amok Games, and today I’ll take a look at his first two offerings:   The Six Griffons Haunt   This adventure is 32 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving 29 pages for this first adventure by Run Amok Games, the new company of Ron Lundeen, so let’s check it out! This being an adventure review, the following text contains massive SPOILERS, so potential players might want to jump to the conclusion. Still […]

    Six Griffons Haunt & The Underderlve Menace

      You may be familiar with Ron Lundeen from my reviews of Headless Hydra Games’ two modules in Mor Aldenn, The Haunting of Soldragon Academy and Wreck of the Keening Crone. Recently, Ron Lundeen has also created his own imprint, Run Amok Games, and today I’ll take a look at his first two offerings:   The Six Griffons Haunt   This adventure is 32 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving 29 pages for this first adventure by Run Amok Games, the new company of Ron Lundeen, so let’s check it out! This being an adventure review, the following text contains massive SPOILERS, so potential players might want to jump to the conclusion. Still […]

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