Jason Linker Archive

  • Wardens of the Wild (PFRPG/5e) This massive sourcebook clocks in at 217 pages, 1 page front cover, 1 page editorial, 2 pages of KS-thanks, 2 pages of ToC, 1 page of SRD, leaving us with 210 pages of content, so let’s take a look.   But before we do: I was a stretchgoal for this book and thus, this will be more of a general overview and the following will not consider a rating  -you won’t find me picking apart content or the like in the following text, as I instead try to provide a general idea of what you can find in this book.   Got that? Great! We begin this massive book with an introduction and a short […]

    Wardens of the Wild (PFRPG/5e)

    Wardens of the Wild (PFRPG/5e) This massive sourcebook clocks in at 217 pages, 1 page front cover, 1 page editorial, 2 pages of KS-thanks, 2 pages of ToC, 1 page of SRD, leaving us with 210 pages of content, so let’s take a look.   But before we do: I was a stretchgoal for this book and thus, this will be more of a general overview and the following will not consider a rating  -you won’t find me picking apart content or the like in the following text, as I instead try to provide a general idea of what you can find in this book.   Got that? Great! We begin this massive book with an introduction and a short […]

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  • Strange Magic Expanded – The Elegist This expansion to the absolutely superb Strange Magic-book clocks in at 41 pages, 1 page front cover, 1 page editorial/ToC, 1 page of SRD, leaving us with 38 pages of content, so let’s take a look, shall we?   An elegy is defined as a poem of serious reflection, usually written in elegiac couplets, often pertaining themes of death, existential dread etc. – with a traditional 3-part structure that features descriptio, lamentatio and consolatio – native speakers of English add a simple “n” and their function becomes pretty self-apparent. Now lyric comes from “lyra” and thus it should be no surprise to see the connotation and three-part structure making for a natural fit for […]

    Strange Magic Expanded – The Elegist

    Strange Magic Expanded – The Elegist This expansion to the absolutely superb Strange Magic-book clocks in at 41 pages, 1 page front cover, 1 page editorial/ToC, 1 page of SRD, leaving us with 38 pages of content, so let’s take a look, shall we?   An elegy is defined as a poem of serious reflection, usually written in elegiac couplets, often pertaining themes of death, existential dread etc. – with a traditional 3-part structure that features descriptio, lamentatio and consolatio – native speakers of English add a simple “n” and their function becomes pretty self-apparent. Now lyric comes from “lyra” and thus it should be no surprise to see the connotation and three-part structure making for a natural fit for […]

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  • Into the Breach: The Inquisitor This installment of Flying Pincushion Games’ class-centric “Into the Breach”-series clocks in at 29 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 25 pages of crunch, so let’s take a look!   This book was moved up in my review-queue as a prioritized review at the behest of my patreons.   As always, we begin the book with a selection of archetypes, the first of which would be the Circuit Judge, a mounted inquisitor that exchanges the domain for the full mount progression at first level. 3rd level nest the mounted tactician ability, which nets the mount the teamwork feats […]

    Into the Breach: The Inquisitor

    Into the Breach: The Inquisitor This installment of Flying Pincushion Games’ class-centric “Into the Breach”-series clocks in at 29 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 25 pages of crunch, so let’s take a look!   This book was moved up in my review-queue as a prioritized review at the behest of my patreons.   As always, we begin the book with a selection of archetypes, the first of which would be the Circuit Judge, a mounted inquisitor that exchanges the domain for the full mount progression at first level. 3rd level nest the mounted tactician ability, which nets the mount the teamwork feats […]

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  • Strange Magic The following text will deviate a bit from my usual reviews. This is a massive 333 page book, 1 page front cover, 2 pages ToC, 1 page editorial/thank you, 1 page SRD, 1 page backer list, leaving this as a massive 327 page monster.   As you may realize upon looking at the cover, I am one of the contributing authors to this massive tome, so yes, in this case I may be considered biased by some of you out there.   It should be noted, though, that this massive book’s magic systems have ALL been released (and reviewed!) a LONG time before I had even an inkling I’d be working on this book, much less that I’d […]

    Strange Magic

    Strange Magic The following text will deviate a bit from my usual reviews. This is a massive 333 page book, 1 page front cover, 2 pages ToC, 1 page editorial/thank you, 1 page SRD, 1 page backer list, leaving this as a massive 327 page monster.   As you may realize upon looking at the cover, I am one of the contributing authors to this massive tome, so yes, in this case I may be considered biased by some of you out there.   It should be noted, though, that this massive book’s magic systems have ALL been released (and reviewed!) a LONG time before I had even an inkling I’d be working on this book, much less that I’d […]

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  • Into the Breach: The Cavalier This latest installment of the Into the Breach-series clocks in at 31 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 26 pages of content, so let’s take a look!   This review was moved up on my list of queued products at the request of my patreons.   As always, we kick off with archetypes galore, the first of which replaces tactician and its follow-ups and mount…with an airborne mount. If you expect me to start complaining now – I won’t. Assisted flight is possible via the base rules, though primarily for small druids, so yes, I am […]

    Into the Breach: The Cavalier

    Into the Breach: The Cavalier This latest installment of the Into the Breach-series clocks in at 31 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 26 pages of content, so let’s take a look!   This review was moved up on my list of queued products at the request of my patreons.   As always, we kick off with archetypes galore, the first of which replaces tactician and its follow-ups and mount…with an airborne mount. If you expect me to start complaining now – I won’t. Assisted flight is possible via the base rules, though primarily for small druids, so yes, I am […]

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  • Ultimate Truenaming This massive pdf clocks in at 104 pages, a total of 101 being content, so let’s take a look…   …wait. A quick note before:   DISCLAIMER: I was a contributing author for this book. I also provided some editing, so yes, I am involved with this project. Beyond that, though, there’s a reason why this review exists in the first place and that would be that I had no part whatsoever in making the basic system. The truenamer originally debuted in “Libram of the First Language,” which I reviewed long before anything like Strange Magic or my involvement with it was even contemplated in the first place. This, the basic system was so good, it would have […]

    Ultimate Truenaming

    Ultimate Truenaming This massive pdf clocks in at 104 pages, a total of 101 being content, so let’s take a look…   …wait. A quick note before:   DISCLAIMER: I was a contributing author for this book. I also provided some editing, so yes, I am involved with this project. Beyond that, though, there’s a reason why this review exists in the first place and that would be that I had no part whatsoever in making the basic system. The truenamer originally debuted in “Libram of the First Language,” which I reviewed long before anything like Strange Magic or my involvement with it was even contemplated in the first place. This, the basic system was so good, it would have […]

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  • Ultimate Composition The second massive sourcebook in Interjection games’ Strange Magic-series of massive books clocks in at 95 pages of content, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a massive 92 pages of content, so let’s take a look, shall we?   FULL DISCLOSURE: As the credits tell you, I acted as editor for this book. I worked on other parts of Strange Magic and was compensated for my work. That being said, I reviewed the Maestro and its expansions and thus the system this is based on long before I was involved in any way with this project. I did not contribute material to this book. I do not consider my judgment compromised […]

    Ultimate Composition

    Ultimate Composition The second massive sourcebook in Interjection games’ Strange Magic-series of massive books clocks in at 95 pages of content, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a massive 92 pages of content, so let’s take a look, shall we?   FULL DISCLOSURE: As the credits tell you, I acted as editor for this book. I worked on other parts of Strange Magic and was compensated for my work. That being said, I reviewed the Maestro and its expansions and thus the system this is based on long before I was involved in any way with this project. I did not contribute material to this book. I do not consider my judgment compromised […]

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  • Ultimate Ethermagic This massive book clocks in at 94 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a massive 91 pages of content, so let’s…wait. First, here’s my   DISCLAIMER: I have a history with ethermagic. When Bradley Crouch first made the ethermancer, I was skeptical – another warlock-style “blast all day”-class? Urgh. In my experience, they boiled down to inflexible blasters that at the same time made logic for the very existence of bows et al. tenuous at best, were utterly OP OR resulted in plain boring gameplay. Upon diving into the class, I realized two things – a), it is a complex class indeed and b), I’d have to playtest it to […]

    Ultimate Ethermagic

    Ultimate Ethermagic This massive book clocks in at 94 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a massive 91 pages of content, so let’s…wait. First, here’s my   DISCLAIMER: I have a history with ethermagic. When Bradley Crouch first made the ethermancer, I was skeptical – another warlock-style “blast all day”-class? Urgh. In my experience, they boiled down to inflexible blasters that at the same time made logic for the very existence of bows et al. tenuous at best, were utterly OP OR resulted in plain boring gameplay. Upon diving into the class, I realized two things – a), it is a complex class indeed and b), I’d have to playtest it to […]

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  • The Barbarian Reforged The second of TPK Games’ redesigns of base classes clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   All right, so let’s dive into these guys – the reforged barbarian receives much the same stuff you know from the base class – but with some modifications. First of which would be the addition of survival and stealth to his class skill list, which makes sense to me – lore is rife with suspicious barbarians that prowl the less civilized lands. In an uncommon twist, ref-saves have been upgraded to a medium progression – while not […]

    The Barbarian Reforged

    The Barbarian Reforged The second of TPK Games’ redesigns of base classes clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 13 pages of content, so let’s take a look!   All right, so let’s dive into these guys – the reforged barbarian receives much the same stuff you know from the base class – but with some modifications. First of which would be the addition of survival and stealth to his class skill list, which makes sense to me – lore is rife with suspicious barbarians that prowl the less civilized lands. In an uncommon twist, ref-saves have been upgraded to a medium progression – while not […]

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  • Blood and Steel – The Fighter This pdf clocks in at 31 pages of content, 1 page front cover, 1 page ToC, 1 page SRD, 1 page “Thank you”-note, leaving us with 27 pages of content, so let’s take a look!   The first archetype herein would be the Beast Hunter, who replaces medium, heavy armor proficiency and tower shields with bola, lasso, mancatcher and net and also actually make these subpar weapon choices rather valid with increased range, concentration DCs of those caught and even capture larger adversaries – the archetype and its focus on catching creatures via uncommon weaponry is AWESOME. It’s simple, elegant and nice. Personally, I would have preferred more tricks here or some special talents, […]

    Blood and Steel – The Fighter

    Blood and Steel – The Fighter This pdf clocks in at 31 pages of content, 1 page front cover, 1 page ToC, 1 page SRD, 1 page “Thank you”-note, leaving us with 27 pages of content, so let’s take a look!   The first archetype herein would be the Beast Hunter, who replaces medium, heavy armor proficiency and tower shields with bola, lasso, mancatcher and net and also actually make these subpar weapon choices rather valid with increased range, concentration DCs of those caught and even capture larger adversaries – the archetype and its focus on catching creatures via uncommon weaponry is AWESOME. It’s simple, elegant and nice. Personally, I would have preferred more tricks here or some special talents, […]

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  • Into the Breach: The Witch This installment of Flying Pincushion’s “Into the Breach”-series clocks in at 32 pages, 1 page front cover, 1 page inside front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 27 pages of content, so let’s take a look!   The first archetype herein would be the Bailiwick Hermit. These guys and gals select a favored terrain and increase their spell potency while in said terrain (gaining more at higher levels), while decreasing the potency when in other types of terrain. Generally, a cool class feature that has the obvious exploit for terrain-focused campaigns (like e.g. underdark/dungeon crawls) somewhat mitigated by the necessity to make concentration-checks when in any type of […]

    Into the Breach: The Witch

    Into the Breach: The Witch This installment of Flying Pincushion’s “Into the Breach”-series clocks in at 32 pages, 1 page front cover, 1 page inside front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 27 pages of content, so let’s take a look!   The first archetype herein would be the Bailiwick Hermit. These guys and gals select a favored terrain and increase their spell potency while in said terrain (gaining more at higher levels), while decreasing the potency when in other types of terrain. Generally, a cool class feature that has the obvious exploit for terrain-focused campaigns (like e.g. underdark/dungeon crawls) somewhat mitigated by the necessity to make concentration-checks when in any type of […]

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