Jen McTeague Archive

  • Everyman Minis: Alchemist Power Components This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 2.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   So, in case you’re new regarding the concept of power components: These are basically optional material components that may be applied to the casting of spells to change them in intriguing and novel ways. I really love the concept, and if you enjoy it as well and think that it makes magic feel more magical and rewards clever players, well, then you’re in luck: Rite Publishing’s has a book full of them, and Playground Adventures’ excellent Creature Components book similarly should be considered […]

    Everyman Minis: Alchemist Power Components

    Everyman Minis: Alchemist Power Components This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 2.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   So, in case you’re new regarding the concept of power components: These are basically optional material components that may be applied to the casting of spells to change them in intriguing and novel ways. I really love the concept, and if you enjoy it as well and think that it makes magic feel more magical and rewards clever players, well, then you’re in luck: Rite Publishing’s has a book full of them, and Playground Adventures’ excellent Creature Components book similarly should be considered […]

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  • Everyman Minis: Esoteric Implements This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All right, after a brief introduction, we are introduced to the concept of esoteric implements; In case you’re not familiar with the idea, here goes: Basically, they capitalize on the amazing roleplaying potential ingrained in the occultist class (easily one of my favorite classes, btw.) – implements, per default, can be exchanged, but ostensibly are supposed to have some deeper narrative meaning/connection. This is not only a great adventuring catalyst, it also allows groups and GMs to generate […]

    Everyman Minis: Esoteric Implements

    Everyman Minis: Esoteric Implements This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All right, after a brief introduction, we are introduced to the concept of esoteric implements; In case you’re not familiar with the idea, here goes: Basically, they capitalize on the amazing roleplaying potential ingrained in the occultist class (easily one of my favorite classes, btw.) – implements, per default, can be exchanged, but ostensibly are supposed to have some deeper narrative meaning/connection. This is not only a great adventuring catalyst, it also allows groups and GMs to generate […]

    Continue Reading...