Jim Pinto Archive

  • King for a Day (system neutral) This mega-adventure clocks in at 304 pages if you take away editorial, credits, etc. – these are laid out in 6’’ by 9’’ (A5) – though that page-count is for this version. The adventure comes with a second version intended for e-readers, which not only is much smaller regarding file-size, but which also sports pages per screen; kudos there. I own the softcover PoD-version of this adventure, and my review is primarily based on this version. The pdf version also features something pretty crucial – a bonus pdf that comes with no less than 31 pages (!!) of handouts, including faction glyphs, regional maps in color and b/w (the latter with regions and rivers […]

    King for a Day (system neutral)

    King for a Day (system neutral) This mega-adventure clocks in at 304 pages if you take away editorial, credits, etc. – these are laid out in 6’’ by 9’’ (A5) – though that page-count is for this version. The adventure comes with a second version intended for e-readers, which not only is much smaller regarding file-size, but which also sports pages per screen; kudos there. I own the softcover PoD-version of this adventure, and my review is primarily based on this version. The pdf version also features something pretty crucial – a bonus pdf that comes with no less than 31 pages (!!) of handouts, including faction glyphs, regional maps in color and b/w (the latter with regions and rivers […]

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  • 1000-Word Adventures: The Dark Hunters (system neutral) All right, this little system-neutral adventure-sketch clocks in at 3 pages 1 page front cover, 2 pages of content.   All righty, this being basically a system-neutral adventure outline in precious few words, I do not expect earth-shattering storylines here. Structure-wise, the module provides general guideline for the GM to adapt the module and suggests, in percents of the default value, a suggested reward. Helpful: A paragraph on bringing it all together and 6 different questions for GM-consideration help plan this little sidetrek. (As an aside: The pdf does confuse “affect” with “effect” here…)   On the plus-side, we do get 6 random effects, which are basically dressing or cosmetic events and 6 […]

    1000-Word Adventures: The Dark Hunters (system neutral)

    1000-Word Adventures: The Dark Hunters (system neutral) All right, this little system-neutral adventure-sketch clocks in at 3 pages 1 page front cover, 2 pages of content.   All righty, this being basically a system-neutral adventure outline in precious few words, I do not expect earth-shattering storylines here. Structure-wise, the module provides general guideline for the GM to adapt the module and suggests, in percents of the default value, a suggested reward. Helpful: A paragraph on bringing it all together and 6 different questions for GM-consideration help plan this little sidetrek. (As an aside: The pdf does confuse “affect” with “effect” here…)   On the plus-side, we do get 6 random effects, which are basically dressing or cosmetic events and 6 […]

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