Jonathan Nelson Archive

  • Devil of Dark Wood (Revised Edition) This pdf is 34 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving 29 pages of content, so let’s check this out!   This being an adventure-review, the following text contains SPOILERS. Potential players might want to jump to the conclusion.   Still here? All right! Set on the Rybalkan peninsula of the setting, a place somewhat influenced by a clash of cultures between standard medieval people and the Viking-like Vikmoderes, the adventure presumes the following: A clan of devils has been stranded on the prime material plane and adapted to the place. Unable to return to the hells, they adapted and bred […]

    A2 – Devil of Dark Wood (Revised Edition)

    Devil of Dark Wood (Revised Edition) This pdf is 34 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving 29 pages of content, so let’s check this out!   This being an adventure-review, the following text contains SPOILERS. Potential players might want to jump to the conclusion.   Still here? All right! Set on the Rybalkan peninsula of the setting, a place somewhat influenced by a clash of cultures between standard medieval people and the Viking-like Vikmoderes, the adventure presumes the following: A clan of devils has been stranded on the prime material plane and adapted to the place. Unable to return to the hells, they adapted and bred […]

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  • Champion’s Rest This pdfof the revised edition is 45 pages long, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving 35 ages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS, so potential players may wish to jump to the conclusion.   Still here? All right! The PCs are still in the very cool frontier-town of Rybalka, at the edge of a clash of civilizations between the Klavek Kingdom and the Vikmordere barbarians/vikings. The latter seem to have recently completed a ritual at some burial mounds and the troops sent there to slay the barbarians have not reported back – it’s up to the PCs to travel there, slay the […]

    A3: Champion’s Rest (Revised Edition)

    Champion’s Rest This pdfof the revised edition is 45 pages long, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving 35 ages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS, so potential players may wish to jump to the conclusion.   Still here? All right! The PCs are still in the very cool frontier-town of Rybalka, at the edge of a clash of civilizations between the Klavek Kingdom and the Vikmordere barbarians/vikings. The latter seem to have recently completed a ritual at some burial mounds and the troops sent there to slay the barbarians have not reported back – it’s up to the PCs to travel there, slay the […]

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  • Pathways #28 This installment of RiP’s FREE monthly e-zine is 36 pages long, 1 page front cover, 1 page ToC, 7 pages of advertisements, 1 page SRD, leaving us with 26 pages of content, so let’s take a look!   David Paul’s editorial gives some food for thought that has intrigued me to no small extent myself – the role guilds play in feudal society and the imho puzzling absence of them in many publications – as well as pointing you towards some appropriate supplements.   Steven D. Russell’s template of the issue is the Lostling template – at CR +2 the template represents creatures that got lost in the wilderness and have died of starvation or exposure to the […]

    Pathways #28

    Pathways #28 This installment of RiP’s FREE monthly e-zine is 36 pages long, 1 page front cover, 1 page ToC, 7 pages of advertisements, 1 page SRD, leaving us with 26 pages of content, so let’s take a look!   David Paul’s editorial gives some food for thought that has intrigued me to no small extent myself – the role guilds play in feudal society and the imho puzzling absence of them in many publications – as well as pointing you towards some appropriate supplements.   Steven D. Russell’s template of the issue is the Lostling template – at CR +2 the template represents creatures that got lost in the wilderness and have died of starvation or exposure to the […]

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  • Snow White Part II The second part of AaW’s unconventional take on the Snow-White myth is a whopping 123 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 119 pages of content, so let’s take a look, shall we? This being an adventure-review, the following contains SPOILERS, not only for this module, but also for part I – potential players should jump to the conclusion. Still here? All right – the teleport has gone wrong as far as the PCs are concerned – and according to plan as far as the mastermind of Lumi’s kidnapping thinks – the PCs unceremoniously are dumped by the magic in the forest. One very, very […]

    Snow White Part II

    Snow White Part II The second part of AaW’s unconventional take on the Snow-White myth is a whopping 123 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 119 pages of content, so let’s take a look, shall we? This being an adventure-review, the following contains SPOILERS, not only for this module, but also for part I – potential players should jump to the conclusion. Still here? All right – the teleport has gone wrong as far as the PCs are concerned – and according to plan as far as the mastermind of Lumi’s kidnapping thinks – the PCs unceremoniously are dumped by the magic in the forest. One very, very […]

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  • Snow-White Part I This module is 58 pages long, 1 page front cover, 1 page editorial, ½ a page ToC, 1 page SRD, leaving us with a total of 54 ½ pages o content, so let’s take a look! First of all: If you run this module DON’T SHOW YOUR PLAYERS THE COVER. The crew of adventureaweek.com has done quite some research and taken a jumble of different obscure versions of the traditional fairy-tale and blended them together – that being said, they will not necessarily realize they’re playing “Snow-White” – unless you tell them, which I discourage. This being an adventure-review, the following contains massive SPOILERS. Potential players should jump to the conclusion. All right, still here? Morsain is […]

    Snow White Part I

    Snow-White Part I This module is 58 pages long, 1 page front cover, 1 page editorial, ½ a page ToC, 1 page SRD, leaving us with a total of 54 ½ pages o content, so let’s take a look! First of all: If you run this module DON’T SHOW YOUR PLAYERS THE COVER. The crew of adventureaweek.com has done quite some research and taken a jumble of different obscure versions of the traditional fairy-tale and blended them together – that being said, they will not necessarily realize they’re playing “Snow-White” – unless you tell them, which I discourage. This being an adventure-review, the following contains massive SPOILERS. Potential players should jump to the conclusion. All right, still here? Morsain is […]

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  • Hej everybody!   Investigations and mysteries are hard to do and especially so if they adhere more or less to a sandboxy style. The folks at adventureaweek.com have tried to, but does it work?   A17: Haunting of Rybalka Lodge This pdf is 38 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, leaving us with 34 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right! One year ago, the most luxurious place in Rybalka, the lodge, burned down and took ambassador Kor Valdritch and his whole retinue to a fiery death. […]

    EZG reviews A17: Haunting of Rybalka Lodge

    Hej everybody!   Investigations and mysteries are hard to do and especially so if they adhere more or less to a sandboxy style. The folks at adventureaweek.com have tried to, but does it work?   A17: Haunting of Rybalka Lodge This pdf is 38 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, leaving us with 34 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right! One year ago, the most luxurious place in Rybalka, the lodge, burned down and took ambassador Kor Valdritch and his whole retinue to a fiery death. […]

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  • Today I’ll take a look at AaW’s latest classic play module,   Sufferhorn Castle   This module is 27 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a total of 24 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? The Sufferhorn Orc clan, leaders of the Gorrok empire of Orcs (also having subjugated ogres, trolls etc.) is trying to expand the borders of their empire and unfortunately for all other races, they seem to be succeeding: The PCs are hired to take Mosshammer castle, which has fallen to the Boarhut […]

    C3: Sufferhorn Castle

    Today I’ll take a look at AaW’s latest classic play module,   Sufferhorn Castle   This module is 27 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a total of 24 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? The Sufferhorn Orc clan, leaders of the Gorrok empire of Orcs (also having subjugated ogres, trolls etc.) is trying to expand the borders of their empire and unfortunately for all other races, they seem to be succeeding: The PCs are hired to take Mosshammer castle, which has fallen to the Boarhut […]

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  • Hej everybody,   today I’ll take a look at AaW’s second classic play module,   C2 -Goblin Cave    This module is 28 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving 25 pages of content, so let’s check this out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion. Oh. The module is called “Goblin Cave”. Guess what you’ll get? Goblins. In a cave? Perhaps. Yeah that might be it. Seriously, though. The title is lame as hell.   Still here? All right! The village of Svor has recently suffered from incursions of goblins that are oddly well trained and since the isolated village is rather […]

    C2: Goblin Cave

    Hej everybody,   today I’ll take a look at AaW’s second classic play module,   C2 -Goblin Cave    This module is 28 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving 25 pages of content, so let’s check this out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion. Oh. The module is called “Goblin Cave”. Guess what you’ll get? Goblins. In a cave? Perhaps. Yeah that might be it. Seriously, though. The title is lame as hell.   Still here? All right! The village of Svor has recently suffered from incursions of goblins that are oddly well trained and since the isolated village is rather […]

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  •  A0 – Crow’s Rest Island This module is 23 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a total of 19 pages of content, so let’s check this out! Now this being an adventure review, the following review contains SPOILERS. Potential players may wish to jump to the conclusion. All right, still here? After a short introduction to the area in which it is set in the default campaign setting of AdventureaWeek.com – essentially, the PCs will be people of the Klavekian kingdom, largest of the human realms and sent to the icy frontier of the kingdom to help the settlement Rybalka, which lies right at the border of Vikmordere-territory: […]

    EZG reviews the FREE A0 – Crow’s Rest Island

     A0 – Crow’s Rest Island This module is 23 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a total of 19 pages of content, so let’s check this out! Now this being an adventure review, the following review contains SPOILERS. Potential players may wish to jump to the conclusion. All right, still here? After a short introduction to the area in which it is set in the default campaign setting of AdventureaWeek.com – essentially, the PCs will be people of the Klavekian kingdom, largest of the human realms and sent to the icy frontier of the kingdom to help the settlement Rybalka, which lies right at the border of Vikmordere-territory: […]

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  •   Today I’m going to take a look at AaW’s only (so far) A-series adventure that does not take place in the frontier-town of Rybalka:   Wild Thing   This module is 62 pages long,  1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, we are left with a total of 57 pages, so let’s check this one out!   This pdf is the first of Adventureaweek.com‘s modules that does not take place in the wintry peninsula that contains the settlement of Rybalka and instead begins in the city of Cherrian’s Rest, which is loyal to the Black Gold Consortium at the border of a vast swamp. Thus, we are first introduced to […]

    Wild Thing & When the Ship Goes Down

      Today I’m going to take a look at AaW’s only (so far) A-series adventure that does not take place in the frontier-town of Rybalka:   Wild Thing   This module is 62 pages long,  1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, we are left with a total of 57 pages, so let’s check this one out!   This pdf is the first of Adventureaweek.com‘s modules that does not take place in the wintry peninsula that contains the settlement of Rybalka and instead begins in the city of Cherrian’s Rest, which is loyal to the Black Gold Consortium at the border of a vast swamp. Thus, we are first introduced to […]

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  •   Hej everybody,   today I’m going to take a look at one of the best modules Adventureaweek.com has released so far and at also one of the worst! Let’s first check out how great a module they can deliver with   Rogue Wizard This adventure is 52 pages long, 1 page front cover, 1 page editorial (featuring a  beautiful side-view overview map of the dungeon), 1 page SRD and 1 page back cover, leaving 48 pages of content, so let’s check this one out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right! Setzer Salthazar, rogue Klavekian wizard and murderer has been off the radar […]

    Rogue Wizard & Icecrag Monastery

      Hej everybody,   today I’m going to take a look at one of the best modules Adventureaweek.com has released so far and at also one of the worst! Let’s first check out how great a module they can deliver with   Rogue Wizard This adventure is 52 pages long, 1 page front cover, 1 page editorial (featuring a  beautiful side-view overview map of the dungeon), 1 page SRD and 1 page back cover, leaving 48 pages of content, so let’s check this one out!   This being an adventure-module, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   Still here? All right! Setzer Salthazar, rogue Klavekian wizard and murderer has been off the radar […]

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  •   Today I’m taking a look at another 2 Adventureaweek.com modules, this time at ones that continued to set the bar higher and led the way towards what can be seen in current offerings, namely   Alchemist’s Errand This pdf is 41 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving 36 pages of content, so let’s check this one out, shall we?   This is an adventure-review and as such, the following contains SPOILERS. I encourage potential players to skip to the conclusion.   Still here? All right! This adventures starts off rather simple: Yuri Statel, sage of Rybalka, needs  some special kind of mushroom (perhaps for his […]

    Alchemist’s Errand & Search for the Tri-Stone

      Today I’m taking a look at another 2 Adventureaweek.com modules, this time at ones that continued to set the bar higher and led the way towards what can be seen in current offerings, namely   Alchemist’s Errand This pdf is 41 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving 36 pages of content, so let’s check this one out, shall we?   This is an adventure-review and as such, the following contains SPOILERS. I encourage potential players to skip to the conclusion.   Still here? All right! This adventures starts off rather simple: Yuri Statel, sage of Rybalka, needs  some special kind of mushroom (perhaps for his […]

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  •   Hej everybody! When I got to read the first couple of AaW-modules, I wasn’t too impressed – little did I know how fast the crew would evolve and improve – vastly! Today, I’ll take a look at the first two modules that made me realize that these guys have potential!   Forest for the Trees This pdf is 30 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving a total of 27 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players might wish to jump to the conclusion.   Still here? All right! After having braved the burial mound of the Loi’Tok in Champion’s Rest, […]

    Forest for the Trees & Winterflower

      Hej everybody! When I got to read the first couple of AaW-modules, I wasn’t too impressed – little did I know how fast the crew would evolve and improve – vastly! Today, I’ll take a look at the first two modules that made me realize that these guys have potential!   Forest for the Trees This pdf is 30 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving a total of 27 pages of content, so let’s check this out!   This being an adventure-review, the following contains SPOILERS. Potential players might wish to jump to the conclusion.   Still here? All right! After having braved the burial mound of the Loi’Tok in Champion’s Rest, […]

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  • Hej everybody, Today I’m going to take a look at the furious finale to Adventureaweek.com’s Rise of the Drow Trilogy,   Rise of the Drow III: Usurper of Souls The final installment of the “Rise of the Drow”-trilogy clocks in at a whopping 252 pages, 1 front cover, 1 page editorial, 2 pages ToC, 8 pages of very readable and informative bios of the AaW-team, 1 page SRD, leaving us with a whopping 239 pages of content. Not bad! This being the review to the conclusion of the final installment of AaW’s Rise of the Drow-Saga and sequel to one of the best underdark adventures I’ve read in quite a while, the following contains SPOILERS and for your own sake, […]

    Rise of the Drow III: Usurper of Souls

    Hej everybody, Today I’m going to take a look at the furious finale to Adventureaweek.com’s Rise of the Drow Trilogy,   Rise of the Drow III: Usurper of Souls The final installment of the “Rise of the Drow”-trilogy clocks in at a whopping 252 pages, 1 front cover, 1 page editorial, 2 pages ToC, 8 pages of very readable and informative bios of the AaW-team, 1 page SRD, leaving us with a whopping 239 pages of content. Not bad! This being the review to the conclusion of the final installment of AaW’s Rise of the Drow-Saga and sequel to one of the best underdark adventures I’ve read in quite a while, the following contains SPOILERS and for your own sake, […]

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  • Hej everybody, Today it is my pleasure not only to review the second part of AdventureaWeek.com‘s Rise of the Drow Trilogy, but also introduce you to what might very well be the best underdark module released so far for PFRPG. Without further ado:   Rise of the Drow II: Scourge of Embla This module is 84 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving a total of 80 pages of content, so let’s check this out! The trade city of Embla is perhaps the most ingenious dwarven city I’ve ever seen – built into vast so-called Gonjolas, crystals suspended from vast chains and connected by suspension bridges – I expected much, but […]

    Rise of the Drow II: Scourge of Embla

    Hej everybody, Today it is my pleasure not only to review the second part of AdventureaWeek.com‘s Rise of the Drow Trilogy, but also introduce you to what might very well be the best underdark module released so far for PFRPG. Without further ado:   Rise of the Drow II: Scourge of Embla This module is 84 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving a total of 80 pages of content, so let’s check this out! The trade city of Embla is perhaps the most ingenious dwarven city I’ve ever seen – built into vast so-called Gonjolas, crystals suspended from vast chains and connected by suspension bridges – I expected much, but […]

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  • Hej everybody! How better than to delve into a series of reviews than with an epic trilogy? The Adventureaweek.com-crew has recently launched their first multiple module spanning epic, the Rise of the Drow and today, I’m going to take a look at Part 1!  Rise of The Drow I: Descent into the Underworld This pdf is 121 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving a whopping 116 pages of content, so let’s check this out! This being an adventure-review, the following contains SPOILERS. Potential players might wish to jump to the conclusion. All right, still here? The underdark is boiling from the flames of war – Maelora […]

    Rise of The Drow I: Descent into the Underworld

    Hej everybody! How better than to delve into a series of reviews than with an epic trilogy? The Adventureaweek.com-crew has recently launched their first multiple module spanning epic, the Rise of the Drow and today, I’m going to take a look at Part 1!  Rise of The Drow I: Descent into the Underworld This pdf is 121 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving a whopping 116 pages of content, so let’s check this out! This being an adventure-review, the following contains SPOILERS. Potential players might wish to jump to the conclusion. All right, still here? The underdark is boiling from the flames of war – Maelora […]

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  •   There was a point in the history of the RPG industry where games were strictly handled with a pencil, a handful of dice, and some paper.  Fortunately this industry is nothing if not fluid and flexible, adapting and growing with the technologies of the times.  I remember when PDFs became a common thing as an RPG standard allowing smaller publishers to enter the market.  For me that was truly the first step toward the evolution of role-playing games.  Following the curve of today’s gamers, and embracing the technologies at our fingertips, are Jonathan G. Nelson and Todd Gamble.  Two friends who saw a void in the market, and decided to pool their talent and experience to open a subscription […]

    AaW: the Evolution of Tabletop RPGs

      There was a point in the history of the RPG industry where games were strictly handled with a pencil, a handful of dice, and some paper.  Fortunately this industry is nothing if not fluid and flexible, adapting and growing with the technologies of the times.  I remember when PDFs became a common thing as an RPG standard allowing smaller publishers to enter the market.  For me that was truly the first step toward the evolution of role-playing games.  Following the curve of today’s gamers, and embracing the technologies at our fingertips, are Jonathan G. Nelson and Todd Gamble.  Two friends who saw a void in the market, and decided to pool their talent and experience to open a subscription […]

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  • Have you heard about this new website Adventureaweek.com?  If you’re a RPG fanatic and miss Wizards “Map-a-Week” or Dungeon Magazine you’re in for a treat!  World famous cartographer and illustrator Todd Gamble (D&D 3.5, Forgotten Realms, 3x ENnie Award, Origin Award) and Lead Game Developer Jonathan Nelson have started a new website featuring a new original adventure module every week! The best part is that you can run the adventures right off their website and everything is hyperlinked to the SRD for both 3.5 OGL game systems and the Pathfinder RPG.  Yes, that picture to the right is me running a Pathfinder sesssion entirely off my iPad!  I didn’t even need a GM screen!!!  😛  It doesn’t get much better […]

    WANT THIS LOOT? RPG Contest!

    Have you heard about this new website Adventureaweek.com?  If you’re a RPG fanatic and miss Wizards “Map-a-Week” or Dungeon Magazine you’re in for a treat!  World famous cartographer and illustrator Todd Gamble (D&D 3.5, Forgotten Realms, 3x ENnie Award, Origin Award) and Lead Game Developer Jonathan Nelson have started a new website featuring a new original adventure module every week! The best part is that you can run the adventures right off their website and everything is hyperlinked to the SRD for both 3.5 OGL game systems and the Pathfinder RPG.  Yes, that picture to the right is me running a Pathfinder sesssion entirely off my iPad!  I didn’t even need a GM screen!!!  😛  It doesn’t get much better […]

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