Jonathan Palmer Archive

  • Classes of NeoExodus: Mythic Machinesmith This pdf clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, leaving us with 7 pages of content, so let’s take a look, shall we?   The machinesmith class is a deservedly beloved addition NeoExodus has contributed to many a group beyond the scope of its own campaign setting – and here we get the material needed to run these guys in a mythic context, so how do they hold up?   We begin this pdf with the 10-tier Futurist mythic path – which already provides imho a basic issue: Is it a path for just the machinesmith class? The answer, thankfully, is NO. The path nets 4 […]

    Classes of NeoExodus: Mythic Machinesmith

    Classes of NeoExodus: Mythic Machinesmith This pdf clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, leaving us with 7 pages of content, so let’s take a look, shall we?   The machinesmith class is a deservedly beloved addition NeoExodus has contributed to many a group beyond the scope of its own campaign setting – and here we get the material needed to run these guys in a mythic context, so how do they hold up?   We begin this pdf with the 10-tier Futurist mythic path – which already provides imho a basic issue: Is it a path for just the machinesmith class? The answer, thankfully, is NO. The path nets 4 […]

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  • NeoExodus Chronicles: Weapons of Machinesmith Destruction This expansion for LPJr Design’s neat Machinesmith-class clocks in at 14 pages, 2 pages advertisement, 1 page editorial/SRD, leaving us with 11 pages of content, so let’s take a look, shall we?   We begin with a new greatwork, the constructor – this greatwork occupies the head-slot and can be used to create items instantaneously from thin air. And yes, if you’ve been following my reviews, you’ll realize that the very concept is a hornet’s nest – weight-limits, masterwork items, material restrictions, etc. – there is a lot to take into account. Now here’s the cincher – the items are fleeting and come with material and weight-restrictions that, believe it or not, prevent abuse. […]

    NeoExodus Chronicles: Weapons of Machinesmith Destruction

    NeoExodus Chronicles: Weapons of Machinesmith Destruction This expansion for LPJr Design’s neat Machinesmith-class clocks in at 14 pages, 2 pages advertisement, 1 page editorial/SRD, leaving us with 11 pages of content, so let’s take a look, shall we?   We begin with a new greatwork, the constructor – this greatwork occupies the head-slot and can be used to create items instantaneously from thin air. And yes, if you’ve been following my reviews, you’ll realize that the very concept is a hornet’s nest – weight-limits, masterwork items, material restrictions, etc. – there is a lot to take into account. Now here’s the cincher – the items are fleeting and come with material and weight-restrictions that, believe it or not, prevent abuse. […]

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  • Obsidian Apocalypse Obsidian Apocalypse is a massive 200-page book, 1 page front cover, 1 page donor-list, 1 page editorial, 1 page SRD, 2 pages of ToC,, leaving a massive 194 pages of content, so let’s take a look!   What is Obsidian Apocalypse? Well, first of all, it’s the heir of Obsidian Twilight – a campaign-setting that gloriously failed just about all my expectations. Still, LPJr Design improved so vastly that I joined, with a somewhat hopeful anticipation, the Kickstarter to make Obsidian Apocalypse, the sequel. Kind of. For, while there is a default setting kind of assumed, Obsidian Apocalypse now is less of a campaign setting, but rather an extremely versatile toolbox for to scavenge from. So after the […]

    Obsidian Apocalypse

    Obsidian Apocalypse Obsidian Apocalypse is a massive 200-page book, 1 page front cover, 1 page donor-list, 1 page editorial, 1 page SRD, 2 pages of ToC,, leaving a massive 194 pages of content, so let’s take a look!   What is Obsidian Apocalypse? Well, first of all, it’s the heir of Obsidian Twilight – a campaign-setting that gloriously failed just about all my expectations. Still, LPJr Design improved so vastly that I joined, with a somewhat hopeful anticipation, the Kickstarter to make Obsidian Apocalypse, the sequel. Kind of. For, while there is a default setting kind of assumed, Obsidian Apocalypse now is less of a campaign setting, but rather an extremely versatile toolbox for to scavenge from. So after the […]

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