Julian Neale Archive

  • Crusader Codex This collection of NPCs clocks in at 38 pages, 1 page front cover, 1 page editorial, 1 page ToC (with CR/MR-notes), 1 page introduction/how to use, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   There never was an AP so in need of more challenges and expansions than Wrath of the Righteous. While I love the story, personally, I’d only run it with a gazillion of Legendary Games supplements to avoid the PCs curb-stomping everything. Anyways, this means you need stats and I don’t know about you, but I don’t always have the time to crunch x statblocks. Enter this book – […]

    Crusader Codex

    Crusader Codex This collection of NPCs clocks in at 38 pages, 1 page front cover, 1 page editorial, 1 page ToC (with CR/MR-notes), 1 page introduction/how to use, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   There never was an AP so in need of more challenges and expansions than Wrath of the Righteous. While I love the story, personally, I’d only run it with a gazillion of Legendary Games supplements to avoid the PCs curb-stomping everything. Anyways, this means you need stats and I don’t know about you, but I don’t always have the time to crunch x statblocks. Enter this book – […]

    Continue Reading...

  • Occult Archetypes This massive collection of archetypes clocks in at 40 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction/how to use, 1/2 page empty, 1 page SRD, 1 page back cover, leaving us with 32.5 pages of content – quick an array of crunch, so let’s waste no time and dive right in!   We begin with material for the kineticist, namely the focus kineticist. At 1st level, these guys designate an armor and device focus that cost at least 10 gp and need to be purchased from base capital; when not wearing the armor, using utility wild talents is harder and when not wearing or holding the device, infusion blasts or composite […]

    Occult Archetypes

    Occult Archetypes This massive collection of archetypes clocks in at 40 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction/how to use, 1/2 page empty, 1 page SRD, 1 page back cover, leaving us with 32.5 pages of content – quick an array of crunch, so let’s waste no time and dive right in!   We begin with material for the kineticist, namely the focus kineticist. At 1st level, these guys designate an armor and device focus that cost at least 10 gp and need to be purchased from base capital; when not wearing the armor, using utility wild talents is harder and when not wearing or holding the device, infusion blasts or composite […]

    Continue Reading...

  • Campaign Backdrop: Forests & Woodlands This massive book clocks in at 109 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 102 pages of content, so let’s take a look!   Taking a cue from Raging Swan Press’ other, no less intriguing compilation books, this one features a table of all statblocks used herein by CR (spanning the range from CR 1/4 to 14) with accompanying page numbers and, as a nice service to the talented authors involved, we get a page of author bios, which is great to see.   But what is this? Well, the short answer, as already hinted at, is […]

    Campaign Backdrop: Forests & Woodlands

    Campaign Backdrop: Forests & Woodlands This massive book clocks in at 109 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 102 pages of content, so let’s take a look!   Taking a cue from Raging Swan Press’ other, no less intriguing compilation books, this one features a table of all statblocks used herein by CR (spanning the range from CR 1/4 to 14) with accompanying page numbers and, as a nice service to the talented authors involved, we get a page of author bios, which is great to see.   But what is this? Well, the short answer, as already hinted at, is […]

    Continue Reading...

  • Monsters of Porphyra II The second of the massive bestiaries for the Porphyra campaign setting clocks in at a massive 226 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 1 page introduction (containing thanks for the contributing authors and contact information for the artists involved – kudos for providing that at such a prominent spot!), 4.5 pages of SRD, 1 page blank/back cover, leaving us with 215.5 pages of content, so let’s take a look!   I have received this bestiary as an early access file and have been working on this review ever since; beyond that, this is a prioritized review and was moved up in my review-queue at the request of my patreons.   […]

    Monsters of Porphyra II

    Monsters of Porphyra II The second of the massive bestiaries for the Porphyra campaign setting clocks in at a massive 226 pages, 1 page front cover, 1 page editorial, 2 pages of ToC, 1 page introduction (containing thanks for the contributing authors and contact information for the artists involved – kudos for providing that at such a prominent spot!), 4.5 pages of SRD, 1 page blank/back cover, leaving us with 215.5 pages of content, so let’s take a look!   I have received this bestiary as an early access file and have been working on this review ever since; beyond that, this is a prioritized review and was moved up in my review-queue at the request of my patreons.   […]

    Continue Reading...

  • Occult Character Codex: Kineticist The (for now) final installment of the Occult Character Codex-series clocks in at 32 pages, 1 page front cover, 2 pages of how-to-use/introduction, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 24 pages of content, so let’s take a look!   The general introduction of how the series works kicks this off – the characters featured herein utilize the NPC automatic progression championed by Pathfinder Unchained, which makes the NPCs used herein more suitable challenges for the PCs – a decision I wholeheartedly applaud. As always, we do receive a blending of common and less common races in the array of creatures featured in the […]

    Occult Character Codex: Kineticist

    Occult Character Codex: Kineticist The (for now) final installment of the Occult Character Codex-series clocks in at 32 pages, 1 page front cover, 2 pages of how-to-use/introduction, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 24 pages of content, so let’s take a look!   The general introduction of how the series works kicks this off – the characters featured herein utilize the NPC automatic progression championed by Pathfinder Unchained, which makes the NPCs used herein more suitable challenges for the PCs – a decision I wholeheartedly applaud. As always, we do receive a blending of common and less common races in the array of creatures featured in the […]

    Continue Reading...

  • Unarmored and Dangerous: A Martial Sourcebook This massive sourcebook clocks in at 86 pages, 1 page of front cover, 1 page of editorial, 2 pages of SRD, 1 page of advertisement, leaving us with…yes. 82 pages of content. That’s a lot of ground to cover, so let’s take a look!   This book, just fyi, is not a collection of classes in the traditional sense – instead, the goal of this book is to provide a unified set of traditions to codify martial arts in Pathfinder. The pdf does this by introducing martial “ways” – like the Way of the Void, which adds Wisdom-modifier to AC and CMD, even when flat-footed and to touch AC. The Way of Life does […]

    Unarmored and Dangerous: A Martial Sourcebook

    Unarmored and Dangerous: A Martial Sourcebook This massive sourcebook clocks in at 86 pages, 1 page of front cover, 1 page of editorial, 2 pages of SRD, 1 page of advertisement, leaving us with…yes. 82 pages of content. That’s a lot of ground to cover, so let’s take a look!   This book, just fyi, is not a collection of classes in the traditional sense – instead, the goal of this book is to provide a unified set of traditions to codify martial arts in Pathfinder. The pdf does this by introducing martial “ways” – like the Way of the Void, which adds Wisdom-modifier to AC and CMD, even when flat-footed and to touch AC. The Way of Life does […]

    Continue Reading...

  • Occult Character Codex: Spiritualists This installment of Legendary Games’ collection of Occult Adventures pre-built NPCs clocks in at 36 pages, 1 page front cover, 1 page editorial, 2 pages of how to use/introduction to the subject matter, 1 page ToC, 1/2 a page blank, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 27 1/2 pages of content, so let’s take a look!   Okay, it has been a while since I covered one of these, so let’s recapitualte: The Occult Character Codex-series basically provides NPC-codex style entries for the respective class, utilizing automatic bonus progression as introduced in Pathfinder Unchained as well as buffing featured in the respective statblocks. The statblocks themselves feature a pre-buffing […]

    Occult Character Codex: Spiritualists

    Occult Character Codex: Spiritualists This installment of Legendary Games’ collection of Occult Adventures pre-built NPCs clocks in at 36 pages, 1 page front cover, 1 page editorial, 2 pages of how to use/introduction to the subject matter, 1 page ToC, 1/2 a page blank, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 27 1/2 pages of content, so let’s take a look!   Okay, it has been a while since I covered one of these, so let’s recapitualte: The Occult Character Codex-series basically provides NPC-codex style entries for the respective class, utilizing automatic bonus progression as introduced in Pathfinder Unchained as well as buffing featured in the respective statblocks. The statblocks themselves feature a pre-buffing […]

    Continue Reading...

  • Lands of Porphyra Campaign Setting This massive campaign setting clocks in at 214 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with a massive 219 pages of content, so let’s take a look!   Porphyra…Purple Duck Games’ in-house setting is massive, it’s regional (and extremely crunchy) player’s guide clocking in regularly at 60+ pages…and unlike most campaign settings, this world was not crowdfunded…it just slowly, steadily, came to be…which is an impressive feat in my book. Anyways, Porphyra’s details and unique components are many and have been suffusing Purple Duck Games-supplements for years: Whether it’s the unique mini-game arabakmpsi, the lovecraft gaming toolkit or other offerings – never obtrusive, but the […]

    Lands of Porphyra Campaign Setting

    Lands of Porphyra Campaign Setting This massive campaign setting clocks in at 214 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of SRD, leaving us with a massive 219 pages of content, so let’s take a look!   Porphyra…Purple Duck Games’ in-house setting is massive, it’s regional (and extremely crunchy) player’s guide clocking in regularly at 60+ pages…and unlike most campaign settings, this world was not crowdfunded…it just slowly, steadily, came to be…which is an impressive feat in my book. Anyways, Porphyra’s details and unique components are many and have been suffusing Purple Duck Games-supplements for years: Whether it’s the unique mini-game arabakmpsi, the lovecraft gaming toolkit or other offerings – never obtrusive, but the […]

    Continue Reading...

  • Legendary Classes: Sacerdote This installment of the Legendary Classes-series clocks in at 35 pages, 1 page front cover, 1 page editorial, 1 page blank, 1.5 pages of SRD, leaving us with 31.5 pages of content, so let’s take a look!   The sacredote base class presented herein gets d6 HD, 2+Int skills, proficiency with dagger, club, hanbo, quarterstaff and no armors – sacerdotes in armor risk arcane spell failure for divine spells when wearing armor/using shields. The class gets 1/2 BAB-progression and good Will-saves. A sacerdote casts prepared divine spells governed by Wisdom as casting attribute from the cleric’s spell-list. He may not cast spells from opposed alignments, as usual – however, here’s the catch: They have a second spell-list, […]

    Legendary Classes: Sacerdote

    Legendary Classes: Sacerdote This installment of the Legendary Classes-series clocks in at 35 pages, 1 page front cover, 1 page editorial, 1 page blank, 1.5 pages of SRD, leaving us with 31.5 pages of content, so let’s take a look!   The sacredote base class presented herein gets d6 HD, 2+Int skills, proficiency with dagger, club, hanbo, quarterstaff and no armors – sacerdotes in armor risk arcane spell failure for divine spells when wearing armor/using shields. The class gets 1/2 BAB-progression and good Will-saves. A sacerdote casts prepared divine spells governed by Wisdom as casting attribute from the cleric’s spell-list. He may not cast spells from opposed alignments, as usual – however, here’s the catch: They have a second spell-list, […]

    Continue Reading...

  • Occult Character Codex: Mediums This installment of the Occult Character Codex-series clocks in at 28 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page how-to-use, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   Occult Adventures is a great book, but the rather complex classes in the book do provide a challenge regarding time-investment to create sample NPCs. This is where this series comes in for the time-starved GM – basically, we have a collection of characters herein, spanning the CRs from 1 – 20, all ready and set for your perusal.   So how were they made? Well, for one, […]

    Occult Character Codex: Mediums

    Occult Character Codex: Mediums This installment of the Occult Character Codex-series clocks in at 28 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page how-to-use, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 19 pages of content, so let’s take a look!   Occult Adventures is a great book, but the rather complex classes in the book do provide a challenge regarding time-investment to create sample NPCs. This is where this series comes in for the time-starved GM – basically, we have a collection of characters herein, spanning the CRs from 1 – 20, all ready and set for your perusal.   So how were they made? Well, for one, […]

    Continue Reading...

  • Occult Character Codex: Mesmerists This installment of the Occult Character Codex-series clocks in at 28 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page how-to-use, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   I like Occult Adventures – a lot. It’s one of my favorite Paizo-books out there and the classes rekindled my faith in Paizo’s class design, even though the book has some rough edges here and there. Suffice to say, the rather complex classes are cool – but making characters with them takes obviously a bit longer than for less involved classes…and we’re all time-starved anyways, right? This is […]

    Occult Character Codex: Mesmerists

    Occult Character Codex: Mesmerists This installment of the Occult Character Codex-series clocks in at 28 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page how-to-use, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   I like Occult Adventures – a lot. It’s one of my favorite Paizo-books out there and the classes rekindled my faith in Paizo’s class design, even though the book has some rough edges here and there. Suffice to say, the rather complex classes are cool – but making characters with them takes obviously a bit longer than for less involved classes…and we’re all time-starved anyways, right? This is […]

    Continue Reading...

  • Occult Character Codex: Occultists This installment of the Occult Character Codex-series clocks in at 32 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page how-to-use, 1 page SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   I like Occult Adventures – a lot. It’s one of my favorite Paizo-books out there and the classes rekindled my faith in Paizo’s class design, even though the book has some rough edges here and there. Suffice to say, the rather complex classes are cool – but making characters with them takes obviously a bit longer than for less involved classes…and we’re all time-starved anyways, right? This is where this series […]

    Occult Character Codex: Occultists

    Occult Character Codex: Occultists This installment of the Occult Character Codex-series clocks in at 32 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page how-to-use, 1 page SRD, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   I like Occult Adventures – a lot. It’s one of my favorite Paizo-books out there and the classes rekindled my faith in Paizo’s class design, even though the book has some rough edges here and there. Suffice to say, the rather complex classes are cool – but making characters with them takes obviously a bit longer than for less involved classes…and we’re all time-starved anyways, right? This is where this series […]

    Continue Reading...

  • Occult Character Codex: Psychics This installment of the Occult Character Codex-series clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page how-to-use, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   I like Occult Adventures – a lot. It’s one of my favorite Paizo-books out there and the classes rekindled my faith in Paizo’s class design, even though e.g. the kineticist’s presentation in needlessly obtuse in comparison to the playtest…but that’s just me being a nitpicking bastard, I guess. Suffice to say, the rather complex classes are cool – but making characters with them takes obviously a bit […]

    Occult Character Codex: Psychics

    Occult Character Codex: Psychics This installment of the Occult Character Codex-series clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page how-to-use, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   I like Occult Adventures – a lot. It’s one of my favorite Paizo-books out there and the classes rekindled my faith in Paizo’s class design, even though e.g. the kineticist’s presentation in needlessly obtuse in comparison to the playtest…but that’s just me being a nitpicking bastard, I guess. Suffice to say, the rather complex classes are cool – but making characters with them takes obviously a bit […]

    Continue Reading...

  • Veranthea Codex This ginormous book clocks in at no less than 393pages, vastly overdelivering regarding the page-count promised by the KS; 1 page is front cover, 1 page KS-backer thanks, 1 page editorial, 2 pages of ToC, 1 page SRD, 7 pages of advertisement, 1 page back cover, leaving us with 379 pages of raw content, so let’s dive in, shall we?   Before we do: I was a backer of this kickstarter and based my review on the print-version of this book. I did not contribute anything to this book.   What is Veranthea Codex? The question’s answer is surprisingly complex and will guide us through this review: For one, in-game, it is actually an exceedingly powerful (as in: […]

    Veranthea Codex

    Veranthea Codex This ginormous book clocks in at no less than 393pages, vastly overdelivering regarding the page-count promised by the KS; 1 page is front cover, 1 page KS-backer thanks, 1 page editorial, 2 pages of ToC, 1 page SRD, 7 pages of advertisement, 1 page back cover, leaving us with 379 pages of raw content, so let’s dive in, shall we?   Before we do: I was a backer of this kickstarter and based my review on the print-version of this book. I did not contribute anything to this book.   What is Veranthea Codex? The question’s answer is surprisingly complex and will guide us through this review: For one, in-game, it is actually an exceedingly powerful (as in: […]

    Continue Reading...

  • 100% Crunch: Kobolds The latest installment of Raging Swan press’ handy collections of statblocks clocks in at 19 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page advice on reading statblocks for novice GMs, 1 page SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   Well, first of all, the pdf explains a bit about the basics of kobolds and then goes on to provide a handy list of statblocks by CR – beginning with CR 1/6 for young kobolds and scaling (haha) up to CR 6 for senior kobold inquisitors. The pdf does feature the basic racial stats for kobolds and covers quite a breadth of […]

    100% Crunch: Kobolds

    100% Crunch: Kobolds The latest installment of Raging Swan press’ handy collections of statblocks clocks in at 19 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page advice on reading statblocks for novice GMs, 1 page SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   Well, first of all, the pdf explains a bit about the basics of kobolds and then goes on to provide a handy list of statblocks by CR – beginning with CR 1/6 for young kobolds and scaling (haha) up to CR 6 for senior kobold inquisitors. The pdf does feature the basic racial stats for kobolds and covers quite a breadth of […]

    Continue Reading...

  • Monster Advancement: Enhanced Aberrations Monste The third installment of Julian Neale’s highly modular toolkit-templates to enhance your critters clocks in at 19 pages, 1 page front cover, 1 page editorial, 2.5 pages of SRD, leaving us with 14.5 pages of content, so let’s take a look!   The base template’s CR modification ranges from CR +1 to CR+2 depending on the amount of abilities gained and a handy sidebar that explains the DR-enhancing options is provided within these pages. Beyond that, you’ll immediately note something truly awesome – a scaling aura of otherworldly corruption scaling with size and CR of the creature in question, representing more than well the utter wrongness the more powerful aberrations sport.   However, even more […]

    Monster Advancement: Enhanced Aberrations

    Monster Advancement: Enhanced Aberrations Monste The third installment of Julian Neale’s highly modular toolkit-templates to enhance your critters clocks in at 19 pages, 1 page front cover, 1 page editorial, 2.5 pages of SRD, leaving us with 14.5 pages of content, so let’s take a look!   The base template’s CR modification ranges from CR +1 to CR+2 depending on the amount of abilities gained and a handy sidebar that explains the DR-enhancing options is provided within these pages. Beyond that, you’ll immediately note something truly awesome – a scaling aura of otherworldly corruption scaling with size and CR of the creature in question, representing more than well the utter wrongness the more powerful aberrations sport.   However, even more […]

    Continue Reading...

  • Town Backdrop: Wolfsbane Hollow This installment of Raging Swan Press’ glorious Town Backdrop-series clocks in at 29 pages, 1 page front cover, 1 page advertisement, 1 page editorial, 1 page ToC, 1 page author bios (including a handy list of stats by CR), 1 page SRD, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   We begin this book not with the town, like you’d expect – instead, we are introduced to a gazetteer of the surrounding region of Wolfbane Hollow: Fro Ashenblade Forest to the Dankwood, this pdf provides an interesting example from the get-go -namely that you *can* write multiple, inspiring short descriptions of forests and, with the wonders of […]

    Town Backdrop: Wolfsbane Hollow

    Town Backdrop: Wolfsbane Hollow This installment of Raging Swan Press’ glorious Town Backdrop-series clocks in at 29 pages, 1 page front cover, 1 page advertisement, 1 page editorial, 1 page ToC, 1 page author bios (including a handy list of stats by CR), 1 page SRD, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   We begin this book not with the town, like you’d expect – instead, we are introduced to a gazetteer of the surrounding region of Wolfbane Hollow: Fro Ashenblade Forest to the Dankwood, this pdf provides an interesting example from the get-go -namely that you *can* write multiple, inspiring short descriptions of forests and, with the wonders of […]

    Continue Reading...

  • Monster Advancement: Enhanced Fey The second installment of the Monster Advancement-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 2 pages SRD, leaving us with 15 pages of content, so let’s take a look, shall we?   In case you haven’t read my review of the previous Monster Advancement-installment – the basic premise of this series is simple: provide a concise, template-based toolkit to customize your creatures and make them more interesting than slapping a bland simple template on it – instead, the goal of these book and their achievement lies within the construction of a concise, big toolkit for GMs to use when crafting the respective monsters.   As in the previous installment, novice GMs […]

    Monster Advancement: Enhanced Fey

    Monster Advancement: Enhanced Fey The second installment of the Monster Advancement-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 2 pages SRD, leaving us with 15 pages of content, so let’s take a look, shall we?   In case you haven’t read my review of the previous Monster Advancement-installment – the basic premise of this series is simple: provide a concise, template-based toolkit to customize your creatures and make them more interesting than slapping a bland simple template on it – instead, the goal of these book and their achievement lies within the construction of a concise, big toolkit for GMs to use when crafting the respective monsters.   As in the previous installment, novice GMs […]

    Continue Reading...

  • Monster Advancement: Enhanced Undead The first installment of the monster advancement-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look, shall we?   So what do we have here? Essentially, this pdf provides one expanded, massive, extremely customizable templatey toolkit to enhance undead (d’uh), but with a focus of skeletal champions and zombie lords, thematically – so no, VtM-fans, you won’t find a huge array of vampiric powers in here, though the modifications within this book are generic enough to be applicable to just about any undead – the primary focus (and thus mechanical execution) simply is different.   Basically, the […]

    Monster Advancement: Enhanced Undead

    Monster Advancement: Enhanced Undead The first installment of the monster advancement-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look, shall we?   So what do we have here? Essentially, this pdf provides one expanded, massive, extremely customizable templatey toolkit to enhance undead (d’uh), but with a focus of skeletal champions and zombie lords, thematically – so no, VtM-fans, you won’t find a huge array of vampiric powers in here, though the modifications within this book are generic enough to be applicable to just about any undead – the primary focus (and thus mechanical execution) simply is different.   Basically, the […]

    Continue Reading...

  • Covenant Magic: Further Covenants The second expansion to Purle Duck Games’ great system of covenant magic clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look, shall we?   We begin this pdf with a handy page of FAQ regarding some of the more peculiar questions of covenant magic that did not arise from issues, mind you, but rather from the system’s admitted complexity. With a concise definition of occult spirits, the pdf does provide a nice list.   I do assume familiarity with covenant magic for this review, so in case you need an explanation of the concepts, I’ll refer to […]

    Covenant Magic: Further Covenants

    Covenant Magic: Further Covenants The second expansion to Purle Duck Games’ great system of covenant magic clocks in at 17 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 13 pages of content, so let’s take a look, shall we?   We begin this pdf with a handy page of FAQ regarding some of the more peculiar questions of covenant magic that did not arise from issues, mind you, but rather from the system’s admitted complexity. With a concise definition of occult spirits, the pdf does provide a nice list.   I do assume familiarity with covenant magic for this review, so in case you need an explanation of the concepts, I’ll refer to […]

    Continue Reading...

  • Underworld Classes – Gemcaster This installment of the Underworld Classes-series clocks in at 15 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   So, what is the gemcaster? The simple answer would be “a metamagic specialist”, but that would be reductive, so let’s first take a look at the proper hard stats. gemcasters are a 10-level PrC that require two skills at 8 ranks plus any three metamagic feats as entry-requirements. They receive d6, 2+Int skills per level, 1/2 will-save progression, 1/2 BAB-progression and 7/10 spellcasting progression – from the looks of it, a full caster PrC with […]

    Underworld Classes – Gemcaster

    Underworld Classes – Gemcaster This installment of the Underworld Classes-series clocks in at 15 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 10 pages of content, so let’s take a look!   So, what is the gemcaster? The simple answer would be “a metamagic specialist”, but that would be reductive, so let’s first take a look at the proper hard stats. gemcasters are a 10-level PrC that require two skills at 8 ranks plus any three metamagic feats as entry-requirements. They receive d6, 2+Int skills per level, 1/2 will-save progression, 1/2 BAB-progression and 7/10 spellcasting progression – from the looks of it, a full caster PrC with […]

    Continue Reading...

  • Underworld Races: Zwerc This supplement clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 15 pages of content, so let’s take a look!   As with the other installments of the Underworld races-series, this one kicks off with a massive mythology of the subterranean races, a collective origin history that can be potentially transplanted from Aventyr into other settings, should one choose to do so – it should also be noted, that this section has been slightly modified in contrast to earlier installments of the series. From there on, the zwerc are described – amidst the numerous dwarven races forged from the ancestry of […]

    Underworld Races: Zwerc

    Underworld Races: Zwerc This supplement clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 15 pages of content, so let’s take a look!   As with the other installments of the Underworld races-series, this one kicks off with a massive mythology of the subterranean races, a collective origin history that can be potentially transplanted from Aventyr into other settings, should one choose to do so – it should also be noted, that this section has been slightly modified in contrast to earlier installments of the series. From there on, the zwerc are described – amidst the numerous dwarven races forged from the ancestry of […]

    Continue Reading...

  • GM’s Miscellany: Random Wilderness Encounters This massive compilation clocks in at no less than 141 pages, 1 page front cover, 1 page of advertisement, 1 page editorial,1 page ToC, 1 page advice on how to read statblocks, 1 page SRD, 1 page back cover, leaving us with no less than 134 (!!!!) pages of content, so let’s take a look!   Now, first of all, I have to commend the fact that this massive compilation actually sports short author bios for all contributing authors – generating awareness and reputations for authors is pretty important in my book. Beyond the ToC listing ELs and XP-values, we receive a massive 3-page table of statblocks by CR, which range from none (for e.g. […]

    GM’s Miscellany: Random Wilderness Encounters

    GM’s Miscellany: Random Wilderness Encounters This massive compilation clocks in at no less than 141 pages, 1 page front cover, 1 page of advertisement, 1 page editorial,1 page ToC, 1 page advice on how to read statblocks, 1 page SRD, 1 page back cover, leaving us with no less than 134 (!!!!) pages of content, so let’s take a look!   Now, first of all, I have to commend the fact that this massive compilation actually sports short author bios for all contributing authors – generating awareness and reputations for authors is pretty important in my book. Beyond the ToC listing ELs and XP-values, we receive a massive 3-page table of statblocks by CR, which range from none (for e.g. […]

    Continue Reading...

  • Underworld Classes: Masters of the Web This installment of the Underworld Classes-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 12 pages of content, so let’s take a look!   We kick off this pdf with a short flavor text before we are introduced to the mistress of the web rogue archetype. Upon meeting a creature, these rogues may modulate their speech patterns on a successful Linguistics-check to grant them bonuses to social skills when dealing with said target. if she exceeds the DC by a significant amount, these scaling bonuses double. Following the theme, the mistress also receives detect thoughts as an […]

    Underworld Classes: Masters of the Web

    Underworld Classes: Masters of the Web This installment of the Underworld Classes-series clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 12 pages of content, so let’s take a look!   We kick off this pdf with a short flavor text before we are introduced to the mistress of the web rogue archetype. Upon meeting a creature, these rogues may modulate their speech patterns on a successful Linguistics-check to grant them bonuses to social skills when dealing with said target. if she exceeds the DC by a significant amount, these scaling bonuses double. Following the theme, the mistress also receives detect thoughts as an […]

    Continue Reading...

  • Underworld Classes: Stonespeaker This installment of the Underworld Classes-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   Stonespeakers are a new 20-level base-class that receives d8, 4+Int skills per level, proficiency with simple weapons, flails, hammers and picks as well as light and medium armors and shields. They also receive 3/4 BAB-progression and good Fort- and Will-save progressions. They also receive so-called secrets of the stone, beginning with 2 level 1 secrets at first level, increasing the maximum level available by 1 at 4th level and every three level thereafter to a maximum […]

    Underworld Classes: Stonespeaker

    Underworld Classes: Stonespeaker This installment of the Underworld Classes-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   Stonespeakers are a new 20-level base-class that receives d8, 4+Int skills per level, proficiency with simple weapons, flails, hammers and picks as well as light and medium armors and shields. They also receive 3/4 BAB-progression and good Fort- and Will-save progressions. They also receive so-called secrets of the stone, beginning with 2 level 1 secrets at first level, increasing the maximum level available by 1 at 4th level and every three level thereafter to a maximum […]

    Continue Reading...

  • Underworld Classes: Psilocybist (Revised Edition) This installment of the Underworld Classes-series clocks in at 23 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   So what is the psilocybist? Well, the first and easiest answer would be: A Prestige Class. To be more precise, one has to be aware of perhaps the coolest domain I’ve read all year, AAW Games’ mushroom domain, as also shown in the Underworld Races: Funglet-pdf. Since I went into detail there, here’s the brief run-down – the domain sports explosive shuriken-style shroom caps, the option to partially transform into a jumping shroom/man hybrid […]

    Underworld Classes: Psilocybist (Revised Edition)

    Underworld Classes: Psilocybist (Revised Edition) This installment of the Underworld Classes-series clocks in at 23 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   So what is the psilocybist? Well, the first and easiest answer would be: A Prestige Class. To be more precise, one has to be aware of perhaps the coolest domain I’ve read all year, AAW Games’ mushroom domain, as also shown in the Underworld Races: Funglet-pdf. Since I went into detail there, here’s the brief run-down – the domain sports explosive shuriken-style shroom caps, the option to partially transform into a jumping shroom/man hybrid […]

    Continue Reading...

  • Underworld Classes: Underterror This installment of the Underworld Classes-series clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   What is the underterror? Well, it is a tradition mostly practiced by the dread Gitwerc, the tyrannical dwarves of AAW Games’ underworld and crunch-wise, a 20-level base class. The underterror receives d10, 2+Int skills per level, proficiency with simple weapons, axes, hammers and picks as well as light and medium armor and shields (excluding tower shields). They also receive 3/4 BAB-progression and good Ref- and Will-saves. At first level, they receive darkvision 60 ft, which increases […]

    Underworld Classes: Underterror

    Underworld Classes: Underterror This installment of the Underworld Classes-series clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 11 pages of content, so let’s take a look!   What is the underterror? Well, it is a tradition mostly practiced by the dread Gitwerc, the tyrannical dwarves of AAW Games’ underworld and crunch-wise, a 20-level base class. The underterror receives d10, 2+Int skills per level, proficiency with simple weapons, axes, hammers and picks as well as light and medium armor and shields (excluding tower shields). They also receive 3/4 BAB-progression and good Ref- and Will-saves. At first level, they receive darkvision 60 ft, which increases […]

    Continue Reading...