Kiel Howell Archive

  • Campaign Kits: The Mysteries of Hollowfield This Campaign Kit clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 35 pages of content, so let’s check this out!   This installment of the Campaign Kits-series is a charity product for the Roleplaying Game Creators Relief Fund and it is, to make that clear from the get-go, a “Pay what you want”-product. The original iteration has sported some glitches that have been identified and rectified, which is why this review is based on V.2.0 of the book.   So, what is this? Well, in short, this book contains 8 expanded adventure seeds: With statblocks and structure and all, just […]

    Campaign Kits: The Mysteries of Hollowfield

    Campaign Kits: The Mysteries of Hollowfield This Campaign Kit clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 35 pages of content, so let’s check this out!   This installment of the Campaign Kits-series is a charity product for the Roleplaying Game Creators Relief Fund and it is, to make that clear from the get-go, a “Pay what you want”-product. The original iteration has sported some glitches that have been identified and rectified, which is why this review is based on V.2.0 of the book.   So, what is this? Well, in short, this book contains 8 expanded adventure seeds: With statblocks and structure and all, just […]

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  • Wayfinder #15 This magazine from fans, for fans, clocks in at 84 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 2 pages of advertisement, leaving us with 78 pages of content, so let’s take a look!   Well, first, before we do…let me ask you why you’re still reading this instead of downloading this right now. The Wayfinder magazine is FREE, costs absolutely ZILCH and contains evocative, unique material. Even if you don’t play Pathfinder, the excellent artwork tends to make the magazine a great download to just print out and use the art as handouts. So yes, I do believe that you should download all of them right now.   That being said, while I […]

    Wayfinder #15

    Wayfinder #15 This magazine from fans, for fans, clocks in at 84 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 2 pages of advertisement, leaving us with 78 pages of content, so let’s take a look!   Well, first, before we do…let me ask you why you’re still reading this instead of downloading this right now. The Wayfinder magazine is FREE, costs absolutely ZILCH and contains evocative, unique material. Even if you don’t play Pathfinder, the excellent artwork tends to make the magazine a great download to just print out and use the art as handouts. So yes, I do believe that you should download all of them right now.   That being said, while I […]

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  • Into the Breach: The Inquisitor This installment of Flying Pincushion Games’ class-centric “Into the Breach”-series clocks in at 29 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 25 pages of crunch, so let’s take a look!   This book was moved up in my review-queue as a prioritized review at the behest of my patreons.   As always, we begin the book with a selection of archetypes, the first of which would be the Circuit Judge, a mounted inquisitor that exchanges the domain for the full mount progression at first level. 3rd level nest the mounted tactician ability, which nets the mount the teamwork feats […]

    Into the Breach: The Inquisitor

    Into the Breach: The Inquisitor This installment of Flying Pincushion Games’ class-centric “Into the Breach”-series clocks in at 29 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 25 pages of crunch, so let’s take a look!   This book was moved up in my review-queue as a prioritized review at the behest of my patreons.   As always, we begin the book with a selection of archetypes, the first of which would be the Circuit Judge, a mounted inquisitor that exchanges the domain for the full mount progression at first level. 3rd level nest the mounted tactician ability, which nets the mount the teamwork feats […]

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  • Into the Breach: The Alchemist The latest installment of the “Into the Breach”-series clocks in at 34 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD, leaving us with 29 pages of content, so let’s take a look!   This review was moved up my queue as a prioritized review at the request of my patreons.   As always, we begin this pdf with an array of archetypes, the first of which would be the Academician. These guys get all Knowledge-skills as class skills and Skill Focus for one of their choice at first level instead of Throw Anything. Instead of making regular bombs, academicians can create explosive traps they can place as standard actions […]

    Into the Breach: The Alchemist

    Into the Breach: The Alchemist The latest installment of the “Into the Breach”-series clocks in at 34 pages, 1 page front cover, 2 pages editorial, 1 page ToC, 1 page SRD, leaving us with 29 pages of content, so let’s take a look!   This review was moved up my queue as a prioritized review at the request of my patreons.   As always, we begin this pdf with an array of archetypes, the first of which would be the Academician. These guys get all Knowledge-skills as class skills and Skill Focus for one of their choice at first level instead of Throw Anything. Instead of making regular bombs, academicians can create explosive traps they can place as standard actions […]

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  • Into the Breach: The Cavalier This latest installment of the Into the Breach-series clocks in at 31 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 26 pages of content, so let’s take a look!   This review was moved up on my list of queued products at the request of my patreons.   As always, we kick off with archetypes galore, the first of which replaces tactician and its follow-ups and mount…with an airborne mount. If you expect me to start complaining now – I won’t. Assisted flight is possible via the base rules, though primarily for small druids, so yes, I am […]

    Into the Breach: The Cavalier

    Into the Breach: The Cavalier This latest installment of the Into the Breach-series clocks in at 31 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with a massive 26 pages of content, so let’s take a look!   This review was moved up on my list of queued products at the request of my patreons.   As always, we kick off with archetypes galore, the first of which replaces tactician and its follow-ups and mount…with an airborne mount. If you expect me to start complaining now – I won’t. Assisted flight is possible via the base rules, though primarily for small druids, so yes, I am […]

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  • Vathak Hauntings: Red Rose Manor This supplement clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 5 pages of content, so what do we get?   Well, first of all, we get a short run-down of the background story of red rose manor – when a grove of dryads bit off more than they could chew, a rather nasty wizard cut down their trees and made them into the very wood that was used to construct red rose manor. If your PCs are wise, they’ll be doing leg-work before entering such a place – if they botch their gathering of information, they may hear a kind of wrong […]

    Vathak Hauntings: Red Rose Manor

    Vathak Hauntings: Red Rose Manor This supplement clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 5 pages of content, so what do we get?   Well, first of all, we get a short run-down of the background story of red rose manor – when a grove of dryads bit off more than they could chew, a rather nasty wizard cut down their trees and made them into the very wood that was used to construct red rose manor. If your PCs are wise, they’ll be doing leg-work before entering such a place – if they botch their gathering of information, they may hear a kind of wrong […]

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  • GM’s Miscellany: Random Wilderness Encounters This massive compilation clocks in at no less than 141 pages, 1 page front cover, 1 page of advertisement, 1 page editorial,1 page ToC, 1 page advice on how to read statblocks, 1 page SRD, 1 page back cover, leaving us with no less than 134 (!!!!) pages of content, so let’s take a look!   Now, first of all, I have to commend the fact that this massive compilation actually sports short author bios for all contributing authors – generating awareness and reputations for authors is pretty important in my book. Beyond the ToC listing ELs and XP-values, we receive a massive 3-page table of statblocks by CR, which range from none (for e.g. […]

    GM’s Miscellany: Random Wilderness Encounters

    GM’s Miscellany: Random Wilderness Encounters This massive compilation clocks in at no less than 141 pages, 1 page front cover, 1 page of advertisement, 1 page editorial,1 page ToC, 1 page advice on how to read statblocks, 1 page SRD, 1 page back cover, leaving us with no less than 134 (!!!!) pages of content, so let’s take a look!   Now, first of all, I have to commend the fact that this massive compilation actually sports short author bios for all contributing authors – generating awareness and reputations for authors is pretty important in my book. Beyond the ToC listing ELs and XP-values, we receive a massive 3-page table of statblocks by CR, which range from none (for e.g. […]

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  • Random Encounters: Wilderness II This pdf clocks in at 23 pages, 1 page front cover, 1 page advertisement, 1 page editorial, 1 page ToC (with statblocks by CR), 1 page author bios (nice!), 1 page SRD, 1 page back cover, leaving us with 16 pages of content, so let’s take a look, shall we?   Now this is a collection of encounters that resulted from Raging Swan Press’ open call for freelancers by various authors and come with +/- 1 EL scaling information. The encounters herein can easily be plugged into a given campaign, so from here on SPOILERS will show up. If you’re a player, please jump to the conclusion.   The first encounter fits perfectly into the desolation […]

    Random Encounters: Wilderness II

    Random Encounters: Wilderness II This pdf clocks in at 23 pages, 1 page front cover, 1 page advertisement, 1 page editorial, 1 page ToC (with statblocks by CR), 1 page author bios (nice!), 1 page SRD, 1 page back cover, leaving us with 16 pages of content, so let’s take a look, shall we?   Now this is a collection of encounters that resulted from Raging Swan Press’ open call for freelancers by various authors and come with +/- 1 EL scaling information. The encounters herein can easily be plugged into a given campaign, so from here on SPOILERS will show up. If you’re a player, please jump to the conclusion.   The first encounter fits perfectly into the desolation […]

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  • Into the Breach: The Witch This installment of Flying Pincushion’s “Into the Breach”-series clocks in at 32 pages, 1 page front cover, 1 page inside front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 27 pages of content, so let’s take a look!   The first archetype herein would be the Bailiwick Hermit. These guys and gals select a favored terrain and increase their spell potency while in said terrain (gaining more at higher levels), while decreasing the potency when in other types of terrain. Generally, a cool class feature that has the obvious exploit for terrain-focused campaigns (like e.g. underdark/dungeon crawls) somewhat mitigated by the necessity to make concentration-checks when in any type of […]

    Into the Breach: The Witch

    Into the Breach: The Witch This installment of Flying Pincushion’s “Into the Breach”-series clocks in at 32 pages, 1 page front cover, 1 page inside front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 27 pages of content, so let’s take a look!   The first archetype herein would be the Bailiwick Hermit. These guys and gals select a favored terrain and increase their spell potency while in said terrain (gaining more at higher levels), while decreasing the potency when in other types of terrain. Generally, a cool class feature that has the obvious exploit for terrain-focused campaigns (like e.g. underdark/dungeon crawls) somewhat mitigated by the necessity to make concentration-checks when in any type of […]

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  • Into the Breach: Magus This pdf by d20pfsrd.com publishing/flying pincushion is 29 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 24 pages of content, so let’s take a look, shall we?   We kick off this pdf with 11 different archetypes for the Magus, first of which would be the Agony Drinker – this is essentially a pain/negative-energy themed magus. They add properties like vicious etc. to their arsenal. The class gain negative energy affinity, which, for good groups, is a very strong detriment, whereas in evil groups, it tends to be very strong -usually, you only see that one in powerful races as a mitigating, […]

    Into the Breach: Magus

    Into the Breach: Magus This pdf by d20pfsrd.com publishing/flying pincushion is 29 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD and 1 page advertisement, leaving us with 24 pages of content, so let’s take a look, shall we?   We kick off this pdf with 11 different archetypes for the Magus, first of which would be the Agony Drinker – this is essentially a pain/negative-energy themed magus. They add properties like vicious etc. to their arsenal. The class gain negative energy affinity, which, for good groups, is a very strong detriment, whereas in evil groups, it tends to be very strong -usually, you only see that one in powerful races as a mitigating, […]

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