Kobolds Archive

  • Astonishing Races: Dog-faced Kobold The second installment of the Astonishing Races-series clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving su with 19 pages of content, so let’s take a look!   As in the installment on gripplis, we begin this supplement with an extensive amount of fluff that properly sets up the race – and yes, this basic set-up divorces kobolds from the dragon-angle, so if that is what you’ve been looking for, it’s a nice alternative. Takes on alignment, nomenclature etc. are covered.   Racial stat-wise, dog-faced kobolds get +2 Dex and Wis, -2 Int, are Small goblinoids witha base […]

    Astonishing Races: Dog-faced Kobold

    Astonishing Races: Dog-faced Kobold The second installment of the Astonishing Races-series clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving su with 19 pages of content, so let’s take a look!   As in the installment on gripplis, we begin this supplement with an extensive amount of fluff that properly sets up the race – and yes, this basic set-up divorces kobolds from the dragon-angle, so if that is what you’ve been looking for, it’s a nice alternative. Takes on alignment, nomenclature etc. are covered.   Racial stat-wise, dog-faced kobolds get +2 Dex and Wis, -2 Int, are Small goblinoids witha base […]

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  • 100% Crunch: Kobolds The latest installment of Raging Swan press’ handy collections of statblocks clocks in at 19 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page advice on reading statblocks for novice GMs, 1 page SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   Well, first of all, the pdf explains a bit about the basics of kobolds and then goes on to provide a handy list of statblocks by CR – beginning with CR 1/6 for young kobolds and scaling (haha) up to CR 6 for senior kobold inquisitors. The pdf does feature the basic racial stats for kobolds and covers quite a breadth of […]

    100% Crunch: Kobolds

    100% Crunch: Kobolds The latest installment of Raging Swan press’ handy collections of statblocks clocks in at 19 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page advice on reading statblocks for novice GMs, 1 page SRD, 1 page back cover, leaving us with 13 pages of content, so let’s take a look!   Well, first of all, the pdf explains a bit about the basics of kobolds and then goes on to provide a handy list of statblocks by CR – beginning with CR 1/6 for young kobolds and scaling (haha) up to CR 6 for senior kobold inquisitors. The pdf does feature the basic racial stats for kobolds and covers quite a breadth of […]

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  • The Kobolds of Tzarker Mines This module clocks in at 36 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page back cover, with the inside of front and back cover being two generic battle-mat-style maps, leaving us with 30 1/3 pages of content, so let’s take a look!   Thanks in no small part to Kobold Press, no other race can come this close to being as iconic as Paizo’s goblins – so it was a matter of time until we got a review that depicts the hard-knock life of kobolds – and it’s a hard-knock life – enslaved to the magma dragon Tzarkethitor, the kobolds of the Tzarker Mines have a difficult life […]

    The Kobolds of Tzarker Mines

    The Kobolds of Tzarker Mines This module clocks in at 36 pages, 1 page front cover, 1 page editorial, 2/3 of a page SRD, 1 page back cover, with the inside of front and back cover being two generic battle-mat-style maps, leaving us with 30 1/3 pages of content, so let’s take a look!   Thanks in no small part to Kobold Press, no other race can come this close to being as iconic as Paizo’s goblins – so it was a matter of time until we got a review that depicts the hard-knock life of kobolds – and it’s a hard-knock life – enslaved to the magma dragon Tzarkethitor, the kobolds of the Tzarker Mines have a difficult life […]

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  • Advanced Races: Kobolds There we go – the 6th installment in Kobold Press’ Advanced Races series is devoted to our favorite scaly miners/trapsmiths at an unprecedented 32 pages of length, of which 1 page is devoted to front cover, 1 to ToC/editorial, 1 to advertisement and 2/3 of a page to the SRD, leaving us with a whopping28 1/3 pages of content, so let’s take a look, shall we?   “Me against my egg-clutch, my egg-clutch and me against other kobolds, we as kobolds against the rest of the world” – this maxim sums pretty much up how kobolds tend to view the world and, probably having escaped death at least once upon reaching adolescence and having probably witnessed the […]

    Advanced Races: Kobolds

    Advanced Races: Kobolds There we go – the 6th installment in Kobold Press’ Advanced Races series is devoted to our favorite scaly miners/trapsmiths at an unprecedented 32 pages of length, of which 1 page is devoted to front cover, 1 to ToC/editorial, 1 to advertisement and 2/3 of a page to the SRD, leaving us with a whopping28 1/3 pages of content, so let’s take a look, shall we?   “Me against my egg-clutch, my egg-clutch and me against other kobolds, we as kobolds against the rest of the world” – this maxim sums pretty much up how kobolds tend to view the world and, probably having escaped death at least once upon reaching adolescence and having probably witnessed the […]

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  • Tribes Most Foul: Kobolds This installment of Raging Swan’s Tribes Most Foul-series is 14 pages long, 1 page front cover, 1 page advertisement, 2 pages editorial, 1 page ToC/foreword, 1 page advice on how to read statblocks for novice DMs, 1 page SRD and 1 page back cover, leaving us with 6 pages of content, so let’s take a look at what we get in this particular installment, shall we?   Now if this is your first TMF-supplement, here’s what they’re basically about – you get 3 tribes of the respective species, each tribe coming with advice on how to integrate the respective tribe in your campaign, a full history (including customs) and a tribal roster to give you an […]

    Tribes Most Foul: Kobolds

    Tribes Most Foul: Kobolds This installment of Raging Swan’s Tribes Most Foul-series is 14 pages long, 1 page front cover, 1 page advertisement, 2 pages editorial, 1 page ToC/foreword, 1 page advice on how to read statblocks for novice DMs, 1 page SRD and 1 page back cover, leaving us with 6 pages of content, so let’s take a look at what we get in this particular installment, shall we?   Now if this is your first TMF-supplement, here’s what they’re basically about – you get 3 tribes of the respective species, each tribe coming with advice on how to integrate the respective tribe in your campaign, a full history (including customs) and a tribal roster to give you an […]

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  • Amazing Races: Kobolds This installment of the Amazing Race-line is 4 pages long, 1 page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   The pdf kicks off with 3 feats for kobolds: -Blast Engineer: All energy damage dealt by your bombs ignores int-mod+damage-dice hardness. Additionally, if this amount exceeds twice the hardness, energy damage is not halved before being applied to hardness. Your delayed bombs don’t have hardness halved. Glorious feat and one I’ll make available to all races, not just kobolds – two thumbs up!   -Trapsmith’s Bluff: +8 to bluff made to lie about the existence of traps you create or reset. Very specific, but can be oh […]

    Amazing Races: Kobolds

    Amazing Races: Kobolds This installment of the Amazing Race-line is 4 pages long, 1 page front cover, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   The pdf kicks off with 3 feats for kobolds: -Blast Engineer: All energy damage dealt by your bombs ignores int-mod+damage-dice hardness. Additionally, if this amount exceeds twice the hardness, energy damage is not halved before being applied to hardness. Your delayed bombs don’t have hardness halved. Glorious feat and one I’ll make available to all races, not just kobolds – two thumbs up!   -Trapsmith’s Bluff: +8 to bluff made to lie about the existence of traps you create or reset. Very specific, but can be oh […]

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  • Shadowfall: Guide to the Umbral Kobolds This pdf is 16 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 12 pages of content, so let’s take a look, shall we? This pdf kicks off with an introduction of how Dale McCoy Jr., head of Jon Brazer Enterprises, was dissatisfied with the standard race of kobolds and an introduction of what this race is – essentially, a kobold-race ramped up to be on par with PC-races without using the identity of being koboldish. We also get a short rundown on Shadowsfall, the plane-of-shadows-setting of JBE before we delve into an actually very well-written piece of in-character prose. The short story gets […]

    Shadowsfall: Guide to the Umbral Kobolds

    Shadowfall: Guide to the Umbral Kobolds This pdf is 16 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 12 pages of content, so let’s take a look, shall we? This pdf kicks off with an introduction of how Dale McCoy Jr., head of Jon Brazer Enterprises, was dissatisfied with the standard race of kobolds and an introduction of what this race is – essentially, a kobold-race ramped up to be on par with PC-races without using the identity of being koboldish. We also get a short rundown on Shadowsfall, the plane-of-shadows-setting of JBE before we delve into an actually very well-written piece of in-character prose. The short story gets […]

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