Legendary Games Archive

  • Mythic Monsters: Robots This installment of Legendary Games’ critically acclaimed mythic monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 21 pages of raw content, so let’s take a look!   All right, the Technology Guide introduced Cybertech to PFRPG and, fittingly, this installment’s introductory bonus content deals with such options; namely, robotic implants, of which a total of 5 are provided. The first of these would be the cyberlink, which attaches to the frontal cortex (occupying the brain slot, implantation 4, […]

    Mythic Monsters: Robots

    Mythic Monsters: Robots This installment of Legendary Games’ critically acclaimed mythic monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 21 pages of raw content, so let’s take a look!   All right, the Technology Guide introduced Cybertech to PFRPG and, fittingly, this installment’s introductory bonus content deals with such options; namely, robotic implants, of which a total of 5 are provided. The first of these would be the cyberlink, which attaches to the frontal cortex (occupying the brain slot, implantation 4, […]

    Continue Reading...

  • Scorpions of Perdition This module clocks in at 40 pages, 1 page front cover, 1 page editorial, 2 pages of introduction/how to use, 1 page ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 31 pages of content, so let’s take a look!   This module is intended for 8th and 9th level characters and can be easily inserted into Iron Gods, obviously… …and that is pretty much as far as I can go without going into SPOILERS. Potential players should jump ahead to the conclusion. … .. . All right, only GMs left? Great! The Drifter has wandered the ominously named region of “The Dust” for as long as anyone can remember, hunting […]

    Scorpions of Perdition

    Scorpions of Perdition This module clocks in at 40 pages, 1 page front cover, 1 page editorial, 2 pages of introduction/how to use, 1 page ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 31 pages of content, so let’s take a look!   This module is intended for 8th and 9th level characters and can be easily inserted into Iron Gods, obviously… …and that is pretty much as far as I can go without going into SPOILERS. Potential players should jump ahead to the conclusion. … .. . All right, only GMs left? Great! The Drifter has wandered the ominously named region of “The Dust” for as long as anyone can remember, hunting […]

    Continue Reading...

  • Crusader Codex This collection of NPCs clocks in at 38 pages, 1 page front cover, 1 page editorial, 1 page ToC (with CR/MR-notes), 1 page introduction/how to use, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   There never was an AP so in need of more challenges and expansions than Wrath of the Righteous. While I love the story, personally, I’d only run it with a gazillion of Legendary Games supplements to avoid the PCs curb-stomping everything. Anyways, this means you need stats and I don’t know about you, but I don’t always have the time to crunch x statblocks. Enter this book – […]

    Crusader Codex

    Crusader Codex This collection of NPCs clocks in at 38 pages, 1 page front cover, 1 page editorial, 1 page ToC (with CR/MR-notes), 1 page introduction/how to use, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   There never was an AP so in need of more challenges and expansions than Wrath of the Righteous. While I love the story, personally, I’d only run it with a gazillion of Legendary Games supplements to avoid the PCs curb-stomping everything. Anyways, this means you need stats and I don’t know about you, but I don’t always have the time to crunch x statblocks. Enter this book – […]

    Continue Reading...

  • Legendary Planet: Planetary Heroes This collection of pregens for Legendary Games’ Legendary Planet AP clocks in at 36 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 25 pages of content, so let’s take a look at these pregens!   Wait, before we do, let us make one thing clear: The characters presented herein are pretty much in line with the Player’s Guide – this means that the awesome fish-out-of-water-style alternate introduction championed in the optional prequel “The Assimilation Strain” is not considered to be the […]

    Legendary Planet: Planetary Heroes

    Legendary Planet: Planetary Heroes This collection of pregens for Legendary Games’ Legendary Planet AP clocks in at 36 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction/how to use, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 25 pages of content, so let’s take a look at these pregens!   Wait, before we do, let us make one thing clear: The characters presented herein are pretty much in line with the Player’s Guide – this means that the awesome fish-out-of-water-style alternate introduction championed in the optional prequel “The Assimilation Strain” is not considered to be the […]

    Continue Reading...

  • Occult Archetypes This massive collection of archetypes clocks in at 40 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction/how to use, 1/2 page empty, 1 page SRD, 1 page back cover, leaving us with 32.5 pages of content – quick an array of crunch, so let’s waste no time and dive right in!   We begin with material for the kineticist, namely the focus kineticist. At 1st level, these guys designate an armor and device focus that cost at least 10 gp and need to be purchased from base capital; when not wearing the armor, using utility wild talents is harder and when not wearing or holding the device, infusion blasts or composite […]

    Occult Archetypes

    Occult Archetypes This massive collection of archetypes clocks in at 40 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction/how to use, 1/2 page empty, 1 page SRD, 1 page back cover, leaving us with 32.5 pages of content – quick an array of crunch, so let’s waste no time and dive right in!   We begin with material for the kineticist, namely the focus kineticist. At 1st level, these guys designate an armor and device focus that cost at least 10 gp and need to be purchased from base capital; when not wearing the armor, using utility wild talents is harder and when not wearing or holding the device, infusion blasts or composite […]

    Continue Reading...

  • The Lost Library of Thoth This little module is intended to be played either during the second or third part (levels 6 – 8) of the Mummy’s Mask AP and clocks in at 20 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 13 pages of module, though, as always with Legendary Games, these are pretty tightly packed, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs left? Great! Whether as a means for information gathering to fill in blanks the PCs failed to get […]

    The Lost Library of Thoth

    The Lost Library of Thoth This little module is intended to be played either during the second or third part (levels 6 – 8) of the Mummy’s Mask AP and clocks in at 20 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 13 pages of module, though, as always with Legendary Games, these are pretty tightly packed, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs left? Great! Whether as a means for information gathering to fill in blanks the PCs failed to get […]

    Continue Reading...

  • Killer Clowns from Hell This pdf clocks in at 26 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of how to use/introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 15 pages chockfull with content, so let’s take a look!   Even before I read Stephen King’s “It” or ever heard about a psycho called Gacey, clowns creeped me out – it was not full-blown coulrophobia, but rather an uncanny sense of unease – my infantile mind kept wondering what would make grown men paint their faces and generate antics. It is with some sense of self-conscious […]

    Killer Clowns from Hell

    Killer Clowns from Hell This pdf clocks in at 26 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of how to use/introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 15 pages chockfull with content, so let’s take a look!   Even before I read Stephen King’s “It” or ever heard about a psycho called Gacey, clowns creeped me out – it was not full-blown coulrophobia, but rather an uncanny sense of unease – my infantile mind kept wondering what would make grown men paint their faces and generate antics. It is with some sense of self-conscious […]

    Continue Reading...

  • Path of the Reluctant Hero This installment of Legendary Games’ Mythic Paths-series clocks in at 30 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 17 pages of raw, crammed content, so let’s take a look!   The fish out of water, who suddenly is drawn into circumstances and is way over his head – there is no single narrative trope that manages as well to equalize the knowledge of the reader and character among narrative strategies…but, alas, at the same time, many an anime and […]

    Path of the Reluctant Hero

    Path of the Reluctant Hero This installment of Legendary Games’ Mythic Paths-series clocks in at 30 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 17 pages of raw, crammed content, so let’s take a look!   The fish out of water, who suddenly is drawn into circumstances and is way over his head – there is no single narrative trope that manages as well to equalize the knowledge of the reader and character among narrative strategies…but, alas, at the same time, many an anime and […]

    Continue Reading...

  • Lost Lore: Eminent Domains This installment of the Lost Lore-series clocks in at 12 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   So, domains – in theory, they are supposed to depict a certain theological focus for the respective deities and their servants; in practice, that does not translate too well, though. There are subdomains and Rogue Genius Games’ exalted domains as a means to further emphasize particular concepts. This pdf features a different, multi-pronged approach to the subject matter – in short, there are 3 feats: Domain Affinity grants you an at-will SP as part of preparing a given domain spell. As soon […]

    Lost Lore: Eminent Domains

    Lost Lore: Eminent Domains This installment of the Lost Lore-series clocks in at 12 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   So, domains – in theory, they are supposed to depict a certain theological focus for the respective deities and their servants; in practice, that does not translate too well, though. There are subdomains and Rogue Genius Games’ exalted domains as a means to further emphasize particular concepts. This pdf features a different, multi-pronged approach to the subject matter – in short, there are 3 feats: Domain Affinity grants you an at-will SP as part of preparing a given domain spell. As soon […]

    Continue Reading...

  • Mythic Magic: Occult Spells This installment of the Mythic Magic-series clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page of SRD, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   We begin this mythic upgrade for the glorious occult spells with an alphabetic list of the spells, including hyperlinks, before going into the spell descriptions. The upgrades of the respective occult spells to mythic levels of power follow by now well-established standards – analyze aura allows for instant information on auras, for example. Apport Animal increases the distance it can […]

    Mythic Magic: Occult Spells

    Mythic Magic: Occult Spells This installment of the Mythic Magic-series clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page of SRD, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 18 pages of content, so let’s take a look!   We begin this mythic upgrade for the glorious occult spells with an alphabetic list of the spells, including hyperlinks, before going into the spell descriptions. The upgrades of the respective occult spells to mythic levels of power follow by now well-established standards – analyze aura allows for instant information on auras, for example. Apport Animal increases the distance it can […]

    Continue Reading...

  • Mythic Module Monsters: Rune Lords 6 This inexpensive little pdf clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts the beasts in the back of the furious finale of RotRL, Greg A. Vaughan’s “Spires of Xin-Shalast”, into mythic critters, so let’s take a look and check whether this holds up!   The thread of the weird as a subtext of Golarion was featured in the existence of the denizens of Leng prominently, who have been translated to CR 10/MR 4. […]

    Mythic Module Monsters: Rune Lords 6

    Mythic Module Monsters: Rune Lords 6 This inexpensive little pdf clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 10 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts the beasts in the back of the furious finale of RotRL, Greg A. Vaughan’s “Spires of Xin-Shalast”, into mythic critters, so let’s take a look and check whether this holds up!   The thread of the weird as a subtext of Golarion was featured in the existence of the denizens of Leng prominently, who have been translated to CR 10/MR 4. […]

    Continue Reading...

  • Mythic Module Monsters: Rune Lords 5 This inexpensive little pdf clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts the beasts in the mega-dungeon-centric issue of the first AP into mythic iterations.   The lowest power-level here is CR 5/MR 2, the ercinee to be more precise: The critter can use mythic power to increase its light to blinding levels, spatter nearby foes with luminous fluid and lull foes  into sleep or screech them into confusion. Solid! The CR 10/MR […]

    Mythic Module Monsters: Rune Lords 5

    Mythic Module Monsters: Rune Lords 5 This inexpensive little pdf clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts the beasts in the mega-dungeon-centric issue of the first AP into mythic iterations.   The lowest power-level here is CR 5/MR 2, the ercinee to be more precise: The critter can use mythic power to increase its light to blinding levels, spatter nearby foes with luminous fluid and lull foes  into sleep or screech them into confusion. Solid! The CR 10/MR […]

    Continue Reading...

  • Mythic Module Monsters: Rune Lords 4 This inexpensive little pdf clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts the beasts in the by now legendary AP-installment penned by Wolfgang Baur, to be more precise, the fourth Pathfinder installment ever, into mythic versions.   All right, we begin this installment of the Mythic Module Monsters-series with the CR 7/MR 3 take on the evocative concept of the Deathweb and it IS GLORIOUS – not only can it react to combat […]

    Mythic Module Monsters: Rune Lords 4

    Mythic Module Monsters: Rune Lords 4 This inexpensive little pdf clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts the beasts in the by now legendary AP-installment penned by Wolfgang Baur, to be more precise, the fourth Pathfinder installment ever, into mythic versions.   All right, we begin this installment of the Mythic Module Monsters-series with the CR 7/MR 3 take on the evocative concept of the Deathweb and it IS GLORIOUS – not only can it react to combat […]

    Continue Reading...

  • Winter Heroes: Pregenerated Characters This pdf is all about providing evocative pregens, primarily intended for use with the Reign of Winter AP and clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial/ToC, 1 page SRD, 2 pages of how to use/introduction, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 25 pages of content, so let’s take a look at those pregens!   First of all, how were they created? The characters herein, in default, are presented as 20-pt.-buy characters and the respective characters do have information pertaining 15-pt.-buy downscaling rules I very much appreciate. The pregens make rules of current PFRPG hardcovers as […]

    Winter Heroes: Pregenerated Characters

    Winter Heroes: Pregenerated Characters This pdf is all about providing evocative pregens, primarily intended for use with the Reign of Winter AP and clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial/ToC, 1 page SRD, 2 pages of how to use/introduction, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 25 pages of content, so let’s take a look at those pregens!   First of all, how were they created? The characters herein, in default, are presented as 20-pt.-buy characters and the respective characters do have information pertaining 15-pt.-buy downscaling rules I very much appreciate. The pregens make rules of current PFRPG hardcovers as […]

    Continue Reading...

  • Mythic Module Monsters – Rune Lords 3 This inexpensive little pdf clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts the beasts in back of the 3rd book of the by now legendary first Pathfinder-AP, Nick Logue’s twisted hillbilly horror saga “The Hook Mountain Massacre”, into mythic versions.   The lowest CR/MR creature herein, at CR 6/MR 2 smoke haunt, was my least favorite critter in the original module. It has been upgraded significantly: The critter now features reflexive fire […]

    Mythic Module Monsters – Rune Lords 3

    Mythic Module Monsters – Rune Lords 3 This inexpensive little pdf clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts the beasts in back of the 3rd book of the by now legendary first Pathfinder-AP, Nick Logue’s twisted hillbilly horror saga “The Hook Mountain Massacre”, into mythic versions.   The lowest CR/MR creature herein, at CR 6/MR 2 smoke haunt, was my least favorite critter in the original module. It has been upgraded significantly: The critter now features reflexive fire […]

    Continue Reading...

  • Mythic Module Monsters – Rune Lords 2 This inexpensive little pdf clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts the beasts in the bacl of the by now legendary RotRL-installment “Skinsaw Murders”, the second Pathfinder installment, into mythic versions.   The pdf begins with the Lyrakien Azata at CR /MR 1,who may anchor herself to a fixed space and emit  blasts of starlight that deal different damage-types for different alignments. At the same CR/MR-rating, mythic boggards have a caustic […]

    Mythic Module Monsters – Rune Lords 2

    Mythic Module Monsters – Rune Lords 2 This inexpensive little pdf clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts the beasts in the bacl of the by now legendary RotRL-installment “Skinsaw Murders”, the second Pathfinder installment, into mythic versions.   The pdf begins with the Lyrakien Azata at CR /MR 1,who may anchor herself to a fixed space and emit  blasts of starlight that deal different damage-types for different alignments. At the same CR/MR-rating, mythic boggards have a caustic […]

    Continue Reading...

  • Mythic Module Monsters – Rune Lords 1 This inexpensive little pdf clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts these beasts featured in the by now legendary first RotRL, the first Pathfinder installment ever, into mythic versions.   The first critter herein would be the CR 5/MR 2 Attic Whisperer – and one look at the critter makes clear that this is no hack job: White a morale-sapping aura of decrepitude, fast healing while within debris-laden areas and claws […]

    Mythic Module Monsters – Rune Lords 1

    Mythic Module Monsters – Rune Lords 1 This inexpensive little pdf clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   What exactly is in here? Well, know how the AP-installment have a couple of monsters in the back? This book converts these beasts featured in the by now legendary first RotRL, the first Pathfinder installment ever, into mythic versions.   The first critter herein would be the CR 5/MR 2 Attic Whisperer – and one look at the critter makes clear that this is no hack job: White a morale-sapping aura of decrepitude, fast healing while within debris-laden areas and claws […]

    Continue Reading...

  • Shrine of Serpents This AP-plug-in clocks in at 23 pages, 2 pages front cover (it’s also the last page of the pdf), 1 page editorial, 1 page introduction/how-to use, 1 page ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with a total of 14 pages for the module herein, so let’s take a look!   This module is intended to be played between module 3 and 4 of the Mummy’s Mask AP and is targeted at 8-10th level PCs, but, being a dungeon, it works equally well in any quasi-Egyptian context or in any context that uses a certain Sword & Sorcery aesthetic.   That out of the way, this is an adventure-review and […]

    Shrine of Serpents

    Shrine of Serpents This AP-plug-in clocks in at 23 pages, 2 pages front cover (it’s also the last page of the pdf), 1 page editorial, 1 page introduction/how-to use, 1 page ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with a total of 14 pages for the module herein, so let’s take a look!   This module is intended to be played between module 3 and 4 of the Mummy’s Mask AP and is targeted at 8-10th level PCs, but, being a dungeon, it works equally well in any quasi-Egyptian context or in any context that uses a certain Sword & Sorcery aesthetic.   That out of the way, this is an adventure-review and […]

    Continue Reading...

  • Beneath the Festered Sun (5e) This plug-in for the Mummy’s Mask adventure path clocks in at 42 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 35 pages of content, so let’s take a look!   Okay, the first thing you need to know is the following: This module was originally intended to be run in conjunction with Pathfinder’s Mummy’s Mask adventure path – so in case you’re converting that one, this will very much be up your alley. While the introduction does mention this, the book as a whole has been converted to 5e with care – e.g. an eidolon, which is part […]

    Beneath the Festered Sun (5e)

    Beneath the Festered Sun (5e) This plug-in for the Mummy’s Mask adventure path clocks in at 42 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 35 pages of content, so let’s take a look!   Okay, the first thing you need to know is the following: This module was originally intended to be run in conjunction with Pathfinder’s Mummy’s Mask adventure path – so in case you’re converting that one, this will very much be up your alley. While the introduction does mention this, the book as a whole has been converted to 5e with care – e.g. an eidolon, which is part […]

    Continue Reading...

  • Legendary Beginnings: Into the Feyweald (5e) The first of Legendary Games’ modules intended for new players clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   Before we do, I should not be remiss to mention that this module features a handy “slightly advanced” spellcasting array of options used by some of the creatures herein -the module does sport some discrepancies regarding some spells that are due to the conversion from PFRPG’s beginner’s box: Bane, for […]

    Legendary Beginnings: Into the Feyweald (5e)

    Legendary Beginnings: Into the Feyweald (5e) The first of Legendary Games’ modules intended for new players clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   Before we do, I should not be remiss to mention that this module features a handy “slightly advanced” spellcasting array of options used by some of the creatures herein -the module does sport some discrepancies regarding some spells that are due to the conversion from PFRPG’s beginner’s box: Bane, for […]

    Continue Reading...

  • Legendary Beginnings: Into the Feyweald The first of Legendary Games’ modules to support the simplified Beginner’s Box-rules clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   Before we do, I should not be remiss to mention that this module features a handy “slightly advanced” spellcasting array of options used by some of the creatures herein – they can be cast as a standard action and are collected one a handy GM cheat sheet. It should […]

    Legendary Beginnings: Into the Feyweald

    Legendary Beginnings: Into the Feyweald The first of Legendary Games’ modules to support the simplified Beginner’s Box-rules clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 28 pages of content, so let’s take a look!   Before we do, I should not be remiss to mention that this module features a handy “slightly advanced” spellcasting array of options used by some of the creatures herein – they can be cast as a standard action and are collected one a handy GM cheat sheet. It should […]

    Continue Reading...

  • Occult Character Codex: Kineticist The (for now) final installment of the Occult Character Codex-series clocks in at 32 pages, 1 page front cover, 2 pages of how-to-use/introduction, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 24 pages of content, so let’s take a look!   The general introduction of how the series works kicks this off – the characters featured herein utilize the NPC automatic progression championed by Pathfinder Unchained, which makes the NPCs used herein more suitable challenges for the PCs – a decision I wholeheartedly applaud. As always, we do receive a blending of common and less common races in the array of creatures featured in the […]

    Occult Character Codex: Kineticist

    Occult Character Codex: Kineticist The (for now) final installment of the Occult Character Codex-series clocks in at 32 pages, 1 page front cover, 2 pages of how-to-use/introduction, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, 1 page back cover, leaving us with 24 pages of content, so let’s take a look!   The general introduction of how the series works kicks this off – the characters featured herein utilize the NPC automatic progression championed by Pathfinder Unchained, which makes the NPCs used herein more suitable challenges for the PCs – a decision I wholeheartedly applaud. As always, we do receive a blending of common and less common races in the array of creatures featured in the […]

    Continue Reading...

  • Beneath the Festered Sun This plug-in for the Mummy’s Mask adventure path clocks in at 42 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 35 pages of content, so let’s take a look!   The module is a sandbox investigation that can be inserted before the final act of the first installment of the Mummy’s Mask AP, which is a sound decision – one of the criticism voiced against said module is its unbroken sequence of dungeon crawls. But can this module really bring the desired change o pace?   This being an adventure review, the following text contains SPOILERS. Potential players will […]

    Beneath the Festered Sun

    Beneath the Festered Sun This plug-in for the Mummy’s Mask adventure path clocks in at 42 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 1 page SRD, 1 page back cover, leaving us with 35 pages of content, so let’s take a look!   The module is a sandbox investigation that can be inserted before the final act of the first installment of the Mummy’s Mask AP, which is a sound decision – one of the criticism voiced against said module is its unbroken sequence of dungeon crawls. But can this module really bring the desired change o pace?   This being an adventure review, the following text contains SPOILERS. Potential players will […]

    Continue Reading...

  • Occult Character Codex: Spiritualists This installment of Legendary Games’ collection of Occult Adventures pre-built NPCs clocks in at 36 pages, 1 page front cover, 1 page editorial, 2 pages of how to use/introduction to the subject matter, 1 page ToC, 1/2 a page blank, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 27 1/2 pages of content, so let’s take a look!   Okay, it has been a while since I covered one of these, so let’s recapitualte: The Occult Character Codex-series basically provides NPC-codex style entries for the respective class, utilizing automatic bonus progression as introduced in Pathfinder Unchained as well as buffing featured in the respective statblocks. The statblocks themselves feature a pre-buffing […]

    Occult Character Codex: Spiritualists

    Occult Character Codex: Spiritualists This installment of Legendary Games’ collection of Occult Adventures pre-built NPCs clocks in at 36 pages, 1 page front cover, 1 page editorial, 2 pages of how to use/introduction to the subject matter, 1 page ToC, 1/2 a page blank, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 27 1/2 pages of content, so let’s take a look!   Okay, it has been a while since I covered one of these, so let’s recapitualte: The Occult Character Codex-series basically provides NPC-codex style entries for the respective class, utilizing automatic bonus progression as introduced in Pathfinder Unchained as well as buffing featured in the respective statblocks. The statblocks themselves feature a pre-buffing […]

    Continue Reading...

  • Legendary Planet Player’s Guide The Player’s Guide for the Legendary Planet AP clocks in at 19 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page inside of back cover, leaving us with 14 pages of content, so let’s take a look!   Okay, after the usual introduction to the matter at hand, we have to discuss one thing: The AP is set to officially begin at 2nd level, with the optional “The Assimilation Strain” prequel basically blindsiding the more mundane PCs. Hence, campaign trait selection is held off to the begin of the first “proper” adventure. Beyond that, there is a bit of a potential disjoint here: Namely, that this […]

    Legendary Planet Player’s Guide

    Legendary Planet Player’s Guide The Player’s Guide for the Legendary Planet AP clocks in at 19 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page inside of back cover, leaving us with 14 pages of content, so let’s take a look!   Okay, after the usual introduction to the matter at hand, we have to discuss one thing: The AP is set to officially begin at 2nd level, with the optional “The Assimilation Strain” prequel basically blindsiding the more mundane PCs. Hence, campaign trait selection is held off to the begin of the first “proper” adventure. Beyond that, there is a bit of a potential disjoint here: Namely, that this […]

    Continue Reading...

  • Legendary Villains: Evil Clerics The third installment of Legendary Games’ supplements containing powerful options for GMs crafting dastardly villains clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   From Randall Flagg to Thulsa Doom, once you start thinking about it, popular fiction is rife with great cleric-y villain antagonists and the introduction of this book does quote several of these beloved antagonists as inspirations to draw upon before moving towards a rather crucial aspect of evil clerics: As servants of the divine, they INSPIRE. No matter whether they […]

    Legendary Villains: Evil Clerics

    Legendary Villains: Evil Clerics The third installment of Legendary Games’ supplements containing powerful options for GMs crafting dastardly villains clocks in at 40 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 33 pages of content, so let’s take a look!   From Randall Flagg to Thulsa Doom, once you start thinking about it, popular fiction is rife with great cleric-y villain antagonists and the introduction of this book does quote several of these beloved antagonists as inspirations to draw upon before moving towards a rather crucial aspect of evil clerics: As servants of the divine, they INSPIRE. No matter whether they […]

    Continue Reading...

  • Mythic Monsters: Mesoamerica This installment of the Mythic Monsters-series clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   We begin this installment of the Mythic Monsters-series with an unconventional offering – while the couatl has already been covered in Guardians of Good, this installment features the 10-level Plumed Servant-PrC that gets 1/2 BAB-progression and Will-save progression, 2+Int skills per level, 6/10 levels arcane spellcasting progression. Requiring 5 ranks in various skills and 2nd level […]

    Mythic Monsters: Mesoamerica

    Mythic Monsters: Mesoamerica This installment of the Mythic Monsters-series clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 22 pages of content, so let’s take a look!   We begin this installment of the Mythic Monsters-series with an unconventional offering – while the couatl has already been covered in Guardians of Good, this installment features the 10-level Plumed Servant-PrC that gets 1/2 BAB-progression and Will-save progression, 2+Int skills per level, 6/10 levels arcane spellcasting progression. Requiring 5 ranks in various skills and 2nd level […]

    Continue Reading...