Legendary Games Archive

  • The Smuggler’s Seal The second of the 1-on-1 adventure modules that can act as an optional introduction to Curse of the Crimson Throne clocks in at 48 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with a total of 38 pages of content, so let’s take a look!   This review was moved up in my queue at the request of one of my patreons.   Full Disclosure: I have received this adventure some time ago for the purpose of a fair and unbiased review. Since then, I have accepted the position as lead […]

    The Smuggler’s Seal

    The Smuggler’s Seal The second of the 1-on-1 adventure modules that can act as an optional introduction to Curse of the Crimson Throne clocks in at 48 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with a total of 38 pages of content, so let’s take a look!   This review was moved up in my queue at the request of one of my patreons.   Full Disclosure: I have received this adventure some time ago for the purpose of a fair and unbiased review. Since then, I have accepted the position as lead […]

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  • Royal Tournaments This supplement clocks in at 44 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 2 pages of introduction, 1 page ToC, 1 page advertisement, 1 page back cover, leaving us with 35 pages of content, which, as always with Legendary Games, manages to cram quite a lot of text on each page, so let’s take a look!   It is an interesting observation for serious students of history, whether professional or amateur, when one discovers the extent to which religious and regular festivals have shaped the course of life for literally thousands of years; while we tend to glamorize the iconic knight tournaments and jousting, the fact is that […]

    Royal Tournaments

    Royal Tournaments This supplement clocks in at 44 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 2 pages of introduction, 1 page ToC, 1 page advertisement, 1 page back cover, leaving us with 35 pages of content, which, as always with Legendary Games, manages to cram quite a lot of text on each page, so let’s take a look!   It is an interesting observation for serious students of history, whether professional or amateur, when one discovers the extent to which religious and regular festivals have shaped the course of life for literally thousands of years; while we tend to glamorize the iconic knight tournaments and jousting, the fact is that […]

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  • Legendary Shifter This player-facing class book/class redesign clocks in at 32 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 2 pages of SRD, 1 page back cover, leaving us with 24 pages of content, though it should be noted that, as always, legendary Games has stuffed a TON of content within these pages, so let’s take a look!   Wait. Before we do, I need to fully disclose one fact. To say that I don’t like the shifter class would be a frickin’ understatement. After all the shapeshifting classes I’ve reviewed, the class was the blandest, more bring implementation of the concept I could possibly fathom. It’s one of my least favorite PFRPG […]

    Legendary Shifter

    Legendary Shifter This player-facing class book/class redesign clocks in at 32 pages, 1 page front cover, 2 pages of editorial, 1 page ToC, 1 page introduction, 2 pages of SRD, 1 page back cover, leaving us with 24 pages of content, though it should be noted that, as always, legendary Games has stuffed a TON of content within these pages, so let’s take a look!   Wait. Before we do, I need to fully disclose one fact. To say that I don’t like the shifter class would be a frickin’ understatement. After all the shapeshifting classes I’ve reviewed, the class was the blandest, more bring implementation of the concept I could possibly fathom. It’s one of my least favorite PFRPG […]

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  • Legendary Gunslingers This installment of the player-centric/class redesign books clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 27 pages of content – as always for Legendary Games, these pages are packed with materials, so rest assured that there’s a LOT of content within!   Now, I’ve been pretty vocal about the copious issues that the gunslinger class has, so let’s start with the big selling point of this pdf – the Legendary Gunslinger base class. Now, in an interesting aside, the pdf already shows a level of care […]

    Legendary Gunslingers

    Legendary Gunslingers This installment of the player-centric/class redesign books clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 27 pages of content – as always for Legendary Games, these pages are packed with materials, so rest assured that there’s a LOT of content within!   Now, I’ve been pretty vocal about the copious issues that the gunslinger class has, so let’s start with the big selling point of this pdf – the Legendary Gunslinger base class. Now, in an interesting aside, the pdf already shows a level of care […]

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  • Mythic Monsters: South Pacific This installment of the Mythic Monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 18 pages, chock-full with content, so let’s take a look!   This installment of the Mythic Monsters series begins with supplemental content, here in the shape of a total of 7 different magic items, three of which are magical boomerangs: The ricochet boomerang is obviously returning (like the other two) and allows the wielder to make an attack as a standard action at […]

    Mythic Monsters: South Pacific

    Mythic Monsters: South Pacific This installment of the Mythic Monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 18 pages, chock-full with content, so let’s take a look!   This installment of the Mythic Monsters series begins with supplemental content, here in the shape of a total of 7 different magic items, three of which are magical boomerangs: The ricochet boomerang is obviously returning (like the other two) and allows the wielder to make an attack as a standard action at […]

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  • Mythic Monsters: Fey This installment of the Mythic Monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 18 pages, chock-full with content, so let’s take a look!   So, this time around, we get something rather radically different – we get an actual, full 10-level PrC as supplemental material, the fey-bound knight, who requires a BAB of +4, the ability to cast a 1st level arcane spell from the illusion and enchantment schools, suitable languages for the courts and 5 ranks […]

    Mythic Monsters: Fey

    Mythic Monsters: Fey This installment of the Mythic Monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 18 pages, chock-full with content, so let’s take a look!   So, this time around, we get something rather radically different – we get an actual, full 10-level PrC as supplemental material, the fey-bound knight, who requires a BAB of +4, the ability to cast a 1st level arcane spell from the illusion and enchantment schools, suitable languages for the courts and 5 ranks […]

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  • Mythic Monsters: Greek This installment of the Mythic Monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 3 pages of advertisement,1 page inside of back cover, 1 page back cover, leaving us with 18 pages, chock-full with content, so let’s take a look!   Now, as always, the installment begins with a kind of customized bonus content, which, this time around, would be a collection of 4 new magic items, one of which is an artifact. Two of the items are directly associated with the fabled Hydra of legend: Teeth of the hydra grow phalanx soldiers upon being […]

    Mythic Monsters: Greek

    Mythic Monsters: Greek This installment of the Mythic Monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 3 pages of advertisement,1 page inside of back cover, 1 page back cover, leaving us with 18 pages, chock-full with content, so let’s take a look!   Now, as always, the installment begins with a kind of customized bonus content, which, this time around, would be a collection of 4 new magic items, one of which is an artifact. Two of the items are directly associated with the fabled Hydra of legend: Teeth of the hydra grow phalanx soldiers upon being […]

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  • On the Siberian Line This module clocks in at 66 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 1 page back cover, leaving us with 58 pages of content, quite a lot, considering the amount of information per page Legendary Games’ provides.   Now, “On the Siberian Line”, as the name implies, is an adventure that takes place in our world – to be more precise, it is intended to be spliced into the “Rasputin Must Die!” adventure, between the first and second part. The module is intended for 13th level characters, and is roughly based on historical facts, with a bit of the fantastic spliced in, obviously. The […]

    On the Siberian Line

    On the Siberian Line This module clocks in at 66 pages, 1 page front cover, 1 page editorial, 1 page ToC, 2 pages of introduction, 2 pages of SRD, 1 page back cover, leaving us with 58 pages of content, quite a lot, considering the amount of information per page Legendary Games’ provides.   Now, “On the Siberian Line”, as the name implies, is an adventure that takes place in our world – to be more precise, it is intended to be spliced into the “Rasputin Must Die!” adventure, between the first and second part. The module is intended for 13th level characters, and is roughly based on historical facts, with a bit of the fantastic spliced in, obviously. The […]

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  • Treasury of the City This collection of items clocks in at 21 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 12 pages of content. Now, as always, there is a lot of content within these pages, courtesy of Legendary Games consumer-friendly layout, so let’s take a look!   On the first pages, we have a list of all the items featured within this pdf, listed by price for your convenience, but before we dive into the specifics, let’s start with the new special weapon properties featured within. There are two ones that have a +1 equivalent, […]

    Treasury of the City

    Treasury of the City This collection of items clocks in at 21 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 12 pages of content. Now, as always, there is a lot of content within these pages, courtesy of Legendary Games consumer-friendly layout, so let’s take a look!   On the first pages, we have a list of all the items featured within this pdf, listed by price for your convenience, but before we dive into the specifics, let’s start with the new special weapon properties featured within. There are two ones that have a +1 equivalent, […]

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  • Legendary Hybrids: Skinchanger This installment of the Legendary Hybrids-series clocks in at 33 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 3.5 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20.5 pages of content. Now, as always, Legendary Games’ consumer-friendly layout means that there is a lot of text on these pages, so let’s take a look!   So, what is the skinchanger? Well, the class is a hybrid of druid and vigilante, and gets d8 HD, 6 + Int skills per level, proficiency with simple weapons and all natural weapons gained from skinchanging as well as light armors, but not […]

    Legendary Hybrids: Skinchanger

    Legendary Hybrids: Skinchanger This installment of the Legendary Hybrids-series clocks in at 33 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 3.5 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20.5 pages of content. Now, as always, Legendary Games’ consumer-friendly layout means that there is a lot of text on these pages, so let’s take a look!   So, what is the skinchanger? Well, the class is a hybrid of druid and vigilante, and gets d8 HD, 6 + Int skills per level, proficiency with simple weapons and all natural weapons gained from skinchanging as well as light armors, but not […]

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  • Occult Archetypes II The second collection of Occult Archetypes released by Legendary Games clocks in at 36 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page introduction, 1 page ToC,4 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 25 pages of content, though it should be noted that, as always for Legendary Games, there’s a lot of content crammed into these pages.   We begin with the Alterationist alchemist archetype, who must be an aberration to qualify for the archetype. The archetype replaces the formulae component of alchemy with the ability to cast psychic spells drawn from the alchemist list as a mesmerist, using Int-mod as governing key […]

    Occult Archetypes II

    Occult Archetypes II The second collection of Occult Archetypes released by Legendary Games clocks in at 36 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page introduction, 1 page ToC,4 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 25 pages of content, though it should be noted that, as always for Legendary Games, there’s a lot of content crammed into these pages.   We begin with the Alterationist alchemist archetype, who must be an aberration to qualify for the archetype. The archetype replaces the formulae component of alchemy with the ability to cast psychic spells drawn from the alchemist list as a mesmerist, using Int-mod as governing key […]

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  • Legendary Villains: Wicked Witches This installment of the NPC/villain-centric toolkits of options clocks in at 36 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial/ToC, 1 page SRD, 2 pages of introduction, 2 pages of advertisements, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   We begin this supplement with 3 new witch archetypes, the first of which would be the consort of fiends: This archetype, obviously, is in league with entities from the lower planes, and as such, is locked into conspiracy, death, decadence, plague, nightmares or revenge as far as patrons go. The archetype gets a “devil’s mark” of sort, which may be identified by […]

    Legendary Villains: Wicked Witches

    Legendary Villains: Wicked Witches This installment of the NPC/villain-centric toolkits of options clocks in at 36 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial/ToC, 1 page SRD, 2 pages of introduction, 2 pages of advertisements, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   We begin this supplement with 3 new witch archetypes, the first of which would be the consort of fiends: This archetype, obviously, is in league with entities from the lower planes, and as such, is locked into conspiracy, death, decadence, plague, nightmares or revenge as far as patrons go. The archetype gets a “devil’s mark” of sort, which may be identified by […]

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  • Orphans of the Hanged Man This adventure clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 1.5 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 30.5 pages of content, though it should be noted that, as always for Legendary Games, the layout manages to fit quite a lot of content on these pages.   Now, before we start: This is a level 1 adventure and assumes the medium advancement track. There is one more thing that sets this apart: This module is intended to be run for a single PC. Yes, this adventure is actually designed to be a […]

    Orphans of the Hanged Man

    Orphans of the Hanged Man This adventure clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 1.5 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 30.5 pages of content, though it should be noted that, as always for Legendary Games, the layout manages to fit quite a lot of content on these pages.   Now, before we start: This is a level 1 adventure and assumes the medium advancement track. There is one more thing that sets this apart: This module is intended to be run for a single PC. Yes, this adventure is actually designed to be a […]

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  • Legendary Hybrids: Doomguard This hybrid class clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 1 .5 pages of SRD, 1 page of back cover, leaving us with 27.5 pages of content, so let’s take a look!   This hybrid class was created from cavalier and ranger, and gets d10 HD, 4 + Int skills per level, proficiency with simple and martial weapons, light and medium armor and shields, excluding tower shields. The doomguard gets full BAB-progression and good Fort-saves. The class gets solid favored class options for the core races.   The doomguard’s challenge-equivalent, usable 1/day at first level (plus an additional […]

    Legendary Hybrids: Doomguard

    Legendary Hybrids: Doomguard This hybrid class clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 1 .5 pages of SRD, 1 page of back cover, leaving us with 27.5 pages of content, so let’s take a look!   This hybrid class was created from cavalier and ranger, and gets d10 HD, 4 + Int skills per level, proficiency with simple and martial weapons, light and medium armor and shields, excluding tower shields. The doomguard gets full BAB-progression and good Fort-saves. The class gets solid favored class options for the core races.   The doomguard’s challenge-equivalent, usable 1/day at first level (plus an additional […]

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  • Hero’s Blood This adventure clocks in at 57 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 1 1/3 pages of SRD, 2 pages of advertisement, 1 page back cover, leaving us with 46 2/3 pages of content – all of which sport a surprising amount of material, as Legendary Games books have a pretty high word-per-page-density.   Okay, first things first: This adventure is intended for characters of 10th level and can thus fit pretty easily behind the 3rd adventure in the Curse of the Crimson Throne module, and before the 5th – the module provides a thematic continuation of the leitmotifs of colonial corruption that the […]

    Hero’s Blood

    Hero’s Blood This adventure clocks in at 57 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages of introduction, 1 page ToC, 1 1/3 pages of SRD, 2 pages of advertisement, 1 page back cover, leaving us with 46 2/3 pages of content – all of which sport a surprising amount of material, as Legendary Games books have a pretty high word-per-page-density.   Okay, first things first: This adventure is intended for characters of 10th level and can thus fit pretty easily behind the 3rd adventure in the Curse of the Crimson Throne module, and before the 5th – the module provides a thematic continuation of the leitmotifs of colonial corruption that the […]

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  • Magitech Archetypes This installment of Legendary Games‘ science-fantasy/Iron Gods-plug-in-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 3 pages introduction/how to use the book, 2 pages of advertisement, 1 page back cover, leaving us with 21 pages of content, though it should be noted that, as always for LG-books, there is quite a lot of content within these pages, courtesy of the consumer-friendly layout.   Now, as far as supplements are concerned, this book makes, obviously, use of Technology Guide’s engine and also provides new options for occult classes, core classes and offers some ACG love.   Today, I’d champion mention moving through the […]

    Magitech Archetypes

    Magitech Archetypes This installment of Legendary Games‘ science-fantasy/Iron Gods-plug-in-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 3 pages introduction/how to use the book, 2 pages of advertisement, 1 page back cover, leaving us with 21 pages of content, though it should be noted that, as always for LG-books, there is quite a lot of content within these pages, courtesy of the consumer-friendly layout.   Now, as far as supplements are concerned, this book makes, obviously, use of Technology Guide’s engine and also provides new options for occult classes, core classes and offers some ACG love.   Today, I’d champion mention moving through the […]

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  • Intrigue Archetypes This collection of archetypes, nominally associated with the Curse of the Crimson Throne plug-ins, clocks in at 41 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages introduction/how to use, 2 pages ToC/explanation of references, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   We first begin this supplement with a total of 10 different archetypes, the first of which would be the Cityscape hierophant, a druid who receives a modified class skill list (losing nature skills, but gaining social skills, Knowledge (nobility) etc.) and similarly, proficiencies are modified: The archetype gets access to clubs, crossbows […]

    Intrigue Archetypes

    Intrigue Archetypes This collection of archetypes, nominally associated with the Curse of the Crimson Throne plug-ins, clocks in at 41 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages introduction/how to use, 2 pages ToC/explanation of references, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   We first begin this supplement with a total of 10 different archetypes, the first of which would be the Cityscape hierophant, a druid who receives a modified class skill list (losing nature skills, but gaining social skills, Knowledge (nobility) etc.) and similarly, proficiencies are modified: The archetype gets access to clubs, crossbows […]

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  • Asian Archetypes: Magical The second book of archetypes for Asian settings clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 31 pages of content, chock-full with new material – remember, Legendary Games books have a LOT of words per page, so we have a lot of ground to cover!   It should be noted that this pdf features some spells from Legendary Games’ massive Asian Spell Compendium – but you do not need to purchase it to use this book – all spells referenced have been reproduced herein for your convenience. […]

    Asian Archetypes: Magical

    Asian Archetypes: Magical The second book of archetypes for Asian settings clocks in at 40 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 31 pages of content, chock-full with new material – remember, Legendary Games books have a LOT of words per page, so we have a lot of ground to cover!   It should be noted that this pdf features some spells from Legendary Games’ massive Asian Spell Compendium – but you do not need to purchase it to use this book – all spells referenced have been reproduced herein for your convenience. […]

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  • Asian Bloodlines This collection of bloodrager and sorcerer bloodlines intended for Asian settings clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 2/3 pages of SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 18 1/3 pages of content, so let’s take a look!   Okay, so structure-wise, a few of the bloodlines herein make use of spells from the Asian Spell Compendium – these have been reprinted here for your convenience. (Kudos!) The pdf first proceeds to present bloodrager bloodlines, then sorcerer bloodlines. The respective ones have been properly tailored to the two classes, while retaining concise leitmotifs.   Let […]

    Asian Bloodlines

    Asian Bloodlines This collection of bloodrager and sorcerer bloodlines intended for Asian settings clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 2/3 pages of SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 18 1/3 pages of content, so let’s take a look!   Okay, so structure-wise, a few of the bloodlines herein make use of spells from the Asian Spell Compendium – these have been reprinted here for your convenience. (Kudos!) The pdf first proceeds to present bloodrager bloodlines, then sorcerer bloodlines. The respective ones have been properly tailored to the two classes, while retaining concise leitmotifs.   Let […]

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  • Asian Spell Compendium This massive collection of spells clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages introduction/how to use, 1 + 2/3 of a page advertisement, 1 page back cover, leaving us with 28 1/3 pages of content – as always in LG-books, we get a ton of content per page, so the pdf actually contains more material than you’d assume from the page-count.   Now, we begin with functionality – to be more precise, we begin with a means of making the book much more user-friendly: We not only get a list of alphabetical spell names, we also get a list […]

    Asian Spell Compendium

    Asian Spell Compendium This massive collection of spells clocks in at 38 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages introduction/how to use, 1 + 2/3 of a page advertisement, 1 page back cover, leaving us with 28 1/3 pages of content – as always in LG-books, we get a ton of content per page, so the pdf actually contains more material than you’d assume from the page-count.   Now, we begin with functionality – to be more precise, we begin with a means of making the book much more user-friendly: We not only get a list of alphabetical spell names, we also get a list […]

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  • Mythic Monsters: Japan This installment of Legendary Games‘ Mythic Monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   Now, as always, we begin this supplement with new supplemental content – and this time around, that content comes in the guide of 5 new magic items, the first of which would be the mighty crane kimono, which nets the wearer Crane Style while unencumbered and in light armor and also bestows good fortune, which […]

    Mythic Monsters: Japan

    Mythic Monsters: Japan This installment of Legendary Games‘ Mythic Monsters-series clocks in at 32 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 3 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 20 pages of content, so let’s take a look!   Now, as always, we begin this supplement with new supplemental content – and this time around, that content comes in the guide of 5 new magic items, the first of which would be the mighty crane kimono, which nets the wearer Crane Style while unencumbered and in light armor and also bestows good fortune, which […]

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  • Ultimate Factions This supplement clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 2 pages of introduction/how to use, 1 page ToC, 1 page advertisement, 1 page back cover, leaving us with 19 pages of content. It should be noted, though, that much like in every LG-book, these pages are chock-full with text and information – we get a ton of content in these pages.   So, what did I complain about regarding kingdom building? What did people really want to see there? What’s a big weakness of the base kingdom building system, even after LG’s massive and glorious expansions like Ultimate Rulership? Well, it represents kingdoms as […]

    Ultimate Factions

    Ultimate Factions This supplement clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 2 pages of introduction/how to use, 1 page ToC, 1 page advertisement, 1 page back cover, leaving us with 19 pages of content. It should be noted, though, that much like in every LG-book, these pages are chock-full with text and information – we get a ton of content in these pages.   So, what did I complain about regarding kingdom building? What did people really want to see there? What’s a big weakness of the base kingdom building system, even after LG’s massive and glorious expansions like Ultimate Rulership? Well, it represents kingdoms as […]

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  • Legendary Hybrids: Yakuza This Hybrid Class clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page back cover, leaving us with 19 pages of content, which, as always for Legendary Games, are chock-full with text – so yeah, there’s more content herein that the page-count might lead you to believe,   All right, so the yakuza is a hybrid of the unchained monk…Wait. It’s NOT? WTF? So yeah, the yakuza’s parent classes are actually something completely different: Cavalier and ninja. I know, right?   So, the yakuza gets ¾ BAB-progression, good Ref- and Will-saves and d8 HD as well as 6 + Int skills per level. […]

    Legendary Hybrids: Yakuza

    Legendary Hybrids: Yakuza This Hybrid Class clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page back cover, leaving us with 19 pages of content, which, as always for Legendary Games, are chock-full with text – so yeah, there’s more content herein that the page-count might lead you to believe,   All right, so the yakuza is a hybrid of the unchained monk…Wait. It’s NOT? WTF? So yeah, the yakuza’s parent classes are actually something completely different: Cavalier and ninja. I know, right?   So, the yakuza gets ¾ BAB-progression, good Ref- and Will-saves and d8 HD as well as 6 + Int skills per level. […]

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  • Aetheric Heroes This supplement for the Aethera Campaign Setting clocks in at 48 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with a total of 42 pages of content, devoted to 10 pregens for the setting, so let’s take a look.   Now, in a nice touch, we have something cool on the inside of the front cover: The glorious drawing of the Aethera system is reproduced here and sports icons of the respective pregens, contextualizing them within the system itself.   Now, let us take a look at the pregens, shall we? The first thing you must be aware of, would, alas, be the fact that, […]

    Aetheric Heroes

    Aetheric Heroes This supplement for the Aethera Campaign Setting clocks in at 48 pages, 1 page front cover, 1 page editorial/ToC, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with a total of 42 pages of content, devoted to 10 pregens for the setting, so let’s take a look.   Now, in a nice touch, we have something cool on the inside of the front cover: The glorious drawing of the Aethera system is reproduced here and sports icons of the respective pregens, contextualizing them within the system itself.   Now, let us take a look at the pregens, shall we? The first thing you must be aware of, would, alas, be the fact that, […]

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  • Aethera Campaign Setting This colossal tome of a campaign setting clocks in at a HUGE 583 pages, 1 page front cover, 1 page inside of front cover, 3 pages KS-backer thanks, 2 pages of introduction, 3 pages of ToC, 3 pages of SRD, 1 page table/sidebar-index, 1 page back cover, leaving us with 568 pages of content.   568 pages. Yeah, I won’t be able to dive into the details and nit and grit of every component of this colossal book, at least not without bloating this pdf beyond any form of usefulness. Got that? All right, so, first things first: This book is BEAUTIFUL. I mean it. You’ll flip open the book and see a layout, crafted by Robert […]

    Aethera Campaign Setting

    Aethera Campaign Setting This colossal tome of a campaign setting clocks in at a HUGE 583 pages, 1 page front cover, 1 page inside of front cover, 3 pages KS-backer thanks, 2 pages of introduction, 3 pages of ToC, 3 pages of SRD, 1 page table/sidebar-index, 1 page back cover, leaving us with 568 pages of content.   568 pages. Yeah, I won’t be able to dive into the details and nit and grit of every component of this colossal book, at least not without bloating this pdf beyond any form of usefulness. Got that? All right, so, first things first: This book is BEAUTIFUL. I mean it. You’ll flip open the book and see a layout, crafted by Robert […]

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  • Legendary Monks This installment of the Legendary Heroes-series clocks in at 39 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   As always, we begin with new archetypes, the first of which would be the Chakra Champion, who utilizes the Occult Adventures system, which, while interesting, ultimately falls short of what one can do with the premise…but that as an aside. What does the archetype do with it? The archetype replaces the 1st level bonus feat, providing Chakra Initiate, adding +1/2 monk level (minimum +1) […]

    Legendary Monks

    Legendary Monks This installment of the Legendary Heroes-series clocks in at 39 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page advertisement, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   As always, we begin with new archetypes, the first of which would be the Chakra Champion, who utilizes the Occult Adventures system, which, while interesting, ultimately falls short of what one can do with the premise…but that as an aside. What does the archetype do with it? The archetype replaces the 1st level bonus feat, providing Chakra Initiate, adding +1/2 monk level (minimum +1) […]

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  • Mythic Monsters: Middle East This installment of Legendary Games‘ Mythic Monster-series (which has revolutionalized how I use bosses in non-mythic games, but that as an aside) clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 17 pages of content – it should be noted, though, that like in all LG-books, there is A TON of text on each page, so the simple page numbers may be misleading.   Anyways, we begin this installment, as all of them, with supplemental material – and this time […]

    Mythic Monsters: Middle East

    Mythic Monsters: Middle East This installment of Legendary Games‘ Mythic Monster-series (which has revolutionalized how I use bosses in non-mythic games, but that as an aside) clocks in at 28 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, 1 page SRD, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 17 pages of content – it should be noted, though, that like in all LG-books, there is A TON of text on each page, so the simple page numbers may be misleading.   Anyways, we begin this installment, as all of them, with supplemental material – and this time […]

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