Legendary Hybrids Archive

  • Legendary Hybrids: Skinchanger This installment of the Legendary Hybrids-series clocks in at 33 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 3.5 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20.5 pages of content. Now, as always, Legendary Games’ consumer-friendly layout means that there is a lot of text on these pages, so let’s take a look!   So, what is the skinchanger? Well, the class is a hybrid of druid and vigilante, and gets d8 HD, 6 + Int skills per level, proficiency with simple weapons and all natural weapons gained from skinchanging as well as light armors, but not […]

    Legendary Hybrids: Skinchanger

    Legendary Hybrids: Skinchanger This installment of the Legendary Hybrids-series clocks in at 33 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 3.5 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 20.5 pages of content. Now, as always, Legendary Games’ consumer-friendly layout means that there is a lot of text on these pages, so let’s take a look!   So, what is the skinchanger? Well, the class is a hybrid of druid and vigilante, and gets d8 HD, 6 + Int skills per level, proficiency with simple weapons and all natural weapons gained from skinchanging as well as light armors, but not […]

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  • Legendary Hybrids: Doomguard This hybrid class clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 1 .5 pages of SRD, 1 page of back cover, leaving us with 27.5 pages of content, so let’s take a look!   This hybrid class was created from cavalier and ranger, and gets d10 HD, 4 + Int skills per level, proficiency with simple and martial weapons, light and medium armor and shields, excluding tower shields. The doomguard gets full BAB-progression and good Fort-saves. The class gets solid favored class options for the core races.   The doomguard’s challenge-equivalent, usable 1/day at first level (plus an additional […]

    Legendary Hybrids: Doomguard

    Legendary Hybrids: Doomguard This hybrid class clocks in at 37 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 2 pages of introduction, 1 .5 pages of SRD, 1 page of back cover, leaving us with 27.5 pages of content, so let’s take a look!   This hybrid class was created from cavalier and ranger, and gets d10 HD, 4 + Int skills per level, proficiency with simple and martial weapons, light and medium armor and shields, excluding tower shields. The doomguard gets full BAB-progression and good Fort-saves. The class gets solid favored class options for the core races.   The doomguard’s challenge-equivalent, usable 1/day at first level (plus an additional […]

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  • Legendary Hybrids: Yakuza This Hybrid Class clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page back cover, leaving us with 19 pages of content, which, as always for Legendary Games, are chock-full with text – so yeah, there’s more content herein that the page-count might lead you to believe,   All right, so the yakuza is a hybrid of the unchained monk…Wait. It’s NOT? WTF? So yeah, the yakuza’s parent classes are actually something completely different: Cavalier and ninja. I know, right?   So, the yakuza gets ¾ BAB-progression, good Ref- and Will-saves and d8 HD as well as 6 + Int skills per level. […]

    Legendary Hybrids: Yakuza

    Legendary Hybrids: Yakuza This Hybrid Class clocks in at 26 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 1 page back cover, leaving us with 19 pages of content, which, as always for Legendary Games, are chock-full with text – so yeah, there’s more content herein that the page-count might lead you to believe,   All right, so the yakuza is a hybrid of the unchained monk…Wait. It’s NOT? WTF? So yeah, the yakuza’s parent classes are actually something completely different: Cavalier and ninja. I know, right?   So, the yakuza gets ¾ BAB-progression, good Ref- and Will-saves and d8 HD as well as 6 + Int skills per level. […]

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  • Legendary Hybrids: Kinetic Shinobi The second of Legendary Games’ hybrid classes clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   The kinetic shinobi, if the name was no clear indication, is a hybrid class of ninja and kineticist, which receives, chassis-wise d8 HD, 6 + Int-mod skills per level, proficiency with simple weapons plus kama, katana, kusarigama, kyoketsu shoge, nunchaku, sai, shortbow, short sword, shuriken, siangham and wakizashi as well as light armor. The […]

    Legendary Hybrids: Kinetic Shinobi

    Legendary Hybrids: Kinetic Shinobi The second of Legendary Games’ hybrid classes clocks in at 34 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page inside of back cover, 1 page back cover, leaving us with 23 pages of content, so let’s take a look!   The kinetic shinobi, if the name was no clear indication, is a hybrid class of ninja and kineticist, which receives, chassis-wise d8 HD, 6 + Int-mod skills per level, proficiency with simple weapons plus kama, katana, kusarigama, kyoketsu shoge, nunchaku, sai, shortbow, short sword, shuriken, siangham and wakizashi as well as light armor. The […]

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