Light Archive

  • Galaxy Pirates: Katar Light Freighter (SFRPG) This installment of the Ship-supplements for the intriguing Galaxy Pirates-line clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s check this out!   The light freighter of the katar would be a tier 1 ship, powered by a pulse brown power core, equipped with a basic drift engine, basic computer, and budget short-range sensors. This one has 3 cargo holds as expansion bays, but one thing that is not basic, that is actually better than what e.g. the heavy freighter offers: The little vessel has good crew quarters! Defense-wise, it sports mk 3 armor and mk 2 defenses, as well as basic […]

    Galaxy Pirates: Katar Light Freighter (SFRPG)

    Galaxy Pirates: Katar Light Freighter (SFRPG) This installment of the Ship-supplements for the intriguing Galaxy Pirates-line clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s check this out!   The light freighter of the katar would be a tier 1 ship, powered by a pulse brown power core, equipped with a basic drift engine, basic computer, and budget short-range sensors. This one has 3 cargo holds as expansion bays, but one thing that is not basic, that is actually better than what e.g. the heavy freighter offers: The little vessel has good crew quarters! Defense-wise, it sports mk 3 armor and mk 2 defenses, as well as basic […]

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  • Spheres Apocrypha: Light Talents This installment of the Spheres Apocrypha-series clocks in at 4 pages, 1 page front cover, 1 page SRD, leaving us with two pages of content, so let’s take a look!   The pdf kicks off with 7 basic talents, one of which, Solar Strike, is untagged: When you hit a creature with an attack, you can make it glow as a swift action, or glow brightly at the cost of 1 spell point. It should be noted that the pdf does miss the proper glow formatting, which can makes the rules-language somewhat obtuse. The pdf also includes a (lens) talent, the Halo Effect, which nets a scaling bonus to Bluff and Diplomacy (and optionally to Performance […]

    Spheres Apocrypha: Light Talents

    Spheres Apocrypha: Light Talents This installment of the Spheres Apocrypha-series clocks in at 4 pages, 1 page front cover, 1 page SRD, leaving us with two pages of content, so let’s take a look!   The pdf kicks off with 7 basic talents, one of which, Solar Strike, is untagged: When you hit a creature with an attack, you can make it glow as a swift action, or glow brightly at the cost of 1 spell point. It should be noted that the pdf does miss the proper glow formatting, which can makes the rules-language somewhat obtuse. The pdf also includes a (lens) talent, the Halo Effect, which nets a scaling bonus to Bluff and Diplomacy (and optionally to Performance […]

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  • Galaxy Pirates: Ships – Katar Light Cruiser (SFRPG) This Ship-pdf clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   The light cruiser is the workhorse of the Katar fleet and clocks in as a tier 6 destroyer, which comes with medium 100 shields, mk 4 armor and defenses, and an Arcus Max power core. Thruster-wise, we have L6 and a basic drift engine, and the systems are powered by a mk1 trinode computer, and the vessel offers good crew quarters and has basic medium-range sensors. The light cruiser has 3 cargo holds, and also uses the focus on social skills that Katar crew seem […]

    Galaxy Pirates: Ships – Katar Light Cruiser (SFRPG)

    Galaxy Pirates: Ships – Katar Light Cruiser (SFRPG) This Ship-pdf clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   The light cruiser is the workhorse of the Katar fleet and clocks in as a tier 6 destroyer, which comes with medium 100 shields, mk 4 armor and defenses, and an Arcus Max power core. Thruster-wise, we have L6 and a basic drift engine, and the systems are powered by a mk1 trinode computer, and the vessel offers good crew quarters and has basic medium-range sensors. The light cruiser has 3 cargo holds, and also uses the focus on social skills that Katar crew seem […]

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  • Galaxy Pirates: Ships – Eldred Light Cruiser (SFRPG) This installment of the ship-supplements released under the Galaxy Pirates brand clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Okay, so the light cruiser is a tier 5 Large destroyer with average maneuverability and turn 2, using an Arcus Ultra power core and sporting a signal basic drift engine. With mk 4 armor and defenses, we get AC and TL 18, and weaponry-wise, we get light plasma cannons and torpedo launchers forward, a gyrolaser on the port-side and starboard-side, a coilgun turret and no weaponry on the aft. The ship comes with a proper array […]

    Galaxy Pirates: Ships – Eldred Light Cruiser (SFRPG)

    Galaxy Pirates: Ships – Eldred Light Cruiser (SFRPG) This installment of the ship-supplements released under the Galaxy Pirates brand clocks in at 7 pages, 1 page front cover, 1 page SRD, leaving us with 5 pages of content, so let’s take a look!   Okay, so the light cruiser is a tier 5 Large destroyer with average maneuverability and turn 2, using an Arcus Ultra power core and sporting a signal basic drift engine. With mk 4 armor and defenses, we get AC and TL 18, and weaponry-wise, we get light plasma cannons and torpedo launchers forward, a gyrolaser on the port-side and starboard-side, a coilgun turret and no weaponry on the aft. The ship comes with a proper array […]

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  • Swords & Wizardry Continual Light (OSR) This game clocks in at 24 pages, 1 page front cover, 1 page blank inside of front cover, 1 page editorial,1 page SRD, 2 pages blank at the end of the pdf, leaving us with 18 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience.   So, first things first: What is this? Well, Swords & Wizardry Light is a super-brief twist on the classic Swords & Wizardry OSR-rules-set – and it’s available for free, so you can check it out without any hassle. All basic rules are presented in the file, and it really helps getting newbies into gaming – […]

    Swords & Wizardry Continual Light (OSR)

    Swords & Wizardry Continual Light (OSR) This game clocks in at 24 pages, 1 page front cover, 1 page blank inside of front cover, 1 page editorial,1 page SRD, 2 pages blank at the end of the pdf, leaving us with 18 pages of content, so let’s take a look!   This review was requested by my patreons, to be undertaken at my convenience.   So, first things first: What is this? Well, Swords & Wizardry Light is a super-brief twist on the classic Swords & Wizardry OSR-rules-set – and it’s available for free, so you can check it out without any hassle. All basic rules are presented in the file, and it really helps getting newbies into gaming – […]

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  • A Red Light, Heavy. (Novella) This novella clocks in at 59 pages if you take away the usual editorial etc., though it should be noted that there is a lot of blank space throughout the book, courtesy of the unique concept of the book.   This review was sponsored and requested by one of my patreons.   All right, and now for something completely different: “A Red Light, Heavy.” is an experimental novella by Evey Lockhart, one set against a rather unique background. The prose within the pages of this novella represents the reality depicted within in formal and functional criteria. What do I mean by this? Well, as the back cover notes: “The Sun has betrayed us” – it […]

    A Red Light, Heavy. (Novella)

    A Red Light, Heavy. (Novella) This novella clocks in at 59 pages if you take away the usual editorial etc., though it should be noted that there is a lot of blank space throughout the book, courtesy of the unique concept of the book.   This review was sponsored and requested by one of my patreons.   All right, and now for something completely different: “A Red Light, Heavy.” is an experimental novella by Evey Lockhart, one set against a rather unique background. The prose within the pages of this novella represents the reality depicted within in formal and functional criteria. What do I mean by this? Well, as the back cover notes: “The Sun has betrayed us” – it […]

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  • Ultimate Antipodism – Drawn from Light and Darkness Ultimate Antipodism is a massive book of 93 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a whopping 90 pages, so let’s take a look!   First: What is this book? Well, one could assume this to be the unofficial fourth part of Strange Magic, seeing how this basically represents a massive, non-vancian casting system and classes based on it. Antipodism is all about light and darkness and the things in-between – instead of the linear progression that characterized shadow magic in 3.X, antipodism is more about combos and the oscillation between light and dark. The concept was pioneered in the edgewalker rogue/assassin/shadowdancer-y class, then expanded […]

    Ultimate Antipodism – Drawn from Light and Darkness

    Ultimate Antipodism – Drawn from Light and Darkness Ultimate Antipodism is a massive book of 93 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with a whopping 90 pages, so let’s take a look!   First: What is this book? Well, one could assume this to be the unofficial fourth part of Strange Magic, seeing how this basically represents a massive, non-vancian casting system and classes based on it. Antipodism is all about light and darkness and the things in-between – instead of the linear progression that characterized shadow magic in 3.X, antipodism is more about combos and the oscillation between light and dark. The concept was pioneered in the edgewalker rogue/assassin/shadowdancer-y class, then expanded […]

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  • The Genius Guide to Domain Channeling II: Domains of Light and Lore This expansion to RGG’s system of domain channeling clocks in at 18 pages, 1 page front cover, 1 page advertisement, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look, shall we?   After one page of aptly-written fluff, we are introduced to the matter at hand – or rather, the basic premise of this pdf: Expanding on the rules presented by the Genius Guide to Domain Channeling, which covered the core domains. Since the additional domains released so far would have gone far beyond what one pdf alone could cover – hence, this time around, the pdf also covers […]

    The Genius Guide to Domain Channeling II: Domains of Light and Lore

    The Genius Guide to Domain Channeling II: Domains of Light and Lore This expansion to RGG’s system of domain channeling clocks in at 18 pages, 1 page front cover, 1 page advertisement, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look, shall we?   After one page of aptly-written fluff, we are introduced to the matter at hand – or rather, the basic premise of this pdf: Expanding on the rules presented by the Genius Guide to Domain Channeling, which covered the core domains. Since the additional domains released so far would have gone far beyond what one pdf alone could cover – hence, this time around, the pdf also covers […]

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  • The Edgewalker: Wielder of Light and Darkness (Revised Edition) This revised and expanded version of the base-class by Interjection Games clocks in at 19 pages, 1 page front cover, 1 page ToC (and a story of the genesis of this class – it has been commissioned by Preston Mitchell!), 1 page SRD, leaving us with 16 pages of content, so let’s take a look, shall we?   The edgewalker gets 4+Int skills per level, d8, proficiency with simple weapons, short sword, rapier, sap, kukri, shortbow and whip as well as light armors and shields. Over the 20 levels of the class it receives a sneak attack progression from +1d6 to a maximum of +7d6 at 19th level and the class […]

    The Edgewalker: Wielder of Light and Darkness (Revised Edition)

    The Edgewalker: Wielder of Light and Darkness (Revised Edition) This revised and expanded version of the base-class by Interjection Games clocks in at 19 pages, 1 page front cover, 1 page ToC (and a story of the genesis of this class – it has been commissioned by Preston Mitchell!), 1 page SRD, leaving us with 16 pages of content, so let’s take a look, shall we?   The edgewalker gets 4+Int skills per level, d8, proficiency with simple weapons, short sword, rapier, sap, kukri, shortbow and whip as well as light armors and shields. Over the 20 levels of the class it receives a sneak attack progression from +1d6 to a maximum of +7d6 at 19th level and the class […]

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  • The Edgewalker: Wielder of Light and Darkness This base-class by Interjection Games clocks in at 19 pages, 1 page front cover, 1 page ToC (and a story of the genesis of this class – it has been commissioned by Preston Mitchell!), 1 page SRD, leaving us with 16 pages of content, so let’s take a look, shall we?   The edgewalker gets 4+Int skills per level, d8, proficiency with simple weapons, short sword, rapier, sap, kukri, shortbow and whip as well as light armors and shields. Over the 20 levels of the class it receives a sneak attack progression from +1d6 to a maximum of +7d6 at 19th level and the class gets a 3/4 BAB-progression and good ref- and […]

    The Edgewalker: Wielder of Light and Darkness

    The Edgewalker: Wielder of Light and Darkness This base-class by Interjection Games clocks in at 19 pages, 1 page front cover, 1 page ToC (and a story of the genesis of this class – it has been commissioned by Preston Mitchell!), 1 page SRD, leaving us with 16 pages of content, so let’s take a look, shall we?   The edgewalker gets 4+Int skills per level, d8, proficiency with simple weapons, short sword, rapier, sap, kukri, shortbow and whip as well as light armors and shields. Over the 20 levels of the class it receives a sneak attack progression from +1d6 to a maximum of +7d6 at 19th level and the class gets a 3/4 BAB-progression and good ref- and […]

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  • Search for Lost Legacy I – By Silver’s Light The first installment of the “Search for Lost Legacy”-adventure arc is 54 pages long, 1 page front cover, 1 page module-checklist,1 page editorial/ToC, 2 pages advertisement and 1 page SRD, leaving us with 48 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? The pdf kicks off with an interesting beginning – the PCs stumble across an overturned wagon and three zombies – what has happened here? The silver ore the wagon transported is still here- as is thankfully a delivery address – depending on the hook you use. […]

    Search for Lost legacy I – By Silver’s Light

    Search for Lost Legacy I – By Silver’s Light The first installment of the “Search for Lost Legacy”-adventure arc is 54 pages long, 1 page front cover, 1 page module-checklist,1 page editorial/ToC, 2 pages advertisement and 1 page SRD, leaving us with 48 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion.   All right, still here? The pdf kicks off with an interesting beginning – the PCs stumble across an overturned wagon and three zombies – what has happened here? The silver ore the wagon transported is still here- as is thankfully a delivery address – depending on the hook you use. […]

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