Lord ZseZse Works Archive

  • C07: The Sussurus Tomb The 7th installment of AAW Games’ classic, old-school modules clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 39 pages of content, so let’s take a look!   This is an adventure review. As such, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs here? Players, you don’t want to SPOIL this one. … .. . Near a place called “Koto” – “home” in the local dialect, lies a circle of stone and within, the place breathes a sense of the ancient and mystical. From the get-go, a non-lethal magical defense […]

    C07: The Sussurus Tomb

    C07: The Sussurus Tomb The 7th installment of AAW Games’ classic, old-school modules clocks in at 44 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 39 pages of content, so let’s take a look!   This is an adventure review. As such, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, only GMs here? Players, you don’t want to SPOIL this one. … .. . Near a place called “Koto” – “home” in the local dialect, lies a circle of stone and within, the place breathes a sense of the ancient and mystical. From the get-go, a non-lethal magical defense […]

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