LPJr Design Archive

  • Chronicle of the Gatekeepers Sidetrek: What Comes Before the First This sidetrek of the Chronicle of the Gatekeepers campaign serial clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page back cover, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Everyone on exodus knows the tale of how the Kaga won freedom from oppression from the First Ones – though the exposition the PCs receive here is decidedly muddied. The strange question now crossing the minds of quite a few individuals is this: What if those nebulous Gatekeepers were there […]

    Chronicle of the Gatekeepers Sidetrek: What Comes Before the First

    Chronicle of the Gatekeepers Sidetrek: What Comes Before the First This sidetrek of the Chronicle of the Gatekeepers campaign serial clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page back cover, 1 page SRD, leaving us with 7 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . Everyone on exodus knows the tale of how the Kaga won freedom from oppression from the First Ones – though the exposition the PCs receive here is decidedly muddied. The strange question now crossing the minds of quite a few individuals is this: What if those nebulous Gatekeepers were there […]

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  • Chronicle of the Gatekeepers Sidetrek: A Chill Wind This sidetrek of the Chronicle of the Gatekeepers campaign serial clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page back cover, 1 page SRD, 1/2 page advertisement, leaving us with 6.5 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Large-biter sends the PCs forth to survey an odd, magical weather phenomenon – the frost-line. north of it, the earth is frozen, while south of it, temperate temperatures reign. The odd thing here being that the line moves from day to day. Large-biter assumes that […]

    Chronicle of the Gatekeepers Sidetrek: A Chill Wind

    Chronicle of the Gatekeepers Sidetrek: A Chill Wind This sidetrek of the Chronicle of the Gatekeepers campaign serial clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page back cover, 1 page SRD, 1/2 page advertisement, leaving us with 6.5 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion. … .. . All right, still here? Large-biter sends the PCs forth to survey an odd, magical weather phenomenon – the frost-line. north of it, the earth is frozen, while south of it, temperate temperatures reign. The odd thing here being that the line moves from day to day. Large-biter assumes that […]

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  • Terrors of Obsidian Apocalypse: Haunts This supplement clocks in at 9 pages, 1 page front cover, 1 page SRD/editorial, 2 pages form-fillable character-sheets, 1 page mini-monster-sheets, leaving us with 4 pages of haunts, so let’s take a look!   This pdf provides a collection of haunts, obviously, one ranging from CR 1 to CR 10. The respective haunts follow a nice formatting, with CL, XP-values, CRs etc. being provided alongside a short flavor-text and, obviously, triggers, hp and all required pieces of information.   Now haunts constitute one of my favorite innovations that came out of Pathfinder, as a franchise, not as a system – I’ll always fondly remember entering Foxglove manor for the first time, with downright brilliant spooks […]

    Terrors of Obsidian Apocalypse: Haunts

    Terrors of Obsidian Apocalypse: Haunts This supplement clocks in at 9 pages, 1 page front cover, 1 page SRD/editorial, 2 pages form-fillable character-sheets, 1 page mini-monster-sheets, leaving us with 4 pages of haunts, so let’s take a look!   This pdf provides a collection of haunts, obviously, one ranging from CR 1 to CR 10. The respective haunts follow a nice formatting, with CL, XP-values, CRs etc. being provided alongside a short flavor-text and, obviously, triggers, hp and all required pieces of information.   Now haunts constitute one of my favorite innovations that came out of Pathfinder, as a franchise, not as a system – I’ll always fondly remember entering Foxglove manor for the first time, with downright brilliant spooks […]

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  • Classes of NeoExodus: Mythic Machinesmith This pdf clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, leaving us with 7 pages of content, so let’s take a look, shall we?   The machinesmith class is a deservedly beloved addition NeoExodus has contributed to many a group beyond the scope of its own campaign setting – and here we get the material needed to run these guys in a mythic context, so how do they hold up?   We begin this pdf with the 10-tier Futurist mythic path – which already provides imho a basic issue: Is it a path for just the machinesmith class? The answer, thankfully, is NO. The path nets 4 […]

    Classes of NeoExodus: Mythic Machinesmith

    Classes of NeoExodus: Mythic Machinesmith This pdf clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, leaving us with 7 pages of content, so let’s take a look, shall we?   The machinesmith class is a deservedly beloved addition NeoExodus has contributed to many a group beyond the scope of its own campaign setting – and here we get the material needed to run these guys in a mythic context, so how do they hold up?   We begin this pdf with the 10-tier Futurist mythic path – which already provides imho a basic issue: Is it a path for just the machinesmith class? The answer, thankfully, is NO. The path nets 4 […]

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  • Obsidian Apocalypse Player’s Guide This supplement clocks in at 24 pages, 1 page front cover, 1 page editorial/SRD, 2 pages char-sheets, 1 page monster-mini-sheets, 1 page advertisement, leaving us with 18 pages of content, so let’s take a look!   So, what do we have here? A collection of the racial traits of the Obsidian Apocalypse races, with reprints of the racial traits? No, this supplement is all about new content supplementing the unique races of the obsidian apocalypse campaign toolbox. We begin, without any introduction or the like, with Zebadiah’s progeny, the celestial-blooded Exalted – interestingly, this content, though, is not presented in a cut and dry manner, instead providing nice pieces of introductory prose for each of the […]

    Obsidian Apocalypse Player’s Guide

    Obsidian Apocalypse Player’s Guide This supplement clocks in at 24 pages, 1 page front cover, 1 page editorial/SRD, 2 pages char-sheets, 1 page monster-mini-sheets, 1 page advertisement, leaving us with 18 pages of content, so let’s take a look!   So, what do we have here? A collection of the racial traits of the Obsidian Apocalypse races, with reprints of the racial traits? No, this supplement is all about new content supplementing the unique races of the obsidian apocalypse campaign toolbox. We begin, without any introduction or the like, with Zebadiah’s progeny, the celestial-blooded Exalted – interestingly, this content, though, is not presented in a cut and dry manner, instead providing nice pieces of introductory prose for each of the […]

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  • Adventure Path Iconics: Lords of Undeath This pdf clocks in at 13 pages, 1 page front cover, 1 page SRD, 1 page advertisement, 1 page combat & initiative tracker, 1 page mini-sheets, leaving us with 8 pages of content, so let’s take a look!   What do we get herein? Well, essentially – pregens. Pregens using the unique character options that have been introduced in Obsidian Apocalypse’s more recent offerings. The pregens are provided as 20-point-buy characters, with information on increase and decrease to the established 15- and 25-point standard. Each character comes with a per se well-written background story and advice on level progressions.   The first character would be Alberdeen, an uzamati (not uztamati, as the pdf one […]

    Adventure Path Iconics: Lords of Undeath

    Adventure Path Iconics: Lords of Undeath This pdf clocks in at 13 pages, 1 page front cover, 1 page SRD, 1 page advertisement, 1 page combat & initiative tracker, 1 page mini-sheets, leaving us with 8 pages of content, so let’s take a look!   What do we get herein? Well, essentially – pregens. Pregens using the unique character options that have been introduced in Obsidian Apocalypse’s more recent offerings. The pregens are provided as 20-point-buy characters, with information on increase and decrease to the established 15- and 25-point standard. Each character comes with a per se well-written background story and advice on level progressions.   The first character would be Alberdeen, an uzamati (not uztamati, as the pdf one […]

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  • Vehicles of Legend This supplement clocks in at 13 pages, 1 page front cover, 1 page editorial/SRD, 2 pages of advertisement, leaving us with 9 pages of content, so let’s take a look, shall we?   Okay, the first vehicle herein is called the Calamar – and is a massive, bronze kraken. Yes, including deadly tentacle and arm-attacks. We’re talking about a WAR-KRAKEN SUBMERSIBLE!! I thought “..of legend” was a bit much, but oh boy, what a furious first one! Better yet, beyond the default stats, the vehicle also receives a means for an emergency escape – heck yes! Do you prefer your vehicles less far out? Well the 1/day teleporting Century Osprey may then be just what you’re looking […]

    Vehicles of Legend

    Vehicles of Legend This supplement clocks in at 13 pages, 1 page front cover, 1 page editorial/SRD, 2 pages of advertisement, leaving us with 9 pages of content, so let’s take a look, shall we?   Okay, the first vehicle herein is called the Calamar – and is a massive, bronze kraken. Yes, including deadly tentacle and arm-attacks. We’re talking about a WAR-KRAKEN SUBMERSIBLE!! I thought “..of legend” was a bit much, but oh boy, what a furious first one! Better yet, beyond the default stats, the vehicle also receives a means for an emergency escape – heck yes! Do you prefer your vehicles less far out? Well the 1/day teleporting Century Osprey may then be just what you’re looking […]

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  • NeoExodus Chronicles: Weapons of Machinesmith Destruction This expansion for LPJr Design’s neat Machinesmith-class clocks in at 14 pages, 2 pages advertisement, 1 page editorial/SRD, leaving us with 11 pages of content, so let’s take a look, shall we?   We begin with a new greatwork, the constructor – this greatwork occupies the head-slot and can be used to create items instantaneously from thin air. And yes, if you’ve been following my reviews, you’ll realize that the very concept is a hornet’s nest – weight-limits, masterwork items, material restrictions, etc. – there is a lot to take into account. Now here’s the cincher – the items are fleeting and come with material and weight-restrictions that, believe it or not, prevent abuse. […]

    NeoExodus Chronicles: Weapons of Machinesmith Destruction

    NeoExodus Chronicles: Weapons of Machinesmith Destruction This expansion for LPJr Design’s neat Machinesmith-class clocks in at 14 pages, 2 pages advertisement, 1 page editorial/SRD, leaving us with 11 pages of content, so let’s take a look, shall we?   We begin with a new greatwork, the constructor – this greatwork occupies the head-slot and can be used to create items instantaneously from thin air. And yes, if you’ve been following my reviews, you’ll realize that the very concept is a hornet’s nest – weight-limits, masterwork items, material restrictions, etc. – there is a lot to take into account. Now here’s the cincher – the items are fleeting and come with material and weight-restrictions that, believe it or not, prevent abuse. […]

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  • World of Obsidian Apocalypse: Life after Undeath This expansion to LPJr Design’s glorious apocalypse-toolbox clocks in at 25 pages, 1 page front cover, 1 page SRD, 2 pages of advertisement, leaving 21 pages. Of these, one is a buff-sheet, 2 are devoted to a character-sheet, 1 to a combat/initiative tracker sheet and 1 to micro-monster-sheets, leaving us with 16 pages of content, so let’s take a look!   We begin, as in the core-book for these apocalypses, with a very brief timeline of destruction in the last 100 years, explaining how things gradually became worse and worse – this time around, the very veil separating life from death has thinned – dangerously so. Sounds familiar? Well, this is essentially Obsidian […]

    World of Obsidian Apocalypse: Life after Undeath

    World of Obsidian Apocalypse: Life after Undeath This expansion to LPJr Design’s glorious apocalypse-toolbox clocks in at 25 pages, 1 page front cover, 1 page SRD, 2 pages of advertisement, leaving 21 pages. Of these, one is a buff-sheet, 2 are devoted to a character-sheet, 1 to a combat/initiative tracker sheet and 1 to micro-monster-sheets, leaving us with 16 pages of content, so let’s take a look!   We begin, as in the core-book for these apocalypses, with a very brief timeline of destruction in the last 100 years, explaining how things gradually became worse and worse – this time around, the very veil separating life from death has thinned – dangerously so. Sounds familiar? Well, this is essentially Obsidian […]

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  • Treasures of NeoExodus: Dancing Dragons This installment of the Treasures of NeoExodus-series clocks in at 4 pages, 1 page of SRD/editorial, 1/2 a page advertisement, leaving us with 2.5 pages of content, so let’s take a look! The dancing dragons were the nunchaku of the Monkey Prince, NeoExodus’ take on Son Goku and as such, are powerful, legendary tools – they are +2 mithral countering nunchaku that allow the wielder to choose damage type (bludgeoning, piercing, slashing) and upon disarms, the nunchaku animate the weapons of foes and have them attack the target. Finally, the nunchaku can blast foes in short-range, deadly cold bursts a limited amount of times per day. As always, the installment comes with item cards for […]

    Treasures of NeoExodus: Dancing Dragons

    Treasures of NeoExodus: Dancing Dragons This installment of the Treasures of NeoExodus-series clocks in at 4 pages, 1 page of SRD/editorial, 1/2 a page advertisement, leaving us with 2.5 pages of content, so let’s take a look! The dancing dragons were the nunchaku of the Monkey Prince, NeoExodus’ take on Son Goku and as such, are powerful, legendary tools – they are +2 mithral countering nunchaku that allow the wielder to choose damage type (bludgeoning, piercing, slashing) and upon disarms, the nunchaku animate the weapons of foes and have them attack the target. Finally, the nunchaku can blast foes in short-range, deadly cold bursts a limited amount of times per day. As always, the installment comes with item cards for […]

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  • Treasures of NeoExodus: Twin Furies This installment of the Treasures of NeoExodus-series clocks in at 4 pages, 1 page of SRD/editorial, 1/2 a page advertisement, leaving us with 2.5 pages of content, so let’s take a look!   The Twin Furies are two kamas crafted for the vile religion of Khayne and as such have interesting abilities – one is a +1furyborn kama, one is a +2 vicious kama that only deals nonlethal damage to followers of Khayne. The dread weapons make the wielder harder to intimidate and when used in conjunction in a full attack (or flurry), and both weapons hit, the wielder may also execute a rend attack.   The pdf comes with item-cards for the Twin Furies. […]

    Treasures of NeoExodus: Twin Furies

    Treasures of NeoExodus: Twin Furies This installment of the Treasures of NeoExodus-series clocks in at 4 pages, 1 page of SRD/editorial, 1/2 a page advertisement, leaving us with 2.5 pages of content, so let’s take a look!   The Twin Furies are two kamas crafted for the vile religion of Khayne and as such have interesting abilities – one is a +1furyborn kama, one is a +2 vicious kama that only deals nonlethal damage to followers of Khayne. The dread weapons make the wielder harder to intimidate and when used in conjunction in a full attack (or flurry), and both weapons hit, the wielder may also execute a rend attack.   The pdf comes with item-cards for the Twin Furies. […]

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  • Treasures of NeoExodus: Gentle Hand of the Law This installment of the Treasures of NeoExodus-series clocks in at 4 pages, 1 page of SRD/editorial, 1/2 a page advertisement, leaving us with 2.5 pages of content, so let’s take a look!   The gentle hand of the law is a powerful weapon – steeped in a history that could have stemmed from the tales of real life religious warriors, these beloved weapons, named in honor of the lady commander of the Caneus Empire’s high guard – the mace would be a +1 merciful spell-storing heavy mace that also deals dexterity damage on crits and causes targets hit by the critical to drop anything they hold – neat, elegant idea.   The […]

    Treasures of NeoExodus: Gentle Hand of the Law

    Treasures of NeoExodus: Gentle Hand of the Law This installment of the Treasures of NeoExodus-series clocks in at 4 pages, 1 page of SRD/editorial, 1/2 a page advertisement, leaving us with 2.5 pages of content, so let’s take a look!   The gentle hand of the law is a powerful weapon – steeped in a history that could have stemmed from the tales of real life religious warriors, these beloved weapons, named in honor of the lady commander of the Caneus Empire’s high guard – the mace would be a +1 merciful spell-storing heavy mace that also deals dexterity damage on crits and causes targets hit by the critical to drop anything they hold – neat, elegant idea.   The […]

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  • Races of Obsidian Apocalypse: Flesh and Iron This racial supplement clocks in at 15 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 13 pages of content, so let’s take a look!   We kick of this book with the Prometheans. These guys and gals thankfully have nothing to do with the ridiculously bad sci-fi movie and its clumsily disguised anti-science propaganda, but rather hearkens to the standard set by White Wolf to describe Prometheans as an euphemism for the created/artificial species – -or rather, for golem-like races.   Here, we make a distinction between cobbled-together Flesh Prometheans in the vein Frankenstein’s Monster, who receive +2 Con adn Int, -2 Wis, can sniff out carrion (and those severely […]

    Races of Obsidian Apocalypse: Flesh and Iron

    Races of Obsidian Apocalypse: Flesh and Iron This racial supplement clocks in at 15 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 13 pages of content, so let’s take a look!   We kick of this book with the Prometheans. These guys and gals thankfully have nothing to do with the ridiculously bad sci-fi movie and its clumsily disguised anti-science propaganda, but rather hearkens to the standard set by White Wolf to describe Prometheans as an euphemism for the created/artificial species – -or rather, for golem-like races.   Here, we make a distinction between cobbled-together Flesh Prometheans in the vein Frankenstein’s Monster, who receive +2 Con adn Int, -2 Wis, can sniff out carrion (and those severely […]

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  • Leader of the Pack: Humanoids The first installment of LPJr Design’s “Leader of the Pack”-series is 15 pages long, 1 page front cover, 1 page editorial/SRD, leaving us with 13 pages of content, so let’s take a look!   Know the feeling? You’ve had your game derailed/a adventure idea, but no ready to go statblock for the boss of a tribe/group? Don’t want to slap on the advanced creature template on that sucker again? Well, Leader of the Pack is here to remedy that by providing boss-adversaries for roaming tribes, lieutenants etc. – this time, the focus being on humanoids:   Bugbears are the first humanoids covered herein, and the two characters provided herein would be a torture-master (fighter 2/ […]

    Leader of the Pack: Humanoids

    Leader of the Pack: Humanoids The first installment of LPJr Design’s “Leader of the Pack”-series is 15 pages long, 1 page front cover, 1 page editorial/SRD, leaving us with 13 pages of content, so let’s take a look!   Know the feeling? You’ve had your game derailed/a adventure idea, but no ready to go statblock for the boss of a tribe/group? Don’t want to slap on the advanced creature template on that sucker again? Well, Leader of the Pack is here to remedy that by providing boss-adversaries for roaming tribes, lieutenants etc. – this time, the focus being on humanoids:   Bugbears are the first humanoids covered herein, and the two characters provided herein would be a torture-master (fighter 2/ […]

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  • Obsidian Apocalypse Obsidian Apocalypse is a massive 200-page book, 1 page front cover, 1 page donor-list, 1 page editorial, 1 page SRD, 2 pages of ToC,, leaving a massive 194 pages of content, so let’s take a look!   What is Obsidian Apocalypse? Well, first of all, it’s the heir of Obsidian Twilight – a campaign-setting that gloriously failed just about all my expectations. Still, LPJr Design improved so vastly that I joined, with a somewhat hopeful anticipation, the Kickstarter to make Obsidian Apocalypse, the sequel. Kind of. For, while there is a default setting kind of assumed, Obsidian Apocalypse now is less of a campaign setting, but rather an extremely versatile toolbox for to scavenge from. So after the […]

    Obsidian Apocalypse

    Obsidian Apocalypse Obsidian Apocalypse is a massive 200-page book, 1 page front cover, 1 page donor-list, 1 page editorial, 1 page SRD, 2 pages of ToC,, leaving a massive 194 pages of content, so let’s take a look!   What is Obsidian Apocalypse? Well, first of all, it’s the heir of Obsidian Twilight – a campaign-setting that gloriously failed just about all my expectations. Still, LPJr Design improved so vastly that I joined, with a somewhat hopeful anticipation, the Kickstarter to make Obsidian Apocalypse, the sequel. Kind of. For, while there is a default setting kind of assumed, Obsidian Apocalypse now is less of a campaign setting, but rather an extremely versatile toolbox for to scavenge from. So after the […]

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  • Adventure Path Iconics: Path of Undead This installment of Adventure Path Iconics is 25 pages long, 1 page front cover, 1 page editorial/SRD, leaving us with a total of23 pages of content, so let’s take a look!   From the get-go, I feel the need to mention something – these Iconics are not for a traditional AP in the sense of Paizo’s published paths. They’re rather intended for the recently released Obsidian Apocalypse setting/campaign toolbox by LPJr Design. While the characters herein might work with Carrion Crown, they are ALL very uncommon races, i.e. those from Obsidian Apocalypse, meaning that they’re slightly stronger than the core races and that they, fluff-wise, tend to be rather monstrous. Personally, I draw a […]

    Adventure Path Iconics: Path of Undead

    Adventure Path Iconics: Path of Undead This installment of Adventure Path Iconics is 25 pages long, 1 page front cover, 1 page editorial/SRD, leaving us with a total of23 pages of content, so let’s take a look!   From the get-go, I feel the need to mention something – these Iconics are not for a traditional AP in the sense of Paizo’s published paths. They’re rather intended for the recently released Obsidian Apocalypse setting/campaign toolbox by LPJr Design. While the characters herein might work with Carrion Crown, they are ALL very uncommon races, i.e. those from Obsidian Apocalypse, meaning that they’re slightly stronger than the core races and that they, fluff-wise, tend to be rather monstrous. Personally, I draw a […]

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  • NeoExodus Adventures: The Silvered Skull This “Pay what you want”-module is 16 pages long, 1 page front cover, 1/2 a page advertisement, 1 page editorial/SRD, leaving us with 13 1/2 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? It is the summer of 92 AU in the Caneus Empire when two shepherds named Adler (German for eagle, btw.!) and Karl finds a weird silver skull and a ring in an old laboratory. Gifting the ring to his beloved and showing off the skull’s weird glow, the shepherd inadvertently has found remnants of the Cavian Empire. Cavians, in […]

    NeoExodus Adventures: The Silvered Skull

    NeoExodus Adventures: The Silvered Skull This “Pay what you want”-module is 16 pages long, 1 page front cover, 1/2 a page advertisement, 1 page editorial/SRD, leaving us with 13 1/2 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to the conclusion.   All right, still here? It is the summer of 92 AU in the Caneus Empire when two shepherds named Adler (German for eagle, btw.!) and Karl finds a weird silver skull and a ring in an old laboratory. Gifting the ring to his beloved and showing off the skull’s weird glow, the shepherd inadvertently has found remnants of the Cavian Empire. Cavians, in […]

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  • Adventure Path Iconics: Path of Winter This installment of LPJr Design’s series of pregens for APs is 28 pages long, 1 page front cover, 1 page SRD, leaving 26 pages of content, so let’s take a look, shall we?   The pdf kicks off with an introduction that explains synonymous use of terms (to respect Paizo IP) as well as the basic concept of the line – 8 Pregens, 4 of which are human, whereas 4 belong to the rather uncommon races from LPJr Design’s own NeoExodus campaign setting. These, btw., should you require their details, can by now be found on d20pfsrd.com’s shop. Point-buy-wise, the characters are 20-point-characters, but each of them offers information on how to scale them […]

    Adventure Path Iconics: Path of Winter

    Adventure Path Iconics: Path of Winter This installment of LPJr Design’s series of pregens for APs is 28 pages long, 1 page front cover, 1 page SRD, leaving 26 pages of content, so let’s take a look, shall we?   The pdf kicks off with an introduction that explains synonymous use of terms (to respect Paizo IP) as well as the basic concept of the line – 8 Pregens, 4 of which are human, whereas 4 belong to the rather uncommon races from LPJr Design’s own NeoExodus campaign setting. These, btw., should you require their details, can by now be found on d20pfsrd.com’s shop. Point-buy-wise, the characters are 20-point-characters, but each of them offers information on how to scale them […]

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  • Adventure Path Iconics: Path of Pirates The latest installment of LPJr Design’s Adventure Path Iconics-series is 27 pages long, 1 page front cover, 1 page SRD, leaving us with 25 pages of content depicting ready-to-go pregens for teh Skull & Shackle adventure path, so let’s take a look, shall we?   As has become the tradition with this series of pdfs, we kick off the supplement with an introduction that explains abbreviations and the like as well as introducing us to the basics – this pdf contains 4 human pregens and 4 ones using the unconventional races of LPJr Design’s NeoExodus-setting. Said races have by now been added to d20pfsrd.com, in case you’re wondering what they’re all about. While all […]

    Adventure Path Iconics: Path of Pirates

    Adventure Path Iconics: Path of Pirates The latest installment of LPJr Design’s Adventure Path Iconics-series is 27 pages long, 1 page front cover, 1 page SRD, leaving us with 25 pages of content depicting ready-to-go pregens for teh Skull & Shackle adventure path, so let’s take a look, shall we?   As has become the tradition with this series of pdfs, we kick off the supplement with an introduction that explains abbreviations and the like as well as introducing us to the basics – this pdf contains 4 human pregens and 4 ones using the unconventional races of LPJr Design’s NeoExodus-setting. Said races have by now been added to d20pfsrd.com, in case you’re wondering what they’re all about. While all […]

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  • Treasures of NeoExodus: Rampager’s Irons This installment of the „Treasures of NeoExodus“-line is 4 pages long, with one page devoted to SRD/editorial and 1 page weapon cards, leaving us with 2 pages of content, so let’s take a look, shall we?   The tale of these pistols is a tale of woe, of one brother betrayed by traitorous officers, framed for the selling of military secrets. Upon the execution, his brother took up these pistols and went of a dread rage, avenging the death of his kin. To this day, these +1 pistols that look so terribly common actually allow the wielder to spend all remaining git (at least 1) to enter essentially a gunslinger’s rage: This works just like […]

    Treasures of NeoExodus: Rampager’s Irons

    Treasures of NeoExodus: Rampager’s Irons This installment of the „Treasures of NeoExodus“-line is 4 pages long, with one page devoted to SRD/editorial and 1 page weapon cards, leaving us with 2 pages of content, so let’s take a look, shall we?   The tale of these pistols is a tale of woe, of one brother betrayed by traitorous officers, framed for the selling of military secrets. Upon the execution, his brother took up these pistols and went of a dread rage, avenging the death of his kin. To this day, these +1 pistols that look so terribly common actually allow the wielder to spend all remaining git (at least 1) to enter essentially a gunslinger’s rage: This works just like […]

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  • Enemies of NeoExodus: Cyrix This supplement is 18 pages long, 1 page front cover, 1 page SRD, 2 pages of advertisement, leaving us with14 pages of content, so let’s take a look, shall we?   The being known as Cyrix now is not one that is discussed openly – indeed, the very existence of Cyrix is denounced by those in power – and yet, the accounts are there, accumulating for those willing to look. The tale of the creature is one of woe – Alka Kryszkaslawa and her lover Ivan Tobor rank among the finest minds in all the world – the duo of scientists/machinesmiths were geniuses beyond par – until Ivan passed away. Unbeknown to the general populace, both […]

    Enemies of NeoExodus: Cyrix

    Enemies of NeoExodus: Cyrix This supplement is 18 pages long, 1 page front cover, 1 page SRD, 2 pages of advertisement, leaving us with14 pages of content, so let’s take a look, shall we?   The being known as Cyrix now is not one that is discussed openly – indeed, the very existence of Cyrix is denounced by those in power – and yet, the accounts are there, accumulating for those willing to look. The tale of the creature is one of woe – Alka Kryszkaslawa and her lover Ivan Tobor rank among the finest minds in all the world – the duo of scientists/machinesmiths were geniuses beyond par – until Ivan passed away. Unbeknown to the general populace, both […]

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  • Adventure Path Iconics: Path of the Wicked This collection of Pregens is 27 pages long, 1 page front cover, 1 page SRD, leaving us with 25 pages of content, so let’s take a look, shall we?   This collection of pregens for Fire Mountain Games acclaimed “Way of the Wicked”-AP kick off with some general information on how the characters were built. Following the suggestions of the AP, the pregens are built with 25-point builds and lack starting equipment -since they are prisoners. They also make use of the crime-traits that serve as a fitting introduction to the AP. Much like in the installment for Jade Regent, this installment of Adventure Path Iconics features extensive backgrounds for each of the […]

    Adventure Path Iconics: Path of the Wicked

    Adventure Path Iconics: Path of the Wicked This collection of Pregens is 27 pages long, 1 page front cover, 1 page SRD, leaving us with 25 pages of content, so let’s take a look, shall we?   This collection of pregens for Fire Mountain Games acclaimed “Way of the Wicked”-AP kick off with some general information on how the characters were built. Following the suggestions of the AP, the pregens are built with 25-point builds and lack starting equipment -since they are prisoners. They also make use of the crime-traits that serve as a fitting introduction to the AP. Much like in the installment for Jade Regent, this installment of Adventure Path Iconics features extensive backgrounds for each of the […]

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  • Treasures of NeoExodus: Claw of Xon This installment of the Treasures of NeoExodus-series is 4 pages long, 1 page editorial/SRD, leaving us with 3 pages of content, so let’s take a look!   A legacy of the legendary dread necromancer and war-criminal Xon, these heavy flails are made from a new special material, so-called Blood Iron. This material deals an additional point of damage to bleeding foes and multiple attacks may sicken the victims of the dread ministrations on a failed save. Furthermore, the weapon may repair itself or cure its owner’s constitution damage.   Rules-wise, the weapon is a +1 wounding blood iron heavy flail that makes stealth impossible – the howling of tortured souls emanating from it also […]

    Treasures of NeoExodus: Claw of Xon

    Treasures of NeoExodus: Claw of Xon This installment of the Treasures of NeoExodus-series is 4 pages long, 1 page editorial/SRD, leaving us with 3 pages of content, so let’s take a look!   A legacy of the legendary dread necromancer and war-criminal Xon, these heavy flails are made from a new special material, so-called Blood Iron. This material deals an additional point of damage to bleeding foes and multiple attacks may sicken the victims of the dread ministrations on a failed save. Furthermore, the weapon may repair itself or cure its owner’s constitution damage.   Rules-wise, the weapon is a +1 wounding blood iron heavy flail that makes stealth impossible – the howling of tortured souls emanating from it also […]

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  • Neoexodus Chronicles: The Fleshwraith This pdf is 13 pages long, 1 page editorial/SRD, leaving us with 12 pages of content for the class, so let’s take a look!   The Fleshwraith, (very) loosely based mechanically on the Machinesmith, gets 4+Int skills per level, proficiency with simple and natural weapons and light armors, 3/4 BAB-progression, good fort and ref-saves and access to prototypes of up to 6th level. Unfortunately, the pdf fails to specify the type of HD the class gets, though I assume d8 analogue to the Machinesmith. Nevertheless, a major glitch that renders the class potentially unusable.   Like the Machinesmith, the Fleshwraith can create a greatwork, though there’s a major difference here – a fleshwraith’s greatwork is a […]

    The Fleshwraith

    Neoexodus Chronicles: The Fleshwraith This pdf is 13 pages long, 1 page editorial/SRD, leaving us with 12 pages of content for the class, so let’s take a look!   The Fleshwraith, (very) loosely based mechanically on the Machinesmith, gets 4+Int skills per level, proficiency with simple and natural weapons and light armors, 3/4 BAB-progression, good fort and ref-saves and access to prototypes of up to 6th level. Unfortunately, the pdf fails to specify the type of HD the class gets, though I assume d8 analogue to the Machinesmith. Nevertheless, a major glitch that renders the class potentially unusable.   Like the Machinesmith, the Fleshwraith can create a greatwork, though there’s a major difference here – a fleshwraith’s greatwork is a […]

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  • Treasures of NeoExodus: Grasscutter This installment of the Treasures of NeoExodus-series is 5 pages long, 1 page editorial/SRD, leaving us with 4 pages of content, so let’s take a look, shall we? When a great warrior and his best druid friend were stranded on an island and the foolishness of said warrior cost the life of said friend, the legend of grasscutter was born – a blade of wood, by now infused with the intelligence of a guardian spirit that has since become a legend. Rules-wise, the blade is a +1 club – unless wielded by a fighter, in which case it turns into a +2 impervious keen longsword of speed that compels its wielder to never use another weapon […]

    Treasures of NeoExodus: Grasscutter

    Treasures of NeoExodus: Grasscutter This installment of the Treasures of NeoExodus-series is 5 pages long, 1 page editorial/SRD, leaving us with 4 pages of content, so let’s take a look, shall we? When a great warrior and his best druid friend were stranded on an island and the foolishness of said warrior cost the life of said friend, the legend of grasscutter was born – a blade of wood, by now infused with the intelligence of a guardian spirit that has since become a legend. Rules-wise, the blade is a +1 club – unless wielded by a fighter, in which case it turns into a +2 impervious keen longsword of speed that compels its wielder to never use another weapon […]

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  • NeoExodus Chronicles: Cutting-Edge Machinesmith This supplemental pdf for the Machinesmith-class is 9 pages long, 1 page editorial/SRD, 1/2 a page advertisement, leaving us with 7 1/2 pages of content, so let’s take a look at this! This pdf kicks off with two new types of greatworks, the first being the converter, which fluff-wise converts latent energy into effects that duplicate a limited array of spell-like abilities. Converters get 1 +1/2 class level + Intelligence charges – at least that’s what the pdf specifies. Which makes me doubt whether this is correct – usually, we’d be looking at an addition of the intelligence MODIFIER – adding the whole stat is something completely different and hopefully just a glitch. From at will […]

    Cutting-Edge Machinesmith

    NeoExodus Chronicles: Cutting-Edge Machinesmith This supplemental pdf for the Machinesmith-class is 9 pages long, 1 page editorial/SRD, 1/2 a page advertisement, leaving us with 7 1/2 pages of content, so let’s take a look at this! This pdf kicks off with two new types of greatworks, the first being the converter, which fluff-wise converts latent energy into effects that duplicate a limited array of spell-like abilities. Converters get 1 +1/2 class level + Intelligence charges – at least that’s what the pdf specifies. Which makes me doubt whether this is correct – usually, we’d be looking at an addition of the intelligence MODIFIER – adding the whole stat is something completely different and hopefully just a glitch. From at will […]

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  • Treasures of NeoExodus: Infinite Fury This pdf is 4 pages long, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   The blade Infinite Fury was crafted by the legendary Cynean arcanist Kal-Dor upon mastering (at least in his perception) the arcane arts and turning to physical combat. The Cynean saw the end of his lifespan approaching and tasked the entity within the blade, one Sana-Dol he created, to continue to track the progress of wielders in order to one day accomplish mastery of the martial arts. The blade has since, guided by the intelligence, changed hands multiple times and is an intelligent item.   Rules-wise, the blade can cast 1/day Tactical Acumen. While […]

    Treasures of NeoExodus: Infinite Fury

    Treasures of NeoExodus: Infinite Fury This pdf is 4 pages long, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   The blade Infinite Fury was crafted by the legendary Cynean arcanist Kal-Dor upon mastering (at least in his perception) the arcane arts and turning to physical combat. The Cynean saw the end of his lifespan approaching and tasked the entity within the blade, one Sana-Dol he created, to continue to track the progress of wielders in order to one day accomplish mastery of the martial arts. The blade has since, guided by the intelligence, changed hands multiple times and is an intelligent item.   Rules-wise, the blade can cast 1/day Tactical Acumen. While […]

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