Lucus Palosaari Archive

  • Call to Arms: Mantles of Power This installment of Fat Goblin Games’ Call to Arms series is a massive, huge beast of 94 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 88 pages of content – that’s A LOT, so let’s take a look, shall we?   Okay, we begin this installment of Call to Arms with a breakdown of what mantles are. Sounds strange? Well, it quite frankly shouldn’t be considered to be strange. Think about it – there is more to a mantle than just the cloth and material from which it was woven – as the pdf aptly demonstrates, wearing a […]

    Call to Arms: Mantles of Power

    Call to Arms: Mantles of Power This installment of Fat Goblin Games’ Call to Arms series is a massive, huge beast of 94 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 88 pages of content – that’s A LOT, so let’s take a look, shall we?   Okay, we begin this installment of Call to Arms with a breakdown of what mantles are. Sounds strange? Well, it quite frankly shouldn’t be considered to be strange. Think about it – there is more to a mantle than just the cloth and material from which it was woven – as the pdf aptly demonstrates, wearing a […]

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  • Carnival of Sinners This massive book clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 46 pages of content, so let’s take a look!   Carnivals are awesome…and creepy. The blending of the alien and the familiar, the oscillation of bright light and deepest shadows fascinate, entice. I distinctly recall a sense of kinship when I first saw the more weirder performances and the sense of freedom implied in such a life, despite the hardships, resonates with me on a primal level. In roleplaying games, specifically the various iterations I’ve played, I did ten to enjoy the modules and supplements dealing with […]

    Carnival of Sinners

    Carnival of Sinners This massive book clocks in at 50 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a massive 46 pages of content, so let’s take a look!   Carnivals are awesome…and creepy. The blending of the alien and the familiar, the oscillation of bright light and deepest shadows fascinate, entice. I distinctly recall a sense of kinship when I first saw the more weirder performances and the sense of freedom implied in such a life, despite the hardships, resonates with me on a primal level. In roleplaying games, specifically the various iterations I’ve played, I did ten to enjoy the modules and supplements dealing with […]

    Continue Reading...

  • Call to Arms: Ten-Foot Poles This pdf clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 20 pages of content, so let’s take a look!   So, in case you’re not 100% sure – yes, this is an April’s Fools product. And yes, I’m reviewing it in August. Sad, but better late than never, right? So this begins with a basic, humorous introduction of poles – both in the game worlds and in real life. Let me go on a slight tangent here: If you do not know 10-foot-poles, they are perhaps the source of more anecdotes and prevented PC-death in old-school gaming than any other item. They […]

    Call to Arms: Ten-Foot Poles

    Call to Arms: Ten-Foot Poles This pdf clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 20 pages of content, so let’s take a look!   So, in case you’re not 100% sure – yes, this is an April’s Fools product. And yes, I’m reviewing it in August. Sad, but better late than never, right? So this begins with a basic, humorous introduction of poles – both in the game worlds and in real life. Let me go on a slight tangent here: If you do not know 10-foot-poles, they are perhaps the source of more anecdotes and prevented PC-death in old-school gaming than any other item. They […]

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  • Sidebar #1: Shields as Cover This installment of Fat Goblin Games’ sidebar-series clocks in at 3 pages, 1 page front cover, 1 page SRD, leaving us with 1 page of content, so what does it…   …no, I’m not gonna insult your intelligence by summing up a premise that can be read in the title of this pdf as  a rhetorical question.   I loathe how shields work in PFRPG. Their bonuses are paltry and often, the benefits cannot stand up to similar benefits granted by more massive weapons and over all, shields always felt to me like they did not do their job: We all know the iconic images of characters covering between shields to weather dragon’s breath or […]

    Sidebar #1: Shields as Cover

    Sidebar #1: Shields as Cover This installment of Fat Goblin Games’ sidebar-series clocks in at 3 pages, 1 page front cover, 1 page SRD, leaving us with 1 page of content, so what does it…   …no, I’m not gonna insult your intelligence by summing up a premise that can be read in the title of this pdf as  a rhetorical question.   I loathe how shields work in PFRPG. Their bonuses are paltry and often, the benefits cannot stand up to similar benefits granted by more massive weapons and over all, shields always felt to me like they did not do their job: We all know the iconic images of characters covering between shields to weather dragon’s breath or […]

    Continue Reading...