Luis Loza Archive

  • Mists of Akuma (5e) This massive campaign setting clocks in at 279 pages, 1 page front cover, 1 page editorial, 3 pages of ToC, 1 page SRD, 3 pages of advertisement, leaving us with a massive 270 pages of content, so let’s take a look!   Picture a colonial nightmare, for beyond what we saw in real life: During the Meiji-era of real world Japan, the feudal, isolationist Japanese culture was forced into accepting a new globalized world order; the analogue continent of Soburin, setting of this campaign setting, has seen a less benevolent interaction, one characterized by more than a century of oppression and exploitation. As such, the development of the new technology brought to Soburin did have radically […]

    Mists of Akuma (5e)

    Mists of Akuma (5e) This massive campaign setting clocks in at 279 pages, 1 page front cover, 1 page editorial, 3 pages of ToC, 1 page SRD, 3 pages of advertisement, leaving us with a massive 270 pages of content, so let’s take a look!   Picture a colonial nightmare, for beyond what we saw in real life: During the Meiji-era of real world Japan, the feudal, isolationist Japanese culture was forced into accepting a new globalized world order; the analogue continent of Soburin, setting of this campaign setting, has seen a less benevolent interaction, one characterized by more than a century of oppression and exploitation. As such, the development of the new technology brought to Soburin did have radically […]

    Continue Reading...

  • Everyman Minis: Way of the Eight This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   On the first page, next to the introduction, we are greeted by supplemental material – this time around, that would be 3 new feats: Eight Steps Acolyte, Eight Steps Initiate and Eight Steps Master.   But before we can take a look at them…what is this “Way of the Eight”? Well, it basically is a philosophical concept that revolves around transcending the physical limitations – it is thus geared towards martially-inclined characters. Only characters with ki, […]

    Everyman Minis: Way of the Eight

    Everyman Minis: Way of the Eight This installment of the Everyman Minis-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   On the first page, next to the introduction, we are greeted by supplemental material – this time around, that would be 3 new feats: Eight Steps Acolyte, Eight Steps Initiate and Eight Steps Master.   But before we can take a look at them…what is this “Way of the Eight”? Well, it basically is a philosophical concept that revolves around transcending the physical limitations – it is thus geared towards martially-inclined characters. Only characters with ki, […]

    Continue Reading...

  • Everyman Minis: Pumpkin Kami This installment of Everyman Minis clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin with a low-cost, cool class of magic item: Costumed confections are magical sweets that can be consumed to create a regular disguise, which does not modify your clothes (minor nitpick: spell reference not italicized); the second type transforms into a monstrous humanoid or humanoid, as per disguise self, affecting all senses (and no disbelieve). Finally youthful confections transforms the target into a younger version – all effects are polymorph effects and last for 4 hours. Cool!   The main meat […]

    Everyman Minis: Pumpkin Kami

    Everyman Minis: Pumpkin Kami This installment of Everyman Minis clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin with a low-cost, cool class of magic item: Costumed confections are magical sweets that can be consumed to create a regular disguise, which does not modify your clothes (minor nitpick: spell reference not italicized); the second type transforms into a monstrous humanoid or humanoid, as per disguise self, affecting all senses (and no disbelieve). Finally youthful confections transforms the target into a younger version – all effects are polymorph effects and last for 4 hours. Cool!   The main meat […]

    Continue Reading...

  • Villain Codex III: Enemies for Epic Heroes The third installment of the Villain Codices clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a non-prioritized review at the request of my patreons.   All righty, so the respective villains all come with full stats,a brief history, a suggested plot (or more) and some goals the villain may have. The respective foes span a CR from 15 to 20. Each NPC gets a cool b/w-artwork.   All right, the first foe herein would be a former dwarven war-hero – Daegrim Siegebreaker, consumed by […]

    Villain Codex III: Enemies for Epic Heroes

    Villain Codex III: Enemies for Epic Heroes The third installment of the Villain Codices clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 17 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a non-prioritized review at the request of my patreons.   All righty, so the respective villains all come with full stats,a brief history, a suggested plot (or more) and some goals the villain may have. The respective foes span a CR from 15 to 20. Each NPC gets a cool b/w-artwork.   All right, the first foe herein would be a former dwarven war-hero – Daegrim Siegebreaker, consumed by […]

    Continue Reading...

  • Everyman Minis: Spells of Comedy This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   As always, we begin with a bit of supplemental material after the introduction, which, this time around, would be the Tricky Spell metamagic feat, which increases the spell level in question by two: In short, the feat lets you make a dirty trick attempt against ALL targets of the spell in question, substituting caster level for BAB and governing spellcasting attribute for Strength. Feats that enhance dirty tricks apply here as well, but only creatures you either hit or that […]

    Everyman Minis: Spells of Comedy

    Everyman Minis: Spells of Comedy This Everyman Mini clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   As always, we begin with a bit of supplemental material after the introduction, which, this time around, would be the Tricky Spell metamagic feat, which increases the spell level in question by two: In short, the feat lets you make a dirty trick attempt against ALL targets of the spell in question, substituting caster level for BAB and governing spellcasting attribute for Strength. Feats that enhance dirty tricks apply here as well, but only creatures you either hit or that […]

    Continue Reading...

  • Veranthea Codex: Adventurer’s Handbook This massive compilation of player-centric material for Veranthea clocks in at 197 pages, 1 page front cover, 1 page editorial,1 page ToC, 1 page of SRD, 2 pages of advertisement, 1 page back cover, leaving us with 190 pages of content, so let’s take a look!   Okay, so we begin this book with a brief timeline and introduction to the setting of Veranthea and its distinct continents, with detailed (and really nice!) 1-page maps of the continents in question. The pdf explains the continents and leitmotifs in a concise and player-friendly manner, including the information on the Forever Dark, the collector cabal and a basic outline of the tesseract called the Veil – though here […]

    Veranthea Codex: Adventurer’s Handbook

    Veranthea Codex: Adventurer’s Handbook This massive compilation of player-centric material for Veranthea clocks in at 197 pages, 1 page front cover, 1 page editorial,1 page ToC, 1 page of SRD, 2 pages of advertisement, 1 page back cover, leaving us with 190 pages of content, so let’s take a look!   Okay, so we begin this book with a brief timeline and introduction to the setting of Veranthea and its distinct continents, with detailed (and really nice!) 1-page maps of the continents in question. The pdf explains the continents and leitmotifs in a concise and player-friendly manner, including the information on the Forever Dark, the collector cabal and a basic outline of the tesseract called the Veil – though here […]

    Continue Reading...

  • Veranthea Codex: Radical Pantheon 2.0 The revised edition of the massive first expansion for Veranthea clocks in at a whopping 123 pages (for this price-point!), 1 page front cover,1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 117 pages of content – quite a lot, so let’s get to it!   Veranthea Codex is a truly massive book – and still, there are a lot of components that simply, by virtue of their unique ideas, deserved more coverage. Well, this would be the first book doing just that. If you require a brief one-sentence summary – think of this as the setting’s Inner Sea Gods…though, admittedly, the focus is somewhat different.   […]

    Veranthea Codex: Radical Pantheon 2.0

    Veranthea Codex: Radical Pantheon 2.0 The revised edition of the massive first expansion for Veranthea clocks in at a whopping 123 pages (for this price-point!), 1 page front cover,1 page editorial/ToC, 2 pages of advertisement, 1 page SRD, 1 page back cover, leaving us with 117 pages of content – quite a lot, so let’s get to it!   Veranthea Codex is a truly massive book – and still, there are a lot of components that simply, by virtue of their unique ideas, deserved more coverage. Well, this would be the first book doing just that. If you require a brief one-sentence summary – think of this as the setting’s Inner Sea Gods…though, admittedly, the focus is somewhat different.   […]

    Continue Reading...

  • Everyman Minis: Interval Spellcasting The first of Everyman Gaming’s mini-pdfs clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   So, what is interval spellcasting? In short, it represents a variant spellcasting tradition available for arcane, divine and psychic casters and the decision to do so must be taken at first level, since it represents a significant component of the base fundamentals of the spellcasting tradition. Only one such variant spellcasting tradition may be known by a single character per class; multiclass characters may choose to use a given variant spellcasting tradition in one class and be general spellcasters […]

    Everyman Minis: Interval Spellcasting

    Everyman Minis: Interval Spellcasting The first of Everyman Gaming’s mini-pdfs clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   So, what is interval spellcasting? In short, it represents a variant spellcasting tradition available for arcane, divine and psychic casters and the decision to do so must be taken at first level, since it represents a significant component of the base fundamentals of the spellcasting tradition. Only one such variant spellcasting tradition may be known by a single character per class; multiclass characters may choose to use a given variant spellcasting tradition in one class and be general spellcasters […]

    Continue Reading...

  • Hypercorps 2099 This massive book clocks in at 206 pages, 1 page front cover, 1 page backer list, 1 page editorial, 1 page ToC, 1 page SRD, 3 pages of advertisement, 1 page back cover, leaving us with 197 pages of content, so let’s take a look!   In 1876, the first time traveler managed to slip back 200 years back in time; this introduced ripples and other types of rifts to our world, bringing elves, halflings, etc. to our world as emissaries of magic. Ever since, the world has not been the same – Hypercorps 2099 is an allotopia, where time travel super soldiers and the like have influenced our history; where a dark elf assassin started WW I, […]

    Hypercorps 2099

    Hypercorps 2099 This massive book clocks in at 206 pages, 1 page front cover, 1 page backer list, 1 page editorial, 1 page ToC, 1 page SRD, 3 pages of advertisement, 1 page back cover, leaving us with 197 pages of content, so let’s take a look!   In 1876, the first time traveler managed to slip back 200 years back in time; this introduced ripples and other types of rifts to our world, bringing elves, halflings, etc. to our world as emissaries of magic. Ever since, the world has not been the same – Hypercorps 2099 is an allotopia, where time travel super soldiers and the like have influenced our history; where a dark elf assassin started WW I, […]

    Continue Reading...

  • Villain Codex II: Adversaries for Advanced Heroeshttp://rpk-tramplin.ru The second installment of the Villain Codex-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 1 page of introduction, 1 page of SRD, leaving us with 15 pages of content, so let’s take a look!   We begin this pdf with Evetta Laxley, a changeling dreamweaver witch, running an inn as a front for her nefarious operations. Solid one. Ferracyr would be a metal elementalist wizard…but he actually is a venerable elf, which is an interesting twist on what you’d expect – and yes, the ancient pioneer has schemes to prolong his life in nasty ways…but may his mind perhaps even warrant it? Interesting angle!   Speaking of interesting: […]

    Villain Codex II: Adversaries for Advanced Heroes

    Villain Codex II: Adversaries for Advanced Heroeshttp://rpk-tramplin.ru The second installment of the Villain Codex-series clocks in at 19 pages, 1 page front cover, 1 page editorial, 1 page of introduction, 1 page of SRD, leaving us with 15 pages of content, so let’s take a look!   We begin this pdf with Evetta Laxley, a changeling dreamweaver witch, running an inn as a front for her nefarious operations. Solid one. Ferracyr would be a metal elementalist wizard…but he actually is a venerable elf, which is an interesting twist on what you’d expect – and yes, the ancient pioneer has schemes to prolong his life in nasty ways…but may his mind perhaps even warrant it? Interesting angle!   Speaking of interesting: […]

    Continue Reading...

  • Veranthea Codex: Lost Legends of Urethiel This supplement for Veranthea Codex clocks in at 41 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 2 pages of advertisement, leaving us with 36 pages of content, so let’s take a look!   So, what do we get here? Well, we get a massive, high-concept NPC Codex/bestiary with a WuXia-theme. From the mountains of Nestraka, the CR 8 Amigara hail, deadly constructs that encase mortals to use them to tap into the life energy of mortals entombed in their bodies – they can be found in the canyon of the spiral, which features a total of 3 short descriptive sketches to use in concert with the critter.   The pdf […]

    Veranthea Codex: Lost Legends of Urethiel

    Veranthea Codex: Lost Legends of Urethiel This supplement for Veranthea Codex clocks in at 41 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 2 pages of advertisement, leaving us with 36 pages of content, so let’s take a look!   So, what do we get here? Well, we get a massive, high-concept NPC Codex/bestiary with a WuXia-theme. From the mountains of Nestraka, the CR 8 Amigara hail, deadly constructs that encase mortals to use them to tap into the life energy of mortals entombed in their bodies – they can be found in the canyon of the spiral, which features a total of 3 short descriptive sketches to use in concert with the critter.   The pdf […]

    Continue Reading...

  • Villain Codex I: Foes for Fledgling Heroes This collection of adversaries clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   A brief history lesson first: This book is the result of an open contest to design adversaries for the PCs. Each of the foes comes with a statblock, a brief history as well as suggested goals and plots, making the respective villain come alive. Sergeant Maybn Blaine would be the first character herein, and the powerful female urban ranger actually has a cool modification: Her favored enemy would be half-bloods! This makes sense and for an adversary your […]

    Villain Codex I: Foes for Fledgling Heroes

    Villain Codex I: Foes for Fledgling Heroes This collection of adversaries clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page introduction, 1 page SRD, leaving us with 11 pages of content, so let’s take a look!   A brief history lesson first: This book is the result of an open contest to design adversaries for the PCs. Each of the foes comes with a statblock, a brief history as well as suggested goals and plots, making the respective villain come alive. Sergeant Maybn Blaine would be the first character herein, and the powerful female urban ranger actually has a cool modification: Her favored enemy would be half-bloods! This makes sense and for an adversary your […]

    Continue Reading...

  • Veranthea Codex This ginormous book clocks in at no less than 393pages, vastly overdelivering regarding the page-count promised by the KS; 1 page is front cover, 1 page KS-backer thanks, 1 page editorial, 2 pages of ToC, 1 page SRD, 7 pages of advertisement, 1 page back cover, leaving us with 379 pages of raw content, so let’s dive in, shall we?   Before we do: I was a backer of this kickstarter and based my review on the print-version of this book. I did not contribute anything to this book.   What is Veranthea Codex? The question’s answer is surprisingly complex and will guide us through this review: For one, in-game, it is actually an exceedingly powerful (as in: […]

    Veranthea Codex

    Veranthea Codex This ginormous book clocks in at no less than 393pages, vastly overdelivering regarding the page-count promised by the KS; 1 page is front cover, 1 page KS-backer thanks, 1 page editorial, 2 pages of ToC, 1 page SRD, 7 pages of advertisement, 1 page back cover, leaving us with 379 pages of raw content, so let’s dive in, shall we?   Before we do: I was a backer of this kickstarter and based my review on the print-version of this book. I did not contribute anything to this book.   What is Veranthea Codex? The question’s answer is surprisingly complex and will guide us through this review: For one, in-game, it is actually an exceedingly powerful (as in: […]

    Continue Reading...

  • Veranthea Codex: Master in Irons: Shojo Matsumoto This preview for Rogue Genius Games & Mike Myler’s campaign setting of Veranthea clocks in at 7 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement and 1 page SRD, leaving us with 2 pages of FREE content, so let’s take a look!   Who is Shojo Matsumoto?Well, once Shojo Matsumoto was a brutal man – a butcher of fellow men born to the streets and poverty…which all changed once he was recruited by His Personage of Golden Fortitude to, over the time, become the commander of the emperor’s ant-spellcaster strikeforce, the Spellthieves. Still wearing the chains of his servitude as a reminder, he is a unique blend of 5 levels […]

    Veranthea Codex: Master in Irons: Shojo Matsumoto

    Veranthea Codex: Master in Irons: Shojo Matsumoto This preview for Rogue Genius Games & Mike Myler’s campaign setting of Veranthea clocks in at 7 pages, 1 page front cover, 1 page editorial/ToC, 1 page advertisement and 1 page SRD, leaving us with 2 pages of FREE content, so let’s take a look!   Who is Shojo Matsumoto?Well, once Shojo Matsumoto was a brutal man – a butcher of fellow men born to the streets and poverty…which all changed once he was recruited by His Personage of Golden Fortitude to, over the time, become the commander of the emperor’s ant-spellcaster strikeforce, the Spellthieves. Still wearing the chains of his servitude as a reminder, he is a unique blend of 5 levels […]

    Continue Reading...

  • Pathmaster: The Timeless Fort Full disclosure: I was one of the judges of the contest that determined which pitches were chosen for the Pathmaster contest. I did not receive any compensation and thus do not consider my verdict compromised. The very presence of these modules means that I like the premise of all Pathmaster-modules, but can their execution stand up?   This Pathmaster-module is 51 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page author-bio/developer’s note,1 page SRD, 2 pages of advertisement and 1 page back cover, leaving us with 43 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to […]

    Pathmaster: The Timeless Fort

    Pathmaster: The Timeless Fort Full disclosure: I was one of the judges of the contest that determined which pitches were chosen for the Pathmaster contest. I did not receive any compensation and thus do not consider my verdict compromised. The very presence of these modules means that I like the premise of all Pathmaster-modules, but can their execution stand up?   This Pathmaster-module is 51 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page author-bio/developer’s note,1 page SRD, 2 pages of advertisement and 1 page back cover, leaving us with 43 pages of content, so let’s take a look, shall we?   This being an adventure-review, the following contains SPOILERS. Potential players should jump to […]

    Continue Reading...