Mage Archive

  • Caster Prestige Archetypes: Mage of the Third Eye This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.5 pages SRD, 1 page blank, leaving us with 5.5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use […]

    Caster Prestige Archetypes: Mage of the Third Eye

    Caster Prestige Archetypes: Mage of the Third Eye This installment of the Caster Prestige Archetype-series clocks in at 8 pages, 1 page front cover, 1.5 pages SRD, 1 page blank, leaving us with 5.5 pages of content, so let’s take a look!   So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X’s flood, many players and GMs were justifiably tired of the concept…something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the “prestige”-aspect – the PrCs felt more like kits that could only be taken later, to use […]

    Continue Reading...

  • Legendary Classes: Eternal Mage This installment of the Legendary Classes-series clocks in at 23 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 19 pages of content, so let’s take a look!   So, what is this eternal mage guy? The class gets d6 HD, 2+Int mod skills per level, proficiency with simple weapons and suffer from arcane spell failure when wearing armor (and gain no proficiencies there). They also get 1/2 BAB-progression and good Will-saves – so, we have the classic full caster chassis, right?   Kind of. Spellcasting is radically different. Eternal mages draw their spells from the wizard spell list and are spontaneous casters – as such, Charisma is their governing […]

    Legendary Classes: Eternal Mage

    Legendary Classes: Eternal Mage This installment of the Legendary Classes-series clocks in at 23 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 19 pages of content, so let’s take a look!   So, what is this eternal mage guy? The class gets d6 HD, 2+Int mod skills per level, proficiency with simple weapons and suffer from arcane spell failure when wearing armor (and gain no proficiencies there). They also get 1/2 BAB-progression and good Will-saves – so, we have the classic full caster chassis, right?   Kind of. Spellcasting is radically different. Eternal mages draw their spells from the wizard spell list and are spontaneous casters – as such, Charisma is their governing […]

    Continue Reading...

  • Legendary Classes: Illuminatus – The Chaos Mage This supplement clocks in at 37 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of SRD, leaving us with 32 pages of content, so let’s take a look!   So what is the chaos illuminate or Illuminatus? First of all, the class would need to be non-lawful. It receives d6,4+Int skills per level, proficiency with simple weapons, 1/2 BAB-progression, good ref and will-saves and spellcasting of up to 9th level via a unique spell-list. Speaking of spellcasting – while it does work via cha and spontaneous, the casting works different than for any other class – Illuminati don’t cast regular spells, rather learning to cast so-called wonders instead. Each wonder is […]

    Legendary Classes: Illuminatus – The Chaos Mage

    Legendary Classes: Illuminatus – The Chaos Mage This supplement clocks in at 37 pages, 1 page front cover, 1 page editorial/ToC, 3 pages of SRD, leaving us with 32 pages of content, so let’s take a look!   So what is the chaos illuminate or Illuminatus? First of all, the class would need to be non-lawful. It receives d6,4+Int skills per level, proficiency with simple weapons, 1/2 BAB-progression, good ref and will-saves and spellcasting of up to 9th level via a unique spell-list. Speaking of spellcasting – while it does work via cha and spontaneous, the casting works different than for any other class – Illuminati don’t cast regular spells, rather learning to cast so-called wonders instead. Each wonder is […]

    Continue Reading...