Mark Hart Archive

  • Star Battles (SFRPG) This expansion for Star Empires clocks in at 58 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page introduction, 1 page ToC, 3 pages of SRD, 1 page back cover, leaving us with 48 pages of content, so let’s take a look!   In many ways, this supplement is the all but mandatory expansion to the Star Empires-system, as we this time around take a close look at space combat, so yeah, Star Empires is very much required.   We begin the supplement with 3 new themes – the commander (Charisma +1), the Dog-Fighter (Dexterity +1) and the Jury-Rigger (Intelligence +1); minor nitpick: Resolve Points and Skills are capitalized […]

    Star Battles (SFRPG)

    Star Battles (SFRPG) This expansion for Star Empires clocks in at 58 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page introduction, 1 page ToC, 3 pages of SRD, 1 page back cover, leaving us with 48 pages of content, so let’s take a look!   In many ways, this supplement is the all but mandatory expansion to the Star Empires-system, as we this time around take a close look at space combat, so yeah, Star Empires is very much required.   We begin the supplement with 3 new themes – the commander (Charisma +1), the Dog-Fighter (Dexterity +1) and the Jury-Rigger (Intelligence +1); minor nitpick: Resolve Points and Skills are capitalized […]

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  • The Idolator Hybrid Class This hybrid class clocks in at 39 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 34 pages of content, so let’s take a look!   So, this one takes a bit of a different approach than most hybrid classes – we begin with pretty extensive notes that first explain the design rationale, and then proceeds to provide a flavorful legend and some in-character prose. I enjoy books that take the time to set the stage. Now, idolatry has a bad reputation in the monotheistic religions that many people nowadays follow, but at one time, worshiping statues that actually properly represented the deity was the standard procedure. […]

    The Idolator Hybrid Class

    The Idolator Hybrid Class This hybrid class clocks in at 39 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, leaving us with 34 pages of content, so let’s take a look!   So, this one takes a bit of a different approach than most hybrid classes – we begin with pretty extensive notes that first explain the design rationale, and then proceeds to provide a flavorful legend and some in-character prose. I enjoy books that take the time to set the stage. Now, idolatry has a bad reputation in the monotheistic religions that many people nowadays follow, but at one time, worshiping statues that actually properly represented the deity was the standard procedure. […]

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  • Recovery Dice Options (5e) This supplement clocks in at 32 pages,1  page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 28 pages of content, so let’s take a look!   One of my favorite components of 5e’s design would be Hit Dice, aka recovery dice – the means to keep adventuring without requiring a gazillion of healing potions.. The system requires minimal book-keeping and helps offset some of the issues previous editions had with nova-ing of characters, i.e. the burst-like expenditure of resources to blaze brightly and crush opposition, followed by resting. Now, granted, novas are not a problem in groups of experienced GMs, who’ll put the fear of attrition into the PCs, but […]

    Recovery Dice Options (5e)

    Recovery Dice Options (5e) This supplement clocks in at 32 pages,1  page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 28 pages of content, so let’s take a look!   One of my favorite components of 5e’s design would be Hit Dice, aka recovery dice – the means to keep adventuring without requiring a gazillion of healing potions.. The system requires minimal book-keeping and helps offset some of the issues previous editions had with nova-ing of characters, i.e. the burst-like expenditure of resources to blaze brightly and crush opposition, followed by resting. Now, granted, novas are not a problem in groups of experienced GMs, who’ll put the fear of attrition into the PCs, but […]

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